Team Fortress Wiki:Tips Revision/Suggestions

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Revision as of 02:10, 21 October 2011 by Esky (talk | contribs) (Added corrections to "Final" tips. It's good to see this project taking off again! I put a lot of work back into it when I was working with G-Mang and Co. Good times... How do I sign this edit? Hmm.)
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This page is for suggesting new tips to be added to the project, or changes to the tips already in the Final page. Tips here will be regularly reviewed and, if of sufficient quality, will be moved to the Final page; tips not of quality will be left for editors to improve.

Formatting

Changes

When suggesting changes to current tips, include the existing full line from Final page, and your modified line below - this allows for easy comparison of your changes and for easy replacement within Final page.

*  "Tip_1_1"     "As a Scout, jump while in mid-air to change direction and avoid enemy fire."
**  "Tip_1_1"     "As a Waffle, invent a Dispenser to shoot chickens on the moon."

New tips

For new tips, simply suggest the tip's text - not adhering to tf_english formatting - this will be implemented if a tip is accepted into Final page. Feedback on new tips, or changes to them, should be given on a new line below the tip. Sign tips and responses to tips to make it easier to keep track of changes.

* "As a Waffle, invent a Dispenser to shoot chickens on the moon." ~~~~
** "As a Chicken, invent a Waffle to shoot Dispensers on the moon." ~~~~
*** I'm not a chicken though? ~~~~

Changes

Suggest changes or updates to current Final page tips here.

Scout

  • "Tip_1_9" "As a Scout, equipping Sandman will reduce your max health. Stick with your bat if survival is a top priority."
    • "Tip_1_9" "As a Scout, equipping the Sandman will reduce your maximum health. Stick with your bat if survival is a top priority."
  • "Tip_1_10" "As a Scout, hitting nearby foes with the Force-A-Nature will push them away from you."
    • "Tip_1_10" "As a Scout, hitting nearby foes with the Force-A-Nature will push them away from you, which can allow you to follow up with another attack or flee from a stronger opponent."
  • "Tip_1_16" "As a Scout, if you have the Candy Cane equipped, your kills will always result in free health kits, regardless of which weapon you used."
    • "Tip_1_16" "As a Scout, if you have the Candy Cane equipped, your kills will always result in free health kits, regardless of which weapon you used." - Repeated. Recommend using the second variation, and reducing all Tip numbers by one in order to keep them sequential
  • "Tip_1_18" "As a Scout, you and your allies regain lost health when hitting enemies drenched in Mad Milk. Initiate fights with it to improve your team's survivability."
    • "Tip_1_17" "As a Scout, you and your allies regain lost health when hitting enemies drenched in Mad Milk. Coat enemies, and then attack to improve you and your team's survivability." - Also note number change.
  • "Tip_1_19" "As a Scout, the Boston Basher causes bleeding on hit foes, but misses cause self-inflicted bleeding. Bleeding can be quickly cured with health kits."
    • "Tip_1_18" "As a Scout, the Boston Basher causes foes to bleed when they are struck, but missing will cause self-inflicted bleeding damage. Bleeding can be quickly cured with health kits." - Also note number change.
  • "Tip_1_Count" "24"
    • "Tip_1_Count" "23" - Note number change.

Soldier

  • "Tip_3_9" "As a Soldier, the Buff Banner's rage meter will reset if you die. Don't be afraid to use it for yourself if you need to push or escape!"
    • "Tip_3_9" "As a Soldier, the Buff Banner's rage meter will reset if you die. Don't be afraid to use it for yourself if you need to make a push or escape!"
  • "Tip_3_10" "As a Soldier, activating the Buff Banner provides mini-crits to you and nearby teammates, which can swiftly turn the tides of a team fight."
    • "Tip_3_10" "As a Soldier, activating the Buff Banner provides mini-crits to you and nearby teammates, which can swiftly turn the tide of a difficult battle."
  • "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly. Be careful, however, as you will take increased damage from most weapons while equipped with it!"
    • "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly. Be careful however, as it inflicts no damage at all, requiring you to rely on your secondary and melee weapons!"

