Difference between revisions of "June 28, 2011 Patch"
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+ | * Fixed a case where CritBoost effects were being removed from players being healed. | ||
+ | * Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time. | ||
+ | * Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts) | ||
+ | * Fixed the problem that was causing Strange Demoman shields to not accumulate kills. | ||
+ | * Fixed a bug where the Reserve Shooter would minicrit against swimming targets. | ||
+ | * Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower) | ||
+ | * Made the Jumper's Jeepcap and Pocket Medic craft-able. | ||
+ | * Updated the bot navigation files for several maps. | ||
+ | * Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it. | ||
+ | * Updated the gamehaptics file: | ||
+ | * Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update. | ||
+ | * Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation. | ||
+ | * Tuned Brass Beast recoil to have less of an impact on your aiming reticle. | ||
+ | |||
}} | }} |
Revision as of 02:13, 29 June 2011
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Note: No source link has been provided.
Patch notes
- Fixed a case where CritBoost effects were being removed from players being healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
- Updated the gamehaptics file:
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_manor_event.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_badlands.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_nucleus.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_viaduct.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_badwater.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_thundermountain.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_upward.nav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer_large.vtf