Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/high/taunt hifiveSuccess.vcd

From Team Fortress Wiki
Jump to: navigation, search
N/A1// Choreo version 1
N/A2actor "demo"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event sequence "taunt_hifiveSuccess"
N/A7 {
N/A8 time 0.000000 1.300000
N/A9 param "taunt_hifiveSuccess"
N/A10 fixedlength
N/A11 }
N/A12 event expression "drunkHappy"
N/A13 {
N/A14 time 0.000000 1.297097
N/A15 param "player\demo\emotion\emotion"
N/A16 param2 "evilHappy"
N/A17 event_ramp
N/A18 {
N/A19 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A20 0.2000 0.1335
N/A21 0.5040 0.8908 "curve_easein_to_curve_easein"
N/A22 1.2700 0.8908 "curve_easein_to_curve_easein"
N/A23 }
N/A24 }
N/A25 event expression "openJaw"
N/A26 {
N/A27 time 0.485776 1.165021
N/A28 param "player\demo\emotion\emotion"
N/A29 param2 "openJaw"
N/A30 event_ramp
N/A31 {
N/A32 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A33 0.1420 0.9757 "curve_easein_to_curve_easeout"
N/A34 0.2960 0.5146
N/A35 0.4640 0.4078 "curve_easein_to_curve_easein"
N/A36 0.5340 0.4005 "curve_easein_to_curve_easeout"
N/A37 0.6740 0.0000 "curve_easein_to_curve_easeout"
N/A38 }
N/A39 }
N/A40 }
N/A41}
N/A42 
N/A43scalesettings
N/A44{
N/A45 "CChoreoView" "424"
N/A46 "RampTool" "100"
N/A47 "ExpressionTool" "74"
N/A48 "GestureTool" "100"
N/A49 "SceneRampTool" "100"
N/A50}
N/A51fps 60
N/A52snap off
N/A53ignorePhonemes off