Pyro

  • "Tip_7_28" "As a Pyro, the Flamethrower's compression blast can be used to counter Demomen using the Chargin' Targe! Time your compression blast correctly, and you can push the Demoman back before he can strike and then counter-attack!"
    • "Tip_7_28" "As a Pyro, the Flamethrower's compression blast can be used to counter Demomen using the Chargin' Targe! Time your compression blast correctly, and you can push the Demoman back before he can strike, and then counter-attack!"

Demoman

  • "Tip_4_13" "As a Demoman, when using the Chargin' Targe you can't change direction during a charge. Try to line charges up with where an enemy will be rather than where an enemy is."
    • "Tip_4_13" "As a Demoman, when using the Chargin' Targe you can't change direction during a charge unless you also have Ali Baba's Wee Booties or the Bootlegger equipped. Try to line charges up with where an enemy will be rather than where an enemy is."
  • "Tip_4_23" "As a Demoman, if you're paired with a Medic take advantage of safe opportunities to damage yourself in order to build an ÜberCharge faster."
    • "Tip_4_23" "As a Demoman, if you're paired with a Medic, take advantage of safe opportunities to damage yourself in order to build an ÜberCharge faster."

Heavy

  • "Tip_6_9" "As a Heavy, the Sandvich can be dropped by hitting %attack2%. A dropped Sandvich can heal a teammate similar to a health kit. "
    • "Tip_6_9" "As a Heavy, the Sandvich can be dropped by hitting %attack2%. A dropped Sandvich can heal a teammate similarly to a health kit. "

Engineer

  • "Tip_9_18" "As an Engineer, the Gunslinger's Combat Mini-Sentry Guns build much faster than normal Sentry Guns and require less ammo to build. This makes Combat Mini-Sentry Guns the perfect offensive tool."
    • "Tip_9_18" "As an Engineer, the Gunslinger's Combat Mini-Sentry Guns build much more quickly than normal Sentry Guns and require less metal. This makes Combat Mini-Sentry Guns the perfect offensive tool."
  • "Tip_9_30" "As an Engineer, consider locations in the map that are hard to assault as places to begin your building. Sentries in particular benefit from this."
    • "Tip_9_30" "As an Engineer, consider defensive locations that are hard to assault, and use them as staging areas when constructing buildings. Sentry Guns in particular are even more effective when placed in the right location."

Medic

  • "Tip_5_16" "As a Medic, the Übersaw will still gain you ÜberCharge if the enemy being hit is a Scout phasing with Bonk! Atomic Punch."
    • "Tip_5_16" "As a Medic, the Übersaw will still increase your ÜberCharge meter if the enemy being hit is a Scout phasing with Bonk! Atomic Punch."
  • "Tip_5_18" "As a Medic, when attacking with an ÜberCharge try to get as close to Sentry Guns as possible so that your teammates can get close enough to destroy them."
    • "Tip_5_18" "As a Medic, when attacking with an ÜberCharge, try to get as close to Sentry Guns as possible so that your teammates can get close enough to destroy them."
  • "Tip_5_20" "As a Medic, the Übersaw will not gain you ÜberCharge if the enemy being hit is a disguised Spy."
    • "Tip_5_20" "As a Medic, the Übersaw will not increase your ÜberCharge meter if the enemy being hit is a disguised Spy."
  • "Tip_5_28" "As a Medic, you can perform the deadly Spinal Tap taunt when wielding the Ubersaw! Use the taunt on unaware enemies in order to kill them instantly!"
    • "Tip_5_28" "As a Medic, you can perform the deadly Spinal Tap taunt when wielding the Übersaw! Use the taunt on unaware enemies in order to kill them instantly!"
  • "Tip_5_30" "As a Medic, the Quick-Fix heals very quickly, making it useful for healing many teammates quickly, but sacrifices Overheal capability."
    • "Tip_5_30" "As a Medic, the Quick-Fix heals damage rapidly, making it useful for healing multiple teammates quickly. Be aware that you cannot Overheal your teammates however." --- Killicon pumpkin.png Esquilax 19:10, 20 October 2011 (PDT)

