Difference between revisions of "July 10, 2013 Patch/ko"

From Team Fortress Wiki
Jump to: navigation, search
 
(23 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
{{update info|Summer Event 2013}}
 +
 
{{Patch layout
 
{{Patch layout
 
| before      = {{Patch name|7|2|2013}}
 
| before      = {{Patch name|7|2|2013}}
Line 7: Line 9:
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/11071/
 
| source      = http://store.steampowered.com/news/11071/
| notes        = ===Team Fortress 2===
+
| notes        = ===팀 포트리스 2===
  
==== General ====
+
==== 전반적 변경 사항 ====
* Added over 60 Gold Star community-submitted [[Steam Workshop|Workshop]] items<ref>[[Bigg Mann on Campus]], [[Cool Cat Cardigan]], [[Greased Lightning]], [[Red Army Robin]], [[Heavy-Weight Champ]], [[Tsarboosh]], [[Glasgow Great Helm]], [[Caffeine Cooler]], [[Half-Pipe Hurdler]], [[Macho Mann]], [[Trash Toter]], [[Dry Gulch Gulp]], [[El Muchacho]], [[Backpack Broiler]], [[Burning Bandana]], [[Soot Suit]], [[Hive Minder]], [[Katyusha]], [[Das Hazmattenhatten]], [[Das Feelinbeterbager]], [[Das Ubersternmann]], [[Das Metalmeatencasen]], [[Pardner's Pompadour]], [[Birdman of Australiacatraz]], [[Cobber Chameleon]], [[Falconer]], [[Graybanns]], [[Black Watch]], [[Tartan Spartan]], [[Gaelic Golf Bag]], [[Borscht Belt]], [[Das Naggenvatcher]], [[Whiskey Bib]], [[Stormin' Norman]], [[Flared Frontiersman]], [[Valley Forge]], [[Compatriot]], [[Caribbean Conqueror]], [[Colonial Clogs]], [[Whirly Warrior]], [[Federal Casemaker]], [[Rebel Rouser]], [[Das Maddendoktor]], [[Bear Necessities]], [[Harmburg]], [[Gaelic Garb]], [[Rogue's Brogues]], [[Shogun's Shoulder Guard]], [[Das Gutenkutteharen]], [[Belgian Detective]], [[Hornblower]], [[Lieutenant Bites]], [[Brawling Buccaneer]], [[Blood Banker]], [[After Dark]], [[Delinquent's Down Vest]], [[Wet Works]], [[Baron von Havenaplane]], [[Das Fantzipantzen]], [[Bolshevik Biker]], [[Pampered Pyro]], [[Virtual Viewfinder]], [[Gabe Glasses]], [[Founding Father]]</ref>
+
* 60개가 넘는 황금별 수상 커뮤니티 제출 [[Steam Workshop/ko|창작마당]] 아이템이 추가되었습니다.<ref>{{item link|Bigg Mann on Campus}}, {{item link|Cool Cat Cardigan}}, {{item link|Greased Lightning}}, {{item link|Red Army Robin}}, {{item link|Heavy-Weight Champ}}, {{item link|Tsarboosh}}, {{item link|Glasgow Great Helm}}, {{item link|Caffeine Cooler}}, {{item link|Half-Pipe Hurdler}}, {{item link|Macho Mann}}, {{item link|Trash Toter}}, {{item link|Dry Gulch Gulp}}, {{item link|El Muchacho}}, {{item link|Backpack Broiler}}, {{item link|Burning Bandana}}, {{item link|Soot Suit}}, {{item link|Hive Minder}}, {{item link|Katyusha}}, {{item link|Das Hazmattenhatten}}, {{item link|Das Feelinbeterbager}}, {{item link|Das Ubersternmann}}, {{item link|Das Metalmeatencasen}}, {{item link|Pardner's Pompadour}}, {{item link|Birdman of Australiacatraz}}, {{item link|Cobber Chameleon}}, {{item link|Falconer}}, {{item link|Graybanns}}, {{item link|Black Watch}}, {{item link|Tartan Spartan}}, {{item link|Gaelic Golf Bag}}, {{item link|Borscht Belt}}, {{item link|Das Naggenvatcher}}, {{item link|Whiskey Bib}}, {{item link|Stormin' Norman}}, {{item link|Flared Frontiersman}}, {{item link|Valley Forge}}, {{item link|Compatriot}}, {{item link|Caribbean Conqueror}}, {{item link|Colonial Clogs}}, {{item link|Whirly Warrior}}, {{item link|Federal Casemaker}}, {{item link|Rebel Rouser}}, {{item link|Das Maddendoktor}}, {{item link|Bear Necessities}}, {{item link|Harmburg}}, {{item link|Gaelic Garb}}, {{item link|Rogue's Brogues}}, {{item link|Shogun's Shoulder Guard}}, {{item link|Das Gutenkutteharen}}, {{item link|Belgian Detective}}, {{item link|Hornblower}}, {{item link|Lieutenant Bites}}, {{item link|Brawling Buccaneer}}, {{item link|Blood Banker}}, {{item link|After Dark}}, {{item link|Delinquent's Down Vest}}, {{item link|Wet Works}}, {{item link|Baron von Havenaplane}}, {{item link|Das Fantzipantzen}}, {{item link|Bolshevik Biker}}, {{item link|Pampered Pyro}}, {{item link|Virtual Viewfinder}}, {{item link|Gabe Glasses}}, {{item link|Founding Father}}</ref>
* [[Summer Claim Check/ko|Summer Claim Checks]]이제 [[Mann Co. Supply Crate#69|Summer Coolers]]으로 대체 할 수 있습니다.
+
* [[Summer Claim Check/ko|여름 수하물 인환증]]이제 [[Mann Co. Supply Crate#69|여름 냉각기]]로 대체할 수 있습니다.
* [[Mann Co. Supply Crate Key#Red Summer 2013 Cooler Key|Summer Cooler Keys]]는 이제 [[Mann Co. Store/ko|만코 상점]]에서 구매하실 수 있습니다.
+
* [[Mann Co. Supply Crate Key/ko#적색 2013년 여름 냉각기 열쇠|여름 냉각기 열쇠]]는 이제 [[Mann Co. Store/ko|Mann Co. 상점]]에서 구매하실 수 있습니다.
* 새로운 커뮤니티 맵인[[Standin/ko|Standin]]과 [[Process/ko|Process]]의 [[Map Stamp|맵 우표]]와 [[Strange Filter|이상한 여과기]]를 Mann Co. Store에서 구매하실 수 있습니다.
+
* 새로운 커뮤니티 맵인 [[Standin/ko|Standin]]과 [[Process/ko|Process]]의 [[Map Stamp|맵 후원 우표]]와 [[Strange Filter|이상한 여과기]]를 Mann Co. 상점에서 구매하실 수 있습니다.
  
