Template:PatchDiff/August 27, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/props mvm/pipe section.vmt
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models\props_mvm\pipe_section"
N/A4
N/A5//"$bumpmap" "effects/flat_normal"
N/A6 "$phong" "1"
N/A7 "$phongexponent" "4"
N/A8 "$phongboost" "1"
N/A9 "$phongfresnelranges" "[.6 .9 1]"
N/A10// "$halflambert" "0"
N/A11
N/A12 "$basemapalphaphongmask" "1"
N/A13
N/A14
N/A15// "$lightwarptexture" "models\lightwarps\robot_lightwarp"
N/A16
N/A17
N/A18}