Difference between revisions of "February 3, 2010 Patch"

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(Going through patch pages and linking...)
m (fixed for consistency)
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{{Patch layout
 
{{Patch layout
 
| notes =
 
| notes =
=== Team Fortress 2===
 
  
Engine
+
=== Engine ===
 
*Enabled Steam Cloud support for key bindings and custom spraypaint images
 
*Enabled Steam Cloud support for key bindings and custom spraypaint images
 
**Added Options->Multiplayer->Advanced option to toggle off/on: default is on
 
**Added Options->Multiplayer->Advanced option to toggle off/on: default is on
  
Team Fortress 2
+
=== Team Fortress 2===
 
 
 
*Added new Highlander mode
 
*Added new Highlander mode
 
**9 players allowed per team
 
**9 players allowed per team

Revision as of 10:23, 21 December 2010

Patch notes

Engine

  • Enabled Steam Cloud support for key bindings and custom spraypaint images
    • Added Options->Multiplayer->Advanced option to toggle off/on: default is on

Team Fortress 2

  • Added new Highlander mode
    • 9 players allowed per team
    • Restricts each team to 1 of each class
    • Use mp_highlander (0/1) to toggle off/on: default is 0
  • Added "bots" to the server's sv_tags convar if the server is running bots
  • Fixed a weapon name localization issue
  • Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates
  • Updated the map CTF_DoubleCross
    • Fixed the map not ending correctly when using mp_timelimit
    • Changed to prevent Engineers from building on top of the shack in each base
  • Updated the map Arena_WatchTower
    • Fixed a case where players could open and get stuck on the starting gates before the round start
    • Improved clipping to prevent people from getting out of the map
    • Optimized the map for better performance