Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/medic/medic backpack blue.vmt

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11"VertexLitGeneric"
22{
3N/A "$basetexture" "models\player\medic\medic_backpack_blue"
N/A3 "$basetexture" "models/player/medic/medic_backpack_blue"
44 "$basemapalphaphongmask" "1"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "2"
3232 // Cloaking
3333 "$cloakPassEnabled" "1"
3434 
N/A35 "$yellow" "0"
N/A36 
3537 "Proxies"
3638 {
3739 "spy_invis"
4749 {
4850 "resultVar" "$detailblendfactor"
4951 }
N/A52 "YellowLevel"
N/A53 {
N/A54 "resultVar" "$yellow"
N/A55 }
N/A56 "Equals"
N/A57 {
N/A58 "srcVar1" "$yellow"
N/A59 "resultVar" "$color2"
N/A60 }
5061 }
51N/A}
N/A62}