User talk:I-ghost
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Unused voice commands
This is something I'm interested in. Where did you find evidence that those laugh files were part of a cut voice command menu? Please don't take this as a challenge to your work, it's just that I had never known there was a cut one. -- En Ex (talk) 20:22, 7 February 2011 (UTC)
- As an example here's the Scout:
- Response PlayerTauntsScout
- {
- scene "scenes/Player/Scout/low/1298.vcd"
- scene "scenes/Player/Scout/low/436.vcd"
- scene "scenes/Player/Scout/low/437.vcd"
- scene "scenes/Player/Scout/low/1299.vcd"
- scene "scenes/Player/Scout/low/1300.vcd"
- scene "scenes/Player/Scout/low/1301.vcd"
- }
- Rule PlayerTauntsScout
- {
- criteria ConceptPlayerTaunts IsScout
- Response PlayerTauntsScout
- }
which is part of the
- //--------------------------------------------------------------------------------------------------------------
- // Speech Menu 3
- //--------------------------------------------------------------------------------------------------------------
of tf\scripts\talker\Scout.txt -- "ConceptPlayerTaunts" is referenced in tf\scripts\talker\response_rules.txt as:
- criterion "ConceptPlayerActivateCharge" "Concept" "TLK_PLAYER_ACTIVATECHARGE" required
- criterion "ConceptPlayerChargeReady" "Concept" "TLK_PLAYER_CHARGEREADY" required
- criterion "ConceptPlayerTaunts" "Concept" "TLK_PLAYER_TAUNTS" required
- criterion "ConceptPlayerBattleCry" "Concept" "TLK_PLAYER_BATTLECRY" required
- criterion "ConceptPlayerCheers" "Concept" "TLK_PLAYER_CHEERS" required
Notice how it's sitting in amongst the voice menu sections in both files? They aren't part of the standard taunt set, and aren't referenced anywhere else. Those voice lines aren't used any where else wither. They aren't in voicecommands.txt, which led me to believe they were never implemented. It's all there ready to be implemented, like the unused response lines for any class. i-ghost 20:32, 7 February 2011 (UTC)