Difference between revisions of "Talk:Dalokohs Bar"

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(Cooldown)
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Can anyone test to see if the Sandvich cool down applies to the Dalokohs bar too? I don't have one right now. --[[User:Firestorm|<font color=#FF6600><u>'''Firestorm'''</u></font>]] 02:07, 12 July 2010 (UTC)
 
Can anyone test to see if the Sandvich cool down applies to the Dalokohs bar too? I don't have one right now. --[[User:Firestorm|<font color=#FF6600><u>'''Firestorm'''</u></font>]] 02:07, 12 July 2010 (UTC)
 
:It does. [[User:Shine|Shine]] 02:14, 12 July 2010 (UTC)
 
:It does. [[User:Shine|Shine]] 02:14, 12 July 2010 (UTC)
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== Currently a worthless item ==
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The trade-off from the huge amount of health per second you recover for the small amount of overheal you gain is not worth it versus the Sandvich.  Valve would need to increase the healing amount to at least 100 hp, while allowing the overheal to reach at least 400. [[User:Rydiak|Rydiak]] 23:06, 9 October 2010 (UTC)

Revision as of 23:06, 9 October 2010

Cooldown

Can anyone test to see if the Sandvich cool down applies to the Dalokohs bar too? I don't have one right now. --Firestorm 02:07, 12 July 2010 (UTC)

It does. Shine 02:14, 12 July 2010 (UTC)


Currently a worthless item

The trade-off from the huge amount of health per second you recover for the small amount of overheal you gain is not worth it versus the Sandvich. Valve would need to increase the healing amount to at least 100 hp, while allowing the overheal to reach at least 400. Rydiak 23:06, 9 October 2010 (UTC)