Team Fortress Wiki talk:Weapon Demonstration

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Revision as of 16:46, 18 November 2010 by WindPower (talk | contribs) (Questions and complaints)
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What if in the case one cannot set unlisted videos?

--Superslinger2007 06:19, 16 November 2010 (UTC)

Create a new account. If you can't set unlisted videos, it's because your account is in bad copyright standing. Or just upload them somewhere else; the point is to have an easy way for the editors to review the video without downloading the large original file — Wind 06:20, 16 November 2010 (UTC)

scatter gun video

Here is what I made for the scouts scatter gun demonstration I hope you add.I had a bit of trouble with the bots but it shows what the gun is like.--hj 00:17, 18 November 2010 (UTC)

[1]

I'm sorry but this does not follow the standard at all Natemckn 00:20, 18 November 2010 (UTC)
Yeah, and there's already a Scattergun demo D: — Wind 00:24, 18 November 2010 (UTC)

I'm sorry I'm having a bad time getting the bots to work :( and I'm new so sorry. --The preceding unsigned comment was added by Round-the-clock (talk) • (contribs)

We appreciate the effort nonetheless :3 — Wind 01:12, 18 November 2010 (UTC)

Tips on making videos not suck!

Figured it'd be better in here than a new page. I can record just fine, yeah. But the sound is atrocious (Very very loud), and I'm unsure how to combat this besides turning game volume down (Unless that's the ONLY way to beat it..) --Vaught 06:47, 17 November 2010 (UTC)

Executing the config file should set the "ding" sound low enough~ — Wind 00:09, 18 November 2010 (UTC)
If you meant the game's volume, you can simply do "volume 0.5" in console to turn it down to 50% volume. Or you can use your OS per-application volume control if using Windows 7 or Pulseaudio — Wind 07:25, 18 November 2010 (UTC)

Shotgun Demonstration

http://www.youtube.com/watch?v=0RSDmwDVU3Q --The preceding unsigned comment was added by Tank (talk) • (contribs) 00:24, 18 November 2010

Not bad not bad; things to do, however: Shoot at full speed after killing the Pyro, to give an idea of firing rate; shoot the target at the back to show spread; reload after shooting the target at the back; pick a longer training music so that it covers the whole video (they range from 36 seconds to a minute). Thanks~ — Wind 00:09, 18 November 2010 (UTC)

Alright, thanks for the feedback, I'll record another demo. Also what do you mean by shooting the target at the back? Do you mean that I should run over to a bot's back and shoot him? Tank 00:51, 18 November 2010 (UTC)Tank

There is a wooden target of a soldier on the far side of the map (check one of the other videos if you cant find it). The last thing you want to do is shoot at it once or twice, reload, then taunt and explode. Natemckn 00:53, 18 November 2010 (UTC)

Grenade Launcher, Sticky Bomb Launcher, and Bottle Demonstrations

http://blip.tv/file/4395689 http://blip.tv/file/4395543 http://blip.tv/file/4395725

Download all 3 here: http://www.mediafire.com/?56w6xqz3vqwja2a

Sticky fix here: http://www.mediafire.com/?y3br473jmliiwno

All in order, fixed the links. I had to re-render these videos in another file type for blip.tv to accept, but if you guys accept these, the download link will have better-quality visuals. Akuago220, The Jungle Expeditioner 00:03, 18 November 2010 (UTC)

Thanks for those, but there's also a few things wrong with them:
  • Grenade Launcher shows map for a second before the backpack is opened (can cut with a video editor but it'd be nice if you did it so that quality isn't lost by recompression)
  • Spy is killed in the Bottle one (Spy should only be killed by tauntkills)
  • Audio quality is very bad. Not sure if it's blip.tv though; will download the originals and see...
  • Relative audio volume is also a bit off; training music shouldn't be that loud in order not to cover the in-game sounds.

Sticky bomb one is the best~ :3 — Wind 00:22, 18 November 2010 (UTC)

Follow-up: Yes, it was blip.tv's audio quality. Only thing to fix for the Sticky bomb one is the relative audio volume (try listening to the other videos as reference) and it should be perfect — Wind 00:29, 18 November 2010 (UTC)
Second follow-up: Thanks a lot, it's up. — Wind 07:46, 18 November 2010 (UTC)

Non-Projectile Weapons?

