Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/props forest/rock001.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 $baseTexture "models\props_forest/rock001"
N/A4 $surfaceprop "dirt"
N/A5 $detail "overlays/detail004"
N/A6 $detailscale "3.2"
N/A7 $detailblendmode "0"
N/A8 $detailblendfactor "1.4"
N/A9}