Spy

  • "Tip_8_14" "As a Spy, pick up ammo and fallen weapons to recharge cloak when using your invis watch or the Dead Ringer."
    • "Tip_8_14" "As a Spy, picking up ammo and fallen weapons will recharge your Invisibility Watch and Dead Ringer, but be aware that a friendly Engineer could probably use the metal for his buildings more." - 6vKcd.pngnixshadow (t|c) 15:53, 26 September 2011 (PDT)
      • Once again I prove myself good with the words. Feel free to work this better, I do feel the notice of an engineer would be a good addition though. - 6vKcd.pngnixshadow (t|c) 15:53, 26 September 2011 (PDT)
        • You are good with words. I made them look a little better. BraveTriforcer 20:16, 26 September 2011 (PDT)
          • "Tip_8_14" "As a Spy, picking up ammo and fallen weapons will recharge your Invisibility Watch and Dead Ringer, but be aware that teammates might need the them more." -RJ 00:43, 18 October 2011 (PDT)
            • I'd like to re-word it to generally apply to the team, instead of just engineers; but I'm not to keen on how I've worded it. Any suggestions to improve it? -RJ 00:43, 18 October 2011 (PDT)
              • I don't like this wording because we don't need to advise players on how to play Spy, we just need to inform them about the cloak regen. Sometimes less is more. SS2R 08:25, 20 October 2011 (PDT)
                • Righto, shall we just go with "Tip_8_14" "As a Spy, picking up ammo and fallen weapons will recharge your Invisibility Watch and Dead Ringer." then? -RJ 18:00, 20 October 2011 (PDT)
                  • That'll do. - 6vKcd.pngnixshadow (t|c) 18:55, 20 October 2011 (PDT)
  • "Tip_8_35" "As a Spy, the Conniver's Kunai allows you to absorb the current health of your victim upon a successful backstab! Be wary however, as your health will be drastically reduced when using this weapon, so be csure to remain undetected!"
    • "Tip_8_35" "As a Spy, the Conniver's Kunai allows you to absorb the current health of your victim upon a successful backstab. Be wary however, as your health will be drastically reduced when using this weapon, so be sure to remain undetected!" --- Killicon pumpkin.png Esquilax 19:10, 20 October 2011 (PDT)


Arena tips

New tips

Suggest brand-new tips here.

Scout

  • "As a Scout, Mad Milk can reveal cloaked Spies and make them easier to track down." ~Xenaero ( T | C ) 19:51, 22 September 2011 (PDT)
    • The current in-game Jarate alternative to this simply states "As a Sniper, Jarate can reveal hidden Spies." Should we simplify this suggestion to match, or expand them both? -RJ 06:07, 25 September 2011 (PDT)
    • I say that since both of these tips would be saying the same thing but with different "weapons", that the two should be merged together into one super-tip that covers all Spy-exposing needs. So it'd say something like "The Scout and Sniper's Mad Milk and Jarate can be used to reveal cloaked Spies." BraveTriforcer 19:52, 26 September 2011 (PDT)
      • "The Scout's Mad Milk and the Sniper's Jarate can be used to reveal cloaked Spies." I think this is a slightly better wording of it. User RagnarHomsar Userlink.png RagnarHomsar 19:55, 26 September 2011 (PDT)
        • Where would you put it? Under General? If that's the case then both could be merged into an all-encompassing tip. Bleed effects also reveal cloaked Spies. Do you include that in addition? ~Xenaero ( T | C ) 11:11, 27 September 2011 (PDT)
        • How about if you list all the things that can reveal you while you're cloaked as a Spy under a Spy tip rather than listing Jarate, Mad Milk, etc in separate tips? Something like "As a Spy, Bleed status, Jarate and Mad Milk will reveal you while you're cloaked." although I suppose this would be better moved to the Spy section at this point? ~Xenaero ( T | C ) 12:10, 27 September 2011 (PDT)
  • Let's split this into 2 new tips, but keep it in this "Scout" section as that's where the discussion begun: -RJ 01:05, 18 October 2011 (PDT)
  • "As a Scout, use Winger when you got to deal a lot of damage in a few seconds. One clip is enough to kill class with 125 HP at close range." - that's not perfect, but anyway, you understand what I'm talkin about :S Killicon deflect flare.png flutterravie Talk Contribs 18:17, 20 October 2011 (PDT)