* DX8에서 화면에 나타나는 [[Bleeding/ko|출혈]][[Jarate/ko|자라테]]효과의 강도를 낮췄습니다.
+
* DX8에서 화면에 나타나는 [[Bleeding/ko|출혈]][[Jarate/ko|병수도]] 효과의 강도를 낮췄습니다.
* 백팩과 상점에서 텍스트 검색 기능을 추가했습니다.
+
* 배낭과 상점에 텍스트 검색 기능을 추가했습니다.
* Added {{cvar|tf_hud_show_servertimelimit}} to display the server's per-map time limit on the in-game [[Heads-up display|HUD]]
+
* 게임 내 [[Heads-up display/ko|HUD]]에 서버 per-map 시간 제한을 표시하도록 하기 위해 {{cvar|tf_hud_show_servertimelimit}}를 추가했습니다.
* [[Mann vs. Machine/ko|MvM]] 모드에서, 팀 인원들이 모두 준비가 안 되있다면, 라운드 카운트다운이 멈출 것입니다.
+
* [[Mann vs. Machine/ko|MvM]] 모드에서 팀 인원들이 모두 준비가 안 되있다면 라운드 카운트다운이 멈출 것입니다.
* MvM 모드에서, when [[robots]] are killed by [[sniper/ko|스나이퍼]]에게 헤드샷 또는, 대상 폭발 업그레이드로 죽었을 시,  they will drop 'red' money that will automatically be collected when it would otherwise dissolve
+
* MvM 모드에서 [[robots/ko|로봇]][[sniper/ko|스나이퍼]]에게 헤드샷 또는 개선한 폭발성 헤드샷으로 죽었다면 줍지 않아도 자동으로 획득되는 '붉은' 돈을 떨어뜨릴 것입니다.
* Fixed a bug with the Unusual Adjustment Slider that would cause changes not to take effect
+
* 범상찮은 조정 솔저가 변경 때문에 효과가 발생하지 않는 버그를 수정했습니다.
* [[Mann Co. Supply Crate/ko|상자]]를 더블 클릭할 시, 이제는 상점에서 그 상자에 맞는 열쇠를 보여줄 것입니다.
+
* [[Mann Co. Supply Crate/ko|상자]]를 더블클릭할 시, 이제는 상점에서 그 상자에 맞는 열쇠를 보여줄 것입니다.
* 기본적으로, 기본 품질을 가지고 있지 않은 아이템(즉, [[strange/ko|이상한]] 품질, [[unusual/ko|범상찮은]]품질)은[[Crafting/ko|제작]]에 사용될 재료로 선택할 수 없게 됩니다. 이 기능을 해제하고 허용할 수 있는 체크박스가 있습니다.
+
* 기본적으로 기본 품질을 가지고 있지 않은 아이템(즉, [[strange/ko|이상한]] 품질, [[unusual/ko|범상찮은]] 품질)은 [[Crafting/ko|제작]]에 사용될 재료로 선택할 수 없게 됩니다. 이 기능을 해제하고 허용할 수 있는 체크박스가 있습니다.
* 범상찮은 품질과 이상한 품질은 더 이상 no longer stack in [[Customize items#Loadout|l로드아웃]] 착용 페이지에서  
+
* 범상찮은 품질과 이상한 품질은 더 이상 [[Customize items/ko#장비 설정|장비 설정]] 착용 페이지에서 겹쳐서 표시되지 않습니다.
* [[Steam Community Market/ko|스팀 커뮤니티 마켓]]에서 가끔씩 USD 가격이 아닌 아이템이 틀린 가격을 보여준 점을 수정했습니다.
+
* [[Steam Community Market/ko|Steam 장터]]에서 아이템이 가끔씩 미국 달러 가격이 아닌 틀린 가격을 보여주던 현상을 수정했습니다.
* 만코 상점의 인기있는 아이템 페이지가 제대로 업데이트 되어있지 않던 점을 수정했습니다.
+
* Mann Co. 상점의 인기있는 아이템 페이지가 제대로 업데이트되어 있지 않던 현상을 수정했습니다.
* 변장한 레드팀 [[Spy/ko|스파이]]가 체력킷을 건들 때 파란색 힐 파티클을 보여준 점을 수정했습니다.
+
* 변장한 레드 팀 [[Spy/ko|스파이]]가 치료제를 건들 때 파란색 치료 입자를 보여주던 현상을 수정했습니다.
* Fixed a bug where certain projectiles and [[Engineer]] [[building]] [[gibs]] could cause doors to become stuck
+
* 투사체와 [[엔지니어]][[구조물]] [[gibs/ko|조각]]이 문을 통과하던 현상을 수정했습니다.
* [[humiliation/ko|굴욕]]시간에 웅크린 동작이 제대로 보여지지 않은 점을 수정하였습니다.
+
* [[humiliation/ko|모욕]]시간에 웅크린 동작이 제대로 보여지지 않던 현상을 수정했습니다.
* Fixed a bug where full [[ÜberCharge]] effects would always show on the client if a player was killed with full ÜberCharge
+
* 플레이어가 [[우버차지]]를 가지고 죽으면 클라이언트에 플레이어에게 우버차지 효과가 보이던 현상을 수정했습니다.
* Fixed a bug that allowed custom item names/descriptions containing HTML to sometimes change the appearance of items in Steam Community
+
* 장식 아이템에 포함된 이름/설명 HTML이 Steam 커뮤니티에서 달라지던 현상을 수정했습니다.
* 레벨 3 [[dispenser/ko|디스펜서]]의 사라진 형상을 수정하였습니다.  
+
* 3단계 [[dispenser/ko|디스펜서]]가 사라지던 현상을 수정했습니다.  
* Fixed level 2 dispensers appearing identical to level 1 dispensers at certain [[vdc:LOD|LODs]]
+
* 2단계 디스펜서가 1단계 디스펜서와 똑같은 [[vdc:LOD|LODs]]로 보이던 현상을 수정했습니다.
* 죽음의 표식의 변장한 사람이나 은신된 플레이어 머리 위로 보여지는 점을 수정하였습니다
+
* 죽음의 표식이 변장한 사람이나 은폐한 플레이어 머리 위로 보여지는 현상을 수정했습니다.
* 자살 시에 [[Kill icon|킬 아이콘]]해골 마크 대신에 플레이어의 마지막으로 사용한 무기가 보여지던 점을 수정하였습니다.
+
* 자살 시에 [[Kill icon|처치 표시]]해골 마크 대신에 플레이어가 마지막으로 사용한 무기로 보이던 현상을 수정했습니다.
* 로드아웃 페이지의 캐릭터가 가끔씩 은신 상태로 나타나던 점을 수정하였습니다.
+
* 장비 설정 페이지의 캐릭터가 가끔씩 은폐 상태로 나타나던 현상을 수정했습니다.
* 무기 속성은 이제 게임 내에서, 그리고 스팀 커뮤니티에서 같은 순서로 표시됩니다.
+
* 무기 속성은 이제 게임 내에서, 그리고 Steam 커뮤니티에서 같은 순서로 표시됩니다.
* Support for the <code>ITFItems/GetPlayerItems</code> and <code>ITFItems/GetSchema</code> WebAPIs have been removed
+
* <code>ITFItems/GetPlayerItems</code><code>ITFItems/GetSchema</code> WebAPIs를 제거했습니다.
  
==== Maps ====
+
==== ====
* Added [[Standin|{{code|cp_standin}}]] and [[Process|{{code|cp_process}}]]
+
* [[Standin/ko|{{code|cp_standin}}]][[Process/ko|{{code|cp_process}}]]를 추가했습니다.
* Renamed [[Coaltown Event|{{code|mvm_coaltown_event}}]] to {{code|mvm_ghost_town}} to fix a problem with voting for challenges in MvM when on [[Coal Town]]
+
* MvM에서 [[Coal Town/ko|Coal Town]]의 투표 기각 문제를 수정하기 위해 [[Coaltown Event/ko|{{code|mvm_coaltown_event}}]]{{code|mvm_ghost_town}}의 이름을 변경했습니다.
  
