Difference between revisions of "Talk:Sticky Jumper"

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== Availability? ==
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{{Talk archive
 
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"Drop?" Can this be verified, or is it a typo? -- [[User:En_Ex|En Ex]]  <sub>([[User_talk:En_Ex|talk]])</sub> 20:40, 1 November 2010 (UTC)
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| arc1link = Talk:Sticky Jumper/Archive 1
 
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I belive it is a typo, as no drops have been reported to my knowledge. I'll edit the wiki so it dosen't report they drop. '''''[[User:Jeff Andonuts|<font color="#004F21">Jeff Andonuts</font>]]''[[File:User_Jeff_Andonuts_Signature.png‎ | JEFF used Bottle Rocket!]]''' 02:13, 3 November 2010 (UTC)
 
 
 
== Cleanup ==
 
 
 
Does this still need the cleanup tag? Doesn't look to bad to me. --[[User:CruelCow|CruelCow]] 23:46, 6 November 2010 (UTC)
 
 
 
== Kill Icons ==
 
 
 
How come I cannot remove the kill icon in the weapon description box (this also applies to the Rocket Jumper)? If anyone is curious, there was a little discussion at [[Talk:Weapons#Jumper Weapons]] about the same subject but for the Weapons page. [[User:Psychopath|Psychopath]] 21:12, 16 November 2010 (UTC)
 
:No need to remove kill icon now. If you don't trust me, try to lay 4 or more sticky on ground, change weapon and kill yourself with them. [[User:Hinaomi|Hinaomi]] 00:58, 5 September 2011 (PDT)
 
::I'll test this right now, one moment - http://i.imgur.com/6vKcd.png[[User:Nixshadow|<span style="text-shadow:#869 0 0 5px; color:#a8b;"><u>nixshadow</u>]]</span> <span style="text-shadow:#859 0 0 5px; color:#a8b">([[User talk:Nixshadow|t]]|[[Special:Contributions/Nixshadow|c]])</span> 01:00, 5 September 2011 (PDT)
 
:::The self-blast damage immunity is only active when you have the Sticky Jumper equipped, so if you switch weapons they can hurt you. I found that out the hard way =( '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 03:21, 5 September 2011 (PDT)
 
 
 
== Tradability ==
 
 
 
* I made a note of this on the Rocket Jumper Discussion Page, but if successfully crafted (not purchased), will it be fully tradable? If so, then it should be noted. [[User:Sonic Nova|Sonic Nova]] 15:49, 16 November 2010 (UTC)
 
**Yes it can[[User:Jem|Jem]] 10:12, 18 November 2010 (UTC)
 
 
 
== bug + eyelander ==
 
 
 
if you have the bug + eyelander + sticky jumper you get 0 health? [[User:Jem|Jem]] 17:39, 18 November 2010 (UTC)
 
:That would be dangerous, you would always be stuck at the spawn room. [[User:Shock394|Shock394]] 00:00, 27 November 2010 (UTC)
 
 
 
== Bug with Ullapool Caber ==
 
 
 
If you have this equipped with the ullapool caber then the caber's explosion does not damage you. [[User:Bujeebus|Bujeebus]] 02:04, 28 January 2011 (UTC)
 
:What bug would you be refering to good sir?[[User:Tacoworld501|This is a Signature]] 16:12, 7 January 2011 (UTC)
 
:The one I just stated? or are you saying this isn't a bug? [[User:Bujeebus|Bujeebus]] 02:04, 28 January 2011 (UTC)
 
::the Sticky Jumper blocks all self damage. It's part of the weapon. Grenade damage is also blocked. [[User:Balladofwindfishes|Balladofwindfishes]] 02:05, 28 January 2011 (UTC)
 
:I don't believe it's a bug. The Sticky Jumper's attributes clearly state ''No self inflicted blast damage taken''. -- [[User:Netshroud|{{TF2B|text = Netshroud | quality = unusual | size = 13px}}]] [[File:Killicon_backstab.png|22px|link=User:Netshroud]] <small>([[User_talk:Netshroud|talk]] | [[Special:Contributions/Netshroud|contribs]])</small> 02:06, 28 January 2011 (UTC)
 
Sorry for the post, didn't realize that the page already says this. Sorry for the waste of time. [[User:Bujeebus|Mssive Mountain of Hat]] 02:08, 28 January 2011 (UTC)
 
*There we go. Valve takes it off. Useless. [[User:SandeProElite|SandeProElite]] 12:19, 1 July 2011 (PDT)
 
 
 
== Texture update ==
 
 
 
How about some pics of training stickies? [[User:Edikkisin|Edikkisin]] 13:58, 15 September 2011 (PDT)
 
 
 
=='''!'''==
 
'''OMG THIS LOOKS FREAKIN' AWESOME!!!''' --[[File:Scout_Decal_Black.png|35px]] [[User:ScoutKast|<span style="font-family:TF2 Build; color:black ">ScoutKast</span>]] 17:29, 15 September 2011 (PDT)
 
:That's... great. It does =) '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 18:14, 15 September 2011 (PDT)
 
