Since the dispenser being upgradeable has been fixed, wouldn't it be better to move it to the trivia and remove the Bugs header (until new ones appear ;D)? Sage J. Fox 22:51, 10 December 2010 (UTC)
- I just played in a game where, before the gate even opened, the cart was pushing itself to the end. My team won and we never left the spawning area. Turtlebolt 07:52, 31 January 2011 (UTC)
- "Payload Blowout"
Community Map Pack
pl_frontier and plr_nightfall were just added. I have added them to the list of maps. SnowCanary 01:15, 25 February 2011 (UTC)
Overtime on Payload Race?
In Overtime, it says that Payload Races do not have overtime. In this article, it says that "During Overtime, both carts will automatically move forward slowly to prevent Stalemates. Pushing one cart stops the other from moving forward by itself." So which article is wrong? Bobomaster 14:57, 11 November 2011 (PST)
New Payload Dialogue
When did they add new Payload lines for the other classes, like the Medic & the Demoman? Before, only the Scout, Heavy, & Sniper ever said anything about the Payload cart. Does anyone know when it changed?
- Some time very soon after the Helltower update. A week to a month, or so? Darkid (Talk | Contribs) 18:43, 16 March 2014 (PDT)
No cart backslide on payload race -- really?
The article in the subheading for Payload Race says "Unlike Payload maps, the cart will not move backwards after any duration of time." But doesn't that actually happen on Pipeline (pictured, ironically, next to the section) in multiple locations on the track -- specifically the ramped segments? - RomulusNR (talk)