Template:PatchDiff/October 13, 2011 Patch 2/team fortress 2 content.gcf/tf/scripts/items/items game.txt

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1273412734 "player_bodygroups"
1273512735 {
1273612736 "hat" "1"
12737N/A "heads" "1"
N/A12737 "head" "1"
1273812738 }
1273912739 }
1274012740 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
2686326863 "drop_sound" "ui/item_paper_pickup.wav"
2686426864 }
2686526865 
26866N/A 
26867N/A 
26868N/A "9010"
26869N/A {
26870N/A "name" "Beta Pocket Rocket Launcher"
26871N/A "item_class" "tf_weapon_rocketlauncher"
26872N/A "craft_class" "weapon"
26873N/A "capabilities"
26874N/A {
26875N/A "nameable" "1"
26876N/A "can_gift_wrap" "1"
26877N/A }
26878N/A "show_in_armory" "1"
26879N/A "item_type_name" "#TF_Weapon_RocketLauncher"
26880N/A "item_name" "#TF_BetaPocketRocketLauncher"
26881N/A "item_slot" "primary"
26882N/A "item_quality" "unique"
26883N/A "propername" "1"
26884N/A "min_ilevel" "25"
26885N/A "max_ilevel" "25"
26886N/A "image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit"
26887N/A "image_inventory_size_w" "128"
26888N/A "image_inventory_size_h" "82"
26889N/A "model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl"
26890N/A "attach_to_hands" "1"
26891N/A "used_by_classes"
26892N/A {
26893N/A "soldier" "1"
26894N/A }
26895N/A "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
26896N/A "drop_sound" "ui/item_heavy_gun_drop.wav"
26897N/A "attributes"
26898N/A {
26899N/A "selfdmg on hit for slowfire"
26900N/A {
26901N/A "attribute_class" "add_onhit_addhealth"
26902N/A "value" "-10"
26903N/A }
26904N/A "mod medic killed minicrit boost"
26905N/A {
26906N/A "attribute_class" "medic_killed_minicrit_boost"
26907N/A "value" "6"
26908N/A }
26909N/A }
26910N/A }
26911N/A "9011"
26912N/A {
26913N/A "name" "Beta Pocket Shotgun"
26914N/A "item_class" "tf_weapon_shotgun_soldier"
26915N/A "craft_class" "weapon"
26916N/A "capabilities"
26917N/A {
26918N/A "nameable" "1"
26919N/A "can_gift_wrap" "1"
26920N/A }
26921N/A "item_type_name" "#TF_Weapon_Shotgun"
26922N/A "item_name" "#TF_BetaPocketShotgun"
26923N/A "item_slot" "secondary"
26924N/A "show_in_armory" "1"
26925N/A "item_quality" "unique"
26926N/A "propername" "1"
26927N/A "min_ilevel" "10"
26928N/A "max_ilevel" "10"
26929N/A "attach_to_hands" "1"
26930N/A "image_inventory" "backpack/weapons/w_models/w_shotgun"
26931N/A "image_inventory_size_w" "128"
26932N/A "image_inventory_size_h" "82"
26933N/A "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
26934N/A "attach_to_hands" "1"
26935N/A "used_by_classes"
26936N/A {
26937N/A "soldier" "1"
26938N/A }
26939N/A "attributes"
26940N/A {
26941N/A "mod medic healed damage bonus"
26942N/A {
26943N/A "attribute_class" "medic_healed_damage_bonus"
26944N/A "value" "1.20"
26945N/A }
26946N/A "mod medic healed deploy time penalty"
26947N/A {
26948N/A "attribute_class" "mod_medic_healed_deploy_time"
26949N/A "value" "1.3"
26950N/A }
26951N/A }
26952N/A "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
26953N/A "drop_sound" "ui/item_heavy_gun_drop.wav"
26954N/A }
26955N/A "9012"
26956N/A {
26957N/A "name" "Beta Split Equalizer 1"
