Difference between revisions of "Template:Sentry Gun level"

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m
Line 19: Line 19:
 
  | en = Cost
 
  | en = Cost
 
  | de = Kosten
 
  | de = Kosten
  | es = Costo
+
  | es = Precio
 
  | fi = Hinta
 
  | fi = Hinta
 
  | fr = Coût
 
  | fr = Coût
Line 125: Line 125:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 19.49
 
| en = 19.49
 +
| es = 19,49
 
| nl = 19,49
 
| nl = 19,49
 
| ru = 19.49
 
| ru = 19.49
Line 177: Line 178:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 8.45
 
| en = 8.45
 +
| es = 8,45
 
| nl = 8,45
 
| nl = 8,45
 
| ru = 8.45
 
| ru = 8.45
Line 214: Line 216:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,225 segundos|El valor base es 0,2 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,225 seconden
 
| nl = 0,225 seconden
 
| ru = 0.225 секунд
 
| ru = 0.225 секунд
Line 233: Line 236:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,135 segundos|El valor base es 0,1 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
Line 266: Line 270:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 71.11-84.44
 
| en = 71.11-84.44
 +
| es = 71,11 a 84,44
 
| nl = 71,11-84,44
 
| nl = 71,11-84,44
 
| ru = 71.11-84.44
 
| ru = 71.11-84.44
Line 284: Line 289:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 118.52-140.74
 
| en = 118.52-140.74
 +
| es = 118,52 a 140,74
 
| nl = 118,52-140,74
 
| nl = 118,52-140,74
 
| ru = 118.52-140.74
 
| ru = 118.52-140.74
Line 290: Line 296:
 
  | en = rounds
 
  | en = rounds
 
  | de = Munition
 
  | de = Munition
  | es = Munición
+
  | es = balas
 
  | fi = ammusta
 
  | fi = ammusta
 
  | fr = balles
 
  | fr = balles
Line 380: Line 386:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 19.49
 
| en = 19.49
 +
| es = 19,49
 
| nl = 19,49
 
| nl = 19,49
 
| ru = 19.49
 
| ru = 19.49
Line 432: Line 439:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 8.45
 
| en = 8.45
 +
| es = 8,45
 
| nl = 8,45
 
| nl = 8,45
 
| ru = 8.45
 
| ru = 8.45
Line 470: Line 478:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,135 segundos|El valor base es 0,1 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
Line 489: Line 498:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,09 segundos|El valor base es 0,05 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,09 seconden
 
| nl = 0,09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
Line 522: Line 532:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 118.51-140.74
 
| en = 118.51-140.74
 +
| es = 118,51 a 140,74
 
| nl = 118,51-140,74
 
| nl = 118,51-140,74
 
| ru = 118.51-140.74
 
| ru = 118.51-140.74
Line 540: Line 551:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 177.78-211.11
 
| en = 177.78-211.11
 +
| es = 177,78 a 211,11
 
| nl = 177,78-211,11
 
| nl = 177,78-211,11
 
| ru = 177.78-211.11
 
| ru = 177.78-211.11
Line 546: Line 558:
 
  | en = rounds
 
  | en = rounds
 
  | de = Munition
 
  | de = Munition
  | es = Munición
+
  | es = balas
 
  | fi = ammusta
 
  | fi = ammusta
 
  | fr = balles
 
  | fr = balles
Line 650: Line 662:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 19.49
 
| en = 19.49
 +
| es = 19,49
 
| nl = 19,49
 
| nl = 19,49
 
| ru = 19.49
 
| ru = 19.49
Line 736: Line 749:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,135 segundos|El valor base es 0,1 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
Line 755: Line 769:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,09 segundos|El valor base es 0,05 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,09 seconden
 
| nl = 0,09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
Line 789: Line 804:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 118.51-140.74
 
| en = 118.51-140.74
 +
| es = 118,51 a 140,74
 
| nl = 118,51-140,74
 
| nl = 118,51-140,74
 
| ru = 118.51-140.74
 
| ru = 118.51-140.74
Line 807: Line 823:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 177.78-211.11
 
| en = 177.78-211.11
 +
| es = 177,78 a 211,11
 
| nl = 177,78-211,11
 
| nl = 177,78-211,11
 
| ru = 177.78-211.11
 
| ru = 177.78-211.11
Line 899: Line 916:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 52.81
 
