User:Gigon9/Force of Nature Vs Short stop

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Force of Nature Vs Short Stop


What is the force of nature?

The Force-A-Nature, also known as the FaN, is an unlockable primary weapon for the Scout. It is a large double-barreled hunting shotgun with sawn-off barrels and a wooden stock. Its name is derived from what the Scout calls himself in Meet the Scout. Compared to the Scattergun, the Force-A-Nature's ammo clip size is significantly smaller, only loading two shots at a time. However, it fires more rapidly and will cause opponents to suffer knock back inversely proportionate to the distance between them and the Scout. If the Scout fires the weapon while airborne, the inherent recoil will propel him opposite of the aimed direction. This can be used to perform an effective third jump. Knockback is only delivered by the first shot; after shooting, there is a delay of 1.5 seconds where the affected parties cannot be knocked back by a second shot. The Force-A-Nature shares the Scattergun's increased positive damage ramp of 175%. Overall, it deals more damage than the Scattergun, spread over a greater number of pellets — 0.9x damage per pellet times 1.2x amount of pellets equals 1.08 times normal damage. However, the low clip size results in more frequent reloads. When reloading, two shells will always be consumed, as any left in the chamber are ejected. Like other bullet-based weaponry, the Force-A-Nature's first shell will fire at least one pellet straight down the crosshair before 'bullet-spread' takes effect. When random spread is disabled, the pellets will form a three by three grid pattern. The Force-A-Nature is automatically given to any player who obtains 10 Scout achievements. The kill icon for the Force-A-Nature was contributed by NeoDement


What are the statues for the force of nature

Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage done -60% magazine size


What is the Short stop?

The Shortstop is a community-made primary weapon for the Scout. It is a four-barreled pistol with a pearl grip modified into a peppergun and loaded with shotgun-like ammunition. Each shot fires multiple pellets from four single chambers. The Shortstop does not possess the increased damage ramp-up of the Scout's other primaries such as the Scattergun and Force-A-Nature, but each shot has little bullet spread,the bullets will tend to fire in a tightly packed square,which makes this an ideal weapon to use where range and accuracy are a concern. However, each shot fires 60% fewer pellets than the Scattergun, but each pellet deals twice the damage, which results in an overall 20% lower base damage per shot. The Shortstop has a firing speed approximately 40% faster than the Scattergun and reloads an entire clip of ammunition rapidly, although each clip has four shots as opposed to six. Like the stock Shotgun and Scattergun, the Shortstop's first shell fires at least one pellet straight down the crosshair before "bullet-spread" takes effect. When random spread is disabled, any shots with the Shortstop form a T-shape consisting of the center row and bottom center position of a 3x3 square. If the Shortstop is equipped alongside the Pistol, Lugermorph, Winger or Pretty Boy's Pocket Pistol, both weapons will draw from the same reserve of ammunition (while not increasing the maximum ammo carried). Critical hits are also delivered in a similar manner, as opposed to regular shotguns. The kill icon for the Shortstop was contributed by Psyke.

The shortstop information was found here[[1]]



What are the statues for the Short stop? There is no status to it found but the Short stop is a 4 shot pepper gun that is a high rate of fire. The short stop is perfect for range and for CP maps.


In my opinion i would would choose the Short stop for the reason is it has great damage,range and clip size. The Force of nature is only good for jumping and maybe to get a good escape from enamys such as heavys