Difference between revisions of "Wildfire"

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(Created page with '{{Custom Map |TYPE=Capture the Flag |IMAGE=Ctf wildfire rc.jpg |VERSION=Release Candidate |DOWNLOADLINK= [http://forums.tf2maps.net/showthread.php?t=11533 TF2Maps.net] |INFO= Wi…')
 
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== Changelog ==
 
== Changelog ==
{{Changelog|A1:
+
{{Changelog|
Release
+
A1:
 +
* Release
  
 
A2:
 
A2:
20s return time
+
* 20s return time
Touch-to-return
+
* Touch-to-return
Flag falls in CZs instant-return
+
* Flag falls in CZs instant-return
Geometry changes to middle routes
+
* Geometry changes to middle routes
Fixed displacement seams
+
* Fixed displacement seams
Added new visblockage to above far route
+
* Added new visblockage to above far route
Fixed time-ending bug
+
* Fixed time-ending bug
Added small catwalk to cave path onto road
+
* Added small catwalk to cave path onto road
  
 
A3:
 
A3:
Intel location moved to pits  
+
* Intel location moved to pits  
Bridge redesigned
+
* Bridge redesigned
Upper route to warehouses removed
+
* Upper route to warehouses removed
Cap zone location moved to previous upper route
+
* Cap zone location moved to previous upper route
Detailing applied
+
* Detailing applied
Clipping fixed
+
* Clipping fixed
Route added from previous intel location to spire
+
* Route added from previous intel location to spire
  
 
A4:
 
A4:
Flags (for now at least) placed on top of spire rather than inside tunnel
+
* Flags (for now at least) placed on top of spire rather than inside tunnel
Tunnels sealed off, too gimmicky
+
* Tunnels sealed off, too gimmicky
Extra lighting added to mid
+
* Extra lighting added to mid
Tire tracks replaced
+
* Tire tracks replaced
lol hotfix
+
* lol hotfix
  
 
A5:
 
A5:
Capture zones parented to flags
+
* Capture zones parented to flags
Ravidge's intel entity system implemented ty ty ty
+
* Ravidge's intel entity system implemented ty ty ty
Various brush changes
+
* Various brush changes
Catwalks onto bridge
+
* Catwalks onto bridge
Ramp back into spawn added
+
* Ramp back into spawn added
  
 
A6:
 
A6:
Top "quick cap" route removed
+
* Top "quick cap" route removed
Bridge clipping improved
+
* Bridge clipping improved
Route onto bridge towers removed
+
* Route onto bridge towers removed
Detailing changes- new dirt color ty to Ravidge
+
* Detailing changes- new dirt color ty to Ravidge
Lighting improved
+
* Lighting improved
Displacement fixes
+
* Displacement fixes
Path near bend in road lowered, smoothed out
+
* Path near bend in road lowered, smoothed out
Clipping fixes everywhere
+
* Clipping fixes everywhere
Optimization!
+
* Optimization!
Fire glare removed  
+
* Fire glare removed  
  
 
A7:
 
A7:
Exterior detail completed
+
* Exterior detail completed
Bridge reworked into brushwork for better clipping
+
* Bridge reworked into brushwork for better clipping
Ambience, embers added
+
* Ambience, embers added
Health packs removed and consolidated
+
* Health packs removed and consolidated
Fences added to bend in road for cover before attack and to reduce sightlines
+
* Fences added to bend in road for cover before attack and to reduce sightlines
Catwalks onto bridges rerouted into buildings for medic cover
+
* Catwalks onto bridges rerouted into buildings for medic cover
3d Skybox added
+
* 3d Skybox added
Minor changes to basements to improve flow
+
* Minor changes to basements to improve flow
Various clipping, brushwork enhancements
+
* Various clipping, brushwork enhancements
  
 
B1:
 
B1:
Beta release
+
* Beta release
Interior detail completed
+
* Interior detail completed
Major optimization reworks
+
* Major optimization reworks
Bridge reworked to support the idea of it being the central lane of fire, rather than the three tiers of fighting the girders had been supporting
+
* Bridge reworked to support the idea of it being the central lane of fire, rather than the three tiers of fighting the girders had been supporting
Detail polish added
+
* Detail polish added
New 2d skybox added
+
* New 2d skybox added
Lighting manipulated
+
* Lighting manipulated
Hut structure added within flood control room
+
* Hut structure added within flood control room
Various other small changes
+
* Various other small changes
 
}}
 
}}
  

Revision as of 19:12, 1 July 2010