::Glad you agree :) --[[File:Scout_Decal_Black.png|35px]] [[User:ScoutKast|<span style="font-family:TF2 Build; color:black ">ScoutKast</span>]] 23:22, 15 September 2011 (PDT)
 
:::Hey, while I share your enthusiasm for the change in appearance, the discussion page for the article isn't the best place to gush; might I recommend the Steam TF2 forum? [[User:ButteredToast|ButteredToast]] 20:24, 15 September 2011 (PDT)
 
 
 
== Still considered a training weapon? ==
 
 
 
Seems like a regular weapon to me after yesterday's patch. [[User:Balladofwindfishes|Balladofwindfishes]] 07:10, 16 September 2011 (PDT)
 
: It can't do damage to enemies, I'd still say this is a training weapon. [[User:SS2R|SS2R]] 07:12, 16 September 2011 (PDT)
 
:: Sandvich can't do damage either. [[User:Balladofwindfishes|Balladofwindfishes]] 07:15, 16 September 2011 (PDT)
 
::: Yeah, but at least it does SOMETHING.  This does nothing, and that's it's selling point. [[User:SS2R|SS2R]] 07:24, 16 September 2011 (PDT)
 
::: Let's not go down that route of argument. The description clearly states:
 
{{Quotation|Sticky Jumper|A special no-damage stickybomb launcher for learning stickybomb jump tricks and patterns.}}
 
Ergo, it's for learning, and you learn through training. [[User:I-ghost|i-ghost]] 07:18, 16 September 2011 (PDT)
 
:One could use this to move extremely fast through map and thus making it strategyweapon. I personally consider this as much weapon as Alibaba booties. -- [[User:Keisari|Keisari]] [[File:BottleScreen.png|24px|link=User_talk:Keisari]] 07:29, 16 September 2011 (PDT)
 
:: That's my reasoning also. I used it all morning as a real weapon and did very well flying around the map getting to the next point very quickly. [[User:Balladofwindfishes|Balladofwindfishes]] 07:31, 16 September 2011 (PDT)
 
::: Good for you. That still doesn't change the description text. We didn't consider it a weapon back when the stats were similar to what they were now, so why should it be considered a weapon now? Because you exploited it? That's anecdotal evidence at best. The Wiki won't categorise based on your subjective view on how to use the item; the description states it is a learning/training weapon, that's how it will be treated. [[User:I-ghost|i-ghost]] 07:53, 16 September 2011 (PDT)
 
:::: Alright, I was just checking to see if anyone thought we should remove the "as a training weapon" from the opening paragraph. Guess not. [[User:Balladofwindfishes|Balladofwindfishes]] 07:58, 16 September 2011 (PDT)
 
{{Quotation|Solemn Vow|'Do no harm.'}}{{Quotation|The Maul|Packs a devastating punch with a hint of Mars dust.}}{{Quotation|Sharpened Volcano Fragment|Improves upon Mother Nature's original design for volcanos by increasing their portability. Modern science is unable to explain exactly where the lava is coming from.}}
 
::::If it does not change ingame attributes, the description is not almighty -- [[User:Keisari|Keisari]] [[File:BottleScreen.png|24px|link=User_talk:Keisari]] 09:17, 16 September 2011 (PDT)
 
:::::They've removed the stat which causes the user to take more damage from enemy weapons and given it a more recognisable skin, I think that's Valve's way of saying they want to see it used more in proper games. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 13:32, 16 September 2011 (PDT)
 
:I just saw a guy use this yesterday in a game.  He was flying all over the map pelting people with grenades and didn't seem to take any damage.  The map was Badwater and he was flying to Blue spawn, destroying the teleporters, and then jumping back to the roof before anyone could stop him.  I thought he was hacking before I figured it out.  This can be a very useful weapon with a skilled player.[[User:Dj245|Dj245]] 05:34, 3 October 2011 (PDT)
 
 
 
== New sticky Jumper differences. ==
 
 
 
The sticky bombs from the sticky jumper cannot be destroyed by being shot/meleed. (Haven't tested Scottish resistance.)
 
They can't be pushed by airblsts, although airblasts do change the team colour, and can damage the pyro that reflected them.
 
They also don't deliver any knockback to enemies or enemy stickys. [[User:Mokesmoe|Mokesmoe]] 10:38, 16 September 2011 (PDT)
 
:I can confirm that the scottish resistance dosen't destroy/move the sticky bombs from the sticky jumper, when I first put up that bug I made sure to test all the ways to destory them by players. Unfortunatly, now that I think about it, I forgot to check if they can be destroyed by world effects though, I'll check when I can. [[User:Mysterious Island|Mysterious Island]] 14:59, 16 September 2011 (PDT)
 
 
 
== New model ==
 
 
 
Whilst the patch notes specified the model had a new texture and projectile, I noticed it also had a new model update. The sights at the end of the weapon, which are viewable on the stickybomb launcher, are missing from this weapon. So should be noted?--<span style="color:purple">'''''[[User:Focusknock|Focusknock]]'''''</span> 07:07, 17 September 2011 (PDT)
 
