Difference between revisions of "Talk:Particle effects"
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So what do. [[User:Seb26|<font color="#000">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%; color:#EA6B1C;">[talk]</span>]] 20:51, 17 December 2010 (UTC) | So what do. [[User:Seb26|<font color="#000">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%; color:#EA6B1C;">[talk]</span>]] 20:51, 17 December 2010 (UTC) | ||
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+ | :Agreed. Considering the problem with the community sparkle small notes could just be added. Also, as long as this is the article on particle effects shouldn't ALL the particle effects be added; Rocket trails, explosions, medibeam, etc.? Or should it just be kept simple to player and hat effects? --[[User:Garticuno|Garticuno]] 08:57, 20 December 2010 (UTC) |
Revision as of 08:57, 20 December 2010
Particle effects to be added
- Perhaps the best way to group effects would be by type, (i.e. hats, weapons), and include an 'Other' section if necessary
- Weapons
- Hats
- Unusual hats ofc
The issue with this system is how to deal with particle effects that span multiple types (like how the community sparkle is on both hats and weapons).
So what do. seb26 [talk] 20:51, 17 December 2010 (UTC)
- Agreed. Considering the problem with the community sparkle small notes could just be added. Also, as long as this is the article on particle effects shouldn't ALL the particle effects be added; Rocket trails, explosions, medibeam, etc.? Or should it just be kept simple to player and hat effects? --Garticuno 08:57, 20 December 2010 (UTC)