Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"
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− | == | + | ==Payload== |
− | + | ===Badwater=== | |
− | === | + | {{User:Wookipan/Map overview |
− | ==== | + | | title = Badwater - overview indicators |
− | + | | image = Badwater Basin overview cropped.png | |
+ | | - | ||
+ | | area1 = Side path | ||
+ | | x1 = 220px | ||
+ | | y1 = 485px | ||
+ | | - | ||
+ | | area2 = Cliffs | ||
+ | | x2 = 315px | ||
+ | | y2 = 380px | ||
+ | | - | ||
+ | | area3 = Rocks | ||
+ | | x3 = 385px | ||
+ | | y3 = 330px | ||
+ | | - | ||
+ | | area4 = Bunker | ||
+ | | x4 = 340px | ||
+ | | y4 = 285px | ||
+ | | - | ||
+ | | area6 = Backroof | ||
+ | | x6 = 200px | ||
+ | | y6 = 200px | ||
+ | |- | ||
+ | | area7 = Yard | ||
+ | | x7 = 175px | ||
+ | | y7 = 100px | ||
+ | |- | ||
+ | | area8 = Backsteps | ||
+ | | x8 = 300px | ||
+ | | y8 = 100px | ||
+ | | - | ||
+ | | area9= Roof | ||
+ | | x9 = 340px | ||
+ | | y9 = 150px | ||
+ | | - | ||
+ | | area5 = Front steps | ||
+ | | x5 = 350px | ||
+ | | y5 = 220px | ||
+ | | - | ||
+ | | area10 = Side room | ||
+ | | x10 = 450px | ||
+ | | y10 = 85px | ||
+ | | - | ||
+ | | area11 = Bridge | ||
+ | | x11 = 530px | ||
+ | | y11 = 100px | ||
+ | | - | ||
+ | | area12 = Attic | ||
+ | | x12 = 650px | ||
+ | | y12 = 90px | ||
+ | | - | ||
+ | | area13 = Alley | ||
+ | | x13 = 640px | ||
+ | | y13 = 190px | ||
+ | | - | ||
+ | | area14 = Chicken wire room | ||
+ | | x14 = 699px | ||
+ | | y14 = 210px | ||
+ | | - | ||
+ | | area15 = Sniper's hut | ||
+ | | x15 = 650px | ||
+ | | y15 = 250px | ||
+ | | - | ||
+ | | area16 = Back Yard | ||
+ | | x16 = 690px | ||
+ | | y16 = 300px | ||
+ | | - | ||
+ | | area17 = Platforms | ||
+ | | x17 = 590px | ||
+ | | y17 = 300px | ||
+ | | - | ||
+ | | area18 = Pit | ||
+ | | x18 = 550px | ||
+ | | y18 = 250px | ||
+ | | - | ||
+ | | area19 = Map room | ||
+ | | x19 = 525px | ||
+ | | y19 = 180px | ||
+ | }} | ||
− | + | ===Barnblitz=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Barnblitz - overview indicators | ||
+ | | image = Barnblitz overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 650px | ||
+ | | yA = 225px | ||
+ | |- | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 345px | ||
+ | | yB = 135px | ||
+ | | - | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn color3 = red | ||
+ | | xC = 280px | ||
+ | | yC= 230px | ||
+ | | - | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn color4 = red | ||
+ | | xD = 100px | ||
+ | | yD = 240px | ||
+ | | - | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn color5 = red | ||
+ | | xE = 300px | ||
+ | | yE = 1px | ||
+ | |- | ||
+ | | area1 = Attacker's Yard | ||
+ | | x1 = 550px | ||
+ | | y1 = 230px | ||
+ | | - | ||
+ | | area2 = Approach | ||
+ | | x2 = 480px | ||
+ | | y2 = 170px | ||
+ | | - | ||
+ | | area3 = Left shed | ||
+ | | x3 = 485px | ||
+ | | y3 = 265px | ||
+ | | - | ||
+ | | area4 = Platform | ||
+ | | x4 = 420px | ||
+ | | y4 = 270px | ||
+ | | - | ||
+ | | area5 = Defender's yard | ||
+ | | x5 = 370px | ||
+ | | y5 = 210px | ||
+ | | - | ||
+ | | area6 = Entrance | ||
+ | | x6 = 325px | ||
+ | | y6 = 255px | ||
+ | | - | ||
+ | | area7 = Dropdown | ||
+ | | x7 = 360px | ||
+ | | y7 = 320px | ||
+ | | - | ||
+ | | area8 = Upper level | ||
+ | | x8 = 260px | ||
+ | | y8 = 320px | ||
+ | |- | ||
+ | | area9 = House entrance | ||
+ | | x9 = 170px | ||
+ | | y9 = 300px | ||
+ | | - | ||
+ | | area10 = Second story | ||
+ | | x10 = 130px | ||
+ | | y10 = 290px | ||
+ | | - | ||
+ | | area11 = Third story | ||
+ | | x11 = 130px | ||
+ | | y11 = 230px | ||
+ | |- | ||
+ | | area12 = Roof | ||
+ | | x12 = 170px | ||
+ | | y12 = 240px | ||
+ | | - | ||
+ | | area13 = Left entrance | ||
+ | | x13 = 160px | ||
+ | | y13 = 160px | ||
+ | |- | ||
+ | | area14 = Main entrance | ||
+ | | x14 = 220px | ||
+ | | y14 = 170px | ||
+ | |- | ||
+ | | area15 = Right entrance | ||
+ | | x15 = 270px | ||
+ | | y15 = 100px | ||
+ | }} | ||
− | + | ===Bloodwater=== | |
− | + | {{User:Wookipan/Map overview | |
+ | | title = Bloodwater - overview indicators | ||
+ | | image = Bloodwater overview.png | ||
+ | | - | ||
+ | | area1 = Side path | ||
+ | | x1 = 220px | ||
+ | | y1 = 485px | ||
+ | | - | ||
+ | | area2 = Cliffs | ||
+ | | x2 = 265px | ||
+ | | y2 = 370px | ||
+ | | - | ||
+ | | area3 = Rocks | ||
+ | | x3 = 340px | ||
+ | | y3 = 330px | ||
+ | | - | ||
+ | | area4 = Bunker | ||
+ | | x4 = 315px | ||
+ | | y4 = 285px | ||
+ | | - | ||
+ | | area6 = Backroof | ||
+ | | x6 = 200px | ||
+ | | y6 = 220px | ||
+ | |- | ||
+ | | area7 = Yard | ||
+ | | x7 = 170px | ||
+ | | y7 = 140px | ||
+ | |- | ||
+ | | area8 = Backsteps | ||
+ | | x8 = 250px | ||
+ | | y8 = 125px | ||
+ | | - | ||
+ | | area9= Roof | ||
+ | | x9 = 300px | ||
+ | | y9 = 140px | ||
+ | | - | ||
+ | | area5 = Front steps | ||
+ | | x5 = 300px | ||
+ | | y5 = 230px | ||
+ | | - | ||
+ | | area10 = Side room | ||
+ | | x10 = 400px | ||
+ | | y10 = 85px | ||
+ | | - | ||
+ | | area11 = Bridge | ||
+ | | x11 = 470px | ||
+ | | y11 = 130px | ||
+ | | - | ||
+ | | area12 = Attic | ||
+ | | x12 = 570px | ||
+ | | y12 = 90px | ||
+ | | - | ||
+ | | area13 = Alley | ||
+ | | x13 = 600px | ||
+ | | y13 = 180px | ||
+ | | - | ||
+ | | area14 = Chicken wire room | ||
+ | | x14 = 610px | ||
+ | | y14 = 210px | ||
+ | | - | ||
+ | | area15 = Sniper's hut | ||
+ | | x15 = 585px | ||
+ | | y15 = 260px | ||
+ | | - | ||
+ | | area16 = Back Yard | ||
+ | | x16 = 600px | ||
+ | | y16 = 310px | ||
+ | | - | ||
+ | | area17 = Platforms | ||
+ | | x17 = 490px | ||
+ | | y17 = 320px | ||
+ | | - | ||
+ | | area18 = Pit | ||
+ | | x18 = 490px | ||
+ | | y18 = 260px | ||
+ | | - | ||
+ | | area19 = Map room | ||
+ | | x19 = 480px | ||
+ | | y19 = 210px | ||
+ | }} | ||
− | + | ===Borneo=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Borneo - overview indicators | |
− | + | | image = Borneo overview.png | |
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 353px | ||
+ | | yA = 900px | ||
+ | | - | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 490px | ||
+ | | yB = 710px | ||
+ | | - | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 360px | ||
+ | | yC = 490px | ||
+ | | - | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 430px | ||
+ | | yD= 400px | ||
+ | | - | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 300px | ||
+ | | yE = 10px | ||
+ | | - | ||
+ | | area1 = Shed | ||
+ | | x1 = 369px | ||
+ | | y1 = 812px | ||
+ | | - | ||
+ | | area2 = Small house | ||
+ | | x2 = 278px | ||
+ | | y2 = 754px | ||
+ | |- | ||
+ | | area3 = Maintenance building | ||
+ | | x3 = 423px | ||
+ | | y3 = 703px | ||
+ | | - | ||
+ | | area4 = Grey structure | ||
+ | | x4 = 591px | ||
+ | | y4 = 637px | ||
+ | | - | ||
+ | | area5 = Bridge | ||
+ | | x5 = 535px | ||
+ | | y5 = 580px | ||
+ | | - | ||
+ | | area6 = Hill interior | ||
+ | | x6 = 436px | ||
+ | | y6 = 531px | ||
+ | | - | ||
+ | | area7 = Tunnel | ||
+ | | x7 = 519px | ||
+ | | y7 = 456px | ||
+ | | - | ||
+ | | area8 = Giant garage | ||
+ | | x8 = 324px | ||
+ | | y8 = 362px | ||
+ | | - | ||
+ | | area9 = Casali building | ||
+ | | x9 = 353px | ||
+ | | y9 = 162px | ||
+ | }} | ||
− | ==== | + | ===Brimstone=== |
− | + | {{User:Wookipan/Map overview | |
+ | | title = Brimstone - overview indicators | ||
+ | | image = Brimstone (map) overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 287px | ||
+ | | yA = 1166px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 641px | ||
+ | | yB = 685px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 300px | ||
+ | | yC = 467px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 304px | ||
+ | | yD = 367px | ||
+ | | spawn5 = RED third spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 330px | ||
+ | | yE = 70px | ||
+ | | - | ||
+ | | area1 = Lumber mill | ||
+ | | x1 = 470px | ||
+ | | y1 = 1178px | ||
+ | | area2 = Garage | ||
+ | | x2 = 676px | ||
+ | | y2 = 971px | ||
+ | | area3 = Wet paint! | ||
+ | | x3 = 597px | ||
+ | | y3 = 835px | ||
+ | | area4 = Shortcut to B | ||
+ | | x4 = 449px | ||
+ | | y4 = 836px | ||
+ | | area5 = Library | ||
+ | | x5 = 281px | ||
+ | | y5 = 755px | ||
+ | | area6 = Dump truck | ||
+ | | x6 = 357px | ||
+ | | y6 = 672px | ||
+ | | area7 = Brick building | ||
+ | | x7 = 627px | ||
+ | | y7 = 548px | ||
+ | | area8 = Warehouse | ||
+ | | x8 = 526px | ||
+ | | y8 = 369px | ||
+ | | area9 = Sniper's nest | ||
+ | | x9 = 139px | ||
+ | | y9 = 150px | ||
+ | }} | ||
− | + | ===Goldrush=== | |
+ | ====Stage 1==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Goldrush, stage 1 - overview indicators | ||
+ | | image = GoldrushSection1.jpg | ||
+ | | - | ||
+ | | area1 = Elevated tracks | ||
+ | | x1 = 154px | ||
+ | | y1 = 70px | ||
+ | | area2 = Cliffs | ||
+ | | x2 = 197px | ||
+ | | y2 = 117px | ||
+ | | area3 = Hut | ||
+ | | x3 = 357px | ||
+ | | y3 = 170px | ||
+ | | area4 = Tunnel | ||
+ | | x4 = 480px | ||
+ | | y4 = 30px | ||
+ | | area5 = Imperial building | ||
+ | | x5 = 544px | ||
+ | | y5 = 92px | ||
+ | | area6 = Red deck | ||
+ | | x6 = 591px | ||
+ | | y6 = 139px | ||
+ | | area7 = Ditch | ||
+ | | x7 = 651px | ||
+ | | y7 = 73px | ||
+ | | area8 = Attic | ||
+ | | x8 = 708px | ||
+ | | y8 = 11px | ||
+ | | area9 = Mine shaft | ||
+ | | x9 = 732px | ||
+ | | y9 = 142px | ||
+ | }} | ||
− | + | ====Stage 2==== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Goldrush, stage 2 - overview indicators | |
− | + | | image = Gold Rush Section two.png | |
− | + | | - | |
− | + | | area1 = Watchtower | |
− | + | | x1 = 291px | |
+ | | y1 = 258px | ||
+ | | area2 = House | ||
+ | | x2 = 172px | ||
+ | | y2 = 218px | ||
+ | | area3 = Bridge | ||
+ | | x3 = 225px | ||
+ | | y3 = 143px | ||
+ | | area4 = Sniper's ledge | ||
+ | | x4 = 193px | ||
+ | | y4 = 51px | ||
+ | | area5 = Battlement | ||
+ | | x5 = 445px | ||
+ | | y5 = 98px | ||
+ | | area6 = Choke area | ||
+ | | x6 = 563px | ||
+ | | y6 = 113px | ||
+ | | area7 = Main buildings | ||
+ | | x7 = 631px | ||
+ | | y7 = 111px | ||
+ | | area8 = Sentry deck | ||
+ | | x8 = 678px | ||
+ | | y8 = 154px | ||
+ | }} | ||
− | === | + | ====Stage 3==== |
− | ==== | + | {{User:Wookipan/Map overview |
− | + | | title = Goldrush, stage3 - overview indicators | |
+ | | image = Gold Rush Section three.png | ||
+ | | - | ||
+ | | area1 = Truck house | ||
+ | | x1 = 539px | ||
+ | | y1 = 360px | ||
+ | | area2 = Basin | ||
+ | | x2 = 486px | ||
+ | | y2 = 391px | ||
+ | | area3 = Platform | ||
+ | | x3 = 455px | ||
+ | | y3 = 429px | ||
+ | | area4 = Main deck | ||
+ | | x4 = 389px | ||
+ | | y4 = 443px | ||
+ | | area5 = Main hallway | ||
+ | | x5 = 341px | ||
+ | | y5 = 401px | ||
+ | | area6 = Sentry deck | ||
+ | | x6 = 294px | ||
+ | | y6 = 333px | ||
+ | | area7 = Sniper's deck | ||
+ | | x7 = 274px | ||
+ | | y7 = 459px | ||
+ | | area8 = Valley | ||
+ | | x8 = 199px | ||
+ | | y8 = 441px | ||
+ | | area9 = Narrow building | ||
+ | | x9 = 187px | ||
+ | | y9 = 354px | ||
+ | | area10 = Chokepoint | ||
+ | | x10= 134px | ||
+ | | y10 = 354px | ||
+ | | area11 = House | ||
+ | | x11 = 45px | ||
+ | | y11 = 386px | ||
+ | | area12 = Battlements | ||
+ | | x12 = 77px | ||
+ | | y12 = 520px | ||
+ | }} | ||
− | + | ===Gravestone=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Gravestone - overview indicators | ||
+ | | image = Gravestone overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 589px | ||
+ | | yA = 379px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 222px | ||
+ | | yB = 250px | ||
+ | | spawn3 = RED's only spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 419px | ||
+ | | yC = 478px | ||
+ | | - | ||
+ | | area1 = Shack | ||
+ | | x1 = 503px | ||
+ | | y1 = 324px | ||
+ | | area2 = Shortcut | ||
+ | | x2 = 397px | ||
+ | | y2 = 362px | ||
+ | | area3 = Red barn | ||
+ | | x3 = 395px | ||
+ | | y3 = 287px | ||
+ | | area4 = Jimi Jam | ||
+ | | x4 = 426px | ||
+ | | y4 = 222px | ||
+ | | area5 = Kitchen | ||
+ | | x5 = 326px | ||
+ | | y5 = 239px | ||
+ | | area6 = Binski logging sawmill | ||
+ | | x6 = 259px | ||
+ | | y6 = 287px | ||
+ | | area7 = Backyard | ||
+ | | x7 = 220px | ||
+ | | y7 = 437px | ||
+ | }} | ||
− | + | ===Hellstone=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Hellstone - overview indicators | ||
+ | | image = Hellstone overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 422px | ||
+ | | yA = 549px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 670px | ||
+ | | yB = 310px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 383px | ||
+ | | yC = 266px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 436px | ||
+ | | yD = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 242px | ||
+ | | yE = 87px | ||
+ | | - | ||
+ | | area1 = Freight House | ||
+ | | x1 = 362px | ||
+ | | y1 = 379px | ||
+ | | area2 = Cubby hole | ||
+ | | x2 = 472px | ||
+ | | y2 = 439px | ||
+ | | area3 = Mine shack | ||
+ | | x3 = 542px | ||
+ | | y3 = 380px | ||
+ | | area4 = Horsemann's house | ||
+ | | x4 = 575px | ||
+ | | y4 = 268px | ||
+ | | area5 = Yard | ||
+ | | x5 = 507px | ||
+ | | y5 = 303px | ||
+ | | area6 = Hells bells | ||
+ | | x6 = 396px | ||
+ | | y6 = 236px | ||
+ | }} | ||
− | + | ===Pier=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Pier - location indicators | |
− | + | | image = Pier overview.png | |
+ | |- | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 335px | ||
+ | | yA = 150px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 193px | ||
+ | | yB = 230px | ||
+ | | spawn3 = RED first spawn / BLU third spawn | ||
+ | | spawn-color3 = mix | ||
+ | | xC = 245px | ||
+ | | yC = 400px | ||
+ | | spawn4 = RED final spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 608px | ||
+ | | yD = 512px | ||
+ | | - | ||
+ | | area1 = Beach | ||
+ | | x1 = 210px | ||
+ | | y1 = 120px | ||
+ | | area2 = Caves | ||
+ | | x2 = 285px | ||
+ | | y2 = 230px | ||
+ | | area3 = Minivan parking space | ||
+ | | x3 = 280px | ||
+ | | y3 = 290px | ||
+ | | area4 = Cliff | ||
+ | | x4 = 240px | ||
+ | | y4 = 220px | ||
+ | | area5 = Bridge | ||
+ | | x5 = 200px | ||
+ | | y5 = 320px | ||
+ | | area6 = Red carpet building | ||
+ | | x6 = 160px | ||
+ | | y6 = 350px | ||
+ | | area7 = Wine cellar | ||
+ | | x7 = 90px | ||
+ | | y7 = 390px | ||
+ | | area8 = Docks | ||
+ | | x8 = 135px | ||
+ | | y8 = 520px | ||
+ | | area9 = Warehouse | ||
+ | | x9 = 305px | ||
+ | | y9 = 480px | ||
+ | | area10 = Kitchen | ||
+ | | x10 = 340px | ||
+ | | y10 = 410px | ||
+ | | area11 = Sandy beach | ||
+ | | x11 = 425px | ||
+ | | y11 = 460px | ||
+ | | area12 = Barn bridge | ||
+ | | x12 = 430px | ||
+ | | y12 = 400px | ||
+ | | area13 = Small barn | ||
+ | | x13 = 468px | ||
+ | | y13 = 425px | ||
+ | | area14 = Building adjacent to the barn | ||
+ | | x14 = 505px | ||
+ | | y14 = 460px | ||
+ | | area15 = Target range | ||
+ | | x15 = 600px | ||
+ | | y15 = 460px | ||
+ | }} | ||
− | === | + | ===Precipice=== |
− | {{ | + | {{User:Wookipan/Map overview |
+ | | title = Precipice - overview indicators | ||
+ | | image = Precipice overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 252px | ||
+ | | yA = 126px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 348px | ||
+ | | yB = 264px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 480px | ||
+ | | yC = 325px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 466px | ||
+ | | yD = 263px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 681px | ||
+ | | yE = 48px | ||
+ | | - | ||
+ | | area1 = Courtyard | ||
+ | | x1 = 297px | ||
+ | | y1 = 230px | ||
+ | | area2 = Buildings | ||
+ | | x2 = 383px | ||
+ | | y2 = 229px | ||
+ | | area3 = Loading zone | ||
+ | | x3 = 405px | ||
+ | | y3 = 302px | ||
+ | | area4 = Shack A | ||
+ | | x4 = 367px | ||
+ | | y4 = 391px | ||
+ | | area5 = Shack B | ||
+ | | x5 = 442px | ||
+ | | y5 = 456px | ||
+ | | area6 = Caves | ||
+ | | x6 = 492px | ||
+ | | y6 = 275px | ||
+ | | area7 = Flank | ||
+ | | x7 = 562px | ||
+ | | y7 = 245px | ||
+ | | area8 = Shipping yard | ||
+ | | x8 = 577px | ||
+ | | y8 = 170px | ||
+ | | area9 = Hidden room | ||
+ | | x9 = 626px | ||
+ | | y9 = 113px | ||
+ | }} | ||
− | + | ===Snowycoast=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Snowycoast - overview indicators | ||
+ | | image = Snowycoast overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 398px | ||
+ | | yA = 1100px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 557px | ||