:: The model is based upon the Sticky Launcher's world model, so yes it is a different model and can be noted as such. [[User:I-ghost|i-ghost]] 07:10, 17 September 2011 (PDT)
 
 
 
== The Side-strap... thing. ==
 
 
 
I noticed that the Sticky Jumper's model is also missing the side strap clip, but I have no idea what I should call it. What is it called officially? [[User:Spam90675|Spam90675]] 10:00, 18 September 2011 (PDT)
 
: It's not missing it, it's just it uses a different model for the first person view, so it doesn't show it (as it's on the right side of the gun). [[User:Balladofwindfishes|Balladofwindfishes]] 05:39, 3 October 2011 (PDT)
 
 
 
== sep 20th update, what changed? ==
 
 
 
im confused as to what changed. can someone clarify?
 
 
 
[[User:DJLO|DJLO]] 13:36, 22 September 2011 (PDT)
 
 
 
The Sticky Jumper's bombs used to be heavier, so they wouldn't fly as far as regular stickies. The update fixed that. [[User:Keybored6522|Keybored6522]] 18:53, 22 September 2011 (PDT)
 
 
 
thanks! should we put that in there?
 
 
 
[[User:DJLO|DJLO]] 22:14, 22 September 2011 (PDT)
 
 
 
== Crafting Recipe ==
 
 
 
I just crafted a sticky jumper from a secondary token, demoman token, and scrap. Has it's slot changed? [[User:Cryoshell|Cryoshell]] 12:37, 15 October 2011 (PDT)
 
: Yes, I crafted booties using a primary token, so it looks like they switched them. [[User:Balladofwindfishes|Balladofwindfishes]] 12:39, 15 October 2011 (PDT)
 
 
 
== Kill Icon ==
 
 
 
Doesn't this still technically have a kill icon - the generic Sticky Launcher one? The stickies can do damage if airblasted by an enemy Pyro. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 13:21, 11 March 2012 (PDT)
 
: We don't show airblast specific kill icons on the weapon's page. [[User:Balladofwindfishes|Balladofwindfishes]] 13:24, 11 March 2012 (PDT)
 
Of course, that makes sense XD '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 15:49, 11 March 2012 (PDT)
 
 
 
== Random Drops ==
 
 
 
It's been said this item (and the [[Rocket Jumper]] randomly drop as of last week. I don't have a reason to not believe this, but I've not seen or heard from anyone who has one dropped and was able to show their backpack with it shown to be randomly dropped. Actually, the reason I added it was because [[TF2 Stats]] has it listed that 0.4% of Sticky Jumpers are from timed drops, which is a small enough number to assume they have been dropping since Monday of last week. However, what concerns me is that this number hasn't changed in 4 days. I'm not quite sure how often TF2 stats pulls data, but I have this odd feeling I can't put off that the few timed dropped Sticky Jumpers were a glitch or a fluke. I'm going to leave the information on the page though, as TF2 Stats have proven reliable for seeing if an item drops or not, however, I'd feel much better about it if someone were to provide evidence that the weapon drops. This discussion also applies to the Rocket Jumper. [[User:Balladofwindfishes|Balladofwindfishes]] 05:53, 2 April 2012 (PDT)
 
:It doesn't drop still as far as I know. [[User:Taser9001|Taser9001]] 03:14, 1 June 2012 (PDT)
 
 
 
== Demonstration Video ==
 
I think after the latest update, we should redo the video to demonstrate that it stops you being able to pick up the intel. [[User:Taser9001|Taser9001]] 03:14, 1 June 2012 (PDT)
 
:Weapon demo requests go [[Team Fortress Wiki talk:Weapon Demonstration|here]]. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 03:16, 1 June 2012 (PDT)
 
:: Thanks Cooper. [[User:Taser9001|Taser9001]] 03:21, 1 June 2012 (PDT)
 
 
 
== Intelligence Carrying ==
 
 
 
Trivia which was suggested:<br>
 
If one is carrying the intelligence with the Stickybomb Launcher, and touches a resupply cabinet in order to switch loadouts to a Sticky Jumper, they will retain the intelligence carried.
 
<br><br>
 
This is pointless for two reasons. One, you cannot bring the intelligence into a resupply room (and thus said cabinet). Two, you have no reason to, once the intelligence is in your base, switch loadouts to carry this intelligence. Ditto for the Rocket Jumper. {{User:Darkid/Sig}} 10:14, 1 June 2012 (PDT)
 
:But this pointless bug is "bug". I think it's worth to write it. [[File:Hinaomi-sig.png]] [[User:Hinaomi|Hinaomi]] 12:30, 1 June 2012 (PDT)
 
::Pointless means useless. A bug which will not ever occur nor have reason to occur is not useful. {{User:Darkid/Sig}} 13:12, 1 June 2012 (PDT)
 
:::Lots of bugs have been removed in the past because they are not possible on any official maps - this would be one of them. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 13:44, 1 June 2012 (PDT)
 
:::: Not possible by normal means = not a bug we list. [[User:Balladofwindfishes|Balladofwindfishes]] 13:52, 1 June 2012 (PDT)
 

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