Difference between revisions of "March 11, 2011 Patch (Beta)"

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(Created page with '{{Patch layout | game = tf2beta | source = http://forums.steampowered.com/forums/showthread.php?t=1629850 | source-title = TF2 Beta Update History | before = [[March 10, 2011 Pa…')
 
(updated)
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*cp_yukon
 
*cp_yukon
 
**Fixed a hole in the map
 
**Fixed a hole in the map
 +
 +
===General===
 +
 +
* Painted items are now more integrated with the game's lighting
 +
* First-pass support for Paint in DX8
 +
* Fixed a bug with health-on-kill weapons where players were gaining health if such a weapon was active, but did not cause the death.
 +
* Replay:
 +
**Fixed ‘save all’ crash in replay browser
 +
**Fixed ‘save movies now, then quit’ crash
 +
* Coaching:
 +
**The coach is now tethered to the student, so that they cannot get too far
 +
**Added the distance to student in coach GUI
 +
**Coach now has the same PVS as the student
 +
**When the student respawns, the coach warps back to student
 +
**Added an option to "like" coach by pressing F9.
 +
* Training:
 +
**Fixed issues in Spy training
 +
* Voting:
 +
**Tuning pass on CallVote cooldowns/timers:
 +
***Increased the cooldown before a player can call another vote
 +
***Increased the cooldown before a failed vote can be resubmitted
 +
**The CallVote screen now hides issues the server has disabled
 +
**Increased the percentage of players required to pass a vote
 +
**Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list
 +
**Temporarily disabled Kick and Changelevel
 +
**Enabled nextlevel_choicesmode by default (to test it)
 +
***The server will automatically ask players to select the nextlevel shortly before the current map is over
 
}}
 
}}

Revision as of 23:23, 11 March 2011

Patch notes

Maps

  • koth_badlands
    • Added support for offline practice
    • Fixed a case where players could easily fire into spawn
  • cp_yukon
    • Fixed a hole in the map

General

  • Painted items are now more integrated with the game's lighting
  • First-pass support for Paint in DX8
  • Fixed a bug with health-on-kill weapons where players were gaining health if such a weapon was active, but did not cause the death.
  • Replay:
    • Fixed ‘save all’ crash in replay browser
    • Fixed ‘save movies now, then quit’ crash
  • Coaching:
    • The coach is now tethered to the student, so that they cannot get too far
    • Added the distance to student in coach GUI
    • Coach now has the same PVS as the student
    • When the student respawns, the coach warps back to student
    • Added an option to "like" coach by pressing F9.
  • Training:
    • Fixed issues in Spy training
  • Voting:
    • Tuning pass on CallVote cooldowns/timers:
      • Increased the cooldown before a player can call another vote
      • Increased the cooldown before a failed vote can be resubmitted
    • The CallVote screen now hides issues the server has disabled
    • Increased the percentage of players required to pass a vote
    • Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list
    • Temporarily disabled Kick and Changelevel
    • Enabled nextlevel_choicesmode by default (to test it)
      • The server will automatically ask players to select the nextlevel shortly before the current map is over