Template:PatchDiff/July 2, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/props moonbase/moon spawn door glass.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_moonbase/moon_spawn_door_glass"
N/A4 $translucent 1
N/A5 "$envmapcontrast" "0"
N/A6 "$normalmapalphaenvmapmask" 1
N/A7 "$envmap" "cubemaps\cubemap_specular002"
N/A8 "$envmaptint" "[ 1 0.941 0.876 ]"
N/A9 
N/A10 $bumpmap "models\props_moonbase/moon_spawn_door_glass_normal"
N/A11// "$phong" "1"
N/A12// "$phongexponent" "60"
N/A13// "$phongboost" "1"
N/A14 //"$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A15// "$phongfresnelranges" "[.5 .5 3]"
N/A16// "$halflambert" "1"
N/A17// $phongtint "[ 1.0 0.9 0.75 ]"
N/A18 
N/A19 // Rim lighting parameters
N/A20// "$rimlight" "1"
N/A21// "$rimlightexponent" "40"
N/A22// "$rimlightboost" "55"
N/A23}
N/A24