+ | | yB = 853px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 306px | ||
+ | | yC = 685px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 300px | ||
+ | | yD = 773px | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 667px | ||
+ | | yE = 439px | ||
+ | | - | ||
+ | | area1 = Side structure | ||
+ | | x1 = 524px | ||
+ | | y1 = 964px | ||
+ | | area2 = Quonset hut | ||
+ | | x2 = 466px | ||
+ | | y2 = 826px | ||
+ | | area3 = Kennels | ||
+ | | x3 = 384px | ||
+ | | y3 = 776px | ||
+ | | area4 = Mines | ||
+ | | x4 = 540px | ||
+ | | y4 = 699px | ||
+ | | area5 = Shutter gate | ||
+ | | x5 = 495px | ||
+ | | y5 = 467px | ||
+ | | area6 = Excavation site | ||
+ | | x6 = 498px | ||
+ | | y6 = 390px | ||
+ | }} | ||
− | + | ===Swiftwater=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Swiftwater - overview indicators | ||
+ | | image = Swiftwater overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 419px | ||
+ | | yA = 707px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 478px | ||
+ | | yB = 384px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 587px | ||
+ | | yC = 206px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 488px | ||
+ | | yD = 183px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 540px | ||
+ | | yE = 75px | ||
+ | | - | ||
+ | | area1 = Front yard | ||
+ | | x1 = 327px | ||
+ | | y1 = 528px | ||
+ | | area2 = Main house | ||
+ | | x2 = 381px | ||
+ | | y2 = 484px | ||
+ | | area3 = Ditch | ||
+ | | x3 = 449px | ||
+ | | y3 = 551px | ||
+ | | area4 = Shifty's Quick Shot shack | ||
+ | | x4 = 487px | ||
+ | | y4 = 600px | ||
+ | | area5 = Tunnel | ||
+ | | x5 = 626px | ||
+ | | y5 = 520px | ||
+ | | area6 = Sawmill | ||
+ | | x6 = 701px | ||
+ | | y6 = 321px | ||
+ | | area7 = Catwalks | ||
+ | | x7 = 621px | ||
+ | | y7 = 383px | ||
+ | | area8 = Barn | ||
+ | | x8 = 537px | ||
+ | | y8 = 392px | ||
+ | | area9 = Silos | ||
+ | | x9 = 492px | ||
+ | | y9 = 344px | ||
+ | | area10 = Front area | ||
+ | | x10 = 472px | ||
+ | | y10 = 285px | ||
+ | | area11 = Railway building | ||
+ | | x11 = 295px | ||
+ | | y11 = 358px | ||
+ | | area12 = Corner house | ||
+ | | x12 = 298px | ||
+ | | y12 = 164px | ||
+ | | area13 = Steep decline | ||
+ | | x13 = 386px | ||
+ | | y13 = 183px | ||
+ | | area14 = Battlements | ||
+ | | x14 = 441px | ||
+ | | y14 = 135px | ||
+ | | area15 = Cliff | ||
+ | | x15 = 510px | ||
+ | | y15 = 154px | ||
+ | }} | ||
− | + | ===Upward=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Upward - overview indicators | |
− | + | | image = Upward overview.png | |
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 513px | ||
+ | | yA = 655px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 397px | ||
+ | | yB = 271px | ||
+ | | spawn3 = RED first spawn/ BLU third spawn | ||
+ | | spawn-color3 = mix | ||
+ | | xC = 183px | ||
+ | | yC = 356px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 304px | ||
+ | | yD = 386px | ||
+ | | - | ||
+ | | area1 = Roof | ||
+ | | x1 = 583px | ||
+ | | y1 = 569px | ||
+ | | area2 = Behind roof | ||
+ | | x2 = 621px | ||
+ | | y2 = 514px | ||
+ | | area3 = Slope | ||
+ | | x3 = 600px | ||
+ | | y3 = 391px | ||
+ | | area4 = House | ||
+ | | x4 = 549px | ||
+ | | y4 = 317px | ||
+ | | area5 = Cliff | ||
+ | | x5 = 455px | ||
+ | | y5 = 323px | ||
+ | | area6 = Hill | ||
+ | | x6 = 399px | ||
+ | | y6 = 220px | ||
+ | | area7 = Rocks | ||
+ | | x7 = 346px | ||
+ | | y7 = 196px | ||
+ | | area8 = Flanking cliff | ||
+ | | x8 = 277px | ||
+ | | y8 = 174px | ||
+ | | area9 = B hut | ||
+ | | x9 = 187px | ||
+ | | y9 = 248px | ||
+ | | area10 = Apartments | ||
+ | | x10 = 275px | ||
+ | | y10 = 295px | ||
+ | | area11 = Platform | ||
+ | | x11 = 243px | ||
+ | | y11 = 335px | ||
+ | | area12 = Balcony | ||
+ | | x12 = 300px | ||
+ | | y12 = 465px | ||
+ | | area13 = Spiraling bridge | ||
+ | | x13 = 227px | ||
+ | | y13 = 545px | ||
+ | | area14 = Under bridge | ||
+ | | x14 = 246px | ||
+ | | y14 = 590px | ||
+ | | area15 = C hut | ||
+ | | x15 = 320px | ||
+ | | y15 = 580px | ||
+ | | area16 = Valley | ||
+ | | x16 = 390px | ||
+ | | y16 = 521px | ||
+ | | area17 = Across buildings | ||
+ | | x17 = 456px | ||
+ | | y17 = 408px | ||
+ | }} | ||
− | === | + | ===Hassle Castle=== |
− | ==== | + | {{User:Wookipan/Map overview |
− | + | | title = Hassle Castle - overview indicators | |
+ | | image = Hassle Castle overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 560px | ||
+ | | yA = 605px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 392px | ||
+ | | yB = 157px | ||
+ | | spawn3 = RED first spawn/ BLU third spawn | ||
+ | | spawn-color3 = mix | ||
+ | | xC = 214px | ||
+ | | yC = 269px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 298px | ||
+ | | yD = 306px | ||
+ | | - | ||
+ | | area1 = Roof | ||
+ | | x1 = 625px | ||
+ | | y1 = 524px | ||
+ | | area2 = Behind roof | ||
+ | | x2 = 671px | ||
+ | | y2 = 459px | ||
+ | | area3 = Slope | ||
+ | | x3 = 643px | ||
+ | | y3 = 336px | ||
+ | | area4 = House | ||
+ | | x4 = 607px | ||
+ | | y4 = 254px | ||
+ | | area5 = Cliff | ||
+ | | x5 = 513px | ||
+ | | y5 = 226px | ||
+ | | area6 = Hill | ||
+ | | x6 = 459px | ||
+ | | y6 = 112px | ||
+ | | area7 = Rocks | ||
+ | | x7 = 379px | ||
+ | | y7 = 111px | ||
+ | | area8 = Flanking cliff | ||
+ | | x8 = 274px | ||
+ | | y8 = 89px | ||
+ | | area9 = B hut | ||
+ | | x9 = 176px | ||
+ | | y9 = 131px | ||
+ | | area10 = Apartments | ||
+ | | x10 = 269px | ||
+ | | y10 = 207px | ||
+ | | area11 = Platform | ||
+ | | x11 = 235px | ||
+ | | y11 = 253px | ||
+ | | area12 = Balcony | ||
+ | | x12 = 311px | ||
+ | | y12 = 385px | ||
+ | | area13 = Spiraling bridge | ||
+ | | x13 = 221px | ||
+ | | y13 = 491px | ||
+ | | area14 = Under bridge | ||
+ | | x14 = 274px | ||
+ | | y14 = 529px | ||
+ | | area15 = C hut | ||
+ | | x15 = 332px | ||
+ | | y15 = 525px | ||
+ | | area16 = Valley | ||
+ | | x16 = 444px | ||
+ | | y16 = 463px | ||
+ | | area17 = Across buildings | ||
+ | | x17 = 502px | ||
+ | | y17 = 365px | ||
+ | }} | ||
− | + | ===Wutville=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Wutville - overview indicators | ||
+ | | image = Wutville overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 100px | ||
+ | | yA = 539px | ||
+ | | spawn2 = BLU second spawn/RED first spawn | ||
+ | | spawn-color2 = mix | ||
+ | | xB = 250px | ||
+ | | yB = 14px | ||
+ | | spawn3 = BLU third spawn/RED second spawn | ||
+ | | spawn-color3 = mix | ||
+ | | xC = 579px | ||
+ | | yC = 215px | ||
+ | | spawn4 = RED third spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 502px | ||
+ | | yD = 312px | ||
+ | | - | ||
+ | | area1 = RÜDY's station | ||
+ | | x1 = 211px | ||
+ | | y1 = 577px | ||
+ | | area2 = Arch | ||
+ | | x2 = 242px | ||
+ | | y2 = 406px | ||
+ | | area3 = Plaza | ||
+ | | x3 = 216px | ||
+ | | y3 = 278px | ||
+ | | area4 = Alleyway | ||
+ | | x4 = 416px | ||
+ | | y4 = 250px | ||
+ | | area5 = Wooden path | ||
+ | | x5 = 544px | ||
+ | | y5 = 388px | ||
+ | | area6 = Side path | ||
+ | | x6 =600px | ||
+ | | y6 = 474px | ||
+ | }} | ||
− | + | ===Terror=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Terror - overview indicators | ||
+ | | image = Terror overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 665px | ||
+ | | yA = 170px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 245px | ||
+ | | yB = 144px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 300px | ||
+ | | yC = 310px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 230px | ||
+ | | yD = 215px | ||
+ | | spawn5 = RED third spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 53px | ||
+ | | yE = 333px | ||
+ | | - | ||
+ | | area1 = Front Yard | ||
+ | | x1 = 580px | ||
+ | | y1 = 183px | ||
+ | | area2 = Low Hanging Roof | ||
+ | | x2 = 570px | ||
+ | | y2 = 236px | ||
+ | | area3 = RED shed | ||
+ | | x3 = 519px | ||
+ | | y3 = 196px | ||
+ | | area4 = Rocks | ||
+ | | x4 = 477px | ||
+ | | y4 = 234px | ||
+ | | area5 = Crossing | ||
+ | | x5 = 440px | ||
+ | | y5 = 216px | ||
+ | | area6 = Slope | ||
+ | | x6 = 410px | ||
+ | | y6 = 259px | ||
+ | | area7 = Cliffside Shed | ||
+ | | x7 = 384px | ||
+ | | y7 = 332px | ||
+ | | area8 = Old Geeser | ||
+ | | x8 = 375px | ||
+ | | y8 = 240px | ||
+ | | area9 = Bridge | ||
+ | | x9 = 345px | ||
+ | | y9 = 254px | ||
+ | | area10 = Mann Mannor | ||
+ | | x10 = 310px | ||
+ | | y10 = 266px | ||
+ | | area11 = Tree | ||
+ | | x11 = 320px | ||
+ | | y11 = 195px | ||
+ | | area12 = Casali Shafting | ||
+ | | x12 = 200px | ||
+ | | y12 = 250px | ||
+ | | area13 = Flank House | ||
+ | | x13 = 183px | ||
+ | | y13 = 320px | ||
+ | | area14 = Pit | ||
+ | | x14 = 145px | ||
+ | | y14 = 275px | ||
+ | | area15 = Outhouse | ||
+ | | x15 = 110px | ||
+ | | y15 = 303px | ||
+ | }} | ||
− | + | ===Chilly=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Chilly - overview indicators | |
− | + | | image = Chilly overview.png | |
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 615px | ||
+ | | yA = 155px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 280px | ||
+ | | yB = 160px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 330px | ||
+ | | yC = 270px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 275px | ||
+ | | yD = 195px | ||
+ | | spawn5 = RED third spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 110px | ||
+ | | yE = 305px | ||
+ | | - | ||
+ | | area1 = Front Yard | ||
+ | | x1 = 555px | ||
+ | | y1 = 190px | ||
+ | | area2 = Low Hanging Roof | ||
+ | | x2 = 540px | ||
+ | | y2 = 225px | ||
+ | | area3 = RED shed | ||
+ | | x3 = 495px | ||
+ | | y3 = 190px | ||
+ | | area4 = Rocks | ||
+ | | x4 = 470px | ||
+ | | y4 = 225px | ||
+ | | area5 = Crossing | ||
+ | | x5 = 430px | ||
+ | | y5 = 215px | ||
+ | | area6 = Slope | ||
+ | | x6 = 415px | ||
+ | | y6 = 250px | ||
+ | | area7 = Cliffside Shed | ||
+ | | x7 = 385px | ||
+ | | y7 = 295px | ||
+ | | area8 = Old Geeser | ||
+ | | x8 = 390px | ||
+ | | y8 = 230px | ||
+ | | area9 = Bridge | ||
+ | | x9 = 365px | ||
+ | | y9 = 235px | ||
+ | | area10 = Mann Mannor | ||
+ | | x10 = 335px | ||
+ | | y10 = 240px | ||
+ | | area11 = Tree | ||
+ | | x11 = 350px | ||
+ | | y11 = 200px | ||
+ | | area12 = Casali Shafting | ||
+ | | x12 = 235px | ||
+ | | y12 = 220px | ||
+ | | area13 = Flank House | ||
+ | | x13 = 240px | ||
+ | | y13 = 285px | ||
+ | | area14 = Pit | ||
+ | | x14 = 215px | ||
+ | | y14 = 255px | ||
+ | | area15 = Outhouse | ||
+ | | x15 = 185px | ||
+ | | y15 = 270px | ||
+ | }} | ||
− | ==== | + | ==Payload Race== |
− | {{ | + | ===Banana Bay=== |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Banana Bay - overview indicators | ||
+ | | image = Banana Bay overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 110px | ||
+ | | yA = 140px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 650px | ||
+ | | yB = 270px | ||
+ | | - | ||
+ | | area1 = Highline | ||
+ | | x1 = 382px | ||
+ | | y1 = 209px | ||
+ | | area2 = Incline | ||
+ | | x2 = 526px | ||
+ | | y2 = 157px | ||
+ | | area3 = Platform | ||
+ | | x3 = 600px | ||
+ | | y3 = 247px | ||
+ | | area4 = Deck | ||
+ | | x4 = 540px | ||
+ | | y4 = 270px | ||
+ | | area5 = Sally Port | ||
+ | | x5 = 580px | ||
+ | | y5 = 325px | ||
+ | | area6 = Docks | ||
+ | | x6 = 485px | ||
+ | | y6 = 337px | ||
+ | | area7 = Start point | ||
+ | | x7 = 430px | ||
+ | | y7 = 305px | ||
+ | | area8 = Siphon | ||
+ | | x8 = 370px | ||
+ | | y8 = 292px | ||
+ | }} | ||
− | + | ===Helltower=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Helltower - overview indicators | ||
+ | | image = Helltower overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 250px | ||
+ | | yA = 526px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 250px | ||
+ | | yB = 25px | ||
+ | | - | ||
+ | | area1 = Tower Corridor | ||
+ | | x1 = 130px | ||
+ | | y1 = 280px | ||
+ | | area2 = Balconies | ||
+ | | x2 = 155px | ||
+ | | y2 = 196px | ||
+ | | area3 = Central Tower | ||
+ | | x3 = 240px | ||
+ | | y3 = 290px | ||
+ | | area4 = Crossing | ||
+ | | x4 = 290px | ||
+ | | y4 = 288px | ||
+ | | area5 = The Ramp | ||
+ | | x5 = 360px | ||
+ | | y5 = 207px | ||
+ | | area6 = Cliff House | ||
+ | | x6 = 410px | ||
+ | | y6 = 289px | ||
+ | | area7 = Clocktower | ||
+ | | x7 = 570px | ||
+ | | y7 = 287px | ||
+ | }} | ||
− | + | ==Attack'n'Defend== | |
+ | ===DeGroot Keep=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = DeGroot Keep - overview indicators | ||
+ | | image = DeGroot Keep overview.png | ||
+ | | - | ||
+ | | area1 = Rock | ||
+ | | x1 = 329px | ||
+ | | y1 = 300px | ||
+ | | area2 = Main battlefield | ||
+ | | x2 = 352px | ||
+ | | y2 = 252px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 368px | ||
+ | | y3 = 173px | ||
+ | | area4 = Castle halls | ||
+ | | x4 = 314px | ||
+ | | y4 = 114px | ||
+ | }} | ||
− | + | ===Dustbowl=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Dustbowl - overview indicators | |
− | + | | image = Dustbowl overview.png | |
− | + | | - | |
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 172px | ||
+ | | yA = 106px | ||
+ | | spawn2 = BLU second spawn/RED first spawn | ||
+ | | spawn-color2 = mix | ||
+ | | xB = 568px | ||
+ | | yB = 225px | ||
+ | | spawn3 = BLU third spawn/RED second spawn | ||
+ | | spawn-color3 = mix | ||
+ | | xC = 220px | ||
+ | | yC = 500px | ||
+ | | spawn4 = RED final spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 367px | ||
+ | | yD = 235px | ||
+ | | - | ||
+ | | area1 = Right exit shed | ||
+ | | x1 = 227px | ||
+ | | y1 = 139px | ||
+ | | area2 = Canyon | ||
+ | | x2 = 260px | ||
+ | | y2 = 170px | ||
+ | | area3 = Left exit shed | ||
+ | | x3 = 266px | ||
+ | | y3 = 212px | ||
+ | | area4 = Tunnels | ||
+ | | x4 = 427px | ||
+ | | y4 = 116px | ||
+ | | area5 = Bridge | ||
+ | | x5 =485px | ||
+ | | y5 = 161px | ||
+ | | area6 = Platform | ||
+ | | x6 = 473px | ||
+ | | y6 = 206px | ||
+ | | area7 = Dugout | ||
+ | | x7 = 566px | ||
+ | | y7 = 326px | ||
+ | | area8 = Large shed | ||
+ | | x8 = 521px | ||
+ | | y8 = 378px | ||
+ | | area9 = Control point building | ||
+ | | x9 = 576px | ||
+ | | y9 = 441px | ||
+ | | area10 = Office | ||
+ | | x10 = 508px | ||
+ | | y10 = 507px | ||
+ | | area11 = Mining tunnel | ||
+ | | x11 = 450px | ||
+ | | y11 = 558px | ||
+ | | area12 = Double tunnels | ||
+ | | x12 = 420px | ||
+ | | y12 = 495px | ||
+ | | area13 = Gated tunnel | ||
+ | | x13 = 409px | ||
+ | | y13 = 436px | ||
+ | | area14 = Courtyard | ||
+ | | x14 = 370px | ||
+ | | y14 = 489px | ||
+ | | area15 = Middle building | ||
+ | | x15 = 325px | ||
+ | | y15 = 498px | ||
+ | | area16 = Loading dock | ||
+ | | x16 = 222px | ||
+ | | y16 = 371px | ||
+ | | area17 = Ledge | ||
+ | | x17 = 317px | ||
+ | | y17 = 314px | ||
+ | | area18 = Alleys | ||
+ | | x18 = 351px | ||
+ | | y18 = 400px | ||
+ | | area19 = Valley | ||
+ | | x19 = 390px | ||
+ | | y19 = 345px | ||
+ | }} | ||
− | === | + | ===Egypt=== |
− | {{ | + | {{User:Wookipan/Map overview |
+ | | title = Egypt - overview indicators | ||
+ | | image = Egypt overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 36px | ||
+ | | yA = 120px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 335px | ||
+ | | yB = 290px | ||
+ | | spawn3 = BLU final spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 534px | ||
+ | | yC = 438px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 255px | ||
+ | | yD = 249px | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 473px | ||
+ | | yE = 446px | ||
+ | | - | ||
+ | | area1 = Ledges | ||
+ | | x1 = 161px | ||
+ | | y1 = 157px | ||
+ | | area2 = Large courtyard | ||
+ | | x2 = 165px | ||
+ | | y2 = 253px | ||
+ | | area3 = Small courtyard | ||
+ | | x3 = 208px | ||
+ | | y3 = 168px | ||
+ | | area4 = Tunnels | ||
+ | | x4 = 280px | ||
+ | | y4 = 178px | ||
+ | | area5 = Point courtyard | ||
+ | | x5 = 318px | ||
+ | | y5 = 224px | ||
+ | | area6 = Stairs | ||
+ | | x6 = 338px | ||
+ | | y6 = 403px | ||
+ | | area7 = Main building | ||
+ | | x7 = 378px | ||
+ | | y7 = 448px | ||
+ | | area8 = Side path | ||
+ | | x8 = 435px | ||
+ | | y8 = 368px | ||
+ | | area9 = Flank | ||
+ | | x9 = 604px | ||
+ | | y9 = 451px | ||
+ | | area10 = Opening | ||
+ | | x10 = 551px | ||
+ | | y10 = 414px | ||
+ | | area11 = Valley | ||
+ | | x11 = 568px | ||
+ | | y11 = 394px | ||
+ | | area12 = Central pillar | ||
+ | | x12 = 556px | ||
+ | | y12 = 367px | ||
+ | | area13 = Caves | ||
