Template:PatchDiff/July 2, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c medigun defense blue.vmt

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1515 "$phongfresnelranges" "[.3 1 8]"
1616 "$halflambert" "0"
1717 
18N/A 
19N/A 
20N/A //"$blendtintbybasealpha" "1"
21N/A //"$blendtintcoloroverbase" "0"
22N/A //"$colortint_base" "{166 134 103}"
23N/A //"$color2" "{69 53 48}"
2418 "$colortint_tmp" "[0 0 0]"
2519 
2620 "$rimlight" "1" // To enable rim lighting (requires phong)
3731 "$sheenmapmaskframe" "0"
3832 "$sheenindex" "0"
3933 
N/A34 "$glowcolor" "1"
N/A35 
4036 "Proxies"
4137 {
4238 "AnimatedWeaponSheen"
4844 "invis"
4945 {
5046 }
51N/A 
5247 "AnimatedTexture"
5348 {
5449 "animatedtexturevar" "$detail"
5550 "animatedtextureframenumvar" "$detailframe"
5651 "animatedtextureframerate" 30
5752 }
58N/A 
59N/A "BurnLevel"
N/A53 "ModelGlowColor"
6054 {
61N/A "resultVar" "$detailblendfactor"
N/A55 "resultVar" "$glowcolor"
N/A56 }
N/A57 "Equals"
N/A58 {
N/A59 "srcVar1" "$glowcolor"
N/A60 "resultVar" "$selfillumtint"
N/A61 }
N/A62 "Equals"
N/A63 {
N/A64 "srcVar1" "$glowcolor"
N/A65 "resultVar" "$color2"
6266 }
63N/A 
6467 "YellowLevel"
6568 {
6669 "resultVar" "$yellow"
6770 }
68N/A 
69N/A "Equals"
N/A71 "Multiply"
7072 {
71N/A "srcVar1" "$yellow"
N/A73 "srcVar1" "$color2"
N/A74 "srcVar2" "$yellow"
7275 "resultVar" "$color2"
7376 }
7477 }
7578}
76N/A