Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/props mvm/blue window002 glass.vmt
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "Models/props_mvm/blue_window002_glass"
N/A4 "$translucent" 1
N/A5 "$nocull" 1
N/A6
N/A7 "$envmap" "env_cubemap"
N/A8 "$envmaptint" "[ .75 .75 1]"
N/A9 "$envmapcontrast" 1
N/A10 "$envmapsaturation" 1
N/A11
N/A12}