+ | | x13 = 630px | ||
+ | | y13 = 313px | ||
+ | | area14 = Open courtyard | ||
+ | | x14 = 686px | ||
+ | | y14 = 373px | ||
+ | }} | ||
− | + | ===Erebus=== | |
+ | ====Stage 1==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Erebus, stage 1 - overview indicators | ||
+ | | image = Cp ambush event0001.png | ||
+ | |- | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 170px | ||
+ | | yA = 310px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 750px | ||
+ | | yB = 160px | ||
+ | | - | ||
+ | | area1 = Tree Stunps | ||
+ | | x1 = 330px | ||
+ | | y1 = 335px | ||
+ | | area2 = Lower area | ||
+ | | x2 = 230px | ||
+ | | y2 = 150px | ||
+ | | area3 = Lumber Yard | ||
+ | | x3 = 320px | ||
+ | | y3 = 155px | ||
+ | | area4 = Sawmill | ||
+ | | x4 = 395px | ||
+ | | y4 = 120px | ||
+ | | area5 = Mineshafts | ||
+ | | x5 = 460px | ||
+ | | y5 = 260px | ||
+ | }} | ||
− | + | ====Stage 2==== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Erebus, stage 2 - overview indicators | |
− | + | | image = Cp ambush event0003.png | |
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 190px | ||
+ | | yA = 90px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 730px | ||
+ | | yB = 340px | ||
+ | | - | ||
+ | | area1 = Ravine | ||
+ | | x1 = 220px | ||
+ | | y1 = 260px | ||
+ | | area2 = Cliff | ||
+ | | x2 = 285px | ||
+ | | y2 = 275px | ||
+ | | area3 = Cave | ||
+ | | x3 = 280px | ||
+ | | y3 = 190px | ||
+ | | area4 = Sniper's Deck | ||
+ | | x4 = 485px | ||
+ | | y4 = 235px | ||
+ | | area5 = Shed | ||
+ | | x5 = 400px | ||
+ | | y5 = 165px | ||
+ | | area6 = Left Flank | ||
+ | | x6 = 545px | ||
+ | | y6 = 125px | ||
+ | | area7 = Central area | ||
+ | | x7 = 565px | ||
+ | | y7 = 220px | ||
+ | | area8 = Church | ||
+ | | x8 = 635px | ||
+ | | y8 = 180px | ||
+ | }} | ||
− | + | ====Stage 3==== | |
+ | {{User:Wookipan/Map overview | ||
+ | | tile = Erebus, stage 3 - overview indicators | ||
+ | | image = Cp ambush event0002.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 90px | ||
+ | | yA = 370px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 600px | ||
+ | | yB = 220px | ||
+ | | - | ||
+ | | area1 = Building 237 | ||
+ | | x1 = 120px | ||
+ | | y1 = 320px | ||
+ | | area2 = Yard | ||
+ | | x2 = 295px | ||
+ | | y2 = 320px | ||
+ | | area3 = Elevation | ||
+ | | x3 = 280px | ||
+ | | y3 = 210px | ||
+ | | area4 = Computer room | ||
+ | | x4 = 355px | ||
+ | | y4 = 205px | ||
+ | | area5 = Under Flank | ||
+ | | x5 = 375px | ||
+ | | y5 = 165px | ||
+ | | area6 = Propane Yard | ||
+ | | x6 = 515px | ||
+ | | y6 = 260px | ||
+ | | area7 = Red Shed | ||
+ | | x7 = 470px | ||
+ | | y7 = 320px | ||
+ | }} | ||
− | + | ===Gorge=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Gorge - overview indicators | |
− | + | | image = Gorge overview.png | |
− | + | | - | |
− | + | | spawn1 = BLU first spawn | |
+ | | spawn-color1 = blu | ||
+ | | xA =431px | ||
+ | | yA = 65px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 418px | ||
+ | | yB = 437px | ||
+ | | spawn3 = RED only spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 283px | ||
+ | | yC = 986px | ||
+ | | - | ||
+ | | area1 = Entrance yard | ||
+ | | x1 = 320px | ||
+ | | y1 = 257px | ||
+ | | area2 = Toll both | ||
+ | | x2 = 353px | ||
+ | | y2 = 309px | ||
+ | | area3 = Upper deck | ||
+ | | x3 = 511px | ||
+ | | y3 = 367px | ||
+ | | area4 = Checkpoint building | ||
+ | | x4 = 364px | ||
+ | | y4 = 473px | ||
+ | | area5 = Gorge (valley) | ||
+ | | x5 = 436px | ||
+ | | y5 = 557px | ||
+ | | area6 = Flank hallway | ||
+ | | x6 = 396px | ||
+ | | y6 = 673px | ||
+ | | area7 = Main hallway | ||
+ | | x7 = 295px | ||
+ | | y7 = 727px | ||
+ | | area8 = Second floor | ||
+ | | x8 = 381px | ||
+ | | y8 = 812px | ||
+ | | area9 = Flank room | ||
+ | | x9 = 440px | ||
+ | | y9 = 957px | ||
+ | }} | ||
− | === | + | ===Gorge Event=== |
− | ==== | + | {{User:Wookipan/Map overview |
− | + | | title = Gorge Event - overview indicators | |
+ | | image = Gorge Event overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 533px | ||
+ | | yA = 62px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 480px | ||
+ | | yB = 246px | ||
+ | | spawn3 = RED only spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 416px | ||
+ | | yC = 658px | ||
+ | | - | ||
+ | | area1 = Entrance yard | ||
+ | | x1 = 455px | ||
+ | | y1 = 131px | ||
+ | | area2 = Toll both | ||
+ | | x2 = 472px | ||
+ | | y2 = 170px | ||
+ | | area3 = Upper deck | ||
+ | | x3 = 587px | ||
+ | | y3 = 216px | ||
+ | | area4 = Checkpoint building | ||
+ | | x4 = 520px | ||
+ | | y4 = 272px | ||
+ | | area5 = Gorge (valley) | ||
+ | | x5 = 564px | ||
+ | | y5 = 333px | ||
+ | | area6 = Flank hallway | ||
+ | | x6 = 500px | ||
+ | | y6 = 420px | ||
+ | | area7 = Main hallway | ||
+ | | x7 = 427px | ||
+ | | y7 = 465px | ||
+ | | area8 = Second floor | ||
+ | | x8 = 522px | ||
+ | | y8 = 542px | ||
+ | | area9 = Flank room | ||
+ | | x9 = 541px | ||
+ | | y9 = 641px | ||
+ | }} | ||
− | + | ===Gravel Pit=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Gravel Pit - overview indicators | ||
+ | | image = Gravel Pit overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 470px | ||
+ | | yA = 190px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 83px | ||
+ | | yB = 347px | ||
+ | | - | ||
+ | | area1 = B side tunnel | ||
+ | | x1 = 398px | ||
+ | | y1 = 134px | ||
+ | | area2 = Radar building | ||
+ | | x2 = 265px | ||
+ | | y2 = 168px | ||
+ | | area3 = Shadow side | ||
+ | | x3 = 229px | ||
+ | | y3 = 194px | ||
+ | | area4 = Balcony | ||
+ | | x4 = 300px | ||
+ | | y4 = 268px | ||
+ | | area5 = A/B connector | ||
+ | | x5 = 378px | ||
+ | | y5 = 258px | ||
+ | | area6 = A side tunnel | ||
+ | | x6 = 455px | ||
+ | | y6 = 289px | ||
+ | | area7 = Path | ||
+ | | x7 = 448px | ||
+ | | y7 = 356px | ||
+ | | area8 = Valley | ||
+ | | x8 = 482px | ||
+ | | y8 = 381px | ||
+ | | area9 = Radio tower | ||
+ | | x9 = 435px | ||
+ | | y9 = 416px | ||
+ | | area10 = Laser tower | ||
+ | | x10 = 225px | ||
+ | | y10 = 365px | ||
+ | | area11 = Ground level | ||
+ | | x11 = 190px | ||
+ | | y11 = 402px | ||
+ | }} | ||
− | + | ===Junction=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Junction - overview indicators | |
+ | | image = Junction overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 580px | ||
+ | | yA = 270px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 90px | ||
+ | | yB = 253px | ||
+ | | - | ||
+ | | area1 = Balconies | ||
+ | | x1 = 438px | ||
+ | | y1 = 113px | ||
+ | | area2 = B lobby | ||
+ | | x2 = 420px | ||
+ | | y2 = 160px | ||
+ | | area3 = Balconies | ||
+ | | x3 = 341px | ||
+ | | y3 = 204px | ||
+ | | area4 = B/C flank | ||
+ | | x4 = 308px | ||
+ | | y4 = 235px | ||
+ | | area5 = Platform | ||
+ | | x5 = 191px | ||
+ | | y5 = 286px | ||
+ | | area6 = A/C flank | ||
+ | | x6 = 304px | ||
+ | | y6 = 343px | ||
+ | | area7 = A/B route | ||
+ | | x7 = 390px | ||
+ | | y7 = 315px | ||
+ | | area8 = A lobby | ||
+ | | x8 = 415px | ||
+ | | y8 = 405px | ||
+ | | area9 = Stairs | ||
+ | | x9 = 360px | ||
+ | | y9 = 463px | ||
+ | }} | ||
− | + | ===Mercenary Park=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Mercenary Park - overview indicators | |
− | + | | image = Mercenary Park (map) overview.png | |
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 624px | ||
+ | | yA = 158px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 482px | ||
+ | | yB = 256px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 260px | ||
+ | | yC = 218px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 332px | ||
+ | | yD = 100px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | xE = 64px | ||
+ | | yE = 169px | ||
+ | | - | ||
+ | | area1 = Gift shop | ||
+ | | x1 = 594px | ||
+ | | y1 = 158px | ||
+ | | area2 = Playground | ||
+ | | x2 = 563px | ||
+ | | y2 = 212px | ||
+ | | area3 = Mann.Co building | ||
+ | | x3 = 498px | ||
+ | | y3 = 234px | ||
+ | | area4 = Transport cages | ||
+ | | x4 = 439px | ||
+ | | y4 = 237px | ||
+ | | area5 = Catwalks | ||
+ | | x5 = 414px | ||
+ | | y5 = 184px | ||
+ | | area6 = Server room | ||
+ | | x6 = 330px | ||
+ | | y6 = 173px | ||
+ | | area7 = Elevator shaft | ||
+ | | x7 = 189px | ||
+ | | y7 = 200px | ||
+ | | area8 = Institute for Research and Development (YTI Room) | ||
+ | | x8 = 183px | ||
+ | | y8 = 241px | ||
+ | | area9 = Ventilation shaft | ||
+ | | x9 = 161px | ||
+ | | y9 = 275px | ||
+ | | area10 = Side stairs | ||
+ | | x10 = 108px | ||
+ | | y10 = 249px | ||
+ | | area11 = Platform | ||
+ | | x11 = 128px | ||
+ | | y11 = 202px | ||
+ | }} | ||
− | === | + | ===Mossrock=== |
− | {{ | + | {{User:Wookipan/Map overview |
+ | | title = Mossrock - overview indicators | ||
+ | | image = Mossrock overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 220px | ||
+ | | yA = 537px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 416px | ||
+ | | yB = 572px | ||
+ | | spawn3 = RED spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 748px | ||
+ | | yC = 430px | ||
+ | | - | ||
+ | | area1 = Captain Dan's Wood pulp | ||
+ | | x1 = 318px | ||
+ | | y1 = 547px | ||
+ | | area2 = Casali Shafting Co. | ||
+ | | x2 = 401px | ||
+ | | y2 = 541px | ||
+ | | area3 = Riverwalk | ||
+ | | x3 = 415px | ||
+ | | y3 = 499px | ||
+ | | area4 = Radio Shack with Radio Room | ||
+ | | x4 = 415px | ||
+ | | y4 = 430px | ||
+ | | area5 = Island flank | ||
+ | | x5 = 461px | ||
+ | | y5 = 463px | ||
+ | | area6 = Jenkin Coal Co. | ||
+ | | x6 = 527px | ||
+ | | y6 = 474px | ||
+ | | area7 = Shipping | ||
+ | | x7 = 580px | ||
+ | | y7 = 438px | ||
+ | | area8 = One tree hill | ||
+ | | x8 = 585px | ||
+ | | y8 = 487px | ||
+ | | area9 = Trestle | ||
+ | | x9 = 629px | ||
+ | | y9 = 496px | ||
+ | }} | ||
− | + | ===Mountain Lab=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Mountain Lab - overview indicators | ||
+ | | image = Mountain Lab overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 698px | ||
+ | | yA = 232px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 37px | ||
+ | | yB = 100px | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 601px | ||
+ | | y1 = 271px | ||
+ | | area2 = Warehouse | ||
+ | | x2 = 550px | ||
+ | | y2 = 198px | ||
+ | | area3 = Shed | ||
+ | | x3 = 454px | ||
+ | | y3 = 142px | ||
+ | | area4 = Tunnel | ||
+ | | x4 = 432px | ||
+ | | y4 = 298px | ||
+ | | area5 = Small house | ||
+ | | x5 = 355px | ||
+ | | y5 = 455px | ||
+ | | area6 = Cliffs | ||
+ | | x6 = 330px | ||
+ | | y6 = 324px | ||
+ | | area8 = Lower entrance tunnels | ||
+ | | x8 = 319px | ||
+ | | y8 = 186px | ||
+ | | area7 = Upper entrance tunnels | ||
+ | | x7 = 210px | ||
+ | | y7 = 228px | ||
+ | | area9 = Top floor | ||
+ | | x9 = 219px | ||
+ | | y9 = 120px | ||
+ | }} | ||
− | + | ===Mann Manor=== | |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Mann Manor - overview indicators | ||
+ | | image = Mann Manor overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 680px | ||
+ | | yA = 287px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 120px | ||
+ | | yB = 151px | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 618px | ||
+ | | y1 = 286px | ||
+ | | area2 = Warehouse | ||
+ | | x2 = 567px | ||
+ | | y2 = 260px | ||
+ | | area3 = Shed | ||
+ | | x3 = 495px | ||
+ | | y3 = 195px | ||
+ | | area4 = Tunnel | ||
+ | | x4 = 477px | ||
+ | | y4 = 323px | ||
+ | | area5 = Small house | ||
+ | | x5 = 404px | ||
+ | | y5 = 429px | ||
+ | | area6 = Cliffs | ||
+ | | x6 = 377px | ||
+ | | y6 = 347px | ||
+ | | area8 = Lower entrance tunnels | ||
+ | | x8 = 374px | ||
+ | | y8 = 231px | ||
+ | | area7 = Upper entrance tunnels | ||
+ | | x7 = 284px | ||
+ | | y7 = 287px | ||
+ | | area9 = Top floor | ||
+ | | x9 = 271px | ||
+ | | y9 = 173px | ||
+ | }} | ||
− | + | ===Snowplow=== | |
− | + | ====Stage 1==== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Snowplow, stage 1 - overview indicators | |
− | + | | image = Snowplow Overview 1.png | |
− | + | | - | |
− | + | | spawn1 = BLU first spawn | |
− | + | | spawn-color1 = blu | |
− | + | | xA = 212px | |
+ | | yA = 537px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 319px | ||
+ | | yB = 430px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 347px | ||
+ | | yC = 133px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 160px | ||
+ | | yD = 151px | ||
+ | | - | ||
+ | | area1 = Left exit building | ||
+ | | x1 =170px | ||
+ | | y1 = 450px | ||
+ | | area2 = Right side building | ||
+ | | x2 = 272px | ||
+ | | y2 = 434px | ||
+ | | area3 = Right side structure | ||
+ | | x3 = 421px | ||
+ | | y3 = 420px | ||
+ | | area4 = Structural path | ||
+ | | x4 = 381px | ||
+ | | y4 = 355px | ||
+ | | area5 = Warehouse | ||
+ | | x5 = 430px | ||
+ | | y5 = 189px | ||
+ | | area6 = Wooden tower | ||
+ | | x6 = 249px | ||
+ | | y6 = 254px | ||
+ | }} | ||
− | == | + | ====Stage 2==== |
− | === | + | {{User:Wookipan/Map overview |
− | ==== | + | | title = Snowplow, stage 2 - overview indicators |
− | + | | image = Snowplow Overview 2.png | |
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 299px | ||
+ | | yA = 540px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | xB = 328px | ||
+ | | yB = 238px | ||
+ | | spawn3 = RED spawn | ||
+ | | xC = 616px | ||
+ | | yC = 240px | ||
+ | | - | ||
+ | | area1 = Supply shed | ||
+ | | x1 = 233px | ||
+ | | y1 = 445px | ||
+ | | area2 = Left house | ||
+ | | x2 = 260px | ||
+ | | y2 = 300px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 424px | ||
+ | | y3 = 179px | ||
+ | | area4 = Left path structure | ||
+ | | x4 = 616px | ||
+ | | y4 = 92px | ||
+ | }} | ||
− | + | ===Steel=== | |
− | + | {{User:Wookipan/Map overview | |
+ | | title = Steel - overview indicators | ||
+ | | image = Steel overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 384px | ||
+ | | yA = 447px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 366px | ||
+ | | yB = 13px | ||
+ | | - | ||
+ | | area1 = Hill | ||
+ | | x1 = 258px | ||
+ | | y1 = 423px | ||
+ | | area2 = Cliffs | ||
+ | | x2 = 322px | ||
+ | | y2 = 382px | ||
+ | | area3 = Shipping dock | ||
+ | | x3 = 298px | ||
+ | | y3 = 310px | ||
+ | | area5 = Storehouse | ||
+ | | x5 = 270px | ||
+ | | y5 = 125px | ||
+ | | area4 = Launch room | ||
+ | | x4 = 363px | ||
+ | | y4 = 211px | ||
+ | | area6 = Canyon | ||
+ | | x6 = 464px | ||
+ | | y6 = 108px | ||
+ | | area7 = Rocks | ||
+ | | x7 = 467px | ||
+ | | y7 = 175px | ||
+ | | area8 = Truck yard | ||
+ | | x8 = 523px | ||
+ | | y8 = 274px | ||
+ | | area9 = Wooden building | ||
+ | | x9 = 469px | ||
+ | | y9 = 330px | ||
+ | | area10 = narrow building | ||
+ | | x10 = 522px | ||
+ | | y10 = 390px | ||
+ | }} | ||
− | + | ==Control Points== | |
− | + | ===5Gorge=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = 5Gorge = overview indicators | |
+ | | image = 5Gorge overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 431px | ||
+ | | yA = 15px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 400px | ||
+ | | yB = 211px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 307px | ||
+ | | yC = 512px | ||
+ | | - | ||
+ | | area1 = Pit | ||
+ | | x1 = 383px | ||
+ | | y1 = 491px | ||
+ | | area2 = Upper ring | ||
+ | | x2 = 433px | ||
+ | | y2 = 465px | ||
+ | | area3 = Lobby | ||
+ | | x3 = 386px | ||
+ | | y3 = 412px | ||
+ | | area4 = Main hallway | ||
+ | | x4 = 330px | ||
+ | | y4 = 390px | ||
+ | | area5 = Flank hallway | ||
+ | | x5 = 397px | ||
+ | | y5 = 361px | ||
+ | | area6 = Valley (Gorge) | ||
+ | | x6 = 420px | ||
+ | | y6 = 293px | ||
+ | | area7 = Main building | ||
+ | | x7 = 365px | ||
+ | | y7 = 228px | ||
+ | | area8 = Second floor | ||
+ | | x8 = 467px | ||
+ | | y8 = 202px | ||
+ | | area9 = Small shed | ||
+ | | x9 = 377px | ||
+ | | y9 = 166px | ||
+ | | area10 = Crates | ||
+ | | x10 = 412px | ||
+ | | y10 = 130px | ||
+ | }} | ||
− | ==== | + | ===Badlands=== |
− | + | {{User:Wookipan/Map overview | |
+ | | title = Badlands (Control point) - overview indicators | ||
+ | | image = Badlands (Control Point) overview.png | ||
+ | | - | ||
+ | | area1 = Rail cars | ||
+ | | x1 = 388px | ||
+ | | y1 = 528px | ||
+ | | area2 = Pillars | ||
+ | | x2 = 356px | ||
+ | | y2 = 474px | ||
+ | | area3 = Window and the Balcony | ||
+ | | x3 = 312px | ||
+ | | y3 = 486px | ||
+ | | area4 = Valley | ||
+ | | x4 = 275px | ||
+ | | y4 = 470px | ||
+ | | area5 = Ledge | ||
+ | | x5 = 320px | ||
+ | | y5 = 309px | ||