* [[Badlands (Control Point)|cp_badlands]]
+
* [[Badlands (Control Point)/ko|cp_badlands]]
** Fixed jumps being ruined by small rock ledge near spiral
+
** 나선형 근처의 작은 돌출된 바위 근처에서 점프할 수 있던 현상을 수정했습니다.
** Fixed prop collisions
+
** 소품 충돌 현상을 수정했습니다.
** Fixed clip smoothing
+
** 맵을 매끄럽게 다듬었습니다.
* [[Dustbowl|cp_dustbowl]]
+
* [[Dustbowl/ko|cp_dustbowl]]
** Fixed players building in Blu's first spawn
+
** 플레이어가 블루 팀 첫 대기실에 구조물을 지을 수 있던 현상을 수정했습니다.
** Fixed players shooting through rocks in stage 2
+
** 2단계에서 플레이어가 바위를 관통해 쏠 수 있던 현상을 수정했습니다.
** Fixed collision in tunnels in stage 2
+
** 2단계의 터널 충돌 현상을 수정했습니다.
** Fixed textures not displaying properly in [[Pyroland|Pyrovision]]
+
** [[Pyroland/ko|파이로 동산]]에서 텍스처가 알맞게 변경되지 않던 현상을 수정했습니다.
** Fixed lighting on cliff faces
+
** 절벽 표면의 광원을 수정했습니다.
** Fixed skybox error in stage 3.
+
** 3단계의 스카이박스 에러를 수정했습니다.
** Fixed players getting killed through the ceiling under stage 2 cap 1
+
** 플레이어가 2단계의 제1점령 지점 천장에서 사망하던 현상을 수정했습니다.
** Adjusted ceiling height in stage 3 tunnel for better clearance
+
** 여유를 주기 위해 3단계의 터널의 천장 높이를 높였습니다.
** Cleaned up prop collision
+
** 소품 충돌 현상을 수정했습니다.
* [[Egypt|cp_egypt]]
+
* [[Egypt/ko|cp_egypt]]
** Fixed clip brush exploits
+
** 정렬 브러시 오류를 수정했습니다.
** Players can no longer build on top of arches and high ledges
+
** 플레이어가 아치의 꼭대기나 언덕 위에 구조물을 지을 수 없도록 했습니다.
* [[Gorge|cp_gorge]]
+
* [[Gorge/ko|cp_gorge]]
** Players can no longer build in Blu's first spawn room
+
** 플레이어가 블루 팀 첫 대기실에 구조물을 지을 수 있던 현상을 수정했습니다.
** Changed scale of water texture
+
** 물 텍스처의 스케일을 수정했습니다.
* [[Granary (Control Point)|cp_granary]]
+
* [[Granary (Control Point)/ko|cp_granary]]
** Fixed improper orientation on arrow signs
+
** 화살 궤적이 올바르지 않게 남던 현상을 수정했습니다.
** Fixed players getting above red forward spawn
+
** 플레이어가 부활 전에 얕볼 수 있는 현상을 수정했습니다.
** Fixed players building on cargo containers inside spawn room
+
** 플레이어가 구조물을 대기실 안에 가져올 수 있는 현상을 수정했습니다.
** Fixed holes in skybox geometry
+
** 스카이박스의 구멍을 수정했습니다.
** Removed collision from hanging lamp over Red spawn
+
** 레드 대기실 전등에 끼일 수 있던 현상을 수정했습니다.
** Removed collision from security cameras above Red and Blue spawns
+
** 레드와 블루 대기실의 보안 카메라에 끼일 수 있던 현상을 수정했습니다.
** Mirrored fence alcove from Blu final cap arena to Red side
+
** 블루 팀 마지막 점령 지점 담장의 들어간 부분을 레드 팀에도 적용시켰습니다.
** Balanced collision of rocks in final capture arenas
+
** 마지막 점령 지점 바위에 끼일 수 있던 현상을 수정했습니다.
** Re-ordered spawns in the first spawn room to be consistent between Red and Blu
+
** 레드 팀과 블루 팀의 첫 번째 대기실의 모습이 일치하도록 했습니다.
* [[Gravel Pit|cp_gravelpit]]
+
* [[Gravel Pit/ko|cp_gravelpit]]
** Clipped roof of building over cap A
+
** 점령 지점 A 건물의 지붕을 깎아냈습니다.
** Removed healthpack under terrain
+
** 치료제를 아래로 옮겼습니다.
** Added decals under health kits and ammo packs
+
** 치료제와 탄약통 아래에 표시를 했습니다.
* [[Gullywash|cp_gullywash]]
+
* [[Gullywash/ko|cp_gullywash]]
** Fixed players getting out of the map near the middle capture point
+
** 플레이어가 중간 점령 지점에서 맵 밖으로 나갈 수 있던 현상을 수정했습니다.
** Fixed collision exploits near middle capture point
+
** 중간 점령 지점의 끼임 현상을 수정했습니다.
* [[Mountain Lab|cp_mountainlab]]
+
* [[Mountain Lab/ko|cp_mountainlab]]
** Fixed collision issues on the ladders and hill that lead to the first point
+
** 첫 점령 지점 유도 지역에 있는 사다리와 언덕에 끼이는 현상을 수정했습니다.
** Fixed static prop lighting
+
** 고정된 소품 광원을 수정했습니다.
* [[Steel|cp_steel]]
+
* [[Steel/ko|cp_steel]]
** Fixed players blocking Blu's spawn exit door leading to capture point B
+
** 플레이어가 점령 지점 B에서 대기실 문에 가로막히는 현상을 수정했습니다.
** Fixed collision on ledge near capture point B
+
** 점령 지점 B 근처 언덕에 끼이는 현상을 수정했습니다.
** Players can no longer build inside Red spawn room.
+
** 플레이어가 레드 팀 대기실 안에 구조물을 지을 수 없도록 했습니다.
** Blu spawn point over grate removed.
+
** 블루 팀 대기실의 격자를 제거했습니다.
  
* [[2Fort|ctf_2fort]]
+
* [[2Fort/ko|ctf_2fort]]
** Fixed building inside of spawn doors
+
** 부활지역 안에서 구조물이 설치되는 오류를 해결했습니다.
** Fixed clipping exploits on battlements
+
** 플레이어가 발코니에서 겹쳐지는 오류를 해결했습니다.
** Fixed height of door leading to spiral stairs in Blu base so players can now crouch past a placed dispenser
+
** 블루 팀 기지에 있는 나선형 경사로의 출입구의 높이를 늘려서, 디스펜서가 설치되어도 플레이어들이 웅크려서 넘어 갈 수 있도록 수정했습니다.
** Cleaned up prop collision
+
** 겹쳐지는 소품을 제거했습니다.
** Smoothed clipping on wagon wheel and other props
+
** 마차 바퀴와 다른 소품끼리 겹쳐지는 오류를 해결했습니다.
* [[Well (Capture the Flag)|ctf_well]]
+
* [[Well (Capture the Flag)/ko|ctf_well]]
** Fixed players jumping out of the map
+
** 플레이어가 맵 밖으로 점프할 수 있던 현상을 수정했습니다.
  
* [[Kong King|koth_king]]
+
* [[Kong King/ko|koth_king]]
** Health and ammo packs now match on Red and Blu sides of the map
+
** 치료제와 탄약 통이 블루와 레드 팀의 일치하는 위치에 생성되도록 했습니다.
** Players can no longer build in spawn doors
+
** 대기실 문에 구조물을 지을 수 있도록 했습니다.
* [[Lakeside|koth_lakeside]]
+
* [[Lakeside/ko|koth_lakeside]]
** Fixed rockets passing through terrain near the capture point
+
** 로켓이 점령 지점 근처에서 지형을 통과해 날아갈 수 있던 현상을 수정했습니다.
* [[Viaduct|koth_viaduct]]
+
* [[Viaduct/ko|koth_viaduct]]
** Players can no longer build in spawn room rafters
+
** 플레이어가 대기실 서까래에 구조물을 지을 수 있던 현상을 수정했습니다.
  
* [[Bigrock|mvm_bigrock]]
+
* [[Bigrock/ko|mvm_bigrock]]
** Fixed players building on rock in cave section
+
** 플레이어가 동굴 내 일부 바위에 구조물을 지을 수 있던 현상을 수정했습니다.
  
