Template:PatchDiff/July 6, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/props 2fort/replacements.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1replacements
N/A2{
N/A3 templates
N/A4 {
N/A5 blue
N/A6 {
N/A7 "VertexLitGeneric"
N/A8 {
N/A9 pyro_vision
N/A10 {
N/A11 $EFFECT 1
N/A12 $VERTEX_LIT 1
N/A13 
N/A14 $basetexture $basetexture
N/A15 $vertexcolor $vertexcolor
N/A16 
N/A17// $STRIPETEXTURE "rj/stripe3"
N/A18// $STRIPE_SCALE "[ 0.001 0.001 0.001 ]"
N/A19// $STRIPE_COLOR "[0.6 0.25 0.20]"
N/A20 $STRIPE_LM_SCALE 1.0
N/A21 
N/A22 $COLORBAR "rj/colorbar_blue02"
N/A23 
N/A24 $DIFFUSE_WHITE 0.5
N/A25 $DIFFUSE_BASE 0.5
N/A26 $GRAY_POWER 0.4
N/A27 $GRAY_STEP "[ 0.0 1.0 ]"
N/A28 $LIGHTMAP_GRADIENTS 255
N/A29 }
N/A30 }
N/A31 }
N/A32 neutral2
N/A33 {
N/A34 "VertexLitGeneric"
N/A35 {
N/A36 pyro_vision
N/A37 {
N/A38 $EFFECT 1
N/A39 $VERTEX_LIT 1
N/A40 
N/A41 $basetexture $basetexture
N/A42 $vertexcolor $vertexcolor
N/A43 
N/A44// $STRIPETEXTURE "rj/stripe3"
N/A45// $STRIPE_SCALE "[ 0.001 0.001 0.001 ]"
N/A46// $STRIPE_COLOR "[0.6 0.25 0.20]"
N/A47 $STRIPE_LM_SCALE 1.0
N/A48 
N/A49 $COLORBAR "rj/colorbar_wood02"
N/A50 
N/A51 $DIFFUSE_WHITE 0.5
N/A52 $DIFFUSE_BASE 0.1
N/A53 $GRAY_POWER 0.4
N/A54 $GRAY_STEP "[ 0.0 1.0 ]"
N/A55 $LIGHTMAP_GRADIENTS 255
N/A56 }
N/A57 }
N/A58 }
N/A59 neutral
N/A60 {
N/A61 "VertexLitGeneric"
N/A62 {
N/A63 pyro_vision
N/A64 {
N/A65 $EFFECT 1
N/A66 $VERTEX_LIT 1
N/A67 
N/A68 $basetexture $basetexture
N/A69 $vertexcolor $vertexcolor
N/A70 
N/A71// $STRIPETEXTURE "rj/stripe3"
N/A72// $STRIPE_SCALE "[ 0.001 0.001 0.001 ]"
N/A73// $STRIPE_COLOR "[0.6 0.25 0.20]"
N/A74 $STRIPE_LM_SCALE 1.0
N/A75 
N/A76 $COLORBAR "rj/colorbar_wood02"
N/A77 
N/A78 $DIFFUSE_WHITE 0.5
N/A79 $DIFFUSE_BASE 0.5
N/A80 $GRAY_POWER 0.4
N/A81 $GRAY_STEP "[ 0.0 1.0 ]"
N/A82 $LIGHTMAP_GRADIENTS 255
N/A83 }
N/A84 }
N/A85 }
N/A86 peach02
N/A87 {
N/A88 "VertexLitGeneric"
N/A89 {
N/A90 pyro_vision
N/A91 {
N/A92 $EFFECT 1
N/A93 $VERTEX_LIT 1
N/A94 
N/A95 $basetexture $basetexture
N/A96 $vertexcolor $vertexcolor
N/A97 
N/A98// $STRIPETEXTURE "rj/stripe3"
N/A99// $STRIPE_SCALE "[ 0.002 0.002 0.002 ]"
N/A100// $STRIPE_COLOR "[ 1.0 0.0 0.7 ]"
N/A101 
N/A102 $COLORBAR "rj/colorbar_peach02"
N/A103 
N/A104 $DIFFUSE_WHITE 0.5
N/A105 $DIFFUSE_BASE 0.5
N/A106 $GRAY_POWER 0.8
N/A107 $GRAY_STEP "[ 0.0 1.0 ]"
N/A108 $LIGHTMAP_GRADIENTS 255
N/A109 }
N/A110 }
N/A111 }
N/A112 dustbowl_roof
N/A113 {
N/A114 "VertexLitGeneric"
N/A115 {
N/A116 pyro_vision
N/A117 {
N/A118 $EFFECT 1
N/A119 $VERTEX_LIT 1
N/A120 
N/A121 $basetexture $basetexture