26958N/A "item_class" "tf_weapon_shovel"
26959N/A "craft_class" "weapon"
26960N/A "capabilities"
26961N/A {
26962N/A "nameable" "1"
26963N/A "can_gift_wrap" "1"
26964N/A }
26965N/A "show_in_armory" "1"
26966N/A "item_type_name" "#TF_Weapon_Pickaxe"
26967N/A "item_name" "#TF_BetaSplitEqualizer1"
26968N/A "item_logname" "shovel"
26969N/A "item_slot" "melee"
26970N/A "item_quality" "unique"
26971N/A "propername" "1"
26972N/A "min_ilevel" "10"
26973N/A "max_ilevel" "10"
26974N/A "image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe"
26975N/A "image_inventory_size_w" "128"
26976N/A "image_inventory_size_h" "82"
26977N/A "model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
26978N/A "attach_to_hands" "1"
26979N/A "used_by_classes"
26980N/A {
26981N/A "soldier" "1"
26982N/A }
26983N/A "attributes"
26984N/A {
26985N/A "mod shovel speed boost"
26986N/A {
26987N/A "attribute_class" "set_weapon_mode"
26988N/A "value" "2"
26989N/A }
26990N/A "mod weapon blocks healing"
26991N/A {
26992N/A "attribute_class" "weapon_blocks_healing"
26993N/A "value" "1"
26994N/A }
26995N/A }
26996N/A "visuals"
26997N/A {
26998N/A "sound_melee_miss" "Weapon_PickAxe.Swing"
26999N/A "sound_melee_hit" "Weapon_PickAxe.HitFlesh"
27000N/A "sound_melee_burst" "Weapon_PickAxe.SwingCrit"
27001N/A }
27002N/A "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
27003N/A "drop_sound" "ui/item_metal_weapon_drop.wav"
27004N/A }
27005N/A "9013"
27006N/A {
27007N/A "name" "Beta Split Equalizer 2"
27008N/A "item_class" "tf_weapon_shovel"
27009N/A "craft_class" "weapon"
27010N/A "capabilities"
27011N/A {
27012N/A "nameable" "1"
27013N/A "can_gift_wrap" "1"
27014N/A }
27015N/A "show_in_armory" "1"
27016N/A "item_type_name" "#TF_Weapon_Pickaxe"
27017N/A "item_name" "#TF_BetaSplitEqualizer2"
27018N/A "item_logname" "unique_pickaxe"
27019N/A "item_slot" "melee"
27020N/A "item_quality" "unique"
27021N/A "propername" "1"
27022N/A "min_ilevel" "10"
27023N/A "max_ilevel" "10"
27024N/A "image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe"
27025N/A "image_inventory_size_w" "128"
27026N/A "image_inventory_size_h" "82"
27027N/A "model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
27028N/A "attach_to_hands" "1"
27029N/A "used_by_classes"
27030N/A {
27031N/A "soldier" "1"
27032N/A }
27033N/A "attributes"
27034N/A {
27035N/A "mod shovel damage boost"
27036N/A {
27037N/A "attribute_class" "set_weapon_mode"
27038N/A "value" "1"
27039N/A }
27040N/A "mod weapon blocks healing"
27041N/A {
27042N/A "attribute_class" "weapon_blocks_healing"
27043N/A "value" "1"
27044N/A }
27045N/A 
27046N/A }
27047N/A "allowed_attributes"
27048N/A {
27049N/A "all_items" "1"
27050N/A "dmg_reductions" "1"
27051N/A "player_health" "1"
27052N/A "attrib_healthregen" "1"
27053N/A "player_movement" "1"
27054N/A "attrib_dmgdone" "1"
27055N/A "attrib_critboosts" "1"
27056N/A "attrib_onhit_slow" "1"
27057N/A "attrib_vs_burning" "1"
27058N/A "attrib_firerate" "1"
27059N/A }
27060N/A "visuals"
27061N/A {
27062N/A "sound_melee_miss" "Weapon_PickAxe.Swing"
27063N/A "sound_melee_hit" "Weapon_PickAxe.HitFlesh"
27064N/A "sound_melee_burst" "Weapon_PickAxe.SwingCrit"
27065N/A }