+ | | area6 = Bridge | ||
+ | | x6 = 226px | ||
+ | | y6 = 377px | ||
+ | | area7 = Battlements | ||
+ | | x7 = 150px | ||
+ | | y7 = 395px | ||
+ | | area8 = Lower left entrance | ||
+ | | x8 = 43px | ||
+ | | y8 = 331px | ||
+ | }} | ||
− | + | ===Coldfront=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Coldfront - overview indicators | |
+ | | image = Coldfront overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 758px | ||
+ | | yA = 164px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 582px | ||
+ | | yB = 121px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 441px | ||
+ | | yC = 146px | ||
+ | | - | ||
+ | | area1 = Rocks | ||
+ | | x1 = 377px | ||
+ | | y1 = 183px | ||
+ | | area2 = High cliff | ||
+ | | x2 = 427px | ||
+ | | y2 = 189px | ||
+ | | area3 = Yard | ||
+ | | x3 = 490px | ||
+ | | y3 = 173px | ||
+ | | area4 = Garage | ||
+ | | x4 = 538px | ||
+ | | y4 = 147px | ||
+ | | area5 = Platform | ||
+ | | x5 = 560px | ||
+ | | y5 = 170px | ||
+ | | area6 = Silo | ||
+ | | x6 = 622px | ||
+ | | y6 = 179px | ||
+ | | area7 = Outer ring | ||
+ | | x7 = 645px | ||
+ | | y7 = 218px | ||
+ | | area8 = Side entrance | ||
+ | | x8 = 614px | ||
+ | | y8 = 256px | ||
+ | }} | ||
− | + | ===Fastlane=== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Fastlane - overview indicators | |
+ | | image = Fastlane overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 735px | ||
+ | | yA = 186px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 543px | ||
+ | | yB = 140px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 429px | ||
+ | | yC = 185px | ||
+ | | - | ||
+ | | area1 = Shacks | ||
+ | | x1 = 379px | ||
+ | | y1 = 260px | ||
+ | | area2 = Valley | ||
+ | | x2 = 427px | ||
+ | | y2 = 270px | ||
+ | | area3 = House | ||
+ | | x3 = 461px | ||
+ | | y3 = 231px | ||
+ | | area4 = Bridge | ||
+ | | x4 = 570px | ||
+ | | y4 = 227px | ||
+ | | area5 = Lobby | ||
+ | | x5 = 615px | ||
+ | | y5 = 222px | ||
+ | | area6 = Upper hallway | ||
+ | | x6 = 690px | ||
+ | | y6 = 250px | ||
+ | }} | ||
− | === | + | ===Foundry=== |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Foundry - overview indicators | ||
+ | | image = Foundry overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 420px | ||
+ | | yA = 287px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 421px | ||
+ | | yB = 436px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 265px | ||
+ | | yC = 722px | ||
+ | | - | ||
+ | | area1 = Roof and the central platform | ||
+ | | x1 = 391px | ||
+ | | y1 = 843px | ||
+ | | area2 = Transition building | ||
+ | | x2 = 493px | ||
+ | | y2 = 653px | ||
+ | | area3 = Platform | ||
+ | | x3 = 541px | ||
+ | | y3 = 508px | ||
+ | | area4 = Yard | ||
+ | | x4 = 414px | ||
+ | | y4 = 547px | ||
+ | | area5 = Side path | ||
+ | | x5 = 322px | ||
+ | | y5 = 472px | ||
+ | | area6 = Upper walkway | ||
+ | | x6 = 391px | ||
+ | | y6 = 407px | ||
+ | | area7 = Stairs | ||
+ | | x7 = 492px | ||
+ | | y7 = 397px | ||
+ | | area8 = Foundry room | ||
+ | | x8 = 424px | ||
+ | | y8 = 341px | ||
+ | }} | ||
− | === | + | ===Freight=== |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Freight - overview indicatotors | ||
+ | | image = Freight overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 630px | ||
+ | | yA = 341px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 558px | ||
+ | | yB = 152px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 418px | ||
+ | | yC = 397px | ||
+ | | - | ||
+ | | area1 = Central building | ||
+ | | x1 = 431px | ||
+ | | y1 = 310px | ||
+ | | area2 = Yard | ||
+ | | x2 = 377px | ||
+ | | y2 = 275px | ||
+ | | area3 = Stairs | ||
+ | | x3 = 416px | ||
+ | | y3 = 252px | ||
+ | | area4 = Water | ||
+ | | x4 = 460px | ||
+ | | y4 = 237px | ||
+ | | area5 = Main entrance | ||
+ | | x5 = 496px | ||
+ | | y5 = 257px | ||
+ | | area6 = Flank entrance | ||
+ | | x6 = 533px | ||
+ | | y6 = 179px | ||
+ | | area7 = Yard exit | ||
+ | | x7 = 615px | ||
+ | | y7 = 195px | ||
+ | | area8 = Stairs to the second floor | ||
+ | | x8 = 570px | ||
+ | | y8 = 265px | ||
+ | | area9 = Tracks | ||
+ | | x9 = 591px | ||
+ | | y9 = 304px | ||
+ | }} | ||
− | === | + | ===Granary=== |
+ | {{User:Wookipan/Map overview | ||
+ | | title = Granary - overview indicators | ||
+ | | image = Granary (Control Point) overview.png | ||
+ | | - | ||
+ | | area1 = Crates | ||
+ | | x1 = 380px | ||
+ | | y1 = 240px | ||
+ | | area2 = Garage | ||
+ | | x2 = 438px | ||
+ | | y2 = 253px | ||
+ | | area3 = Choke | ||
+ | | x3 = 451px | ||
+ | | y3 = 327px | ||
+ | | area4 = Left yard | ||
+ | | x4 = 505px | ||
+ | | y4 = 290px | ||
+ | | area5 = Chute hallway | ||
+ | | x5 = 529px | ||
+ | | y5 = 251px | ||
+ | | area6 = Right yard | ||
+ | | x6 = 544px | ||
+ | | y6 = 194px | ||
+ | | area7 = Granary mill | ||
+ | | x7 = 570px | ||
+ | | y7 = 230px | ||
+ | | area8 = Yard | ||
+ | | x8 = 648px | ||
+ | | y8 = 230px | ||
+ | | area9 = Pipes | ||
+ | | x9 = 660px | ||
+ | | y9 = 280px | ||
+ | | area10 = Yard | ||
+ | | x10 = 685px | ||
+ | | y10 = 317px | ||
+ | | area11 = Headquarters | ||
+ | | x11 = 740px | ||
+ | | y11 = 274px | ||
+ | }} | ||
+ | |||
+ | ===Metalworks=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Metalworks - overview indicators | ||
+ | | image = Metalworks overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 141px | ||
+ | | yA = 7px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 40px | ||
+ | | yB = 437px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 257px | ||
+ | | yC = 628px | ||
+ | | - | ||
+ | | area1 = Control point bridge | ||
+ | | x1 = 391px | ||
+ | | y1 = 634px | ||
+ | | area2 = Choke | ||
+ | | x2 = 339px | ||
+ | | y2 = 544px | ||
+ | | area3 = Pipe room | ||
+ | | x3 = 280px | ||
+ | | y3 = 617px | ||
+ | | area4 = Yard | ||
+ | | x4 = 204px | ||
+ | | y4 = 658px | ||
+ | | area5 = Flank | ||
+ | | x5 = 142px | ||
+ | | y5 = 632px | ||
+ | | area6 = bridge | ||
+ | | x6 = 203px | ||
+ | | y6 = 515px | ||
+ | | area7 = Main building | ||
+ | | x7 = 192px | ||
+ | | y7 = 351px | ||
+ | | area8 = Walkway | ||
+ | | x8 = 210px | ||
+ | | y8 = 230px | ||
+ | | area9 = Front yard | ||
+ | | x9 = 136px | ||
+ | | y9 = 159px | ||
+ | }} | ||
+ | |||
+ | ===Powerhouse=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Powerhouse - overview indicators | ||
+ | | image = Powerhouse overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 612px | ||
+ | | yA = 66px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 165px | ||
+ | | yB = 66px | ||
+ | | - | ||
+ | | area1 = End of paths | ||
+ | | x1 = 391px | ||
+ | | y1 = 470px | ||
+ | | area2 = Team sides | ||
+ | | x2 = 501px | ||
+ | | y2 = 423px | ||
+ | | area3 = Water | ||
+ | | x3 = 382px | ||
+ | | y3 = 371px | ||
+ | | area4 = Chokepoint | ||
+ | | x4 = 497px | ||
+ | | y4 = 316px | ||
+ | | area5 = Launch pad room | ||
+ | | x5 = 572px | ||
+ | | y5 = 256px | ||
+ | | area6 = Control room | ||
+ | | x6 = 525px | ||
+ | | y6 = 199px | ||
+ | }} | ||
+ | |||
+ | ===Process=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Process - overview indicators | ||
+ | | image = Process overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 654px | ||
+ | | yA = 322px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 604px | ||
+ | | yB = 156px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 405px | ||
+ | | yC = 270px | ||
+ | | - | ||
+ | | area1 = Platform | ||
+ | | x1 = 403px | ||
+ | | y1 = 230px | ||
+ | | area2 = Behind | ||
+ | | x2 = 409px | ||
+ | | y2 = 172px | ||
+ | | area3 = Sewers | ||
+ | | x3 = 456px | ||
+ | | y3 = 129px | ||
+ | | area4 = Choke | ||
+ | | x4 = 477px | ||
+ | | y4 = 177px | ||
+ | | area5 = IT/PC | ||
+ | | x5 = 503px | ||
+ | | y5 = 208px | ||
+ | | area6 = Spiral | ||
+ | | x6 = 568px | ||
+ | | y6 = 172px | ||
+ | | area7 = Balcony | ||
+ | | x7 = 566px | ||
+ | | y7 = 216px | ||
+ | | area8 = Rollout | ||
+ | | x8 = 599px | ||
+ | | y8 = 224px | ||
+ | | area9 = Tunnel | ||
+ | | x9 = 631px | ||
+ | | y9 = 220px | ||
+ | | area10 = Upper | ||
+ | | x10 = 625px | ||
+ | | y10 = 317px | ||
+ | }} | ||
+ | |||
+ | ===Sunshine=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sunshine - overview indicators | ||
+ | | image = Sunshine overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 523px | ||
+ | | yA = 675px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 580px | ||
+ | | yB = 384px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 459px | ||
+ | | yC = 353px | ||
+ | | - | ||
+ | | area1 = Shacks | ||
+ | | x1 = 420px | ||
+ | | y1 = 322px | ||
+ | | area2 = Cafe | ||
+ | | x2 = 489px | ||
+ | | y2 = 349px | ||
+ | | area3 = Chokepoint | ||
+ | | x3 = 455px | ||
+ | | y3 = 401px | ||
+ | | area4 = Valley | ||
+ | | x4 = 451px | ||
+ | | y4 = 452px | ||
+ | | area5 = Platform | ||
+ | | x5 = 480px | ||
+ | | y5 = 482px | ||
+ | | area6 = Staircase | ||
+ | | x6 = 582px | ||
+ | | y6 = 480px | ||
+ | | area7 = Wooden warehouse | ||
+ | | x7 = 529px | ||
+ | | y7 = 543px | ||
+ | | area8 = Elevation | ||
+ | | x8 = 474px | ||
+ | | y8 = 603px | ||
+ | | area9 = Wall | ||
+ | | x9 = 522px | ||
+ | | y9 = 643px | ||
+ | | area10 = Crates | ||
+ | | x10 = 593px | ||
+ | | y10 = 624px | ||
+ | }} | ||
+ | |||
+ | ===Sinshine=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sinshine - overview indicators | ||
+ | | image = Sinshine overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 485px | ||
+ | | yA = 594px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 546px | ||
+ | | yB = 310px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 429px | ||
+ | | yC = 290px | ||
+ | | - | ||
+ | | area1 = Shacks | ||
+ | | x1 = 393px | ||
+ | | y1 = 269px | ||
+ | | area2 = Cafe | ||
+ | | x2 = 472px | ||
+ | | y2 = 305px | ||
+ | | area3 = Chokepoint | ||
+ | | x3 = 428px | ||
+ | | y3 = 349px | ||
+ | | area4 = Valley | ||
+ | | x4 = 412px | ||
+ | | y4 = 385px | ||
+ | | area5 = Platform | ||
+ | | x5 = 450px | ||
+ | | y5 = 422px | ||
+ | | area6 = Staircase | ||
+ | | x6 = 544px | ||
+ | | y6 = 408px | ||
+ | | area7 = Wooden warehouse | ||
+ | | x7 = 498px | ||
+ | | y7 = 462px | ||
+ | | area8 = Elevation | ||
+ | | x8 = 445px | ||
+ | | y8 = 534px | ||
+ | | area9 = Wall | ||
+ | | x9 = 490px | ||
+ | | y9 = 560px | ||
+ | | area10 = Crates | ||
+ | | x10 = 543px | ||
+ | | y10 = 545px | ||
+ | }} | ||
+ | |||
+ | ===Snakewater=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Snakewater - overview indicators | ||
+ | | image = Snakewater overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 749px | ||
+ | | yA = 422px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 473px | ||
+ | | yB = 465px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 487px | ||
+ | | yC = 280px | ||
+ | | - | ||
+ | | area1 = Kitchen/Shed | ||
+ | | x1 = 390px | ||
+ | | y1 = 360px | ||
+ | | area2 = House | ||
+ | | x2 = 421px | ||
+ | | y2 = 394px | ||
+ | | area3 = Buildings | ||
+ | | x3 = 466px | ||
+ | | y3 = 354px | ||
+ | | area4 = Main | ||
+ | | x4 = 468px | ||
+ | | y4 = 425px | ||
+ | | area5 = Cliff | ||
+ | | x5 = 555px | ||
+ | | y5 = 472px | ||
+ | | area6 = Lobby | ||
+ | | x6 = 590px | ||
+ | | y6 = 438px | ||
+ | | area7 = Right flank | ||
+ | | x7 = 645px | ||
+ | | y7 = 475px | ||
+ | | area8 = Lower/Main | ||
+ | | x8 = 663px | ||
+ | | y8 = 434px | ||
+ | | area9 = Left flank | ||
+ | | x9 = 681px | ||
+ | | y9 = 381px | ||
+ | }} | ||
+ | |||
+ | ===Vanguard=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Vanguard - overview indicators | ||
+ | | image = Vanguard overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 755px | ||
+ | | yA = 324px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 569px | ||
+ | | yB = 221px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 460px | ||
+ | | yC = 220px | ||
+ | | - | ||
+ | | area1 = Center yard | ||
+ | | x1 = 385px | ||
+ | | y1 = 273px | ||
+ | | area2 = Scaffoldings | ||
+ | | x2 = 425px | ||
+ | | y2 = 240px | ||
+ | | area3 = Right balcony | ||
+ | | x3 = 536px | ||
+ | | y3 = 261px | ||
+ | | area4 = Center Scaffoldings | ||
+ | | x4 = 559px | ||
+ | | y4 = 312px | ||
+ | | area5 = Elevator | ||
+ | | x5 = 535px | ||
+ | | y5 = 350px | ||
+ | | area6 = Left building | ||
+ | | x6 = 560px | ||
+ | | y6 = 384px | ||
+ | | area7 = Observation room | ||
+ | | x7 = 633px | ||
+ | | y7 = 342px | ||
+ | | area8 = Air vent | ||
+ | | x8 = 689px | ||
+ | | y8 = 279px | ||
+ | }} | ||
+ | |||
+ | ===Well (Control point)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Well (Control point) - overview indicators | ||
+ | | image = Well (Control Point) overview.png | ||
+ | |- | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 13px | ||
+ | | yA = 189px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 180px | ||
+ | | yB = 238px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 352px | ||
+ | | yC = 220px | ||
+ | | - | ||
+ | | area1 = Main building | ||
+ | | x1 = 385px | ||
+ | | y1 = 228px | ||
+ | | area2 = Yard | ||
+ | | x2 = 329px | ||
+ | | y2 = 200px | ||
+ | | area3 = Swing door | ||
+ | | x3 = 275px | ||
+ | | y3 = 184px | ||
+ | | area4 = Swing door | ||
+ | | x4 = 275px | ||
+ | | y4 = 234px | ||
+ | | area5 = Battlements | ||
+ | | x5 = 254px | ||
+ | | y5 = 209px | ||
+ | | area6 = Inner lobby | ||
+ | | x6 = 200px | ||
+ | | y6 = 201px | ||
+ | | area7 = Command room | ||
+ | | x7 = 174px | ||
+ | | y7 = 201px | ||
+ | | area8 = Catwalks | ||
+ | | x8 = 145px | ||
+ | | y8 = 201px | ||
+ | }} | ||
+ | |||
+ | ===Yukon=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Yukon - overview indicators | ||
+ | | image = Yukon overview.png | ||
+ | | - | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 137px | ||
+ | | yA = 496px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 119px | ||
+ | | yB = 244px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 321px | ||
+ | | yC = 338px | ||
+ | | - | ||
+ | | area1 = Bridge valley | ||
+ | | x1 = 383px | ||
+ | | y1 = 275px | ||
+ | | area2 = Valley | ||
+ | | x2 = 372px | ||
+ | | y2 = 211px | ||
+ | | area3 = Back path | ||
+ | | x3 = 275px | ||
+ | | y3 = 157px | ||
+ | | area4 = Main path | ||
+ | | x4 = 266px | ||
+ | | y4 = 204px | ||
+ | | area5 = Lower tunnel | ||
+ | | x5 = 250px | ||
+ | | y5 = 257px | ||
+ | | area6 = Side tunnel | ||
+ | | x6 = 111px | ||
+ | | y6 = 327px | ||
+ | | area7 = Bridge | ||
+ | | x7 = 170px | ||
+ | | y7 = 387px | ||
+ | | area8 = Basin | ||
+ | | x8 = 222px | ||
+ | | y8 = 389px | ||
+ | | area9 = Right path | ||
+ | | x9 = 241px | ||
+ | | y9 = 426px | ||
+ | }} | ||
+ | |||
+ | ==King of the Hill== | ||
+ | ===Badlands=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Badlands (King of the Hill) - overview indicators | ||
+ | | image = Badlands (King of the Hill) overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 470px | ||
+ | | yA = 3px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 302px | ||
+ | | yB = 840px | ||
+ | | - | ||
+ | | area1 = Rail cars | ||
+ | | x1 = 453px | ||
+ | | y1 = 437px | ||
+ | | area2 = Rocky pillars | ||
+ | | x2 = 408px | ||
+ | | y2 = 377px | ||
+ | | area3 = Balcony | ||
+ | | x3 = 400px | ||
+ | | y3 = 300px | ||
+ | | area4 = Valley | ||
+ | | x4 = 328px | ||
+ | | y4 = 281px | ||
+ | }} | ||
+ | |||
+ | ===Brazil=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Brazil - overview indicators | ||
+ | | image = Brazil overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 190px | ||
+ | | yA = 480px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 570px | ||
+ | | yB = 480px | ||
+ | | - | ||
+ | | area1 = Spawn yard | ||
+ | | x1 = 220px | ||
+ | | y1 = 470px | ||
+ | | area2 = Outside route | ||
+ | | x2 = 260px | ||
+ | | y2 = 423px | ||
+ | | area3 = Middle route | ||
+ | | x3 = 262px | ||
+ | | y3 = 468px | ||
+ | | area4 = Inside route | ||
+ | | x4 = 281px | ||
+ | | y4 = 508px | ||
+ | | area5 = Vault room (Above the Alley) | ||
+ | | x5 = 321px | ||
+ | | y5 = 486px | ||
+ | | area6 = Alley | ||
+ | | x6 = 309px | ||
+ | | y6 = 457px | ||
+ | | area7 = Stairwell | ||
+ | | x7 = 375px | ||
+ | | y7 = 471px | ||
+ | | area8 = Hurg perch | ||
+ | | x8 = 380px | ||
+ | | y8 = 380px | ||
+ | | area9 = Coal house | ||
+ | | x9 = 302px | ||
+ | | y9 = 343px | ||
+ | | area10 = Back road | ||
+ | | x10 = 382px | ||
+ | | y10 = 288px | ||
+ | }} | ||
+ | |||
+ | ===Cauldron=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Cauldron - overview indicators | ||