N/A122 $vertexcolor $vertexcolor
N/A123 
N/A124// $STRIPETEXTURE "rj/stripe3"
N/A125// $STRIPE_SCALE "[ 0.002 0.002 0.002 ]"
N/A126// $STRIPE_COLOR "[ 1.0 0.0 0.7 ]"
N/A127 
N/A128 $COLORBAR "rj/colorbar_pink01"
N/A129 
N/A130 $DIFFUSE_WHITE 0.5
N/A131 $DIFFUSE_BASE 0.3
N/A132 $GRAY_POWER 0.24
N/A133 $GRAY_STEP "[ 0.0 1.0 ]"
N/A134 $LIGHTMAP_GRADIENTS 255
N/A135 }
N/A136 }
N/A137 }
N/A138 white
N/A139 {
N/A140 "VertexLitGeneric"
N/A141 {
N/A142 pyro_vision
N/A143 {
N/A144 $EFFECT 1
N/A145 $VERTEX_LIT 1
N/A146 
N/A147 $basetexture $basetexture
N/A148 $vertexcolor $vertexcolor
N/A149 
N/A150// $STRIPETEXTURE "rj/stripe3"
N/A151// $STRIPE_SCALE "[ 0.002 0.002 0.002 ]"
N/A152// $STRIPE_COLOR "[ 1.0 0.0 0.7 ]"
N/A153 
N/A154 $COLORBAR "rj/colorbar_white01"
N/A155 
N/A156 $DIFFUSE_WHITE 0.5
N/A157 $DIFFUSE_BASE 0.1
N/A158 $GRAY_POWER 0.2
N/A159 $GRAY_STEP "[ 0.0 1.0 ]"
N/A160 $LIGHTMAP_GRADIENTS 255
N/A161 }
N/A162 }
N/A163 }
N/A164 oildrum001
N/A165 {
N/A166 "VertexLitGeneric"
N/A167 {
N/A168 pyro_vision
N/A169 {
N/A170 $EFFECT 1
N/A171 $VERTEX_LIT 1
N/A172 
N/A173 $basetexture "models/props_2fort/oildrum001_pyro"
N/A174 $vertexcolor $vertexcolor
N/A175 //$alphatest 1
N/A176 
N/A177 $DIFFUSE_WHITE 0.5
N/A178 $DIFFUSE_BASE 0.1
N/A179 $GRAY_POWER 0.2
N/A180 $GRAY_STEP "[ 0.0 1.0 ]"
N/A181 $LIGHTMAP_GRADIENTS 255
N/A182 }
N/A183 }
N/A184 }
N/A185 oildrum002
N/A186 {
N/A187 "VertexLitGeneric"
N/A188 {
N/A189 pyro_vision
N/A190 {
N/A191 $EFFECT 1
N/A192 $VERTEX_LIT 1
N/A193 
N/A194 $basetexture "models/props_2fort/oildrum002_pyro"
N/A195 $vertexcolor $vertexcolor
N/A196 //$alphatest 1
N/A197 
N/A198 $DIFFUSE_WHITE 0.5
N/A199 $DIFFUSE_BASE 0.1
N/A200 $GRAY_POWER 0.2
N/A201 $GRAY_STEP "[ 0.0 1.0 ]"
N/A202 $LIGHTMAP_GRADIENTS 255
N/A203 }
N/A204 }
N/A205 }
N/A206 oildrum003
N/A207 {
N/A208 "VertexLitGeneric"
N/A209 {
N/A210 pyro_vision
N/A211 {
N/A212 $EFFECT 1
N/A213 $VERTEX_LIT 1
N/A214 
N/A215 $basetexture "models/props_2fort/oildrum003_pyro"
N/A216 $vertexcolor $vertexcolor
N/A217 //$alphatest 1
N/A218 
N/A219 $DIFFUSE_WHITE 0.5
N/A220 $DIFFUSE_BASE 0.1
N/A221 $GRAY_POWER 0.2
N/A222 $GRAY_STEP "[ 0.0 1.0 ]"
N/A223 $LIGHTMAP_GRADIENTS 255
N/A224 }
N/A225 }
N/A226 }
N/A227 oildrum004
N/A228 {
N/A229 "VertexLitGeneric"
N/A230 {
N/A231 pyro_vision
N/A232 {
N/A233 $EFFECT 1
N/A234 $VERTEX_LIT 1
N/A235 
N/A236 $basetexture "models/props_2fort/oildrum004_pyro"
N/A237 $vertexcolor $vertexcolor
N/A238 //$alphatest 1
N/A239 
N/A240 $DIFFUSE_WHITE 0.5
N/A241 $DIFFUSE_BASE 0.1
N/A242 $GRAY_POWER 0.2
N/A243 $GRAY_STEP "[ 0.0 1.0 ]"