* [[Badwater|pl_badwater]]
+
* [[Badwater/ko|pl_badwater]]
** Fixed player clip brush exploits and missing player clip brushes on roofs and rock walls
+
** 플레이어 정렬 브러시 오류와 천장과 바위벽 플레이어 정렬 브러시가 사라지는 현상을 수정했습니다.
** Fixed player clip smoothing
+
** 플레이어를 다듬었습니다.
** Fixed fence collisions
+
** 울타리를 다듬었습니다.
** Fixed floating rocks in skybox
+
** 스카이박스의 돌이 허공에 떠 있는 현상을 수정했습니다.
** Fixed lighting on props
+
** 소품의 광원을 수정했습니다.
** Fixed lighting on canyon vista
+
** 협곡 경치의 광원을 수정했습니다.
** Handrails no longer collide with bullets and projectiles
+
** 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
** Performance increase through poly reduction, model collision reduction and model fade distances
+
** 모델 충돌 현상과 모델 페이드 거리를 감소시켰습니다.
** Players can no longer build inside Blu spawn room
+
** 플레이어가 블루 팀 대기실 안에 구조물을 지을 수 없도록 했습니다.
** Players can no longer be trapped with [[Teleporters|teleporters]] under the sign by the first capture point
+
** 플레이어가 [[Teleporters/ko|텔레포터]]를 제1 점령 지점 아래에 설치할 수 없도록 했습니다.
** Players can no longer enter the room overlooking the final cap through the windows before point 3 is captured
+
** 플레이어가 점령 지점 3을 장악하기 전에는 대기실로 들어갈 수 없도록 했습니다.
** Players will now be crushed by closing doors upon the capture of point 2
+
** 플레이어가 제2 점령 지점의 닫히는 문 위에 있으면 압사당하도록 했습니다.
* [[Barnblitz|pl_barnblitz]]
+
* [[Barnblitz/ko|pl_barnblitz]]
** Fixed building in the skybox above Red's final spawn
+
** 레드 팀 마지막 점령 지점 위 스카이박스에 구조물을 지을 수 있던 현상을 수정했습니다.
** Teleporters will no longer self destruct when used on the battlements near Blu's first spawn
+
** 텔레포터가 블루 팀 제1 점령 지점 흉벽 근처에 있을 경우 스스로 폭파시키지 못하던 현상을 수정했습니다.
* [[Frontier|pl_frontier]]
+
* [[Frontier/ko|pl_frontier]]
** Fixed spawn doors not working properly after second capture.
+
** 제2 점령 지점을 장악한 후 대기실 문이 열리지 않던 현상을 수정했습니다.
** Players can no longer build inside kill volumes
+
** 플레이어가 kill volumes 안에 구조물을 지을 수 없도록 했습니다.
** Players can no longer build inside of Blu's second spawn room
+
** 플레이어가 블루 팀 두 번째 대기실 안에 구조물을 지을 수 없도록 했습니다.
** Red players can now enter the Blu team spawn upon round win
+
** 레드 팀 플레이어가 승리하면 블루 팀 대기실에 들어갈 수 있도록 했습니다.
* [[Gold Rush|pl_goldrush]]
+
* [[Gold Rush/ko|pl_goldrush]]
** Fixed collision on props and clip exploits
+
** 소품 충돌과 정렬 오류를 수정했습니다.
** Fixed buildings being prohibited from construction in the garage near the end of stage 3
+
** 3단계의 끝 부분에 구조물을 지을 수 있던 현상을 수정했습니다.
** Players can no longer block the cart through the wall in stage
+
** 플레이어가 벽을 통과해 수레를 멈추지 못하도록 했습니다.
** Players can no longer build in spawn exits
+
** 플레이어가 대기실 출구에 구조물을 지을 수 없도록 했습니다.
** Players can no longer build on the shack roof near the end of stage 3
+
** 플레이어가 3단계 끝 부분 근처 통신실 지붕에 구조물을 지을 수 없도록 했습니다.
** Players and buildings can no longer be killed through the floor in stage 1 in the upper room by the cap
+
** 플레이어가 구조물을 1단계의 점령 지점 위 방에 설치해 벽을 통과해 처치할 수 있던 현상을 수정했습니다.
** Players can no longer build on the perch in stage 1
+
** 플레이어가 1단계 객석에 구조물을 설치할 수 없도록 했습니다.
** Handrails no longer collide with bullets and projectiles
+
** 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
* [[Thunder Mountain|pl_thundermountain]]
+
* [[Thunder Mountain/ko|pl_thundermountain]]
** Fixed gate visible through ceiling in stage 3
+
** 3단계에서 눈에 보이는 문을 통과할 수 있던 현상을 수정했습니다.
** Fixed clipping in stage 3 Blu spawn
+
** 3단계 블루 팀 대기실을 다듬었습니다.
** Prevented players from building in the cliffside kill zone in stage 1
+
** 플레이어가 1단계의 처치 구역에 구조물을 지을 수 있던 현상을 수정했습니다.
* [[Upward|pl_upward]]
+
* [[Upward/ko|pl_upward]]
** Fixed exploit where Blu team could be trapped in their final spawn room
+
** 블루 팀이 마지막 지점 대기실에 함정을 깔아 놓을 수 있던 버그를 수정했습니다.
** Fixed gap in collision which allowed Blu players to be shot in their first spawn
+
** 블루 팀 플레이어가 첫 번째 대기실에서 총을 맞출 수 있던 구멍을 수정했습니다.
** Fixed fade distances on props in Blu spawn
+
** 블루 팀 대기실 소품의 페이드 거리를 수정했습니다.
** Fixed players building under catwalk on the ledge of the final pit
+
** 플레이어가 마지막 구덩이의 통로 아래에 구조물을 지을 수 있던 현상을 수정했습니다.
** Fixed clip brush exploits
+
** 정렬 브러시 오류를 수정했습니다.
** Players can no longer be trapped by teleporting under stairs near final capture point
+
** 플레이어가 마지막 점령 지점 근처 계단 아래에 텔레포터를 설치할 수 없도록 했습니다.
** Players can no longer build inside of Red's final spawn room
+
** 플레이어가 레드 팀 마지막 대기실 안에 구조물을 지을 수 없도록 했습니다.
** Players can no longer build inside of spawn room doors
+
** 플레이어가 대기실 문 안에 구조물을 지을 수 없도록 했습니다.
** Players can no longer be trapped inside of the capture point sign
+
** 플레이어가 마지막 점령 지점에 함정을 깔 수 없도록 했습니다.
** Prevented Blu team from entering final spawn room while it is neutral
+
** 블루 팀이 중립 상태일 때 마지막 대기실에 들어가지 못하도록 했습니다.
** Smoothed clipping collision
+
** 맵을 말끔하게 다듬었습니다.
** Collision performance increases
+
** 충돌 동작을 늘렸습니다.
** Handrails no longer collide with bullets and projectiles
+
** 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
** Replaced floor texture in Red team final spawn room
+
** 레드 팀 마지막 대기실 천장 텍스처를 변경했습니다.
  
* [[Hightower|plr_hightower]]
+
* [[Hightower/ko|plr_hightower]]
** Fixed clip brush exploit above building on cliff edge
+
** 절벽에 구조물을 설치할 수 있는 정렬 브러시 오류를 수정했습니다.
* [[Nightfall|plr_nightfall]]
+
* [[Nightfall/ko|plr_nightfall]]
** Fixed players jumping outside of the map
+
** 플레이어가 맵 밖으로 점프할 수 있던 현상을 수정했습니다.
** Reduced prop collision
+
** 소품에 끼이는 빈도를 줄였습니다.
* [[Pipeline|plr_pipeline]]
+
* [[Pipeline/ko|plr_pipeline]]
** Fixed invisible faces
+
** 보이지 않는 표면을 수정했습니다.
** Handrails no longer collide with bullets and projectiles
+
** 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
  
* [[Hydro|tc_hydro]]
+
* [[Hydro/ko|tc_hydro]]
** Fixed clip brush exploit where players could get out of world
+
** 플레이어가 세계 밖으로 나가는 정렬 브러시 오류를 수정했습니다.
** Fixed players getting on top of monument.
+
** 플레이어가 기념탑 위에 올라갈 수 있던 현상을 수정했습니다.
  
