Difference between revisions of "June 25, 2009 Patch"
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====Team Fortress 2==== | ====Team Fortress 2==== | ||
* Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server | * Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server | ||
− | * Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back | + | * Reverted [[Force-A-Nature]] and [[airblast]] knockback on disguised [[Spies]], so that they can once again be knocked back |
====General==== | ====General==== | ||
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====Heavy==== | ====Heavy==== | ||
− | * Fixed the Heavy's punches not matching mouse button presses when the view models are flipped | + | * Fixed the [[Heavy]]'s punches not matching mouse button presses when the view models are flipped |
====Scout==== | ====Scout==== | ||
− | * Fixed Bonk! ammo count exploit after using a regeneration locker | + | * Fixed [[Bonk!]] ammo count exploit after using a regeneration locker |
====Spy==== | ====Spy==== | ||
− | * Fixed Dead Ringer damage reduction exploit involving Spy taunting | + | * Fixed [[Dead Ringer]] damage reduction exploit involving [[Spy]] [[taunting]] |
| source = http://store.steampowered.com/news/2621/ | | source = http://store.steampowered.com/news/2621/ |
Revision as of 01:09, 8 December 2010
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Contents
Patch notes
Changes
Linux Dedicated Server
- Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
- Added extra data gathering to help us understand and improve Linux performance
Team Fortress 2
- Changed cl_flipviewmodels so it can no longer be set while connected to a server
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
General
- Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
- Fixed a case where an observer could set the observed player's view models
Heavy
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
Scout
- Fixed Bonk! ammo count exploit after using a regeneration locker
Spy
- Fixed Dead Ringer damage reduction exploit involving Spy taunting
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