| en = 52.81
 +
| es = 52,81
 
| nl = 52,81
 
| nl = 52,81
 
| ru = 52.81
 
| ru = 52.81
Line 906: Line 924:
 
  | en = Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target
 
  | en = Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target
 
  | de = Der Schadensabfall wird aus der Distanz zwischen dem Engineer und dem Ziel berechnet, nicht zwischen der Sentry und dem Ziel
 
  | de = Der Schadensabfall wird aus der Distanz zwischen dem Engineer und dem Ziel berechnet, nicht zwischen der Sentry und dem Ziel
  | es = El despliege es calculado de la distancia del Engineer al blanco, no de la distancia de la Centinela al Blanco.
+
  | es = El despliegue se calcula de la distancia del Engineer al blanco, no de la distancia del arma centinela al blanco.
 
  | fi = Vahingon vähentyminen lasketaan Engineerin matkasta kohteeseen, eikä vartiotykistä kohteeseen
 
  | fi = Vahingon vähentyminen lasketaan Engineerin matkasta kohteeseen, eikä vartiotykistä kohteeseen
 
  | fr = La réduction des dégâts est calculée en prenant en compte la distance entre l'Engineer et la cible, et non la distance entre la Mitrailleuse et la cible.
 
  | fr = La réduction des dégâts est calculée en prenant en compte la distance entre l'Engineer et la cible, et non la distance entre la Mitrailleuse et la cible.
Line 952: Line 970:
 
  }}: {{lang  
 
  }}: {{lang  
 
| en = 3.06 seconds
 
| en = 3.06 seconds
 +
| es = 3,06 segundos
 
| nl = 3,06 seconden
 
| nl = 3,06 seconden
 
| ru = 3.06 секунд
 
| ru = 3.06 секунд
Line 971: Line 990:
 
  }}: {{lang  
 
  }}: {{lang  
 
| en = 2.25 seconds
 
| en = 2.25 seconds
 +
| es = 2,25 segundos
 
| nl = 3,06 seconden
 
| nl = 3,06 seconden
 
| ru = 2.25 секунд
 
| ru = 2.25 секунд
Line 999: Line 1,019:
 
  | en = Can be reflected with the [[Pyro]]'s [[compression blast]]
 
  | en = Can be reflected with the [[Pyro]]'s [[compression blast]]
 
  | de = Kann vom [[Pyro/de|Pyro]] mit dem [[compression blast/de|Kompressionsdruck]] zurückgestoßen werden.
 
  | de = Kann vom [[Pyro/de|Pyro]] mit dem [[compression blast/de|Kompressionsdruck]] zurückgestoßen werden.
  | es = Puede ser reflejado con la [[compression blast/es|explosión de aire comprimido]] del [[Pyro/es|Pyro]].
+
  | es = Puede ser devuelto con la [[compression blast/es|explosión de aire comprimido]] del [[Pyro/es|Pyro]].
 
  | fi = Voidaan lähettää takaisin [[Pyro/fi|Pyron]] [[compression blast/fi|ilmapuhalluksella]]
 
  | fi = Voidaan lähettää takaisin [[Pyro/fi|Pyron]] [[compression blast/fi|ilmapuhalluksella]]
 
  | fr = Peuvent être renvoyées avec le [[Compression blast/fr|tir d'air comprimé]] du [[Pyro/fr|Pyro]]
 
  | fr = Peuvent être renvoyées avec le [[Compression blast/fr|tir d'air comprimé]] du [[Pyro/fr|Pyro]]
Line 1,014: Line 1,034:
 
  | en = rounds
 
  | en = rounds
 
  | de = Munition
 
  | de = Munition
  | es = Munición
+
  | es = balas
 
  | fi = ammusta
 
  | fi = ammusta
 
  | fr = cartouches
 
  | fr = cartouches
Line 1,028: Line 1,048:
 
  | en = rocket salvos
 
  | en = rocket salvos
 
  | de = Raketensalven
 
  | de = Raketensalven
  | es = Salvas de cohetes
+
  | es = salvas de cohetes
 
  | fi = rakettijoukkoa
 
  | fi = rakettijoukkoa
 
  | fr = Salves de roquettes
 
  | fr = Salves de roquettes
Line 1,047: Line 1,067:
 
  | en = Combat Mini-Sentry Gun
 
  | en = Combat Mini-Sentry Gun
 
  | de = Combat Mini-Sentry Gun
 
  | de = Combat Mini-Sentry Gun
  | es = Mini-Centinela de Combate
+
  | es = Miniarma centinela de combate
 