Batallion's Backup, Bonk! Atomic Punch, etc... What's the criteria for the videos on these? Demonstrate getting hurt prior to use and then after use? Fendermcbender 02:32, 18 November 2010 (UTC)

Batallion's Backup: Get the bots to damage you until it's ready, heal yourself, use it, show damage reduction; Bonk!: Use it, get the bots to fire at you, show that you get no damage~ — Wind 02:35, 18 November 2010 (UTC)

Battalion's Backup Demo

http://www.youtube.com/watch?v=a2HrDM0dcQs

Few things I should mention. 1. This was the first of the "non-combat weapons", so there's not really a set-in-stone format. Because of that, it might be a little loose and I viewed this as a test for all of those weapons. 2. The audio when uploaded to Youtube, as you can see, is masked with a horrible "SCCH" when sound plays. It appears to be happening at random intervals. This doesn't happen with the original file, strangely enough. I'm going to assume there was a codec problem somewhere in the mixes. Will look into later? Unless one of you souls has an idea. :3 I used the codec provided on the guidelines and what not.

So give me some guidelines on how to make it better, I've also uploaded the original of this file here: http://www.mediafire.com/?jo1wpiwkeh6mbn3

That's exactly what I had in mind, awesome. The only bad thing is, indeed, the audio. You used some weird codec that even VLC couldn't recognize, so I'm impressed YouTube even worked with it, even though it clipped badly as you noticed. I suggest you reencoded the audio using MP3 compression (128 kbps or more, stereo). You can do that in VirtualDub by installing LAME (yeah that's the name of the MP3 library) and select it from the Audio compression thingy, after enabling Full processing for Audio. Also do "Direct stream copy" for video in order not to reencode the video (which would lose quality in the process) — Wind 04:31, 18 November 2010 (UTC)

Questions and complaints

There are numerous complaints on the YouTube comments about exploding/suiciding after taunting. It should stop and we should probably change the videos that feature it. Also, the user should change their name to something uniform for all videos. Perhaps [NAME] or Team Fortress Wiki. Also I think some feature custom HUDs. They should go too. My opinions. – Smashman (talk) 13:37, 18 November 2010 (UTC)

Ummm... maybe I can't read but, what exactly are there numerous youtube complaints about? Your first two sentences are unclear. I agree with you on the name uniformity. I dont think anyone them have custom HUDs, but we should make sure we are standard between the default and the minimum HUD. (Nice post time, 1337) Natemckn 13:51, 18 November 2010 (UTC)
Oh sorry. I changed the Title which was what the first senteces were referring to. I'll fix that up. There we go. Hope that's clearer. – Smashman (talk) 15:44, 18 November 2010 (UTC)
I say we use the default HUD, as this is the HUD that new players will be greeted with. And yeah. 1337! – Smashman (talk) 15:47, 18 November 2010 (UTC)
I agree with the default full HUD and I updated the config to include "cl_hud_minmode 0". It was my videos that were using the minimum HUD because I had been using a custom one for so long I forgot what the default one looks like. I sent 4 more videos to Wind this morning that still use the minimum HUD, but from now on my videos will have the full HUD. As for the name, my vote goes for "TF2 Wiki". Short, simple, and clear Natemckn 15:53, 18 November 2010 (UTC)
We're trying to avoid the TF2 Wiki and Team Fortress Wiki confusion. Perhaps TF Wiki or OTF Wiki? – Smashman (talk) 15:54, 18 November 2010 (UTC)
OK then, "TF Wiki" works or we could go with the url "Wiki.TF2.com". I'll stick with whatever we agree onNatemckn 15:57, 18 November 2010 (UTC)
Actually I like that. But keep it lowercase, so wiki.tf2.com I'll whack up a vote or something. – Smashman (talk) 16:45, 18 November 2010 (UTC)

They don't have custom HUDs, but Nate had the mini HUD enabled so that's what's caused the mix. This has been fixed in the config and they should be redone. As for the exploding, the complaints they are on are on videos where people explode during the taunt; the explosion should be fine if done after the taunt, which hasn't been respected all the time sadly. As for the name, it's a way to give back credit to who filmed the video, I don't think it should be changed. — Wind 16:46, 18 November 2010 (UTC)