July 28, 2023 Patch

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Revision as of 20:34, 30 July 2023 by Tiagoquix (talk | contribs) (Replace code with cvar)
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Patch notes

Team Fortress 2

  • Fixed VSH Casual servers using mp_winlimit 2 instead of mp_maxrounds 25
  • Updated pd_selbyen
    • Added 0.05 second delay to pd_logic_player_destruction "finale length"
    • Added lights in some areas to prevent dark spots
    • Remade dock side stair geometry to make it cleaner and steeper
    • Extended/added some walls to block sightlines at mid
    • Fixed seal floating too high above the ground in certain spots
    • Slowed down seal swimming animation
    • Clipping improvements
    • Optimization improvements
    • Various detailing additions and improvements

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pd_selbyen.bsp