+ | | image = Cauldron overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 127px | ||
+ | | yA = 340px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 617px | ||
+ | | yB = 370px | ||
+ | | - | ||
+ | | area1 = Spawn areas | ||
+ | | x1 = 182px | ||
+ | | y1 = 360px | ||
+ | | area2 = Tracks/Ramp | ||
+ | | x2 = 205px | ||
+ | | y2 = 420px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 262px | ||
+ | | y3 = 369px | ||
+ | | area4 = High ground | ||
+ | | x4 = 324px | ||
+ | | y4 = 346px | ||
+ | | area5 = Side buildings | ||
+ | | x5 = 379px | ||
+ | | y5 = 325px | ||
+ | }} | ||
+ | |||
+ | ===Harvest=== | ||
+ | {{USer:Wookipan/Map overview | ||
+ | | title = Harvest - overview indicators | ||
+ | |image = Harvest overview.png | ||
+ | |- | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 343px | ||
+ | | yA = 475px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 425px | ||
+ | | yB = 77px | ||
+ | | - | ||
+ | | area1 = Center shed | ||
+ | | x1 = 385px | ||
+ | | y1 = 288px | ||
+ | | area2 = Farmhouse | ||
+ | | x2 = 468px | ||
+ | | y2 = 169px | ||
+ | | area3 = Side sheds | ||
+ | | x3 = 302px | ||
+ | | y3 = 189px | ||
+ | }} | ||
+ | |||
+ | ===Harvest Event=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Harvest event - overview indicators | ||
+ | | image = Harvest Event overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 745px | ||
+ | | yA = 178px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 69px | ||
+ | | yB = 243px | ||
+ | | area1 = Center shed | ||
+ | | x1 = 404px | ||
+ | | y1 = 222px | ||
+ | | area2 = Farmhouse | ||
+ | | x2 = 233px | ||
+ | | y2 = 180px | ||
+ | | area3 = Side sheds | ||
+ | | x3 = 294px | ||
+ | | y3 = 372px | ||
+ | }} | ||
+ | |||
+ | ===Highpass=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Highpass - overview indicators | ||
+ | | image = Highpass overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 73px | ||
+ | | yA = 175px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 700px | ||
+ | | yB = 216px | ||
+ | | - | ||
+ | | area1 = Bridge | ||
+ | | x1 = 382px | ||
+ | | y1 = 217px | ||
+ | | area2 = Yard | ||
+ | | x2 = 337px | ||
+ | | y2 = 220px | ||
+ | | area3 = Industrial houses | ||
+ | | x3 = 285px | ||
+ | | y3 = 212px | ||
+ | }} | ||
+ | |||
+ | ===Kong King=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Kong King - overview indicators | ||
+ | | image = Kong King overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 172px | ||
+ | | yA = 216px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 601px | ||
+ | | yB = 882px | ||
+ | | - | ||
+ | | area1 = Alleyways | ||
+ | | x1 = 630px | ||
+ | | y1 = 771px | ||
+ | | area2 = Buses | ||
+ | | x2 = 515px | ||
+ | | y2 = 759px | ||
+ | | area3 = Covered bridges | ||
+ | | x3 = 407px | ||
+ | | y3 = 800px | ||
+ | | area4 = Double stairs | ||
+ | | x4 = 314px | ||
+ | | y4 = 717px | ||
+ | | area5 = Short stairs | ||
+ | | x5 = 443px | ||
+ | | y5 = 693px | ||
+ | | area6 = Side stairs | ||
+ | | x6 = 536px | ||
+ | | y6 = 580px | ||
+ | | area7 = Pillar rooms | ||
+ | | x7 = 489px | ||
+ | | y7 = 558px | ||
+ | }} | ||
+ | |||
+ | ===Lakeside=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Lakeside - overview indicators | ||
+ | | image = Lakeside overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 47px | ||
+ | | yA = 249px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 727px | ||
+ | | yB = 249px | ||
+ | |- | ||
+ | | area1 = Team courtyards | ||
+ | | x1 = 150px | ||
+ | | y1 = 228px | ||
+ | | area2 = Small wooden structure | ||
+ | | x2 = 171px | ||
+ | | y2 = 179px | ||
+ | | area3 = Sandstone archway | ||
+ | | x3 = 200px | ||
+ | | y3 = 250px | ||
+ | | area4 = Winding tunnel | ||
+ | | x4 = 244px | ||
+ | | y4 = 313px | ||
+ | | area5 = Forts | ||
+ | | x5 = 280px | ||
+ | | y5 = 200px | ||
+ | | area6 = Health room | ||
+ | | x6 = 268px | ||
+ | | y6 = 124px | ||
+ | | area7 = Ammunition archway | ||
+ | | x7 = 381px | ||
+ | | y7 = 149px | ||
+ | | area8 = Obelisk | ||
+ | | x8 = 417px | ||
+ | | y8 = 209px | ||
+ | | area9 = Water temple | ||
+ | | x9 = 390px | ||
+ | | y9 = 312px | ||
+ | }} | ||
+ | |||
+ | ===Ghost Fort=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Ghost Fort - overview images | ||
+ | | image = Ghost Fort overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 90px | ||
+ | | yA = 257px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 709px | ||
+ | | yB = 257px | ||
+ | |- | ||
+ | | area1 = Team courtyards | ||
+ | | x1 = 167px | ||
+ | | y1 = 209px | ||
+ | | area2 = Small wooden structure | ||
+ | | x2 = 181px | ||
+ | | y2 = 151px | ||
+ | | area3 = Catwalks archway | ||
+ | | x3 = 202px | ||
+ | | y3 = 223px | ||
+ | | area4 = Winding tunnel | ||
+ | | x4 = 233px | ||
+ | | y4 = 275px | ||
+ | | area5 = Forts | ||
+ | | x5 = 282px | ||
+ | | y5 = 184px | ||
+ | | area6 = Health room | ||
+ | | x6 = 257px | ||
+ | | y6 = 114px | ||
+ | | area7 = Ammunition archway | ||
+ | | x7 = 389px | ||
+ | | y7 = 121px | ||
+ | | area8 = Tower | ||
+ | | x8 = 419px | ||
+ | | y8 = 185px | ||
+ | | area9 = Pit temple | ||
+ | | x9 = 390px | ||
+ | | y9 = 309px | ||
+ | }} | ||
+ | |||
+ | ===Laughter=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Laughter - overview indicators | ||
+ | | image = Laughter (map) overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 11px | ||
+ | | yA = 240px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 769px | ||
+ | | yB = 160px | ||
+ | | - | ||
+ | | area1 = Badlands Bandito/Pirate's Blunder | ||
+ | | x1 = 19px | ||
+ | | y1 = 315px | ||
+ | | area2 = Bottle Buster/Pumpkin Smash | ||
+ | | x2 = 153px | ||
+ | | y2 = 342px | ||
+ | | area3 = Spawn Yard | ||
+ | | x3 = 150px | ||
+ | | y3 = 245px | ||
+ | | area4 = Gift Shop/Arcade | ||
+ | | x4 = 180px | ||
+ | | y4 = 179px | ||
+ | | area5 = Robotic Sideshow/Real Live Crocodiles | ||
+ | | x5 = 230px | ||
+ | | y5 = 233px | ||
+ | | area6 = Stairs | ||
+ | | x6 = 242px | ||
+ | | y6 = 156px | ||
+ | | area7 = Mike Toss/Hall of Mirrors | ||
+ | | x7 = 274px | ||
+ | | y7 = 130px | ||
+ | | area8 = Balcony | ||
+ | | x8 = 286px | ||
+ | | y8 = 236px | ||
+ | | area9 = Sawmill of Love/Mad Mansion | ||
+ | | x9 = 353px | ||
+ | | y9 = 112px | ||
+ | }} | ||
+ | |||
+ | ===Lazarus=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Lazarus - overview indicators | ||
+ | | image = Lazarus overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 108px | ||
+ | | yA = 416px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 472px | ||
+ | | yB = 60px | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 215px | ||
+ | | y1 = 453px | ||
+ | | area2 = Outside exit | ||
+ | | x2 = 271px | ||
+ | | y2 = 478px | ||
+ | | area3 = Low route | ||
+ | | x3 = 269px | ||
+ | | y3 = 400px | ||
+ | | area4 = High rout | ||
+ | | x4 = 256px | ||
+ | | y4 = 341px | ||
+ | | area5 = Digs | ||
+ | | x5 = 324px | ||
+ | | y5 = 321px | ||
+ | | area6 = Corridor | ||
+ | | x6 = 316px | ||
+ | | y6 = 380px | ||
+ | | area7 = Stairs | ||
+ | | x7 = 387px | ||
+ | | y7 = 440px | ||
+ | | area8 = Garage | ||
+ | | x8 = 417px | ||
+ | | y8 = 529px | ||
+ | | area9 = Altar | ||
+ | | x9 = 485px | ||
+ | | y9 = 441px | ||
+ | }} | ||
+ | |||
+ | ===Maple Ridge Event=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Maple Ridge Event - overview indicators | ||
+ | | image = Maple Ridge Event overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 418px | ||
+ | | yA = 1037px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 418px | ||
+ | | yB = 56px | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 500px | ||
+ | | y1 = 908px | ||
+ | | area2 = Hall | ||
+ | | x2 = 449px | ||
+ | | y2 = 817px | ||
+ | | area3 = Flank fence | ||
+ | | x3 = 363px | ||
+ | | y3 = 782px | ||
+ | | area4 = Library | ||
+ | | x4 = 317px | ||
+ | | y4 = 719px | ||
+ | | area5 = Patio | ||
+ | | x5 = 319px | ||
+ | | y5 = 643px | ||
+ | | area6 = Chapel | ||
+ | | x6 = 312px | ||
+ | | y6 = 554px | ||
+ | | area7 = Pipes | ||
+ | | x7 = 514px | ||
+ | | y7 = 603px | ||
+ | | area8 = Ramp | ||
+ | | x8 = 542px | ||
+ | | y8 = 556px | ||
+ | | area9 = Redmond's house | ||
+ | | x9 = 623px | ||
+ | | y9 = 558px | ||
+ | }} | ||
+ | |||
+ | ===Megalo=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Megalo - overview indicators | ||
+ | | image = Megalo overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 57px | ||
+ | | yA = 211px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 675px | ||
+ | | yB = 150px | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 200px | ||
+ | | y1 = 227px | ||
+ | | area2 = Valley | ||
+ | | x2 = 275px | ||
+ | | y2 = 243px | ||
+ | | area3 = Factories | ||
+ | | x3 = 315px | ||
+ | | y3 = 184px | ||
+ | }} | ||
+ | |||
+ | ===Moldergrove=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Moldergrove - overview indicators | ||
+ | | image = Moldergrove overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 87px | ||
+ | | yA = 190px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 687px | ||
+ | | yB = 190px | ||
+ | | - | ||
+ | | area1 = Spawn yard | ||
+ | | x1 = 169px | ||
+ | | y1 = 207px | ||
+ | | area2 = Blinski Logging | ||
+ | | x2 = 210px | ||
+ | | y2 = 150px | ||
+ | | area3 = End of the Line | ||
+ | | x3 = 297px | ||
+ | | y3 = 170px | ||
+ | | area4 = Central building | ||
+ | | x4 = 340px | ||
+ | | y4 = 198px | ||
+ | | area5 = Mine Pit | ||
+ | | x5 = 386px | ||
+ | | y5 = 120px | ||
+ | | area6 = Red valley Mountain | ||
+ | | x6 = 385px | ||
+ | | y6 = 311px | ||
+ | }} | ||
+ | |||
+ | ===Moonshine Event=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Moonshine Event - overview indicators | ||
+ | | image = Moonshine Event overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 30px | ||
+ | | yA = 112px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 740px | ||
+ | | yB = 112px | ||
+ | | - | ||
+ | | area1 = Spawn yard | ||
+ | | x1 = 114px | ||
+ | | y1 = 119px | ||
+ | | area2 = Industrial Houses | ||
+ | | x2 = 245px | ||
+ | | y2 = 88px | ||
+ | | area3 = Bayou Shipping House | ||
+ | | x3 = 385px | ||
+ | | y3 = 90px | ||
+ | }} | ||
+ | |||
+ | ===Nucleus (King of the Hill)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Nucleus (King of the Hill) - overview indicators | ||
+ | | image = Nucleus (Arena) overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 706px | ||
+ | | yA = 262px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 76px | ||
+ | | yB = 262px | ||
+ | | - | ||
+ | | area1 = Perimiter | ||
+ | | x1 = 243px | ||
+ | | y1 = 499px | ||
+ | | area2 = Roofs | ||
+ | | x2 = 388px | ||
+ | | y2 = 455px | ||
+ | | area3 = Bridges | ||
+ | | x3 = 390px | ||
+ | | y3 = 347px | ||
+ | | area4 = Flank buildings | ||
+ | | x4 = 281px | ||
+ | | y4 = 165px | ||
+ | | area5 = Access Building | ||
+ | | x5 = 390px | ||
+ | | y5 = 84px | ||
+ | }} | ||
+ | |||
+ | ===Probed=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Probed - overview indicators | ||
+ | | image = Probed overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 200px | ||
+ | | yA = 129px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 476px | ||
+ | | yB = 368px | ||
+ | | - | ||
+ | | area1 = Spawn yard | ||
+ | | x1 = 260px | ||
+ | | y1 = 116px | ||
+ | | area2 = Transition Building | ||
+ | | x2 = 306px | ||
+ | | y2 = 135px | ||
+ | | area3 = Sheds | ||
+ | | x3 = 387px | ||
+ | | y3 = 112px | ||
+ | | area4 = Grain Silo | ||
+ | | x4 = 450px | ||
+ | | y4 = 140px | ||
+ | }} | ||
+ | |||
+ | ===Sawmill (King of the Hill)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sawmill (King of the Hill) - overview indicators | ||
+ | | image = Sawmill (Arena) overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 590px | ||
+ | | yA = 24px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 200px | ||
+ | | yB = 525px | ||
+ | | - | ||
+ | | area1 = Rooftops | ||
+ | | x1 = 222px | ||
+ | | y1 = 330px | ||
+ | | area2 = Cave | ||
+ | | x2 = 225px | ||
+ | | y2 = 172px | ||
+ | | area3 = Waterfall | ||
+ | | x3 = 274px | ||
+ | | y3 = 198px | ||
+ | | area4 = Alcoves | ||
+ | | x4 = 354px | ||
+ | | y4 = 296px | ||
+ | | area5 = Center Shed | ||
+ | | x5 = 390px | ||
+ | | y5 = 290px | ||
+ | | area6 = Log Shed | ||
+ | | x6 = 519px | ||
+ | | y6 = 412px | ||
+ | }} | ||
+ | |||
+ | ===Slasher=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Slasher - overview indicators | ||
+ | | image = Slasher overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 334px | ||
+ | | yA = 185px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 334px | ||
+ | | yB = 970px | ||
+ | | - | ||
+ | | area1 = Campfire | ||
+ | | x1 = 380px | ||
+ | | y1 = 830px | ||
+ | | area2 = Mines | ||
+ | | x2 = 490px | ||
+ | | y2 = 790px | ||
+ | | area3 = Middle Entrance | ||
+ | | x3 = 436px | ||
+ | | y3 = 749px | ||
+ | | area4 = Boat Rentals | ||
+ | | x4 = 377px | ||
+ | | y4 = 750px | ||
+ | | area5 = Maintance | ||
+ | | x5 = 240px | ||
+ | | y5 = 745px | ||
+ | | area6 = Boat dock | ||
+ | | x6 = 152px | ||
+ | | y6 = 570px | ||
+ | | area7 = Bonfire | ||
+ | | x7 = 230px | ||
+ | | y7 = 575px | ||
+ | | area8 = Supply Shed | ||
+ | | x8 = 284px | ||
+ | | y8 = 581px | ||
+ | | area9 = Ramps | ||
+ | | x9 = 370px | ||
+ | | y9 = 623px | ||
+ | | area10 = Ranger Lodge | ||
+ | | x10 = 544px | ||
+ | | y10 = 577px | ||
+ | }} | ||
+ | |||
+ | ===Suijin=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Suijin - overview indicators | ||
+ | | image = Suijin Overview 1.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 485px | ||
+ | | yA = 905px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 499px | ||
+ | | yB = 94px | ||
+ | | - | ||
+ | | area1 = Far Islands | ||
+ | | x1 = 45px | ||
+ | | y1 = 870px | ||
+ | | area2 = Cliffside Temple | ||
+ | | x2 = 90px | ||
+ | | y2 = 509px | ||
+ | | area3 = Bamboo Buildings | ||
+ | | x3 = 416px | ||
+ | | y3 = 745px | ||
+ | | area4 = Temple Tower | ||
+ | | x4 = 460px | ||
+ | | y4 = 505px | ||
+ | | area5 = Calligraphy Temple | ||
+ | | x5 = 655px | ||
+ | | y5 = 598px | ||
+ | }} | ||
+ | |||
+ | ===Viaduct=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Viaduct - overview indicators | ||
+ | | image = Viaduct overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 435px | ||
+ | | yA = 120px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 435px | ||
+ | | yB = 710px | ||
+ | | - | ||
+ | | area1 = Spawn Yard | ||
+ | | x1 = 450px | ||
+ | | y1 = 190px | ||
+ | | area2 = Transition building | ||
+ | | x2 = 424px | ||
+ | | y2 = 254px | ||
+ | | area3 = Valley | ||
+ | | x3 = 390px | ||
+ | | y3 = 300px | ||
+ | | area4 = Scullery (House) | ||
+ | | x4 = 440px | ||
+ | | y4 = 320px | ||
+ | | area5 = Stairs | ||
+ | | x5 = 380px | ||
+ | | y5 = 359px | ||
+ | | area6 = Hills | ||
+ | | x6 = 509px | ||
+ | | y6 = 370px | ||
+ | | area7 = Summit with the point | ||
+ | | x7 = 440px | ||
+ | | y7 = 415px | ||
+ | }} | ||
+ | |||
+ | ===Sinthetic=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sinthetic - overview indicatros | ||
+ | | image = Sinthetic overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 100px | ||
+ | | yA = 180px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 705px | ||
+ | | yB = 210px | ||
+ | | - | ||
+ | | area1 = Spawn Yard | ||
+ | | x1 = 160px | ||
+ | | y1 = 200px | ||
+ | | area2 = Transitional Building | ||
+ | | x2 = 195px | ||
+ | | y2 = 227px | ||
+ | | area3 = Valley | ||
+ | | x3 = 255px | ||
+ | | y3 = 240px | ||
+ | | area4 = House | ||
+ | | x4 = 293px | ||
+ | | y4 = 222px | ||
+ | | area5 = Flanks | ||
+ | | x5 = 370px | ||
+ | | y5 = 273px | ||
+ | | area6 = Tunnels | ||
+ | | x6 = 420px | ||
+ | | y6 = 230px | ||
+ | }} | ||
+ | |||
+ | ===Los Muertos=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Los Muertos - overview indicators | ||
+ | | image = Los Muertos overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 90px | ||
+ | | yA = 220px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 680px | ||
+ | | yB = 220px | ||
+ | |- | ||
+ | | area1 = Bus | ||
+ | | x1 = 195px | ||
+ | | y1 = 220px | ||
+ | | area2 = Terminal | ||
+ | | x2 = 200px | ||
+ | | y2 = 175px | ||
+ | | area3 = Bakery | ||
+ | | x3 = 229px | ||
+ | | y3 = 150px | ||
+ | | area4 = Alley (And the Balcony) | ||
+ | | x4 = 270px | ||
+ | | y4 = 210px | ||
+ | | area5 = House | ||
