Difference between revisions of "Patches (Beta)"

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(Added Ptch Notes 12/08/2010)
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== Patches ==
 
== Patches ==
 +
 +
===December 08, 2010===
 +
'''General:'''
 +
* Synced with changes from the official releases on [[December 7, 2010 Patch|Dec 7]].
 +
'''Natascha:'''
 +
* Reduced Stun effect by 20%
 +
* Variant 1:
 +
** -35% damage (was -40)
 +
* Variant 2:
 +
** -25% damage
 +
** -20% health (was -25)
 +
'''Maps:'''
 +
* cp_5gorge:
 +
**changes to the mid arena:
 +
***raised cap and connected it to the surrounding space via two bridges
 +
***added cover on the each side of the main door entrance
 +
***fully connected the upper catwalk ring
 +
***fixed missing clips on BLU's upper observation room
 +
***reduced the amount of health and ammo in the pit
 +
***clipped the ceiling so the dome edge doesn't snag players
 +
**reduced defender spawn when on a final cap
 +
* cp_granary:
 +
**tweaks to the new platforms by the ramproom:
 +
***extended the length of the platforms
 +
***made the light models above the platforms symmetrical for RED/BLU
 +
***made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
 +
**more playerclips to ease snagging on trim geometry
 +
 +
 +
 
=== December 3, 2010 ===
 
=== December 3, 2010 ===
 
'''General:'''
 
'''General:'''

Revision as of 02:44, 9 December 2010

List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.

Patches

December 08, 2010

General:

  • Synced with changes from the official releases on Dec 7.

Natascha:

  • Reduced Stun effect by 20%
  • Variant 1:
    • -35% damage (was -40)
  • Variant 2:
    • -25% damage
    • -20% health (was -25)

Maps:

  • cp_5gorge:
    • changes to the mid arena:
      • raised cap and connected it to the surrounding space via two bridges
      • added cover on the each side of the main door entrance
      • fully connected the upper catwalk ring
      • fixed missing clips on BLU's upper observation room
      • reduced the amount of health and ammo in the pit
      • clipped the ceiling so the dome edge doesn't snag players
    • reduced defender spawn when on a final cap
  • cp_granary:
    • tweaks to the new platforms by the ramproom:
      • extended the length of the platforms
      • made the light models above the platforms symmetrical for RED/BLU
      • made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
    • more playerclips to ease snagging on trim geometry


December 3, 2010

General:

  • Synced with changes from the official releases on Dec 2.
  • Added cp_5gorge to mapcycle.txt

Maps:

  • cp_5gorge
    • Fixed broken environment maps.

See also

  • Patches – game updates to standard Team Fortress 2