N/A244 $LIGHTMAP_GRADIENTS 255
N/A245 }
N/A246 }
N/A247 }
N/A248 oildrum005
N/A249 {
N/A250 "VertexLitGeneric"
N/A251 {
N/A252 pyro_vision
N/A253 {
N/A254 $EFFECT 1
N/A255 $VERTEX_LIT 1
N/A256 
N/A257 $basetexture "models/props_2fort/oildrum005_pyro"
N/A258 $vertexcolor $vertexcolor
N/A259 //$alphatest 1
N/A260 
N/A261 $DIFFUSE_WHITE 0.5
N/A262 $DIFFUSE_BASE 0.1
N/A263 $GRAY_POWER 0.2
N/A264 $GRAY_STEP "[ 0.0 1.0 ]"
N/A265 $LIGHTMAP_GRADIENTS 255
N/A266 }
N/A267 }
N/A268 }
N/A269 oildrum006
N/A270 {
N/A271 "VertexLitGeneric"
N/A272 {
N/A273 pyro_vision
N/A274 {
N/A275 $EFFECT 1
N/A276 $VERTEX_LIT 1
N/A277 
N/A278 $basetexture "models/props_2fort/oildrum006_pyro"
N/A279 $vertexcolor $vertexcolor
N/A280 //$alphatest 1
N/A281 
N/A282 $DIFFUSE_WHITE 0.5
N/A283 $DIFFUSE_BASE 0.1
N/A284 $GRAY_POWER 0.2
N/A285 $GRAY_STEP "[ 0.0 1.0 ]"
N/A286 $LIGHTMAP_GRADIENTS 255
N/A287 }
N/A288 }
N/A289 }
N/A290 tire001
N/A291 {
N/A292 "VertexLitGeneric"
N/A293 {
N/A294 pyro_vision
N/A295 {
N/A296 $EFFECT 1
N/A297 $VERTEX_LIT 1
N/A298 
N/A299 $basetexture "models/props_2fort/tire001_pyro"
N/A300 $vertexcolor $vertexcolor
N/A301 //$alphatest 1
N/A302 
N/A303 $DIFFUSE_WHITE 0.5
N/A304 $DIFFUSE_BASE 0.1
N/A305 $GRAY_POWER 0.2
N/A306 $GRAY_STEP "[ 0.0 1.0 ]"
N/A307 $LIGHTMAP_GRADIENTS 255
N/A308 }
N/A309 }
N/A310 }
N/A311 
N/A312 }
N/A313 
N/A314 patterns
N/A315 {
N/A316 oildrum001
N/A317 {
N/A318 template "oildrum001"
N/A319 }
N/A320 oildrum002
N/A321 {
N/A322 template "oildrum002"
N/A323 }
N/A324 oildrum003
N/A325 {
N/A326 template "oildrum003"
N/A327 }
N/A328 oildrum004
N/A329 {
N/A330 template "oildrum004"
N/A331 }
N/A332 oildrum005
N/A333 {
N/A334 template "oildrum005"
N/A335 }
N/A336 oildrum006
N/A337 {
N/A338 template "oildrum006"
N/A339 }
N/A340 tire001
N/A341 {
N/A342 template "tire001"
N/A343 }
N/A344 beam
N/A345 {
N/A346 template "neutral"
N/A347 }
N/A348 2fort_rockwall001
N/A349 {
N/A350 template "peach02"
N/A351 }
N/A352 blast
N/A353 {
N/A354 template "neutral"
N/A355 }
N/A356 blue
N/A357 {
N/A358 template "blue"
N/A359 }
N/A360 bridge
N/A361 {
N/A362 template "peach02"
N/A363 }
N/A364 building_farm01_roof
N/A365 {
N/A366 template "blue"
N/A367 }
N/A368 building_farm01_wall
N/A369 {
N/A370 template "dustbowl_roof"
N/A371 }
N/A372 bull
N/A373 {
N/A374 template "peach02"
N/A375 }
N/A376 chalk
N/A377 {
N/A378 template "neutral"
N/A379 }
N/A380 chimney
N/A381 {
N/A382 template "dustbowl_roof"
N/A383 }
N/A384 coffee
N/A385 {
N/A386 template "neutral"
N/A387 }
N/A388 corr
N/A389 {
N/A390 template "peach02"
N/A391 }