27066N/A "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
27067N/A "drop_sound" "ui/item_metal_weapon_drop.wav"
27068N/A }
27069N/A "9014"
27070N/A {
27071N/A "name" "Beta Sniper Club 1"
27072N/A "item_class" "tf_weapon_club"
27073N/A "craft_class" "weapon"
27074N/A "capabilities"
27075N/A {
27076N/A "nameable" "1"
27077N/A "can_gift_wrap" "1"
27078N/A }
27079N/A "item_logname" "club"
27080N/A "item_iconname" "club"
27081N/A "show_in_armory" "1"
27082N/A "item_type_name" "#TF_Weapon_Club"
27083N/A "item_name" "#TF_BetaSniperClub1"
27084N/A "item_slot" "melee"
27085N/A "image_inventory" "backpack/weapons/w_models/w_machete"
27086N/A "image_inventory_size_w" "128"
27087N/A "image_inventory_size_h" "82"
27088N/A "model_player" "models/weapons/c_models/c_machete/c_machete.mdl"
27089N/A "attach_to_hands" "1"
27090N/A "item_quality" "unique"
27091N/A "propername" "1"
27092N/A "min_ilevel" "5"
27093N/A "max_ilevel" "5"
27094N/A "used_by_classes"
27095N/A {
27096N/A "sniper" "1"
27097N/A }
27098N/A "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
27099N/A "drop_sound" "ui/item_metal_weapon_drop.wav"
27100N/A "attributes"
27101N/A {
27102N/A "dmg bonus while half dead"
27103N/A {
27104N/A "attribute_class" "mult_dmg_bonus_while_half_dead"
27105N/A "value" "1.25"
27106N/A }
27107N/A "dmg penalty while half alive"
27108N/A {
27109N/A "attribute_class" "mult_dmg_penalty_while_half_alive"
27110N/A "value" "0.75"
27111N/A }
27112N/A }
27113N/A "allowed_attributes"
27114N/A {
27115N/A "all_items" "1"
27116N/A "dmg_reductions" "1"
27117N/A "player_health" "1"
27118N/A "attrib_healthregen" "1"
27119N/A "player_movement" "1"
27120N/A "attrib_dmgdone" "1"
27121N/A "attrib_critboosts" "1"
27122N/A "attrib_onhit_slow" "1"
27123N/A "attrib_vs_burning" "1"
27124N/A "attrib_firerate" "1"
27125N/A }
27126N/A "mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
27127N/A "drop_sound" "ui/item_metal_weapon_drop.wav"
27128N/A }
27129N/A "9015"
27130N/A {
27131N/A "name" "Beta Sniper Rifle 1"
27132N/A "item_class" "tf_weapon_sniperrifle"
27133N/A "craft_class" "weapon"
27134N/A "capabilities"
27135N/A {
27136N/A "nameable" "1"
27137N/A "can_gift_wrap" "1"
27138N/A }
27139N/A "item_logname" "sniperrifle"
27140N/A "item_iconname" "sniperrifle"
27141N/A "show_in_armory" "1"
27142N/A "item_type_name" "#TF_Weapon_SniperRifle"
27143N/A "item_name" "#TF_BetaSniperRifle1"
27144N/A "item_slot" "primary"
27145N/A "item_quality" "unique"
27146N/A "propername" "1"
27147N/A "min_ilevel" "10"
27148N/A "max_ilevel" "10"
27149N/A "image_inventory" "backpack/weapons/w_models/w_sniperrifle"
27150N/A "image_inventory_size_w" "128"
27151N/A "image_inventory_size_h" "82"
27152N/A "model_player" "models/weapons/w_models/w_sniperrifle.mdl"
27153N/A "attach_to_hands" "1"
27154N/A "capabilities"
27155N/A {
27156N/A "nameable" "1"
27157N/A }
27158N/A "visuals"
27159N/A {
27160N/A "show_player_bodygroup_name" "bullets"
27161N/A }
27162N/A "used_by_classes"
27163N/A {
27164N/A "sniper" "1"
27165N/A }
27166N/A "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
27167N/A "drop_sound" "ui/item_heavy_gun_drop.wav"
27168N/A "attributes"
27169N/A {
