Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c sniperrifle tv/c sniperrifle tv light red.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models\workshop\weapons\c_models\c_sniperrifle_tv/c_sniperrifle_tv_red"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "25"
N/A7 "$phongboost" "0"
N/A8 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A9 "$phongfresnelranges" "[1.5 1.5 3]"
N/A10 "$selfillum" "1"
N/A11 
N/A12 "$basemapalphaphongmask" "1"
N/A13 
N/A14 "$rimlight" "1"
N/A15 "$rimlightexponent" "20"
N/A16 "$rimlightboost" ".125"
N/A17 
N/A18 "360?$color2" "[ 0.9 0.8 0.8 ]"
N/A19 
N/A20 
N/A21 "$glowcolor" "1"
N/A22 
N/A23 // Cloaking
N/A24 "$cloakPassEnabled" "1"
N/A25 
N/A26 "$sheenPassEnabled" "0"
N/A27 
N/A28 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A29 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A30 "$sheenmaptint" "[ 1 1 1 ]"
N/A31 "$sheenmapmaskframe" "0"
N/A32 "$sheenindex" "0"
N/A33 
N/A34 "$yellow" "0"
N/A35 
N/A36 "Proxies"
N/A37 {
N/A38 "AnimatedWeaponSheen"
N/A39 {
N/A40 "animatedtexturevar" "$sheenmapmask"
N/A41 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A42 "animatedtextureframerate" "40"
N/A43 }
N/A44 "invis"
N/A45 {
N/A46 }
N/A47 "BurnLevel"
N/A48 {
N/A49 "resultVar" "$detailblendfactor"
N/A50 }
N/A51 "ModelGlowColor"
N/A52 {
N/A53 "resultVar" "$glowcolor"
N/A54 }
N/A55 "Equals"
N/A56 {
N/A57 "srcVar1" "$glowcolor"
N/A58 "resultVar" "$color2"
N/A59 }
N/A60 "YellowLevel"
N/A61 {
N/A62 "resultVar" "$yellow"
N/A63 }
N/A64 "Multiply"
N/A65 {
N/A66 "srcVar1" "$color2"
N/A67 "srcVar2" "$yellow"
N/A68 "resultVar" "$color2"
N/A69 }
N/A70 }
N/A71}