Template:PatchDiff/July 2, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/props powerhouse/powerhouse console.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_powerhouse/powerhouse_console"
N/A4 
N/A5 "$selfillum" 1
N/A6 "$selfillummask" "models\props_powerhouse/powerhouse_console_illum"
N/A7 "$BasemapAlphaPhongMask" 1
N/A8 //$normalmapalphaenvmapmask 1
N/A9 "$envmapcontrast" "0"
N/A10 "$envmap" "cubemaps\cubemap_specular001"
N/A11 "$envmaptint" "[ 0.09 0.070 0.04 ]"
N/A12 
N/A13 
N/A14 //$bumpmap "models\props_moonbase/moon_vault_sidedoor_normal"
N/A15 //$bumpmap "effects/flat_normal"
N/A16 "$phong" "1"
N/A17 "$phongexponent" "25"
N/A18 "$phongboost" "4"
N/A19 //"$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A20 "$phongfresnelranges" "[.5 .5 3]"
N/A21 //"$halflambert" "1"
N/A22 $phongtint "[ 1.0 0.9 0.75 ]"
N/A23 
N/A24 // Rim lighting parameters
N/A25// "$rimlight" "1"
N/A26// "$rimlightexponent" "20"
N/A27// "$rimlightboost" "2"
N/A28}