  | fi = Minivartiotykki
 
  | fi = Minivartiotykki
 
  | fr = Mini-Mitrailleuse de Combat
 
  | fr = Mini-Mitrailleuse de Combat
Line 1,131: Line 1,151:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 9.74
 
| en = 9.74
 +
| es = 9,74
 
| nl = 9,74
 
| nl = 9,74
 
| ru = 9.74
 
| ru = 9.74
Line 1,183: Line 1,204:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 4.22
 
| en = 4.22
 +
| es = 4,22
 
| nl = 4,22
 
| nl = 4,22
 
| ru = 4.22
 
| ru = 4.22
Line 1,220: Line 1,242:
 
  }}: {{Lang
 
  }}: {{Lang
 
| en = {{tooltip|0.18 seconds|The base value is 0.15 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.18 seconds|The base value is 0.15 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,18 segundos|El valor base es 0,15 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0,18 seconden
 
| nl = 0,18 seconden
 
| ru = 0.18 секунд
 
| ru = 0.18 секунд
Line 1,239: Line 1,262:
 
  }}: {{lang
 
  }}: {{lang
 
| en = {{tooltip|0.09 seconds|The base value is 0.075 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.09 seconds|The base value is 0.075 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,09 segundos|El valor base es 0,075 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela están simuladas solo cada 3 intervalos.}}
 
| nl = 0.09 seconden
 
| nl = 0.09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
Line 1,273: Line 1,297:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 44.44-55.56
 
| en = 44.44-55.56
 +
| es = 44,44 a 55,56
 
| nl = 44,44-55,56
 
| nl = 44,44-55,56
 
| ru = 44.44-55.56
 
| ru = 44.44-55.56
Line 1,291: Line 1,316:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 88.89-111.11
 
| en = 88.89-111.11
 +
| es = 88,89 a 111,11
 
| nl = 88,89-111,11
 
| nl = 88,89-111,11
 
| ru = 88.89-111.11
 
| ru = 88.89-111.11
Line 1,297: Line 1,323:
 
  | en = rounds
 
  | en = rounds
 
  | de = Munition
 
  | de = Munition
  | es = Munición
+
  | es = balas
 
  | fi = ammusta
 
  | fi = ammusta
 
  | fr = cartouches
 
  | fr = cartouches
Line 1,315: Line 1,341:
 
! {{lang
 
! {{lang
 
  | en = Disposable Mini-Sentry Gun
 
  | en = Disposable Mini-Sentry Gun
 +
| es = Miniarma centinela desechable
 
  | ru = Дополнительная мини-турель
 
  | ru = Дополнительная мини-турель
 
  | zh-hans = 一次性迷你步哨枪
 
  | zh-hans = 一次性迷你步哨枪
Line 1,324: Line 1,351:
 
| {{lang
 
| {{lang
 
  | en = Without Gunslinger
 
  | en = Without Gunslinger
  | ru = Без [[Wrangler/ru|Поводыря]]
+
| es = Sin {{item link|Gunslinger}}
 +
  | ru = Без {{item link|Gunslinger}}
 
  | zh-hans = 未启用{{item name|Gunslinger}}
 
  | zh-hans = 未启用{{item name|Gunslinger}}
 
  }}: 130
 
  }}: 130
 
{{lang
 
{{lang
 
  | en = With Gunslinger
 
  | en = With Gunslinger
 +
| es = Con {{item link|Gunslinger}}
 
  | ru = С [[Wrangler/ru|Поводырём]]
 
  | ru = С [[Wrangler/ru|Поводырём]]
 
  | zh-hans = 启用{{item name|Gunslinger}}
 
  | zh-hans = 启用{{item name|Gunslinger}}
Line 1,373: Line 1,402:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 9.74
 
| en = 9.74
 +
| es = 9,74
 
| nl = 9,74
 
| nl = 9,74
 
| ru = 9.74
 
| ru = 9.74
Line 1,425: Line 1,455:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 4.22
 
| en = 4.22
 +
| es = 4,22
 
| nl = 4,22
 
| nl = 4,22
 
| ru = 4.22
 
| ru = 4.22
Line 1,448: Line 1,479:
 
