Difference between revisions of "Talk:Advanced Weaponiser"

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Unlike VS Saxton Hale, Advanced Weaponiser has been modified to cope with the new changes, and runs perfectly fine with the invisible models as a sidenote bug. Please refrain from marking it as broken, as it isn't. [[User:Mecha the Slag|Mecha the Slag]] 00:19, 16 April 2011 (UTC)
 
Unlike VS Saxton Hale, Advanced Weaponiser has been modified to cope with the new changes, and runs perfectly fine with the invisible models as a sidenote bug. Please refrain from marking it as broken, as it isn't. [[User:Mecha the Slag|Mecha the Slag]] 00:19, 16 April 2011 (UTC)
  
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== Code ==
 
Mecha, did I ever give you the remove targe/razorback/shield/gunboats code? Also, I think I have a visible weapon native now :D -[[User:FlaminSarge|FlaminSarge]] 03:31, 13 December 2010 (UTC)
 
Mecha, did I ever give you the remove targe/razorback/shield/gunboats code? Also, I think I have a visible weapon native now :D -[[User:FlaminSarge|FlaminSarge]] 03:31, 13 December 2010 (UTC)
  

Revision as of 00:20, 16 April 2011

Marking as 'Broken'

Unlike VS Saxton Hale, Advanced Weaponiser has been modified to cope with the new changes, and runs perfectly fine with the invisible models as a sidenote bug. Please refrain from marking it as broken, as it isn't. Mecha the Slag 00:19, 16 April 2011 (UTC)

Code

Mecha, did I ever give you the remove targe/razorback/shield/gunboats code? Also, I think I have a visible weapon native now :D -FlaminSarge 03:31, 13 December 2010 (UTC)

Sorry for the triple table-edit being separate. I edited each through its section edit button, so it wouldn't lemme do all three at once and I was too lazy to go back and do it. -FlaminSarge 07:49, 17 December 2010 (UTC)

Weapon Icons

Where are the icons that are there when you inspect? Couldn't those be used?--Jordan 01:04, 8 December 2010 (UTC)

Wow, new icons are great.--Jordan 02:19, 8 December 2010 (UTC)

Grave Yard

Some weapons and/or models get deleted or are not used, should there be a scetion on those? A good example would be the "Revolin' Revolver."

Support. Also, some weapons have other stats now, and we need info about the treasure hunt right thereTeh catteth 16:07, 8 March 2011 (UTC)

Matador

we need a new picture for the matador.it doesnt look like that in game. its a nuke rocket laucher. so can someone help me out.~awesomesauce~ 04:59, 28 January 2011 (UTC)Awesomesauce

I happened to have the model on hand as I was using it on my server as a custom worldmodel-using weapon for Donators. I'll see if I can grab a clean screenshot of it. 404 User Not Found 17:02, 8 March 2011 (UTC)
Sorry for not getting a screenshot for awhile. I've been busy with my server. I will have an image up hopefully sometime tomorrow. 404 User Not Found 05:40, 20 March 2011 (UTC)

Possibly Wrong Trivia

"So far, three Weaponiser items have had certain aspects officially added to the game: (...) the Rainman's model was used for the Loch-n-Load. (...)."

The Rainmans model dosnt look like the one for the Loch-n-Load, may that part of the trivia be deleted? Also, the Detonator, wich is being tested in the BETA, uses stats based on the Fire Cannon. -User:El pesca-


Old story

The page was not updated for a long time, there is no information about promotionals!

Table issues

I'm sure I'm not the only person to notice this, but in the Treasure Hunt Weapon & Removed Weapon sections, the tables are missing the bottom lines, and are seemingly cut off. I can't seem to fix it. If anyone knows how to fix it, please take a crack at it. Thanks! 404 User Not Found 16:46, 22 March 2011 (UTC)

Possible bug with the Heart Opener

I've noticed that when a disguised Spy backstabs someone with the Heart Opener, he/she will hold the Heart Opener in his/her hand while disguised. I'm pretty sure it's a bug, but I wanted to make sure. I'll go ahead and add it to the page; feel free to remove it if necessary. -- Noodlebrain 00:13, 10 April 2011 (UTC)