N/A392 cow
N/A393 {
N/A394 template "dustbowl_roof"
N/A395 }
N/A396 fire_extinguisher
N/A397 {
N/A398 template "dustbowl_roof"
N/A399 }
N/A400 flag_room
N/A401 {
N/A402 template "white"
N/A403 }
N/A404 grain
N/A405 {
N/A406 template "dustbowl_roof"
N/A407 }
N/A408 handrail
N/A409 {
N/A410 template "white"
N/A411 }
N/A412 hardhat
N/A413 {
N/A414 template "white"
N/A415 }
N/A416 horse
N/A417 {
N/A418 template "dustbowl_roof"
N/A419 }
N/A420 hub
N/A421 {
N/A422 template "peach02"
N/A423 }
N/A424 ladder
N/A425 {
N/A426 template "peach02"
N/A427 }
N/A428 lantern
N/A429 {
N/A430 template "dustbowl_roof"
N/A431 }
N/A432 light
N/A433 {
N/A434 template "white"
N/A435 }
N/A436 locker
N/A437 {
N/A438 template "neutral"
N/A439 }
N/A440 lunch
N/A441 {
N/A442 template "peach02"
N/A443 }
N/A444 metal
N/A445 {
N/A446 template "neutral"
N/A447 }
N/A448 milk
N/A449 {
N/A450 template "neutral"
N/A451 }
N/A452 miningcrate
N/A453 {
N/A454 template "peach02"
N/A455 }
N/A456 mop_and_bucket01
N/A457 {
N/A458 template "neutral"
N/A459 }
N/A460 pick
N/A461 {
N/A462 template "neutral"
N/A463 }
N/A464 propane
N/A465 {
N/A466 template "neutral"
N/A467 }
N/A468 railing
N/A469 {
N/A470 template "neutral"
N/A471 }
N/A472 roof_metal
N/A473 {
N/A474 template "dustbowl_roof"
N/A475 }
N/A476 silo_
N/A477 {
N/A478 template "white"
N/A479 }
N/A480 sink
N/A481 {
N/A482 template "white"
N/A483 }
N/A484 sniper_fence
N/A485 {
N/A486 template "neutral2"
N/A487 }
N/A488 sniper_awning01_red
N/A489 {
N/A490 template "dustbowl_roof"
N/A491 }
N/A492 sniper_awning02_red
N/A493 {
N/A494 template "dustbowl_roof"
N/A495 }
N/A496 sniper_awning01_blue
N/A497 {
N/A498 template "dustbowl_roof"
N/A499 }
N/A500 sniper_awning02_blue
N/A501 {
N/A502 template "dustbowl_roof"
N/A503 }
N/A504 spytech_roof
N/A505 {
N/A506 template "peach02"
N/A507 }
N/A508 steps_pipes_piece
N/A509 {
N/A510 template "peach02"
N/A511 }
N/A512 tank
N/A513 {
N/A514 template "neutral"
N/A515 }
N/A516 tele
N/A517 {
N/A518 template "neutral"
N/A519 }
N/A520 thermos
N/A521 {
N/A522 template "neutral"
N/A523 }
N/A524 train
N/A525 {
N/A526 template "neutral"
N/A527 }
N/A528 wagon
N/A529 {
N/A530 template "peach02"
N/A531 }
N/A532 waste
N/A533 {
N/A534 template "white"
N/A535 }
N/A536 water
N/A537 {
N/A538 template "peach02"
N/A539 }
N/A540 window
N/A541 {
N/A542 template "neutral"
N/A543 }
N/A544 wood_bridge
N/A545 {
N/A546 template "peach02"
N/A547 }
N/A548 wood_wall
N/A549 {
N/A550 template "peach02"
N/A551 }
N/A552 tracks
N/A553 {
N/A554 template "neutral2"
N/A555 }
N/A556 }
N/A557}
N/A558