==== Items ====
+
==== 아이템 ====
* The [[Chieftain's Challenge]], [[Lord Cockswain's Pith Helmet]], [[That '70s Chapeau]], The [[K-9 Mane]], The [[Stovepipe Sniper Shako]], The [[Pounding Father]], and [[Vox Diabolus]] can now be [[Paint Can|painted]]
+
* [[Chieftain's Challenge/ko|족장의 도전]], [[Lord Cockswain's Pith Helmet/ko|콕스웨인 경의 방서모]], [[That '70s Chapeau/ko|70년대 모자]], [[K-9 Mane/ko|군견 갈기]], [[Stovepipe Sniper Shako/ko|스나이퍼의 신사스러운 샤코 군모]], [[Pounding Father/ko|권법 제정자]], 그리고 [[Vox Diabolus/ko|악마의 목소리]][[Paint Can/ko|페인트칠]]이 가능하게 되었습니다.
* "The [[Public Enemy]]", "The [[Urban Professional]]", and "The [[Dumpster Diver]]" sets will now show up as sets in the in-game UI
+
* "[[Public Enemy/ko|공공의 적]]", "[[Urban Professional/ko|도시의 전문가]]", 그리고 "[[Dumpster Diver/ko|쓰레기 탐색자]]" 세트 구성 목록이 게임 UI에 나타나게 되었습니다.
* [[Voodoo-Cursed Soul/ko|저주받은 영혼]](할로윈 좀비 스킨)은 이제 [[Name Tag|이름표]]를 사용할 수 있습니다.
+
* [[Voodoo-Cursed Soul/ko|부두교의 저주를 받은 영혼]](핼러윈 좀비 스킨)은 이제 [[Name Tag/ko|이름표]]를 사용할 수 있습니다.
* [[Strange Bacon Grease/ko|이상한 베이컨 기름]] 이제 [[Gift Wrap/ko|포장지]]를 사용할 수 있습니다.
+
* [[Strange Bacon Grease/ko|이상한 베이컨 기름]]이제 [[Gift Wrap/ko|포장지]]를 사용할 수 있습니다.
* Added [[Model_optimization#LOD|LODs]] to the [[Airborne Armaments]] set items
+
* [[Airborne Armaments/ko|공수부대 장비]] 세트 아이템에 [[Model_optimization#LOD|LODs]]를 추가했습니다.
* [[Righteous Bison|정의의 들소]]/[[Pomson 6000|폼슨 6000]]의 발사체가 문에 끼이던 점을 수정하였습니다.
+
* [[Righteous Bison/ko|정의의 들소]]/[[Pomson 6000/ko|폼슨 6000]]의 투사체가 문에 끼이던 현상을 수정했습니다.
* [[Sandman/ko|야구공]]과 [[Jar/ko|병]]이 가끔씩 얇은 벽을 통과하는 점을 수정하였습니다.
+
* [[Sandman/ko|야구공]]과 [[Jar/ko|병]]이 가끔씩 얇은 벽을 통과하는 현상을 수정했습니다.
  
* [[Crit-A-Cola/ko|치명적인 콜라]]
+
* [[Crit-a-Cola/ko|훅가콜라]]
** 삭제됨: 미니크리로 피해를 받음
+
** 삭제: 소형 치명타로 피해를 받음
** 추가됨: 받은 피해량의 25% 증가  
+
** 추가: 받는 피해량 25% 증가  
 
* [[Shortstop/ko|유격수]]
 
* [[Shortstop/ko|유격수]]
** 장착시 치료량 20% 증가 추가
+
** 장착 시 치료량 20% 증가 효과를 추가했습니다.
** 피해와 압축 공기 분사에서 받는 밀어내기 위력 증가 추가
+
** 피해와 압축 공기 분사에서 받는 밀어내기 위력 증가를 추가했습니다.
* [[Winger/ko|윙거]]
+
* [[Winger/ko|윙어]]
** 장착시 점프 높이 25% 증가 추가
+
** 장착 시 점프 높이 25% 증가를 추가했습니다.
 
* [[Special Delivery (Item Set)/ko|특급 배달]] (세트)
 
* [[Special Delivery (Item Set)/ko|특급 배달]] (세트)
** 삭제됨: 착용 시 최대 체력 25 증가
+
** 삭제: 착용 시 최대 체력 25 증가
** 추가됨: 희생자 위에 비석을 남깁니다.
+
** 추가: 희생자 위에 비석을 남깁니다.
  
 
* [[Battalion's Backup/ko|부대 지원]]
 
* [[Battalion's Backup/ko|부대 지원]]
** 효과가 활성화 되어있는 동안 모든 동료들에게 센트리 피해 저항 15% 증가 추가 (증진 시 50% 피해량 감소)
+
** 효과가 활성화되어 있는 동안 모든 동료들에게 센트리 피해 저항 15% 증가를 추가했습니다. (증진 시 50% 피해량 감소)
 
** 분노는 주는 피해에 따라 증가합니다.
 
** 분노는 주는 피해에 따라 증가합니다.
 
* [[Black Box/ko|블랙박스]]
 
* [[Black Box/ko|블랙박스]]
** 로켓 폭발은 이제 올바른 사운드를 사용합니다.  
+
** 로켓 폭발은 이제 올바른 효과음을 사용합니다.  
 
* [[Beggar's Bazooka/ko|거지의 바주카]]
 
* [[Beggar's Bazooka/ko|거지의 바주카]]
** Fixed an exploit that allowed players to hold a set fixed number of rockets (reload cancelling)
+
** 플레이어가 장전한 로켓을 계속 가지고 있던 현상을 수정했습니다. (재장전 취소)
 
** 불발된 로켓은 이제 사라지고 탄창에서 다시 장전됩니다.
 
** 불발된 로켓은 이제 사라지고 탄창에서 다시 장전됩니다.
 
* [[Concheror/ko|전복자]]
 
* [[Concheror/ko|전복자]]
** Rage is now generated only from damage dealt<ref>Already changed in {{Patch name|6|27|2012}}</ref>
+
** 분노는 이제 피해를 입힐 때만 차오릅니다.<ref>이것은 이미 {{Patch name|6|27|2012}} 때 수정되었습니다.</ref>
** 증진시 플레이어는 공격 시 체력으로 변환될 뿐만 아니라, 이동 속도가 향상됩니다.  
+
** 증진 시 플레이어는 공격 시 체력으로 변환될 뿐만 아니라, 이동 속도가 향상됩니다.  
* [[Cow Mangler 5000/ko|소도둑 5000]]
+
* {{item link|Cow Mangler 5000}}
** 장탄수 감소 (5에서 4로)
+
** 장탄수를 감소시켰습니다. (5에서 4로)
** 10% 데미지 감소 제거
+
** 10% 피해량 감소를 제거했습니다.
** 5% 장전 속도 감소 제거
+
** 5% 장전 속도 감소를 제거했습니다.
** 사라진 "적에게 불을 붙입니다" 설명문 추가
+
** 사라진 "적에게 불을 붙입니다" 설명문을 추가했습니다.
** 새로운 파티클과 사운드
+
** 새로운 입자와 소리
 
* [[Escape Plan/ko|탈출 계획]]
 
* [[Escape Plan/ko|탈출 계획]]
** 무기 사용 중 및 전환 직후 죽음의 표식이 새겨짐
+
** 무기 사용 중 및 전환 직후 죽음의 표식이 새겨지도록 했습니다.
 