General

  • "The Scout's Mad Milk and the Sniper's Jarate can be used to reveal cloaked Spies."
    • "The Scout's Mad Milk, Sniper's Jarate, and any weapon that inflicts bleeding can reveal cloaked spies." -RJ 01:05, 18 October 2011 (PDT)
  • "When fighting individual enemies, try to take health kits before they do, so you have extra advantage in face-to-face duels."  –  Epic Eric (T | C) 18:12, 20 October 2011 (PDT)
    • "When fighting, keep in mind the locations of health kits, as they can be the difference between life and death" --Nate (T | C) 18:15, 20 October 2011 (PDT)

Spy

  • "As a Spy, Bleed status, Jarate and Mad Milk will reveal you while you're cloaked."
    • "As a Spy, Bleeding, Jarate, Mad Milk, and emerging from water will reveal you while you're cloaked." -RJ 01:05, 18 October 2011 (PDT)
      • Not too keen on my mentioning of water, but I think it should be in there. Any better wordings of it? -RJ 01:05, 18 October 2011 (PDT)

Soldier

  • As a Soldier, Liberty Launcher combines Rocket Launcher's blast radius with increased projectiles' speed. It is perfect to resist Pyros and Scouts. Killicon deflect flare.png flutterravie Talk Contribs 18:23, 20 October 2011 (PDT)

Engineer

Medic

Sniper

  • "As a Sniper with the Machina, a charged shot that kills two enemies at once will produce a loud fanfare that everyone in the server can hear. This fanfare can catch enemies off-guard and make them easier for your teammates to kill."
  • "As a Sniper, if you are using the Machina consider equipping the Submachine Gun to handle enemies in situations where scoping in for a headshot is too difficult."
    • "As a Sniper with the Machina, consider equipping the Submachine Gun to handle enemies in situations where scoping in for a shot is too difficult." -RJ 01:05, 18 October 2011 (PDT)
  • "As a Sniper, your Shahanshah goes well with Darwin's Danger Shield as you have to lose less health overall before the Shahanshah does more damage."
    • These probably need revising. Sniper was tricky to write some tips for. Balladofwindfishes 14:25, 25 September 2011 (PDT)
    • I've improved them a bit. Some tips just re-stated what the weapon did, some were poorly worded, and others didn't seem like a tip, just information. We want to avoid the quality of the current tips with these new ones. BraveTriforcer 20:05, 26 September 2011 (PDT)
      • You really improved them a lot! Thanks. Balladofwindfishes 11:19, 27 September 2011 (PDT)
        • Accepted the Bazaar one... not really sure about the others. Machina fanfare one - I don't think the auditory distraction would make anybody "easier to kill" - plus it'd apply to your own team too, nullifying the "ease" to kill. Machina SMG one, I've suggested a change. Shashhashahshashansnasnanshahsnasna one, I don't think it's a good tip - I think it's rare people will play sniper with the intent to melee-only. -RJ 01:05, 18 October 2011 (PDT)

Spy

General

Medieval Mode