  }}: {{Lang
 
  }}: {{Lang
 
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 +
| es = {{tooltip|0,225 segundos|El valor base es 0,2 segundos, pero está redondeado al múltiplo más cercano de 0,045 segundos porque las armas centinela solo están simuladas cada 3 intervalos.}}
 
| nl = 0,225 seconden
 
| nl = 0,225 seconden
 
| ru = 0.225 секунд
 
| ru = 0.225 секунд
Line 1,468: Line 1,500:
 
  }}: {{lang
 
  }}: {{lang
 
| en = 35.56-42.22
 
| en = 35.56-42.22
 +
| es = 35,56 a 42,22
 
| nl = 35,56-42,22
 
| nl = 35,56-42,22
 
| ru = 35.56-42.22
 
| ru = 35.56-42.22
Line 1,474: Line 1,507:
 
{{lang
 
{{lang
 
  | en = Note: Only available in [[Mann vs. Machine]] as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
 
  | en = Note: Only available in [[Mann vs. Machine]] as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
 +
| es = Nota: Solo disponible en [[Mann vs. Machine/es|Mann vs. Máquinsa]] como mejora. Y no puede usarse el Arreo, repararse ni municionarse.
 
  | ru = Примечание: доступно только в режиме [[Mann vs. Machine/ru|"Манн против машин"]] в качестве улучшения, нельзя управлять, починить или пополнить боезапас.
 
  | ru = Примечание: доступно только в режиме [[Mann vs. Machine/ru|"Манн против машин"]] в качестве улучшения, нельзя управлять, починить или пополнить боезапас.
 
  | zh-hans = 注:仅在[[Mann vs. Machine/zh-hans|曼恩 vs. 机器]]中作为升级选项获得,无法为其提供护盾、维修和弹药补给。
 
  | zh-hans = 注:仅在[[Mann vs. Machine/zh-hans|曼恩 vs. 机器]]中作为升级选项获得,无法为其提供护盾、维修和弹药补给。
Line 1,480: Line 1,514:
 
  | en = rounds
 
  | en = rounds
 
  | de = Munition
 
  | de = Munition
  | es = Munición
+
  | es = balas
 
  | fi = ammusta
 
  | fi = ammusta
 
  | fr = cartouches
 
  | fr = cartouches

Revision as of 13:16, 6 March 2023

Level Kill icon Health Cost
(Metal)
Weaponry Damage Ammo
1

RED Level 1 Sentry Gun.png

Killicon sentry1.png Without Wrangler shielding: 150

With Wrangler shielding: 450

130 Single barrel machine gun

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.225 seconds
  • With Wrangler: 0.135 seconds

Average DPS

  • Without Wrangler: 71.11-84.44
  • With Wrangler: 118.52-140.74
150 rounds
2

RED Level 2 Sentry Gun.png

Killicon sentry2.png Without Wrangler shielding: 180

With Wrangler shielding: 540

330 Twin-mounted Gatling guns

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.135 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 118.51-140.74
  • With Wrangler: 177.78-211.11
200 rounds
3

RED Level 3 Sentry Gun.png

Killicon sentry3.png Without Wrangler shielding: 216

With Wrangler shielding: 648

530 Twin-mounted Gatling guns and rocket salvos Gatling guns

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.135 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 118.51-140.74
  • With Wrangler: 177.78-211.11

Rockets

Damage

  • Maximum ramp-up: 150
  • Base damage: 100
  • Maximum fall-off: 52.81

Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target

Attack interval

  • Without Wrangler: 3.06 seconds
  • With Wrangler: 2.25 seconds

Note: Can be reflected with the Pyro's compression blast

200 rounds

20 rocket salvos

Combat Mini-Sentry Gun

Red Mini Sentry.png

Killicon minisentry.png Without Wrangler shielding: 100

With Wrangler shielding: 300

100 Single barrel machine gun

Damage

  • Maximum ramp-up: 9.74
  • Base damage: 8
  • Maximum fall-off: 4.22

Attack interval

  • Without Wrangler: 0.18 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 44.44-55.56
  • With Wrangler: 88.89-111.11
150 rounds
Disposable Mini-Sentry Gun

Red Mini Sentry.png

Killicon minisentry.png 100 Without Gunslinger: 130

With Gunslinger: 100

Single barrel machine gun

Damage

  • Maximum ramp-up: 9.74
  • Base damage: 8
  • Maximum fall-off: 4.22

Attack interval: 0.225 seconds

Average DPS: 35.56-42.22

Note: Only available in Mann vs. Machine as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.

150 rounds