* [[Liberty Launcher/ko|자유투사]]
 
* [[Liberty Launcher/ko|자유투사]]
** 장탄수 25% 감소 패널티 제거
+
** 장탄수 25% 감소를 제거했습니다.
** 추가됨: 피해량 25% 감소  
+
** 추가: 피해량 25% 감소  
 
* [[Original/ko|원조]]
 
* [[Original/ko|원조]]
** 로켓 폭발은 이제 올바른 사운드를 사용합니다.  
+
** 로켓 폭발은 이제 올바른 효과음을 사용합니다.  
 
* [[Tank Buster/ko|전차 파괴자]] (세트)
 
* [[Tank Buster/ko|전차 파괴자]] (세트)
** 제거됨: 장착시 센트리 피해량 20% 감소  
+
** 제거: 장착 시 센트리 피해량 20% 감소  
** 추가됨: 희생자에게 비석을 남깁니다.
+
** 추가: 희생자에게 비석을 남깁니다.
  
* [[Phlogistinator/ko|열소활성화장치]]
+
* [[Phlogistinator/ko|플로지스톤 활성화 장치]]
** "무아아앙" 게이지 진행이 재보급 캐비넷을 건드리면 초기화 되는 점을 수정하였습니다.
+
** "무앙" 게이지 진행이 재보급 소품함을 건드리면 초기화되는 현상을 수정했습니다.
 
* [[Powerjack/ko|전원 잭]]
 
* [[Powerjack/ko|전원 잭]]
** 추가됨: 장착시 15% 이동 속도 증가
+
** 추가: 장착 시 15% 이동 속도 증가
** 추가됨: 피해 20% 취약
+
** 추가: 피해 20% 취약
 
* [[Gas Jockey's Gear/ko|주유원의 장비]] (세트)
 
* [[Gas Jockey's Gear/ko|주유원의 장비]] (세트)
** 제거됨: 장착시 10% 이동 속도 증가
+
** 제거: 장착 시 10% 이동 속도 증가
** 제거됨: 장착시 총알 피해 10% 취약
+
** 제거: 장착 시 총알 피해 10% 취약
** 추가됨: 희생자에게 비석을 남깁니다.
+
** 추가: 희생자에게 비석을 남깁니다.
  
 
* [[Chargin' Targe/ko|돌격 방패]]
 
* [[Chargin' Targe/ko|돌격 방패]]
** 추가됨: 화상피해 내성
+
** 추가: 화상 피해 내성
 
* [[Loose Cannon/ko|통제불능 대포]]
 
* [[Loose Cannon/ko|통제불능 대포]]
** Range no longer affects direct cannonball impact damage
+
** 범위는 더 이상 포탄의 직접적인 충격 피해량에 영향을 주지 않습니다.
** Reduced charge time to 1 second
+
** 점화 시간을 1초로 단축시켰습니다.
** Added: Double-Donk (directly impacting an enemy within half a second before the bomb explosion) sound and particle effects
+
** 추가됨: 더블 동크 (포탄이 충돌 후 0.5초 내로 터지면 효과 발생) 효과음
** Double-Donk damage now mini-crits
+
** 더블 동크는 이제 소형 치명타 피해를 입힙니다.
* [[Expert's Ordnance|The Expert's Ordnance]] (set)
+
* [[Expert's Ordnance/ko|폭발물 설치반]] (세트)
** Removed: +10% fire damage resistance on wearer
+
** 제거: 착용 시 10% 화염 저항
 
 
* [[Buffalo Steak Sandwich]]
 
** Removed: Damage taken mini-crits
 
** Added: Damage taken increased 25%
 
* [[Dalokoh's Bar]]
 
** Increased amount of health restored per-bite from 15 to 25<ref>Also applied to [[Fishcake]]</ref>
 
 
 
* [[Gunslinger]]
 
** Fixed a bug that caused mini-sentries to heal while being constructed
 
* [[Rescue Ranger]]
 
** Minor increase in damage per bolt
 
** Increased building healing from 50 to 75 per bolt
 
* [[Short Circuit]]
 
** Ammo cost reduced when an attack destroys a projectile.
 
** Ammo cost of firing reduced to -18 metal.
 
* [[Wrangler]]
 
** Slightly reduced accuracy of manually-controlled sentry at long range
 
** Protective shield now fades 1 second after the owning Engineer dies
 
  
* [[Crusaders Crossbow]]
+
* [[Buffalo Steak Sandvich/ko|버팔로 스테이크 샌드비치]]
** Changed arrow projectile to a large syringe
+
** 제거: 피해를 소형 치명타로 받습니다
** Added new trail effects
+
** 추가: 받는 피해량 25% 증가
** Smoothed out reload animation (DPS unchanged)
+
* [[Dalokohs_Bar/ko|달로코스 바]]
** Fixed being able to heal players that are using items that block healing<ref>Not actually fixed</ref>
+
** 한 번 먹을 때마다 증가하는 체력 양을 15에서 25로 변경했습니다.<ref>[[Fishcake/ko|어육완자]]에도 적용됩니다.</ref>
* [[Quick-Fix]]
 
** Added 50% Overheal
 
** Über now affects the medic when there's no heal target
 
** Shotguns with pushback (Force O' Nature) no longer affect players under the effect of Quick-Fix's Über
 
* [[Vaccinator]]
 
** Über now fully absorbs crit damage for the selected damage type, but depletes Übercharge based on the amount of damage prevented
 
  
* [[Bazaar Bargain]]
+
* [[Gunslinger/ko|총잡이]]
** Fixed the starting charge rate being -40% instead of -20%
+
** 소형 센트리를 건설 중 체력이 증가하는 현상을 수정했습니다.
** Capped the max charge rate to 200%
+
* [[Rescue Ranger/ko|구조대원]]
* [[Cozy Camper]]
+
** 볼트 당 피해량이 약간 증가했습니다.
** Removed movement penalty.
+
** 볼트 당 구조물 체력 증가량이 50에서 75로 증가했습니다.
** Added: Damage taken increased by 20%  
+
* [[Short Circuit/ko|합선기]]
* [[Darwin's Danger Shield|Darwin's Danger shield]]
+
** 투사체를 없앨 때마다 소모되는 금속량을 감소시켰습니다.
** Added: Bullet damage taken reduced by 15%
+
** 발사할 때마다 소모되는 금속량을 18로 변경했습니다.
** Added: Explosive damage taken increased by 20%  
+
* [[Wrangler/ko|원격 조련 장비]]
* [[Croc-o-Style Kit|The Croc-o-Style Kit]] (set)
+
** 먼 곳을 센트리로 조종할 때 정확성이 감소하도록 했습니다.
** Removed headshot immunity
+
** 조종하던 엔지니어가 죽은 뒤 방어막이 1초 동안 남아 있게 됩니다.
** Added: Leave a calling card on your victims
+
* [[Crusader's_Crossbow/ko|십자군의 쇠뇌]]
 +
** 투사체를 화살에서 큰 주사기로 변경했습니다.
 +
** 새로운 탄환 궤적 효과를 추가했습니다.
 +
** 장전 애니메이션을 매끄럽게 변경했습니다. (DPS는 바뀌지 않음)
 +
** 치료를 막는 아이템을 들고 있던 플레이어를 치료할 수 있던 현상을 수정했습니다.<ref>수정되지 않았습니다.</ref>
 +
* [[Quick-Fix/ko|응급처치]]
 +
** 50% 과치료를 추가했습니다.
 +
** 이제 치료받는 사람이 없어도 우버가 적용됩니다.
 +
** 넉백 효과가 있는 산탄총(자연에 섭리)은 이제 응급조치의 우버를 받은 플레이어에게 효과가 적용되지 않습니다.
 +
* [[Vaccinator/ko|예방접종기]]
 +
** 우버는 이제 선택한 피해 유형에 따라 치명타 피해를 완벽히 흡수하지만, 피해량에 따라 우버를 소모합니다.
 +
* [[Bazaar Bargain/ko|시장 흥정품]]
 +
** 처음 충전량을 -20% 대신 -40%로 대체했습니다.
 +
** 최대 충전량을 200%로 변경했습니다.
 +
* [[Cozy Camper/ko|안락한 야영 장비]]
 +
** 이동 속도 감소를 제거했습니다.
 +
** 추가: 받는 피해량 20% 증가
 +
* [[Darwin's Danger Shield/ko|다윈산 차단막]]
 +
** 추가: 총알 피해 15% 저항
 +
** 추가: 폭발 피해 20% 감소
 +
* [[Croc-o-Style Kit/ko|악어풍 장비]] (세트)
 +
** 헤드샷 내성을 제거했습니다.
 +
** 추가: 희생자에게 비석을 남깁니다.
  
