Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/resource/ui/econ/questmapnodetooltippanel.res

From Team Fortress Wiki
Jump to: navigation, search
N/A1"Resource/UI/QuestMapNodeTooltipPanel.res"
N/A2{
N/A3 "QuestMapNodeTooltip"
N/A4 {
N/A5 "fieldName" "QuestMapNodeTooltip"
N/A6 "zpos" "100"
N/A7 "wide" "150"
N/A8 "tall" "50"
N/A9 "pinCorner" "0"
N/A10 "visible" "0"
N/A11 "enabled" "1"
N/A12 "tabPosition" "0"
N/A13 "PaintBackgroundType" "0"
N/A14 "paintbackground" "0"
N/A15 
N/A16 
N/A17 "MainContainer"
N/A18 {
N/A19 "ControlName" "EditablePanel"
N/A20 "fieldName" "MainContainer"
N/A21 "xpos" "cs-0.5"
N/A22 "ypos" "cs-0.5"
N/A23 "zpos" "1"
N/A24 "wide" "f0"
N/A25 "tall" "f0"
N/A26 "autoResize" "3"
N/A27 "pinCorner" "0"
N/A28 "visible" "1"
N/A29 "enabled" "1"
N/A30 "tabPosition" "0"
N/A31 "proportionaltoparent" "1"
N/A32 "mouseinputenabled" "0"
N/A33 "border" "MainMenuBGBorder"
N/A34 
N/A35 "NameLabel"
N/A36 {
N/A37 "ControlName" "Label"
N/A38 "fieldName" "NameLabel"
N/A39 "labeltext" "%name%"
N/A40 "xpos" "0"
N/A41 "ypos" "10"
N/A42 "wide" "f0"
N/A43 "tall" "f0"
N/A44 "zpos" "1"
N/A45 "font" "HudFontSmall"
N/A46 "TextAlignment" "north"
N/A47 "proportionaltoparent" "1"
N/A48 }
N/A49 
N/A50 "QuestNameLabel"
N/A51 {
N/A52 "ControlName" "Label"
N/A53 "fieldName" "QuestNameLabel"
N/A54 "labeltext" "%quest%"
N/A55 "xpos" "0"
N/A56 "ypos" "30"
N/A57 "wide" "f0"
N/A58 "tall" "f0"
N/A59 "zpos" "1"
N/A60 "font" "HudFontSmall"
N/A61 "TextAlignment" "north"
N/A62 "proportionaltoparent" "1"
N/A63 }
N/A64 
N/A65 } // MainContainer
N/A66 }
N/A67}