Talk:Jiggle bones

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Revision as of 01:19, 25 October 2010 by Vi3trice (talk | contribs) (Removal or modification of certain items: new section)
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What about Medic's Robes etc. ?

Apart from equipment there are other things in the game that use jigglebones like the tail of the Medic's Robe or the Scout's dogtags. Should they be added too? Verbatim 15:30, 18 October 2010 (UTC)

IMO, Medic's robe is OK, Scout's dogtags I don't really know... anyway I'd like to see specified why the Soldier's helmet isn't technically jiggleboned: it's tied to the model's head and it moves with the character. could be interesting for the article telling why that's not a jiggleboned item.--Kid Of The Century 10:38, 20 October 2010 (UTC)
The Soldier's helmet has fixed animations. If you play around in the model viewer, you'll notice that jiggle boned items move around with the camera. That's not the case with the helmet. Same thing goes for the Scout's dogtags. -- Vi3trice (talk) 10:55, 20 October 2010 (UTC)

Removal or modification of certain items

Pictogram comment.png Comment Alien Swarm Parasite: The legs aren't jiggleboned. The "back", head, or whatever you can call it, does have jigglebones. I'm calling it the "back" until we find someone that's specialized in alien anatomy.

Pictogram comment.png Comment Medic's coat and Scout's dogtags: These actually have fixed animations, like the Soldier's helmet. I have to say, the coat is nicely animated, though.

-- Vi3trice (talk) 01:19, 25 October 2010 (UTC)