Difference between revisions of "June 25, 2009 Patch"

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(Updated template.)
(Going through all patch pages and correcting/adding links...)
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====Team Fortress 2====
 
====Team Fortress 2====
 
* Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server
 
* Changed <tt>cl_flipviewmodels</tt> so it can no longer be set while connected to a server
* Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
+
* Reverted [[Force-A-Nature]] and [[airblast]] knockback on disguised [[Spies]], so that they can once again be knocked back
  
 
====General====
 
====General====
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====Heavy====
 
====Heavy====
* Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
+
* Fixed the [[Heavy]]'s punches not matching mouse button presses when the view models are flipped
  
 
====Scout====
 
====Scout====
* Fixed Bonk! ammo count exploit after using a regeneration locker
+
* Fixed [[Bonk!]] ammo count exploit after using a regeneration locker
  
 
====Spy====
 
====Spy====
* Fixed Dead Ringer damage reduction exploit involving Spy taunting
+
* Fixed [[Dead Ringer]] damage reduction exploit involving [[Spy]] [[taunting]]
  
 
| source = http://store.steampowered.com/news/2621/
 
| source = http://store.steampowered.com/news/2621/

Revision as of 01:09, 8 December 2010

Patch notes

Changes

Linux Dedicated Server

  • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2

  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

General

  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models

Heavy

  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped

Scout

  • Fixed Bonk! ammo count exploit after using a regeneration locker

Spy