Difference between revisions of "June 19, 2008 Patch"

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{{Patch layout
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| notes =
 
[[Image:Update_pyro.jpg|400px|right]]
 
[[Image:Update_pyro.jpg|400px|right]]
  
 
The Pyro Update was released June 19th 2008 and marked the second Class Pack Update.  
 
The Pyro Update was released June 19th 2008 and marked the second Class Pack Update.  
  
=== Changes ===
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==== Changes ====
 
* Added 2 community maps: [[cp_fastlane]] and [[ctf_turbine]]
 
* Added 2 community maps: [[cp_fastlane]] and [[ctf_turbine]]
====[[Pyro]]====
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======[[Pyro]]======
 
* Added alt-fire [[compression blast]] to the basic flamethrower
 
* Added alt-fire [[compression blast]] to the basic flamethrower
 
* Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]]
 
* Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]]
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* Tuned the flamethrower hit detection to improve detection versus retreating opponents
 
* Tuned the flamethrower hit detection to improve detection versus retreating opponents
 
* Removed Flamethrower's damage falloff (was falling off to 25% by the end)
 
* Removed Flamethrower's damage falloff (was falling off to 25% by the end)
====[[cp_well]]====
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======[[cp_well]]======
 
* Added a route from the forward central foyer up to the battlements
 
* Added a route from the forward central foyer up to the battlements
 
* Redistributed health and ammunition throughout the bases
 
* Redistributed health and ammunition throughout the bases
====[[ctf_well]]====
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======[[ctf_well]]======
 
* Added a route from the forward central foyer up to the battlements
 
* Added a route from the forward central foyer up to the battlements
 
* Removed central building, reduced overall map length
 
* Removed central building, reduced overall map length
 
* Redistributed health and ammunition throughout the bases
 
* Redistributed health and ammunition throughout the bases
==== Other Notes====
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====== Other Notes======
 
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
 
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
 
* In-game avatar images will now have a badge around them if the player is your friend
 
* In-game avatar images will now have a badge around them if the player is your friend
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* Returned the "Report a Bug" option to the main menu
 
* Returned the "Report a Bug" option to the main menu
  
=== Bug fixes ===
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==== Bug fixes ====
 
* Fixed bug that allowed players to move around in a reference pose
 
* Fixed bug that allowed players to move around in a reference pose
  
{{Patch|SOURCE=http://store.steampowered.com/news/1635/}}
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| source = http://store.steampowered.com/news/1635/
  
  
'''Official link: [http://www.steampowered.com/pyro/ The Pyro Update]'''
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| updatelink = http://www.steampowered.com/pyro/
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| update = The Pyro Update
  
{{Succession box
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| before = [[June 11, 2008 Patch]]
|before= [[June 11, 2008 Patch]]
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| after = [[June 20, 2008 Patch]]
|title= Patches
 
|after= [[June 20, 2008 Patch]]
 
 
}}
 
}}
 
{{Languages}}
 
{{Languages}}

Revision as of 08:34, 21 August 2010

Official update page: The Pyro Update

Patch notes

The Pyro Update was released June 19th 2008 and marked the second Class Pack Update.

Changes

Pyro
  • Added alt-fire compression blast to the basic flamethrower
  • Added The Axtinguisher, The Backburner, and The Flare Gun
  • Hadouken taunt now kills people it hits
  • Tuned the flamethrower hit detection to improve detection versus retreating opponents
  • Removed Flamethrower's damage falloff (was falling off to 25% by the end)
cp_well
  • Added a route from the forward central foyer up to the battlements
  • Redistributed health and ammunition throughout the bases
ctf_well
  • Added a route from the forward central foyer up to the battlements
  • Removed central building, reduced overall map length
  • Redistributed health and ammunition throughout the bases
Other Notes
  • Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
  • In-game avatar images will now have a badge around them if the player is your friend
  • Added custom death icons for unlockable weapons
  • The player join team message now specifies whether the player used the auto team option
  • Payload maps now support four control points per stage
  • Achievement dialog will stay open when you're moving in & out of the game and the main menu
  • Added full Russian localization, with both fonts & speech
  • Returned the "Report a Bug" option to the main menu

Bug fixes

  • Fixed bug that allowed players to move around in a reference pose