+ | | x5 = 240px | ||
+ | | y5 = 275px | ||
+ | | area6 = Street | ||
+ | | x6 = 250px | ||
+ | | y6 = 360px | ||
+ | | area7 = Belltower | ||
+ | | x7 = 300px | ||
+ | | y7 = 339px | ||
+ | | area8 = Cathedral (And the Sarcophagus (Tomb)) | ||
+ | | x8 = 385px | ||
+ | | y8 = 348px | ||
+ | | area9 = Entrance | ||
+ | | x9 = 384px | ||
+ | | y9 = 279px | ||
+ | | area10 = Town Square | ||
+ | | x10 = 383px | ||
+ | | y10 = 217px | ||
+ | | area11 = Planters | ||
+ | | x11 = 437px | ||
+ | | y11 = 210px | ||
+ | | area12 = Crypt | ||
+ | | x12 = 390px | ||
+ | | y12 = 130px | ||
+ | | area13 = Church | ||
+ | | x13 = 387px | ||
+ | | y13 = 37px | ||
+ | }} | ||
+ | |||
+ | ==Capture the Flag== | ||
+ | ===2Fort=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = 2Fort - overview indicators | ||
+ | | image = 2Fort overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 230px | ||
+ | | yA = 386px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 260px | ||
+ | | yB = 174px | ||
+ | | spawn3 = RED spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 542px | ||
+ | | yC = 201px | ||
+ | | spawn4 = RED spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 503px | ||
+ | | yD = 426px | ||
+ | | - | ||
+ | | area1 = Bridge | ||
+ | | x1 = 390px | ||
+ | | y1 = 300px | ||
+ | | area2 = Entrance | ||
+ | | x2 = 450px | ||
+ | | y2 = 265px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 470px | ||
+ | | y3 = 294px | ||
+ | | area11 = Sewer exit | ||
+ | | x11 = 512px | ||
+ | | y11= 182px | ||
+ | | area4 = Grate | ||
+ | | x4 = 510px | ||
+ | | y4 = 296px | ||
+ | | area5 = Entrance side room | ||
+ | | x5 = 512px | ||
+ | | y5 = 357px | ||
+ | | area6 = Courtyard | ||
+ | | x6 = 555px | ||
+ | | y6 = 383px | ||
+ | | area7 = Stairs | ||
+ | | x7 = 615px | ||
+ | | y7 = 390px | ||
+ | | area8 = Basement | ||
+ | | x8 = 630px | ||
+ | | y8 = 340px | ||
+ | | area9 = Spiral | ||
+ | | x9 = 595px | ||
+ | | y9 = 290px | ||
+ | | area10 = Intelligence Room | ||
+ | | x10 = 665px | ||
+ | | y10 = 252px | ||
+ | }} | ||
+ | |||
+ | ===2Fort Invasion=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = 2Fort Invasion - overview indicators | ||
+ | | image = 2Fort Invasion overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 495px | ||
+ | | yA = 595px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 250px | ||
+ | | yB = 546px | ||
+ | | spawn3 = RED spawn | ||
+ | | spawn-color3 = red | ||
+ | | xC = 276px | ||
+ | | yC = 186px | ||
+ | | spawn4 = RED spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 527px | ||
+ | | yD = 229px | ||
+ | | - | ||
+ | | area1 = Bridge | ||
+ | | x1 = 389px | ||
+ | | y1 = 394px | ||
+ | | area2 = Entrance | ||
+ | | x2 = 423px | ||
+ | | y2 = 473px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 387px | ||
+ | | y3 = 503px | ||
+ | | area11 = Sewer exit | ||
+ | | x11 = 540px | ||
+ | | y11 = 570px | ||
+ | | area4 = Grate | ||
+ | | x4 = 387px | ||
+ | | y4 = 547px | ||
+ | | area5 = Entrance side room | ||
+ | | x5 = 322px | ||
+ | | y5 = 567px | ||
+ | | area6 = Courtyard | ||
+ | | x6 = 276px | ||
+ | | y6 = 611px | ||
+ | | area7 = Stairs | ||
+ | | x7 = 263px | ||
+ | | y7 = 692px | ||
+ | | area8 = Basement | ||
+ | | x8 = 320px | ||
+ | | y8 = 762px | ||
+ | | area9 = Spiral | ||
+ | | x9 = 384px | ||
+ | | y9 = 685px | ||
+ | | area10 = Intelligence Room | ||
+ | | x10 = 445px | ||
+ | | y10 = 769px | ||
+ | }} | ||
+ | |||
+ | ===Double Cross=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Double Cross - overview indicators | ||
+ | | image = Double Cross overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 263px | ||
+ | | yA = 413px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 510px | ||
+ | | yB = 123px | ||
+ | | - | ||
+ | | area1 = Main Bridge | ||
+ | | x1 = 393px | ||
+ | | y1 = 285px | ||
+ | | area2 = Train Bridge | ||
+ | | x2 = 393px | ||
+ | | y2 = 336px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 354px | ||
+ | | y3 = 380px | ||
+ | | area4 = Courtyard | ||
+ | | x4 = 334px | ||
+ | | y4 = 445px | ||
+ | | area5 = Intelligence room | ||
+ | | x5 = 276px | ||
+ | | y5 = 478px | ||
+ | }} | ||
+ | |||
+ | ===Landfall=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Landfall - overview indicators | ||
+ | | image = Landfall overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 90px | ||
+ | | yA = 350px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 620px | ||
+ | | yB = 90px | ||
+ | | - | ||
+ | | area1 = Tree | ||
+ | | x1 = 378px | ||
+ | | y1 = 188px | ||
+ | | area2 = Resources deck | ||
+ | | x2 = 479px | ||
+ | | y2 = 151px | ||
+ | | area3 = Lumber Building | ||
+ | | x3 = 520px | ||
+ | | y3 = 230px | ||
+ | | area4 = Side route | ||
+ | | x4 = 524px | ||
+ | | y4 = 338px | ||
+ | | area5 = Shack | ||
+ | | x5 = 583px | ||
+ | | y5 = 370px | ||
+ | | area6 = Courtyard | ||
+ | | x6 = 611px | ||
+ | | y6 = 283px | ||
+ | | area7 = Rooftops | ||
+ | | x7 = 695px | ||
+ | | y7 = 220px | ||
+ | }} | ||
+ | |||
+ | ===Snowfall=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Snowfall - overview indicators | ||
+ | | image = Snowfall overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 70px | ||
+ | | yA = 275px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 700px | ||
+ | | yB = 820px | ||
+ | | - | ||
+ | | area1 = Tree | ||
+ | | x1 = 385px | ||
+ | | y1 = 561px | ||
+ | | area2 = Resources deck | ||
+ | | x2 = 498px | ||
+ | | y2 = 608px | ||
+ | | area3 = Lumber Building | ||
+ | | x3 = 416px | ||
+ | | y3 = 700px | ||
+ | | area4 = Side route | ||
+ | | x4 = 335px | ||
+ | | y4 = 783px | ||
+ | | area5 = Shack | ||
+ | | x5 = 303px | ||
+ | | y5 = 854px | ||
+ | | area6 = Courtyard | ||
+ | | x6 = 493px | ||
+ | | y6 = 853px | ||
+ | | area7 = Rooftops | ||
+ | | x7 = 530px | ||
+ | | y7 = 965px | ||
+ | }} | ||
+ | |||
+ | ===Sawmill (Capture the Flag)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sawmill (Capture the Flag) - overview indicators | ||
+ | | image = Sawmill (Capture the Flag) overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 260px | ||
+ | | yA = 332px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 543px | ||
+ | | yB = 82px | ||
+ | | - | ||
+ | | area1 = Rooftops | ||
+ | | x1 = 275px | ||
+ | | y1 = 249px | ||
+ | | area2 = Cave | ||
+ | | x2 = 280px | ||
+ | | y2 = 121px | ||
+ | | area3 = Watterfall | ||
+ | | x3 = 318px | ||
+ | | y3 = 144px | ||
+ | | area4 = Alcoves | ||
+ | | x4 = 377px | ||
+ | | y4 = 200px | ||
+ | | area5 = Center Shed | ||
+ | | x5 = 410px | ||
+ | | y5 = 220px | ||
+ | | area6 = Log Shed | ||
+ | | x6 = 508px | ||
+ | | y6 = 303px | ||
+ | }} | ||
+ | |||
+ | ===Turbine=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Turbine - overview indicators | ||
+ | | image = Turbine overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 70px | ||
+ | | yA = 90px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 697px | ||
+ | | yB = 215px | ||
+ | | - | ||
+ | | area1 = Turbines | ||
+ | | x1 = 387px | ||
+ | | y1 = 168px | ||
+ | | area2 = Alcoves | ||
+ | | x2 = 422px | ||
+ | | y2 = 249px | ||
+ | | area3 = Balcony | ||
+ | | x3 = 451px | ||
+ | | y3 = 192px | ||
+ | | area4 = Vents | ||
+ | | x4 = 484px | ||
+ | | y4 = 164px | ||
+ | | area5 = Main Hallway | ||
+ | | x5 = 516px | ||
+ | | y5 = 109px | ||
+ | | area6 = Raised Platform | ||
+ | | x6 = 550px | ||
+ | | y6 = 36px | ||
+ | }} | ||
+ | |||
+ | ===Well (Capture the Flag)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Well (Control point) - overview indicators | ||
+ | | image = Well (Control Point) overview.png | ||
+ | |- | ||
+ | | spawn1 = RED first spawn | ||
+ | | xA = 13px | ||
+ | | yA = 189px | ||
+ | | spawn2 = RED second spawn | ||
+ | | xB = 180px | ||
+ | | yB = 238px | ||
+ | | spawn3 = RED third spawn | ||
+ | | xC = 352px | ||
+ | | yC = 220px | ||
+ | | - | ||
+ | | area1 = Main building | ||
+ | | x1 = 385px | ||
+ | | y1 = 228px | ||
+ | | area2 = Yard | ||
+ | | x2 = 329px | ||
+ | | y2 = 200px | ||
+ | | area3 = Swing door | ||
+ | | x3 = 275px | ||
+ | | y3 = 184px | ||
+ | | area4 = Swing door | ||
+ | | x4 = 275px | ||
+ | | y4 = 234px | ||
+ | | area5 = Battlements | ||
+ | | x5 = 254px | ||
+ | | y5 = 209px | ||
+ | | area6 = Inner lobby | ||
+ | | x6 = 200px | ||
+ | | y6 = 201px | ||
+ | | area7 = Command room | ||
+ | | x7 = 174px | ||
+ | | y7 = 201px | ||
+ | | area8 = Catwalks | ||
+ | | x8 = 145px | ||
+ | | y8 = 201px | ||
+ | }} | ||
+ | |||
+ | ==Player Destruction== | ||
+ | ===Farmagddon=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Farmageddon - overview indicators | ||
+ | | image = Farmageddon overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 70px | ||
+ | | yA = 200px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 710px | ||
+ | | yB = 200px | ||
+ | | - | ||
+ | | area1 = Grain Shed | ||
+ | | x1 = 235px | ||
+ | | y1 = 220px | ||
+ | | area2 = Road | ||
+ | | x2 = 290px | ||
+ | | y2 = 245px | ||
+ | | area3 = Hayrack Ride | ||
+ | | x3 = 255px | ||
+ | | y3 = 310px | ||
+ | | area5 = Machine Shed | ||
+ | | x5 = 385px | ||
+ | | y5 = 190px | ||
+ | | area4 = Combine | ||
+ | | x4 = 385px | ||
+ | | y4 = 225px | ||
+ | | area6 = Machine room | ||
+ | | x6 = 385px | ||
+ | | y6 = 145px | ||
+ | }} | ||
+ | |||
+ | ===SnowVille=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = SnowVille . overview indicators | ||
+ | | image = SnowVille overview.png | ||
+ | |- | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 20px | ||
+ | | yA = 260px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 747px | ||
+ | | yB = 815px | ||
+ | | - | ||
+ | | area2 = Rooftops | ||
+ | | x2 = 250px | ||
+ | | y2 = 260px | ||
+ | | area3 = Garage | ||
+ | | x3 = 325px | ||
+ | | y3 = 305px | ||
+ | | area8 = Small Delivery Zone | ||
+ | | x8 = 230px | ||
+ | | y8 = 675px | ||
+ | | area4 = Coal Shed | ||
+ | | x4 = 555px | ||
+ | | y4 = 350px | ||
+ | | area1 = Wood Shed | ||
+ | | x1 = 140px | ||
+ | | y1 = 395px | ||
+ | | area6 = Center Shed | ||
+ | | x6 = 385px | ||
+ | | y6 = 550px | ||
+ | | area5 = Alcoves | ||
+ | | x5 = 380px | ||
+ | | y5 = 490px | ||
+ | | area7 = Sewers | ||
+ | | x7 = 230px | ||
+ | | y7 = 620px | ||
+ | | area9 = Cave | ||
+ | | x9 = 135px | ||
+ | | y9 = 775px | ||
+ | }} | ||
+ | |||
+ | ===Cursed Cove=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Cursed Cove - overview indicators | ||
+ | | image = Cursed Cove overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 100px | ||
+ | | yA = 280px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 660px | ||
+ | | yB = 280px | ||
+ | | - | ||
+ | | area1 = Beach | ||
+ | | x1 = 225px | ||
+ | | y1 = 40px | ||
+ | | area2 = Docks | ||
+ | | x2 = 380px | ||
+ | | y2 = 60px | ||
+ | | area3 = Port | ||
+ | | x3 = 380px | ||
+ | | y3 = 170px | ||
+ | | area4 = Gate | ||
+ | | x4 = 380px | ||
+ | | y4 = 240px | ||
+ | | area5 = Courtyard | ||
+ | | x5 = 380px | ||
+ | | y5 = 330px | ||
+ | }} | ||
+ | |||
+ | ===Monster Bash=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Monster Bash - overview indicators | ||
+ | | image = Monster Bash overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | xA = 150px | ||
+ | | yA = 410px | ||
+ | | spawn-color1 = blu | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 670px | ||
+ | | yB = 410px | ||
+ | | - | ||
+ | | area3 = Causeway | ||
+ | | x3 = 540px | ||
+ | | y3 = 530px | ||
+ | | area2 = Courtyard | ||
+ | | x2 = 545px | ||
+ | | y2 = 430px | ||
+ | | area1 = Chemicals | ||
+ | | x1 = 520px | ||
+ | | y1 = 335px | ||
+ | | area4 = Grand Foyer | ||
+ | | x4 = 395px | ||
+ | | y4 = 560px | ||
+ | | area5 = Lab | ||
+ | | x5 = 395px | ||
+ | | y5 = 400px | ||
+ | | area6 = Ballroom | ||
+ | | x6 = 395px | ||
+ | | y6 = 295px | ||
+ | | area7 = Balcony | ||
+ | | x7 = 395px | ||
+ | | y7 = 240px | ||
+ | | area8 = Patio | ||
+ | | x8 = 295px | ||
+ | | y8 = 335px | ||
+ | | area10 = Library | ||
+ | | x10 = 240px | ||
+ | | y10 = 530px | ||
+ | | area9 = Gallery | ||
+ | | x9 = 255px | ||
+ | | y9 = 430px | ||
+ | }} | ||
+ | |||
+ | ===Pit of Death=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Pit of Death - overview indicators | ||
+ | | image = Pit of Death overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 290px | ||
+ | | yA = 25px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 290px | ||
+ | | yB = 690px | ||
+ | |- | ||
+ | | area1 = Courtyard | ||
+ | | x1 = 280px | ||
+ | | y1 = 630px | ||
+ | | area2 = Bridge Route | ||
+ | | x2 = 350px | ||
+ | | y2 = 580px | ||
+ | | area3 = Dock Route | ||
+ | | x3 = 230px | ||
+ | | y3 = 545px | ||
+ | | area4 = Staircase | ||
+ | | x4 = 240px | ||
+ | | y4 = 480px | ||
+ | | area5 = Rooftops (Above)/Hallway (Below) | ||
+ | | x5 = 280px | ||
+ | | y5 = 465px | ||
+ | | area7 = Pit Access | ||
+ | | x7 = 205px | ||
+ | | y7 = 375px | ||
+ | | area8 = Basemenet | ||
+ | | x8 = 245px | ||
+ | | y8 = 375px | ||
+ | | area6 = Ledges | ||
+ | | x6 = 240px | ||
+ | | y6 = 435px | ||
+ | | area9 = Pit Flanks | ||
+ | | x9 = 310px | ||
+ | | y9 = 400px | ||
+ | | area10 = Overlook Building | ||
+ | | x10 = 385px | ||
+ | | y10 = 375px | ||
+ | | area11 = Broken Bridge | ||
+ | | x11 = 415px | ||
+ | | y11 = 375px | ||
+ | }} | ||
+ | |||
+ | ===Watergate=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Watergate - overview indicators | ||
+ | | image = Watergate overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 60px | ||
+ | | yA = 215px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 705px | ||
+ | | yB = 215px | ||
+ | | - | ||
+ | | area1 = Open Alley | ||
+ | | x1 = 115px | ||
+ | | y1 = 280px | ||
+ | | area2 = Catwalk | ||
+ | | x2 = 185px | ||
+ | | y2 = 310px | ||
+ | | area4 = Dropoff | ||
+ | | x4 = 295px | ||
+ | | y4 = 325px | ||
+ | | area5 = Central Corridors | ||
+ | | x5 = 245px | ||
+ | | y5 = 200px | ||
+ | | area3 = Gatehouse | ||
+ | | x3 = 250px | ||
+ | | y3 = 380px | ||
+ | | area6 = Cellars (Entrance) | ||
+ | | x6 = 285px | ||
+ | | y6 = 145px | ||
+ | | area7 = Sewers | ||
+ | | x7 = 335px | ||
+ | | y7 = 190px | ||
+ | | area9 = Dilapidated Boat | ||
+ | | x9 = 385px | ||
+ | | y9 = 275px | ||
+ | | area8 = Overhead Bar (Above)/Central Sewer (Below) | ||
+ | | x8 = 385px | ||
+ | | y8 = 160px | ||
+ | | area10 = Overhead Catwalks | ||
+ | | x10 = 385px | ||
+ | | y10 = 400px | ||
+ | }} | ||
+ | |||
+ | ==Arena== | ||
+ | ===Lumberyard=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Lumberyard - overview indicators | ||
+ | | image = Lumberyard overview.png | ||
+ | | - | ||
+ | | area3 = Mountain Side | ||
+ | | x3 = 515px | ||
+ | | y3 = 330px | ||
+ | | area2 = Central Building | ||
+ | | x2 = 361px | ||
+ | | y2 = 330px | ||
+ | | area1 = Cliff Side | ||
+ | | x1 = 225px | ||
+ | | y1 = 330px | ||
+ | }} | ||
+ | |||
+ | ===Graveyard=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Graveyard - overview indicators | ||
+ | | image = Graveyard overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 250px | ||
+ | | yA = 195px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 520px | ||
+ | | yB = 195px | ||
+ | | - | ||
+ | | area1 = Cliff Side | ||
+ | | x1 = 385px | ||
+ | | y1 = 90px | ||
+ | | area2 = Charnel Church | ||
+ | | x2 = 385px | ||
+ | | y2 = 210px | ||
+ | | area3 = Mountain Side | ||
+ | | x3 = 385px | ||
+ | | y3 = 340px | ||
+ | }} | ||
+ | |||
+ | ===Badlands (Arena)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Badlands (Arena) - overview indicators | ||
+ | | image = Badlands (Arena) overview.png | ||
+ | | - | ||
+ | | area3 = Bridge | ||
+ | | x3 = 383px | ||
+ | | y3 = 485px | ||
+ | | area2 = Rail Cars | ||
+ | | x2 = 383px | ||
+ | | y2 = 535px | ||
+ | | area1 = Closet | ||
+ | | x1 = 355px | ||
+ | | y1 = 565px | ||
+ | | area5 = House | ||
+ | | x5 = 325px | ||
+ | | y5 = 400px | ||
+ | | area4 = Pillars | ||
+ | | x4 = 345px | ||
+ | | y4 = 470px | ||
+ | | area6 = Valley | ||
+ | | x6 = 265px | ||
+ | | y6 = 470px | ||
+ | | area7 = Well | ||
+ | | x7 = 210px | ||
+ | | y7 = 360px | ||
+ | | area8 = Spire (Blocked off) | ||
+ | | x8 = 220px | ||
+ | | y8 = 300px | ||
+ | }} | ||
+ | |||
+ | ===Byre=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Byre - overview indicators | ||
+ | | image = Byre Overview 1.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 97px | ||
+ | | yA = 275px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 657px | ||