* [[Dead Ringer]]
+
* [[Dead Ringer/ko|데드 링어]]
** When under the effect of Feign Death, damage taken decreases the duration of the effect
+
** 가짜 시체 효과가 활성화 시, 피해량이 지속 시간을 감소시킵니다.
* [[L'Etranger]]
+
* [[L'Etranger/ko|이방인]]
** Added: 40% increased cloak duration
+
** 추가: 은폐 지속 시간 40% 증가
* [[Spy-cicle]]
+
* [[Spy-cicle/ko|스파이 고드름]]
** Fixed a bug that would cause the charge meter to not reset when the spy was killed
+
** 스파이가 죽으면 재사용 미터기가 초기화되지 않던 현상을 수정했습니다.
* [[Saharan Spy|The Saharan Spy]] (set)
+
* [[Saharan Spy/ko|사하라 스파이]] (세트)
** Removed: Reduced decloak sound volume
+
** 제거: 은폐 해제 소리 감소
** Removed: 0.5 sec longer cloak blink time
+
** 제거: 은폐 변환 시간 0.5초 증가
** Added custom particle effects when [[Taunts|taunting]]
+
** [[Taunts/ko|도발]] 시 사용자 지정 입자 효과를 추가했습니다.
  
==== Undocumented changes ====
+
==== 언급되지 않은 변경 사항 ====
* Changed the app icon. <!-- Mac only? -->
+
* 앱 아이콘을 추가했습니다. <!-- Mac에서만? -->
* Changed the description of the [[Summer Claim Check]].
+
* [[Summer Claim Check/ko|여름 수하물 인환증]]의 설명을 변경했습니다.
* Updated K-9 Mane item type to "Spirit Animal".
+
* 군견 갈기 아이템의 타입을 "정신적 야수"로 업데이트했습니다.
* Updated the Barely-Melted Capacitor item type to "Capacitor".
+
* 거의 녹지도 않은 축전기 아이템의 타입을 "축전기"로 업데이트했습니다.
* Item changed:
+
* 아이템 변경 사항:
** Removed the [[Hibernating Bear]] and [[Medieval Medic]] set bonuses.
+
** [[Hibernating Bear/ko|겨울잠자는 곰]][[Medieval Medic/ko|중세풍 메딕]]의 세트 효과를 제거했습니다.
** Loose Cannon
+
** 통제불능 대포
*** Removed +50% damage bonus.
+
*** 피해량 +50% 증가를 제거했습니다.
** Short Circuit
+
** 합선기
*** Ammo cost increased to -36 metal when an attack does not destroy a projectile or hit a player.
+
***투사체를 파괴하거나 적을 공격하지 못했을 때 소비되는 금속 양을 -36으로 변경했습니다.
*** Increased firing speed by +25%.
+
*** 공격 속도를 +25% 늘렸습니다.
*** The weapon's muzzle now emits a spark effect when fired.
+
*** 무기를 발사할 때 발사구에서 불꽃이 튀도록 했습니다.
*** Fixed attack arcing to nearby teammates as if they were enemies.
+
*** 아군이 변장한 적 스파이일 때 공격이 휘어져서 발사되는 현상을 수정했습니다.
** Gunslinger
+
** 총잡이
*** Fixed [[Community (quality)|community]] sparkle not showing up in-game.
+
*** [[Community (quality)/ko|커뮤니티]]의 광채가 게임에서 보이지 않던 현상을 수정했습니다.
* [[Equip region]] changed:
+
* [[장착 부위]] 변경 사항:
** Merged 'Scout or Heavy Shirt' equip region with 'Shirt' equip region.
+
** 스카웃 또는 헤비 셔츠' 장착 부위를 '셔츠' 장착 부위와 합쳤습니다.
* Updated [[itemtest]]:
+
* [[itemtest/ko|itemtest]] 업데이트:
** Added [[Resupply Cabinet]] and respawn area.
+
** [[Resupply Cabinet/ko|재보급 소품함]]과 재부활 대기실을 추가했습니다.
** Fixed BLU spawns all being in the same place.
+
** 블루 팀이 전부 같은 위치에서 부활하는 현상을 수정했습니다.
* Added a new [[Multiplayer_options#Advanced_multiplayer_options|advanced option]] which toggles damage numbers overwriting critical hit particles ({{cvar|hud_combattext_doesnt_block_overhead_text}}).
+
* 치명타 입자 위에 덮어쓸 수 있도록 하는 새로운 토글을 [[Multiplayer_options/ko#고급 멀티플레이어 설정|고급 설정]]에 추가했습니다. ({{cvar|hud_combattext_doesnt_block_overhead_text}}).
* Added new icons above the HUD's health meter for status effects such as mini-crit buff.
+
* HUD의 체력 표시기 위에 소형 치명타 증진을 받았을 때 뜨는 새 아이콘을 추가했습니다.
* Crafting interface no longer preserves layout as organized in backpack and does not always allow selection of two of the same item.
+
* 배낭을 정리하고 두 개의 같은 아이템을 선택했을 때 제작 인터페이스 레이아웃이 유지되지 않도록 했습니다.
* Dragged backpack items no longer use the correct sound effects when dropped.
+
* 발견한 배낭 아이템이 잘못된 효과음을 사용하지 않도록 했습니다.
* Added {{cvar|mat_phong}} convar.  
+
* {{cvar|mat_phong}} convar를 추가했습니다.  
* The [[Professor's Peculiarity]], [[Cadaver's Cranium]], [[Horrific Headsplitter]], [[Infernal Impaler]], and [[Antlers]] can now be uncrated with [[Unusual]] quality.
+
* [[범상찮은]] [[Professor's Peculiarity/ko|전문가의 특징]], [[Cadaver's Cranium/ko|시체의 머리통]], [[Horrific Headsplitter/ko|끔찍한 머리 절골개]], [[Infernal Impaler/ko|지옥의 찌르개]][[Antlers/ko|사슴뿔]]을 제작에 사용할 수 없도록 했습니다.
* Added the Professor's Peculiarity, Cadaver's Cranium, Horrific Headsplitter, Infernal Impaler, [[Last Breath]], [[Apparition's Aspect]], [[Winter Wonderland Wrap]], [[Cut Throat Concierge]], [[Der Wintermantel]], [[Cool Breeze]], [[Soldier's Slope Scopers]], [[Cold Killer]], [[Doc's Holiday]], [[Digit Divulger]], [[Tough Stuff Muffs]], [[Heavy's Hockey Hair]], [[Mutton Mann]], [[Merc's Muffler]], [[Barnstormer]], [[Reindoonicorn]] and Antlers to the item drop system.
+
* 전문가의 특징, 시체의 머리통, 끔찍한 머리 절골개, 지옥의 찌르개, [[Last Breath/ko|최후의 호흡]], [[Apparition's Aspect/ko|유령의 얼굴]], [[Winter Wonderland Wrap/ko|이상한 겨울나라의 덮개]], [[Cut Throat Concierge/ko|참수 관리인]], [[Der Wintermantel/ko|겨울 외투]], [[Cool Breeze/ko|시원한 산들바람]], [[Soldier's Slope Scopers/ko|솔저의 경사도 측정기]], [[Cold Killer/ko|차가운 살인마]], [[Doc's Holiday/ko|의사양반의 휴일]], [[Digit Divulger/ko|손가락 노출 장비]], [[Tough Stuff Muffs/ko|먹먹한 막장 마개]], [[Heavy's Hockey Hair/ko|헤비의 하키 선수풍 머리]], [[Mutton Mann/ko|구레나룻만 신사]], [[Merc's Muffler/ko|용병의 목도리]], [[Barnstormer/ko|곡예 비행사]], [[Reindoonicorn/ko|순로니콘]], 사슴뿔을 아이템 획득 시스템에 추가했습니다.
* Mann vs. Machine:
+
* Mann 대 기계:
** [[Giant Charged Soldier]]'s rockets now move at the speed of a regular rocket. <ref>Fixed in {{Patch name|7|11|2013}}.</ref>
+
** [[Giant Charged Soldier/ko|거대 충전 솔저]]의 로켓이 일반 로켓의 속도로 날아가게 되었습니다. <ref>{{Patch name|7|11|2013}} 때 수정되었습니다.</ref>
* The [[item drop system]] now requires you to accept new items and dismiss the new item notification before new items can be found.
+
* [[item drop system/ko|아이템 획득 시스템]]에서 새로운 아이템을 획득했다고 통지가 왔을 때 새로운 아이템을 받거나 지울 수 있게 되었습니다.
== Notes ==
+
== 주석 ==
 
