Difference between revisions of "Template:Class weapons table engineer primary"

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Revision as of 23:37, 15 April 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png 30 200 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 N/A Base: 16

Crit: 36-60

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Can light up friendly Huntsman arrows.
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectile penetrates enemy targets.
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.