+ | | yB = 160px | ||
+ | | - | ||
+ | | area1 = Ditch | ||
+ | | x1 = 230px | ||
+ | | y1 = 70px | ||
+ | | area2 = Tool Barn | ||
+ | | x2 = 310px | ||
+ | | y2 = 120px | ||
+ | | area3 = Tool Shed | ||
+ | | x3 = 283px | ||
+ | | y3 = 280px | ||
+ | | area4 = Death ray | ||
+ | | x4 = 390px | ||
+ | | y4 = 230px | ||
+ | }} | ||
+ | |||
+ | ===Watchtower=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Watchtower - overview indicators | ||
+ | | image = Watchtower overview.png | ||
+ | | - | ||
+ | | area1 = Tower Shack | ||
+ | | x1 = 378px | ||
+ | | y1 = 302px | ||
+ | | area2 = Lower Pipe | ||
+ | | x2 = 380px | ||
+ | | y2 = 240px | ||
+ | | area3 = Higher Pipe | ||
+ | | x3 = 280px | ||
+ | | y3 = 300px | ||
+ | | area4 = Center Valley | ||
+ | | x4 = 310px | ||
+ | | y4 = 235px | ||
+ | | area5 = External Ring | ||
+ | | x5 = 230px | ||
+ | | y5 = 190px | ||
+ | }} | ||
+ | |||
+ | ===Granary (Arena)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Granary (Arena) - overview indicators | ||
+ | | image = Granary (Arena) overview.png | ||
+ | | - | ||
+ | | area1 = Ledge | ||
+ | | x1 = 305px | ||
+ | | y1 = 425px | ||
+ | | area2 = Choke | ||
+ | | x2 = 255px | ||
+ | | y2 = 390px | ||
+ | | area3 = Garage | ||
+ | | x3 = 400px | ||
+ | | y3 = 390px | ||
+ | | area4 = Catwalks | ||
+ | | x4 = 330px | ||
+ | | y4 = 365px | ||
+ | | area5 = Crates | ||
+ | | x5 = 295px | ||
+ | | y5 = 315px | ||
+ | }} | ||
+ | |||
+ | ===Nucleus (Arena)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Nucleus (Arena) - overview indicators | ||
+ | | image = Nucleus (Arena) overview.png | ||
+ | | - | ||
+ | | area1 = Perimiter | ||
+ | | x1 = 243px | ||
+ | | y1 = 499px | ||
+ | | area2 = Roofs | ||
+ | | x2 = 388px | ||
+ | | y2 = 455px | ||
+ | | area3 = Bridges | ||
+ | | x3 = 385px | ||
+ | | y3 = 347px | ||
+ | | area4 = Flank buildings | ||
+ | | x4 = 281px | ||
+ | | y4 = 165px | ||
+ | | area5 = Access Building | ||
+ | | x5 = 390px | ||
+ | | y5 = 84px | ||
+ | }} | ||
+ | |||
+ | ===Offblast=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Offblast - overview indicators | ||
+ | | image = Offblast overview.png | ||
+ | | - | ||
+ | | area2 = Cliff-Side | ||
+ | | x2 = 330px | ||
+ | | y2 = 235px | ||
+ | | area1 = House | ||
+ | | x1 = 397px | ||
+ | | y1 = 135px | ||
+ | | area3 = Top Floor | ||
+ | | x3 = 325px | ||
+ | | y3 = 310px | ||
+ | | area4 = Main Floor | ||
+ | | x4 = 397px | ||
+ | | y4 = 373px | ||
+ | | area5 = Top Floor | ||
+ | | x5 = 360px | ||
+ | | y5 = 405px | ||
+ | }} | ||
+ | |||
+ | ===Ravine=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Ravine - overview indicators | ||
+ | | image = Ravine overview.png | ||
+ | | - | ||
+ | | area1 = Yard | ||
+ | | x1 = 360px | ||
+ | | y1 = 185px | ||
+ | | area2 = House | ||
+ | | x2 = 270px | ||
+ | | y2 = 305px | ||
+ | | area4 = Well | ||
+ | | x4 = 530px | ||
+ | | y4 = 305px | ||
+ | | area3 = Shack | ||
+ | | x3 = 427px | ||
+ | | y3 = 305px | ||
+ | }} | ||
+ | |||
+ | ===Sawmill (Arena)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sawmill (Arena) - overview indicators | ||
+ | | image = Sawmill (Arena) overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 590px | ||
+ | | yA = 24px | ||
+ | | spawn2 = BLU spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 200px | ||
+ | | yB = 525px | ||
+ | | - | ||
+ | | area1 = Rooftops | ||
+ | | x1 = 235px | ||
+ | | y1 = 335px | ||
+ | | area2 = Cave | ||
+ | | x2 = 225px | ||
+ | | y2 = 140px | ||
+ | | area3 = Waterfall | ||
+ | | x3 = 274px | ||
+ | | y3 = 198px | ||
+ | | area4 = Alcoves | ||
+ | | x4 = 354px | ||
+ | | y4 = 290px | ||
+ | | area5 = Center Shed | ||
+ | | x5 = 390px | ||
+ | | y5 = 290px | ||
+ | | area6 = Log Shed | ||
+ | | x6 = 525px | ||
+ | | y6 = 410px | ||
+ | }} | ||
+ | |||
+ | ===Well (Arena)=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Well (Arena) - overview indicators | ||
+ | | image = Well (Arena) overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 380px | ||
+ | | yA = 45px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 380px | ||
+ | | yB = 485px | ||
+ | | - | ||
+ | | area1 = Boxcars | ||
+ | | x1 = 295px | ||
+ | | y1 = 423px | ||
+ | | area2 = Waterways | ||
+ | | x2 = 385px | ||
+ | | y2 = 380px | ||
+ | | area3 = Battlements | ||
+ | | x3 = 355px | ||
+ | | y3 = 355px | ||
+ | | area4 = Train Rails | ||
+ | | x4 = 330px | ||
+ | | y4 = 300px | ||
+ | | area5 = Catwalk | ||
+ | | x5 = 385px | ||
+ | | y5 = 270px | ||
+ | }} | ||
+ | |||
+ | ==Mann versus Machine== | ||
+ | ===Big Rock=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Big Rock - overview indicators | ||
+ | | image = Bigrock overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 490px | ||
+ | | yA = 870px | ||
+ | | spawn2 = Robot spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 250px | ||
+ | | yB = 130px | ||
+ | | spawn3 = Tank spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 470px | ||
+ | | yC = 100px | ||
+ | | - | ||
+ | | area2 = Center Bridge | ||
+ | | x2 = 415px | ||
+ | | y2 = 710px | ||
+ | | area1 = Left Catwalk | ||
+ | | x1 = 290px | ||
+ | | y1 = 765px | ||
+ | | area3 = Right Catwalk | ||
+ | | x3 = 530px | ||
+ | | y3 = 720px | ||
+ | | area4 = Right Lane | ||
+ | | x4 = 505px | ||
+ | | y4 = 610px | ||
+ | | area5 = Casali Shafting Co. | ||
+ | | x5 = 415px | ||
+ | | y5 = 590px | ||
+ | | area6 = Left Lane | ||
+ | | x6 = 315px | ||
+ | | y6 = 575px | ||
+ | | area7 = Entrance | ||
+ | | x7 = 420px | ||
+ | | y7 = 420px | ||
+ | | area8 = Robot Cave | ||
+ | | x8 = 390px | ||
+ | | y8 = 205px | ||
+ | }} | ||
+ | |||
+ | ===Coal Town=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Coal Town - overview indicators | ||
+ | | image = Coal Town overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 270px | ||
+ | | yA = 1020px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 460px | ||
+ | | yB = 1020px | ||
+ | | spawn3 = Robot/Tank spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 380px | ||
+ | | yC = 370px | ||
+ | | - | ||
+ | | area1 = Left Side Hotel | ||
+ | | x1 = 220px | ||
+ | | y1 = 950px | ||
+ | | area3 = Right Side Mann Mining | ||
+ | | x3 = 570px | ||
+ | | y3 = 770px | ||
+ | | area2 = Mining Accident Simulator | ||
+ | | x2 = 380px | ||
+ | | y2 = 875px | ||
+ | | area4 = Right Lane | ||
+ | | x4 = 505px | ||
+ | | y4 = 770px | ||
+ | | area5 = Salt Rock Interior | ||
+ | | x5 = 320px | ||
+ | | y5 = 780px | ||
+ | | area6 = Rooftop | ||
+ | | x6 = 375px | ||
+ | | y6 = 700px | ||
+ | | area7 = Left Lane | ||
+ | | x7 = 275px | ||
+ | | y7 = 685px | ||
+ | }} | ||
+ | |||
+ | ===Ghost Town=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Ghost Town - overview indicators | ||
+ | | image = Ghost Town overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 270px | ||
+ | | yA = 1035px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 460px | ||
+ | | yB = 1035px | ||
+ | | spawn3 = Robot/Tank spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 380px | ||
+ | | yC = 370px | ||
+ | | - | ||
+ | | area1 = Left Side Hotel | ||
+ | | x1 = 210px | ||
+ | | y1 = 965px | ||
+ | | area3 = Right Side Mann Mining | ||
+ | | x3 = 560px | ||
+ | | y3 = 785px | ||
+ | | area2 = Mining Accident Simulator | ||
+ | | x2 = 370px | ||
+ | | y2 = 890px | ||
+ | | area4 = Right Lane | ||
+ | | x4 = 495px | ||
+ | | y4 = 785px | ||
+ | | area5 = Salt Rock Interior | ||
+ | | x5 = 315px | ||
+ | | y5 = 795px | ||
+ | | area6 = Rooftop | ||
+ | | x6 = 365px | ||
+ | | y6 = 710px | ||
+ | | area7 = Left Lane | ||
+ | | x7 = 265px | ||
+ | | y7 = 695px | ||
+ | }} | ||
+ | |||
+ | ===Decoy=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Decoy - overview indicators | ||
+ | | image = Decoy overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 290px | ||
+ | | yA = 1170px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 510px | ||
+ | | yB = 1170px | ||
+ | | spawn3 = Robot spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 424.5px | ||
+ | | yC = 515px | ||
+ | | - | ||
+ | | area1 = Mann Co. Hatch of Great Importance | ||
+ | | x1 = 411px | ||
+ | | y1 = 1117px | ||
+ | | area2 = Base Bridge | ||
+ | | x2 = 505px | ||
+ | | y2 = 1020px | ||
+ | | area3 = Base Bridge | ||
+ | | x3 = 315px | ||
+ | | y3 = 1020px | ||
+ | | area4 = Left Cliff | ||
+ | | x4 = 235px | ||
+ | | y4 = 920px | ||
+ | | area5 = Center Structure | ||
+ | | x5 = 420px | ||
+ | | y5 = 875px | ||
+ | | area6 = Right Structure | ||
+ | | x6 = 535px | ||
+ | | y6 = 690px | ||
+ | | area7 = Structure Bridge | ||
+ | | x7 = 430px | ||
+ | | y7 = 630px | ||
+ | | area8 = Left Structure | ||
+ | | x8 = 340px | ||
+ | | y8 = 675px | ||
+ | }} | ||
+ | |||
+ | ===Rottenburg=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Rottenburg - overview indicators | ||
+ | | image = Rottenburg overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 265px | ||
+ | | yA = 305px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | xB = 230px | ||
+ | | yB = 450px | ||
+ | | spawn3 = Robot spawn | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 410px | ||
+ | | yC = 725px | ||
+ | | spawn4 = Robot/Tank spawn | ||
+ | | spawn-color4 = blu | ||
+ | | xD = 615px | ||
+ | | yD = 720px | ||
+ | | - | ||
+ | | area1 = Hatch Area | ||
+ | | x1 = 247px | ||
+ | | y1 = 400px | ||
+ | | area2 = Tank Path | ||
+ | | x2 = 230px | ||
+ | | y2 = 270px | ||
+ | | area3 = Overhead Platform | ||
+ | | x3 = 310px | ||
+ | | y3 = 270px | ||
+ | | area4 = Catwalks | ||
+ | | x4 = 355px | ||
+ | | y4 = 350px | ||
+ | | area5 = Tunnel Entrance | ||
+ | | x5 = 355px | ||
+ | | y5 = 395px | ||
+ | | area6 = Stone Tower | ||
+ | | x6 = 510px | ||
+ | | y6 = 450px | ||
+ | | area8 = City Gates | ||
+ | | x8 = 505px | ||
+ | | y8 = 555px | ||
+ | | area7 = Pitchfork checkpoint | ||
+ | | x7 = 540px | ||
+ | | y7 = 555px | ||
+ | | area9 = Barricade | ||
+ | | x9 = 505px | ||
+ | | y9 = 635px | ||
+ | | area10 = Field | ||
+ | | x10 = 500px | ||
+ | | y10 = 690px | ||
+ | | area11 = Rightside Cliff | ||
+ | | x11 = 485px | ||
+ | | y11 = 745px | ||
+ | }} | ||
+ | |||
+ | ===Mannhattan=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Mannhattan - overview indicators | ||
+ | | image = Mannhattan overview.png | ||
+ | | - | ||
+ | | spawn1 = Robot spawn #1 | ||
+ | | spawn-color1 = blu | ||
+ | | xA = 225px | ||
+ | | yA = 530px | ||
+ | | spawn2 = Robot spawn #2 | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 430px | ||
+ | | yB = 430px | ||
+ | | spawn3 = Robot spawn #3 | ||
+ | | spawn-color3 = blu | ||
+ | | xC = 180px | ||
+ | | yC = 380px | ||
+ | | spawn4 = RED spawn | ||
+ | | spawn-color4 = red | ||
+ | | xD = 315px | ||
+ | | yD = 115px | ||
+ | | - | ||
+ | | area1 = Warehouse | ||
+ | | x1 = 300px | ||
+ | | y1 = 505px | ||
+ | | area3 = Grinder | ||
+ | | x3 = 363px | ||
+ | | y3 = 375px | ||
+ | | area2 = Shipping Containers | ||
+ | | x2 = 305px | ||
+ | | y2 = 420px | ||
+ | | area5 = Old Railway Ditch | ||
+ | | x5 = 270px | ||
+ | | y5 = 265px | ||
+ | | area4 = Mannhattan Used Fireworks (And Repair) | ||
+ | | x4 = 375px | ||
+ | | y4 = 265px | ||
+ | }} | ||
+ | |||
+ | ===Mannworks=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Mannworks - overview indicators | ||
+ | | image = Mannworks overview.png | ||
+ | | - | ||
+ | | spawn1 = RED spawn | ||
+ | | spawn-color1 = red | ||
+ | | xA = 423px | ||
+ | | yA = 830px | ||
+ | | spawn2 = Robot spawn | ||
+ | | spawn-color2 = blu | ||
+ | | xB = 450px | ||
+ | | yB = 255px | ||
+ | | - | ||
+ | | area1 = Central Hatch | ||
+ | | x1 = 367px | ||
+ | | y1 = 749px | ||
+ | | area2 = Dual Structures | ||
+ | | x2 = 310px | ||
+ | | y2 = 635px | ||
+ | | area3 = Red Structure | ||
+ | | x3 = 270px | ||
+ | | y3 = 510px | ||
+ | | area4 = Center Structure | ||
+ | | x4 = 420px | ||
+ | | y4 = 455px | ||
+ | | area5 = Valley | ||
+ | | x5 = 440px | ||
+ | | y5 = 345px | ||
+ | }} |
Latest revision as of 18:56, 13 January 2022
Contents
- 1 Payload
- 2 Payload Race
- 3 Attack'n'Defend
- 4 Control Points
- 5 King of the Hill
- 5.1 Badlands
- 5.2 Brazil
- 5.3 Cauldron
- 5.4 Harvest
- 5.5 Harvest Event
- 5.6 Highpass
- 5.7 Kong King
- 5.8 Lakeside
- 5.9 Ghost Fort
- 5.10 Laughter
- 5.11 Lazarus
- 5.12 Maple Ridge Event
- 5.13 Megalo
- 5.14 Moldergrove
- 5.15 Moonshine Event
- 5.16 Nucleus (King of the Hill)
- 5.17 Probed
- 5.18 Sawmill (King of the Hill)
- 5.19 Slasher
- 5.20 Suijin
- 5.21 Viaduct
- 5.22 Sinthetic
- 5.23 Los Muertos
- 6 Capture the Flag
- 7 Player Destruction
- 8 Arena
- 9 Mann versus Machine
Payload
Badwater
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Barnblitz
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's Yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second story 11 Third story 12 Roof 13 Left entrance 14 Main entrance 15 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Bloodwater
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Borneo
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Brimstone
Brimstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Lumber mill 2 Garage 3 Wet paint! 4 Shortcut to B 5 Library 6 Dump truck 7 Brick building 8 Warehouse 9 Sniper's nest A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Goldrush
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlement 6 Choke area 7 Main buildings 8 Sentry deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Shortcut 3 Red barn 4 Jimi Jam 5 Kitchen 6 Binski logging sawmill 7 Backyard A BLU first spawn B BLU second spawn C RED's only spawn Locations
Spawns
|
Hellstone
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Freight House 2 Cubby hole 3 Mine shack 4 Horsemann's house 5 Yard 6 Hells bells A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Pier
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Caves 3 Minivan parking space 4 Cliff 5 Bridge 6 Red carpet building 7 Wine cellar 8 Docks 9 Warehouse 10 Kitchen 11 Sandy beach 12 Barn bridge 13 Small barn 14 Building adjacent to the barn 15 Target range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Locations
Spawns
|
Precipice
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Shack A 5 Shack B 6 Caves 7 Flank 8 Shipping yard 9 Hidden room A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Snowycoast
Snowycoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side structure 2 Quonset hut 3 Kennels 4 Mines 5 Shutter gate 6 Excavation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Swiftwater
Swiftwater - overview indicators |
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Mouseover the markers to see the name of the location
1 Front yard 2 Main house 3 Ditch 4 Shifty's Quick Shot shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front area 11 Railway building 12 Corner house 13 Steep decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Upward
Upward - overview indicators |
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Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
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Hassle Castle
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Wutville - overview indicators |
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Mouseover the markers to see the name of the location
1 RÜDY's station 2 Arch 3 Plaza 4 Alleyway 5 Wooden path 6 Side path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Locations
Spawns
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Terror
Terror - overview indicators |
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Mouseover the markers to see the name of the location
1 Front Yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Chilly
Chilly - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front Yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
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Payload Race
Banana Bay
Banana Bay - overview indicators |
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Mouseover the markers to see the name of the location
1 Highline 2 Incline 3 Platform 4 Deck 5 Sally Port 6 Docks 7 Start point 8 Siphon A RED spawn B BLU spawn Locations
Spawns
|
Helltower
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Clocktower A RED spawn B BLU spawn Locations
Spawns
|
Attack'n'Defend
DeGroot Keep
DeGroot Keep - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rock 2 Main battlefield 3 Battlements 4 Castle halls
Locations
|
Dustbowl