27170N/A "mult sniper charge after headshot"
27171N/A {
27172N/A "attribute_class" "mult_sniper_charge_after_headshot"
27173N/A "value" "1.45"
27174N/A }
27175N/A "mult sniper charge after bodyshot"
27176N/A {
27177N/A "attribute_class" "mult_sniper_charge_after_bodyshot"
27178N/A "value" "1.25"
27179N/A }
27180N/A "mult sniper charge after miss"
27181N/A {
27182N/A "attribute_class" "mult_sniper_charge_after_miss"
27183N/A "value" "0.35"
27184N/A }
27185N/A }
27186N/A }
27187N/A "9016"
27188N/A {
27189N/A "name" "Beta Pocket Rocket Launcher 2"
27190N/A "item_class" "tf_weapon_rocketlauncher"
27191N/A "craft_class" "weapon"
27192N/A "capabilities"
27193N/A {
27194N/A "nameable" "1"
27195N/A "can_gift_wrap" "1"
27196N/A }
27197N/A "show_in_armory" "1"
27198N/A "item_type_name" "#TF_Weapon_RocketLauncher"
27199N/A "item_name" "#TF_BetaPocketRocketLauncher2"
27200N/A "item_slot" "primary"
27201N/A "item_quality" "unique"
27202N/A "propername" "1"
27203N/A "min_ilevel" "25"
27204N/A "max_ilevel" "25"
27205N/A "image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit"
27206N/A "image_inventory_size_w" "128"
27207N/A "image_inventory_size_h" "82"
27208N/A "model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl"
27209N/A "attach_to_hands" "1"
27210N/A "used_by_classes"
27211N/A {
27212N/A "soldier" "1"
27213N/A }
27214N/A "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
27215N/A "drop_sound" "ui/item_heavy_gun_drop.wav"
27216N/A "attributes"
27217N/A {
27218N/A "ubercharge rate bonus for healer"
27219N/A {
27220N/A "attribute_class" "mult_uberchargerate_for_healer"
27221N/A "value" "1.15"
27222N/A }
27223N/A "selfdmg on hit for slowfire"
27224N/A {
27225N/A "attribute_class" "add_onhit_addhealth"
27226N/A "value" "-10"
27227N/A }
27228N/A }
27229N/A }
27230N/A "9017"
27231N/A {
27232N/A "name" "Beta Pocket Rocket Launcher 3"
27233N/A "item_class" "tf_weapon_rocketlauncher"
27234N/A "craft_class" "weapon"
27235N/A "capabilities"
27236N/A {
27237N/A "nameable" "1"
27238N/A "can_gift_wrap" "1"
27239N/A }
27240N/A "show_in_armory" "1"
27241N/A "item_type_name" "#TF_Weapon_RocketLauncher"
27242N/A "item_name" "#TF_BetaPocketRocketLauncher3"
27243N/A "item_slot" "primary"
27244N/A "item_quality" "unique"
27245N/A "propername" "1"
27246N/A "min_ilevel" "25"
27247N/A "max_ilevel" "25"
27248N/A "image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit"
27249N/A "image_inventory_size_w" "128"
27250N/A "image_inventory_size_h" "82"
27251N/A "model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl"
27252N/A "attach_to_hands" "1"
27253N/A "used_by_classes"
27254N/A {
27255N/A "soldier" "1"
27256N/A }
27257N/A "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
27258N/A "drop_sound" "ui/item_heavy_gun_drop.wav"
27259N/A "attributes"
27260N/A {
27261N/A "reload time decreased while healed"
27262N/A {
27263N/A "attribute_class" "mult_reload_time_while_healed"
27264N/A "value" "0.5"
27265N/A }
27266N/A "selfdmg on hit for slowfire"
27267N/A {
27268N/A "attribute_class" "add_onhit_addhealth"
27269N/A "value" "-10"
27270N/A }
27271N/A }
27272N/A }
27273N/A 
27274N/A 
2727526866 }
2727626867 "attributes"
2727726868 {