Template:PatchDiff/February 22, 2013 Patch/team fortress 2 materials.gcf/tf/materials/models/weapons/c items/c medigun defensepack blue.vmt

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2525 "sineperiod" "2"
2626 "resultvar" "$detailblendfactor"
2727 }
28N/A "weapon_invis"
N/A28 "invis"
2929 {
3030 }
3131 "AnimatedTexture"