Dustbowl - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Right exit shed 2 Canyon 3 Left exit shed 4 Tunnels 5 Bridge 6 Platform 7 Dugout 8 Large shed 9 Control point building 10 Office 11 Mining tunnel 12 Double tunnels 13 Gated tunnel 14 Courtyard 15 Middle building 16 Loading dock 17 Ledge 18 Alleys 19 Valley A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED final spawn Locations
Spawns
|
Egypt
Egypt - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large courtyard 3 Small courtyard 4 Tunnels 5 Point courtyard 6 Stairs 7 Main building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central pillar 13 Caves 14 Open courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
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Erebus
Stage 1
Erebus, stage 1 - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree Stunps 2 Lower area 3 Lumber Yard 4 Sawmill 5 Mineshafts A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Erebus, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ravine 2 Cliff 3 Cave 4 Sniper's Deck 5 Shed 6 Left Flank 7 Central area 8 Church A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Scout - Locations |
---|
Mouseover the markers to see the name of the location
1 Building 237 2 Yard 3 Elevation 4 Computer room 5 Under Flank 6 Propane Yard 7 Red Shed A BLU spawn B RED spawn Locations
Spawns
|
Gorge
Gorge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
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Gorge Event
Gorge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
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Gravel Pit
Gravel Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 B side tunnel 2 Radar building 3 Shadow side 4 Balcony 5 A/B connector 6 A side tunnel 7 Path 8 Valley 9 Radio tower 10 Laser tower 11 Ground level A BLU spawn B RED spawn Locations
Spawns
|
Junction
Junction - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Balconies 2 B lobby 3 Balconies 4 B/C flank 5 Platform 6 A/C flank 7 A/B route 8 A lobby 9 Stairs A BLU spawn B RED spawn Locations
Spawns
|
Mercenary Park
Mercenary Park - overview indicators |
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Mouseover the markers to see the name of the location
1 Gift shop 2 Playground 3 Mann.Co building 4 Transport cages 5 Catwalks 6 Server room 7 Elevator shaft 8 Institute for Research and Development (YTI Room) 9 Ventilation shaft 10 Side stairs 11 Platform A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Mossrock
Mossrock - overview indicators |
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Mouseover the markers to see the name of the location
1 Captain Dan's Wood pulp 2 Casali Shafting Co. 3 Riverwalk 4 Radio Shack with Radio Room 5 Island flank 6 Jenkin Coal Co. 7 Shipping 8 One tree hill 9 Trestle A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Mountain Lab
Mountain Lab - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Mann Manor
Mann Manor - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Snowplow
Stage 1
Snowplow, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left exit building 2 Right side building 3 Right side structure 4 Structural path 5 Warehouse 6 Wooden tower A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn Locations
Spawns
|
Stage 2
Snowplow, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Supply shed 2 Left house 3 Battlements 4 Left path structure A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Steel
Steel - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hill 2 Cliffs 3 Shipping dock 4 Launch room 5 Storehouse 6 Canyon 7 Rocks 8 Truck yard 9 Wooden building 10 narrow building A BLU spawn B RED spawn Locations
Spawns
|
Control Points
5Gorge
5Gorge = overview indicators |
---|
Mouseover the markers to see the name of the location
1 Pit 2 Upper ring 3 Lobby 4 Main hallway 5 Flank hallway 6 Valley (Gorge) 7 Main building 8 Second floor 9 Small shed 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Badlands
Badlands (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Pillars 3 Window and the Balcony 4 Valley 5 Ledge 6 Bridge 7 Battlements 8 Lower left entrance
Locations
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Coldfront
Coldfront - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rocks 2 High cliff 3 Yard 4 Garage 5 Platform 6 Silo 7 Outer ring 8 Side entrance A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Fastlane
Fastlane - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Valley 3 House 4 Bridge 5 Lobby 6 Upper hallway A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Foundry
Foundry - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof and the central platform 2 Transition building 3 Platform 4 Yard 5 Side path 6 Upper walkway 7 Stairs 8 Foundry room A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Freight
Freight - overview indicatotors |
---|
Mouseover the markers to see the name of the location
1 Central building 2 Yard 3 Stairs 4 Water 5 Main entrance 6 Flank entrance 7 Yard exit 8 Stairs to the second floor 9 Tracks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Granary
Granary - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Crates 2 Garage 3 Choke 4 Left yard 5 Chute hallway 6 Right yard 7 Granary mill 8 Yard 9 Pipes 10 Yard 11 Headquarters
Locations
|
Metalworks
Metalworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Control point bridge 2 Choke 3 Pipe room 4 Yard 5 Flank 6 bridge 7 Main building 8 Walkway 9 Front yard A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Powerhouse
Powerhouse - overview indicators |
---|
Mouseover the markers to see the name of the location
1 End of paths 2 Team sides 3 Water 4 Chokepoint 5 Launch pad room 6 Control room A RED spawn B BLU spawn Locations
Spawns
|
Process
Process - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Behind 3 Sewers 4 Choke 5 IT/PC 6 Spiral 7 Balcony 8 Rollout 9 Tunnel 10 Upper A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sunshine
Sunshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sinshine
Sinshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Snakewater
Snakewater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Kitchen/Shed 2 House 3 Buildings 4 Main 5 Cliff 6 Lobby 7 Right flank 8 Lower/Main 9 Left flank A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Vanguard
Vanguard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center yard 2 Scaffoldings 3 Right balcony 4 Center Scaffoldings 5 Elevator 6 Left building 7 Observation room 8 Air vent A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Well (Control point)
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Yukon
Yukon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge valley 2 Valley 3 Back path 4 Main path 5 Lower tunnel 6 Side tunnel 7 Bridge 8 Basin 9 Right path A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
King of the Hill
Badlands
Badlands (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Rocky pillars 3 Balcony 4 Valley A RED spawn B BLU spawn Locations
Spawns
|
Brazil
Brazil - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Outside route 3 Middle route 4 Inside route 5 Vault room (Above the Alley) 6 Alley 7 Stairwell 8 Hurg perch 9 Coal house 10 Back road A BLU spawn B RED spawn Locations
Spawns
|
Cauldron
Cauldron - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn areas 2 Tracks/Ramp 3 Battlements 4 High ground 5 Side buildings A RED spawn B BLU spawn Locations
Spawns
|
Harvest
Harvest - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Harvest Event
Harvest event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Highpass
Highpass - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Yard 3 Industrial houses A BLU spawn B RED spawn Locations
Spawns
|
Kong King
Kong King - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Alleyways 2 Buses 3 Covered bridges 4 Double stairs 5 Short stairs 6 Side stairs 7 Pillar rooms A RED spawn B BLU spawn Locations
Spawns
|
Lakeside
Lakeside - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Sandstone archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Obelisk 9 Water temple A RED spawn B BLU spawn Locations
Spawns
|
Ghost Fort
Ghost Fort - overview images |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Catwalks archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Tower 9 Pit temple A RED spawn B BLU spawn Locations
Spawns
|
Laughter
Laughter - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Badlands Bandito/Pirate's Blunder 2 Bottle Buster/Pumpkin Smash 3 Spawn Yard 4 Gift Shop/Arcade 5 Robotic Sideshow/Real Live Crocodiles 6 Stairs 7 Mike Toss/Hall of Mirrors 8 Balcony 9 Sawmill of Love/Mad Mansion A BLU spawn B RED spawn Locations
Spawns
|
Lazarus
Lazarus - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Outside exit 3 Low route 4 High rout 5 Digs 6 Corridor 7 Stairs 8 Garage 9 Altar A BLU spawn B RED spawn Locations
Spawns
|
Maple Ridge Event
Maple Ridge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Hall 3 Flank fence 4 Library 5 Patio 6 Chapel 7 Pipes 8 Ramp 9 Redmond's house A RED spawn B BLU spawn Locations
Spawns
|
Megalo
Megalo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Valley 3 Factories A RED spawn B BLU spawn Locations
Spawns
|
Moldergrove
Moldergrove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Blinski Logging 3 End of the Line 4 Central building 5 Mine Pit 6 Red valley Mountain A RED spawn B BLU spawn Locations
Spawns
|
Moonshine Event
Moonshine Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Industrial Houses 3 Bayou Shipping House A RED spawn B BLU spawn Locations
Spawns
|
Nucleus (King of the Hill)
Nucleus (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building A RED spawn B BLU spawn Locations
Spawns
|
Probed
Probed - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Transition Building 3 Sheds 4 Grain Silo A RED spawn B BLU spawn Locations
Spawns
|
Sawmill (King of the Hill)
Sawmill (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
|
Slasher
Slasher - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Campfire 2 Mines 3 Middle Entrance 4 Boat Rentals 5 Maintance 6 Boat dock 7 Bonfire 8 Supply Shed 9 Ramps 10 Ranger Lodge A RED spawn B BLU spawn Locations
Spawns
|
Suijin
Suijin - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Far Islands 2 Cliffside Temple 3 Bamboo Buildings 4 Temple Tower 5 Calligraphy Temple A RED spawn B BLU spawn Locations
Spawns
|
Viaduct
Viaduct - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition building 3 Valley 4 Scullery (House) 5 Stairs 6 Hills 7 Summit with the point A RED spawn B BLU spawn Locations
Spawns
|
Sinthetic
Sinthetic - overview indicatros |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transitional Building 3 Valley 4 House 5 Flanks 6 Tunnels A RED spawn B BLU spawn Locations
Spawns
|
Los Muertos
Los Muertos - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bus 2 Terminal 3 Bakery 4 Alley (And the Balcony) 5 House 6 Street 7 Belltower 8 Cathedral (And the Sarcophagus (Tomb)) 9 Entrance 10 Town Square 11 Planters 12 Crypt 13 Church A RED spawn B BLU spawn Locations
Spawns
|
Capture the Flag
2Fort
2Fort - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
|
2Fort Invasion
2Fort Invasion - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
|
Double Cross
Double Cross - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main Bridge 2 Train Bridge 3 Battlements 4 Courtyard 5 Intelligence room A RED spawn B BLU spawn Locations
Spawns
|
Landfall
Landfall - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A RED spawn B BLU spawn Locations
Spawns
|
Snowfall
Snowfall - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A BLU spawn B RED spawn Locations
Spawns
|
Sawmill (Capture the Flag)
Sawmill (Capture the Flag) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Watterfall 4 Alcoves 5 Center Shed 6 Log Shed A BLU spawn B RED spawn Locations
Spawns
|
Turbine
Turbine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Turbines 2 Alcoves 3 Balcony 4 Vents 5 Main Hallway 6 Raised Platform A BLU spawn B RED spawn Locations
Spawns
|
Well (Capture the Flag)
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Player Destruction
Farmagddon
Farmageddon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Grain Shed 2 Road 3 Hayrack Ride 4 Combine 5 Machine Shed 6 Machine room A RED spawn B BLU spawn Locations
Spawns
|
SnowVille
SnowVille . overview indicators |
---|
Mouseover the markers to see the name of the location
1 Wood Shed 2 Rooftops 3 Garage 4 Coal Shed 5 Alcoves 6 Center Shed 7 Sewers 8 Small Delivery Zone 9 Cave A RED spawn B BLU spawn Locations
Spawns
|
Cursed Cove
Cursed Cove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Docks 3 Port 4 Gate 5 Courtyard A BLU spawn B RED spawn Locations
Spawns
|
Monster Bash
Monster Bash - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Chemicals 2 Courtyard 3 Causeway 4 Grand Foyer 5 Lab 6 Ballroom 7 Balcony 8 Patio 9 Gallery 10 Library A BLU spawn B RED spawn Locations
Spawns
|
Pit of Death
Pit of Death - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Bridge Route 3 Dock Route 4 Staircase 5 Rooftops (Above)/Hallway (Below) 6 Ledges 7 Pit Access 8 Basemenet 9 Pit Flanks 10 Overlook Building 11 Broken Bridge A RED spawn B BLU spawn Locations
Spawns
|
Watergate
Watergate - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Open Alley 2 Catwalk 3 Gatehouse 4 Dropoff 5 Central Corridors 6 Cellars (Entrance) 7 Sewers 8 Overhead Bar (Above)/Central Sewer (Below) 9 Dilapidated Boat 10 Overhead Catwalks A RED spawn B BLU spawn Locations
Spawns
|
Arena
Lumberyard
Lumberyard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cliff Side 2 Central Building 3 Mountain Side
Locations
|
Graveyard
Graveyard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cliff Side 2 Charnel Church 3 Mountain Side A RED spawn B BLU spawn Locations
Spawns
|
Badlands (Arena)
Badlands (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Closet 2 Rail Cars 3 Bridge 4 Pillars 5 House 6 Valley 7 Well 8 Spire (Blocked off)
Locations
|
Byre
Byre - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ditch 2 Tool Barn 3 Tool Shed 4 Death ray A RED spawn B BLU spawn Locations
Spawns
|
Watchtower
Watchtower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Shack 2 Lower Pipe 3 Higher Pipe 4 Center Valley 5 External Ring
Locations
|
Granary (Arena)
Granary (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledge 2 Choke 3 Garage 4 Catwalks 5 Crates
Locations
|
Nucleus (Arena)
Nucleus (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building
Locations
|
Offblast
Offblast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 House 2 Cliff-Side 3 Top Floor 4 Main Floor 5 Top Floor
Locations
|
Ravine
Ravine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 House 3 Shack 4 Well
Locations
|
Sawmill (Arena)
Sawmill (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
|
Well (Arena)
Well (Arena) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Boxcars 2 Waterways 3 Battlements 4 Train Rails 5 Catwalk A BLU spawn B RED spawn Locations
Spawns
|
Mann versus Machine
Big Rock
Big Rock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Catwalk 2 Center Bridge 3 Right Catwalk 4 Right Lane 5 Casali Shafting Co. 6 Left Lane 7 Entrance 8 Robot Cave A RED spawn B Robot spawn C Tank spawn Locations
Spawns
|
Coal Town
Coal Town - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
|
Ghost Town
Ghost Town - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
|
Decoy
Decoy - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Mann Co. Hatch of Great Importance 2 Base Bridge 3 Base Bridge 4 Left Cliff 5 Center Structure 6 Right Structure 7 Structure Bridge 8 Left Structure A RED spawn B RED spawn C Robot spawn Locations
Spawns
|
Rottenburg
Rottenburg - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hatch Area 2 Tank Path 3 Overhead Platform 4 Catwalks 5 Tunnel Entrance 6 Stone Tower 7 Pitchfork checkpoint 8 City Gates 9 Barricade 10 Field 11 Rightside Cliff A RED spawn B RED spawn C Robot spawn D Robot/Tank spawn Locations
Spawns
|
Mannhattan
Mannhattan - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Warehouse 2 Shipping Containers 3 Grinder 4 Mannhattan Used Fireworks (And Repair) 5 Old Railway Ditch A Robot spawn #1 B Robot spawn #2 C Robot spawn #3 D RED spawn Locations
Spawns
|
Mannworks
Mannworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Central Hatch 2 Dual Structures 3 Red Structure 4 Center Structure 5 Valley A RED spawn B Robot spawn Locations
Spawns
|