Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/scout/bonk mask blue.vmt

From Team Fortress Wiki
Jump to: navigation, search
11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\scout\bonk_mask_blue"
4N/A "$bumpmap" "models\effects\flat_normal"
N/A3 "$baseTexture" "models/player/items/scout/bonk_mask_blue"
N/A4 "$bumpmap" "models/effects/flat_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" .01
1212 "$phong" "1"
1313 "$phongexponent" "25"
1414 "$phongboost" ".5"
15N/A "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A15 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
1616 "$phongfresnelranges" "[.25 1 4]"
1717 "$basemapalphaphongmask" "1"
1818 
2727 
2828 "Proxies"
2929 {
30N/A "weapon_invis"
N/A30 "invis"
3131 {
3232 }
3333 "AnimatedTexture"
4646 }
4747 "Equals"
4848 {
49N/A "srcVar1" "$yellow"
N/A49 "srcVar1" "$yellow"
5050 "resultVar" "$color2"
5151 }
52N/A 
5352 }
54N/A}
N/A53}