<references/>
 
<references/>
 
}}
 
}}

Latest revision as of 16:26, 1 June 2019

해당 문서는 출시된 패치를 다루고 있습니다. 업데이트에 대한 내용은 2013년 여름 행사를 참고하세요.

패치 노트

팀 포트리스 2

전반적 변경 사항

  • DX8에서 화면에 나타나는 출혈병수도 효과의 강도를 낮췄습니다.
  • 배낭과 상점에 텍스트 검색 기능을 추가했습니다.
  • 게임 내 HUD에 서버 per-map 시간 제한을 표시하도록 하기 위해 tf_hud_show_servertimelimit를 추가했습니다.
  • MvM 모드에서 팀 인원들이 모두 준비가 안 되있다면 라운드 카운트다운이 멈출 것입니다.
  • MvM 모드에서 로봇스나이퍼에게 헤드샷 또는 개선한 폭발성 헤드샷으로 죽었다면 줍지 않아도 자동으로 획득되는 '붉은' 돈을 떨어뜨릴 것입니다.
  • 범상찮은 조정 솔저가 변경 때문에 효과가 발생하지 않는 버그를 수정했습니다.
  • 상자를 더블클릭할 시, 이제는 상점에서 그 상자에 맞는 열쇠를 보여줄 것입니다.
  • 기본적으로 기본 품질을 가지고 있지 않은 아이템(즉, 이상한 품질, 범상찮은 품질)은 제작에 사용될 재료로 선택할 수 없게 됩니다. 이 기능을 해제하고 허용할 수 있는 체크박스가 있습니다.
  • 범상찮은 품질과 이상한 품질은 더 이상 장비 설정 착용 페이지에서 겹쳐서 표시되지 않습니다.
  • Steam 장터에서 아이템이 가끔씩 미국 달러 가격이 아닌 틀린 가격을 보여주던 현상을 수정했습니다.
  • Mann Co. 상점의 인기있는 아이템 페이지가 제대로 업데이트되어 있지 않던 현상을 수정했습니다.
  • 변장한 레드 팀 스파이가 치료제를 건들 때 파란색 치료 입자를 보여주던 현상을 수정했습니다.
  • 투사체와 엔지니어구조물 조각이 문을 통과하던 현상을 수정했습니다.
  • 모욕시간에 웅크린 동작이 제대로 보여지지 않던 현상을 수정했습니다.
  • 플레이어가 우버차지를 가지고 죽으면 클라이언트에 플레이어에게 우버차지 효과가 보이던 현상을 수정했습니다.
  • 장식 아이템에 포함된 이름/설명 HTML이 Steam 커뮤니티에서 달라지던 현상을 수정했습니다.
  • 3단계 디스펜서가 사라지던 현상을 수정했습니다.
  • 2단계 디스펜서가 1단계 디스펜서와 똑같은 LODs로 보이던 현상을 수정했습니다.
  • 죽음의 표식이 변장한 사람이나 은폐한 플레이어 머리 위로 보여지는 현상을 수정했습니다.
  • 자살 시에 처치 표시가 해골 마크 대신에 플레이어가 마지막으로 사용한 무기로 보이던 현상을 수정했습니다.
  • 장비 설정 페이지의 캐릭터가 가끔씩 은폐 상태로 나타나던 현상을 수정했습니다.
  • 무기 속성은 이제 게임 내에서, 그리고 Steam 커뮤니티에서 같은 순서로 표시됩니다.
  • ITFItems/GetPlayerItemsITFItems/GetSchema WebAPIs를 제거했습니다.

  • cp_badlands
    • 나선형 근처의 작은 돌출된 바위 근처에서 점프할 수 있던 현상을 수정했습니다.
    • 소품 충돌 현상을 수정했습니다.
    • 맵을 매끄럽게 다듬었습니다.
  • cp_dustbowl
    • 플레이어가 블루 팀 첫 대기실에 구조물을 지을 수 있던 현상을 수정했습니다.
    • 2단계에서 플레이어가 바위를 관통해 쏠 수 있던 현상을 수정했습니다.
    • 2단계의 터널 충돌 현상을 수정했습니다.
    • 파이로 동산에서 텍스처가 알맞게 변경되지 않던 현상을 수정했습니다.
    • 절벽 표면의 광원을 수정했습니다.
    • 3단계의 스카이박스 에러를 수정했습니다.
    • 플레이어가 2단계의 제1점령 지점 천장에서 사망하던 현상을 수정했습니다.
    • 여유를 주기 위해 3단계의 터널의 천장 높이를 높였습니다.
    • 소품 충돌 현상을 수정했습니다.
  • cp_egypt
    • 정렬 브러시 오류를 수정했습니다.
    • 플레이어가 아치의 꼭대기나 언덕 위에 구조물을 지을 수 없도록 했습니다.
  • cp_gorge
    • 플레이어가 블루 팀 첫 대기실에 구조물을 지을 수 있던 현상을 수정했습니다.
    • 물 텍스처의 스케일을 수정했습니다.
  • cp_granary
    • 화살 궤적이 올바르지 않게 남던 현상을 수정했습니다.
    • 플레이어가 부활 전에 얕볼 수 있는 현상을 수정했습니다.
    • 플레이어가 구조물을 대기실 안에 가져올 수 있는 현상을 수정했습니다.
    • 스카이박스의 구멍을 수정했습니다.
    • 레드 대기실 전등에 끼일 수 있던 현상을 수정했습니다.
    • 레드와 블루 대기실의 보안 카메라에 끼일 수 있던 현상을 수정했습니다.
    • 블루 팀 마지막 점령 지점 담장의 들어간 부분을 레드 팀에도 적용시켰습니다.
    • 마지막 점령 지점 바위에 끼일 수 있던 현상을 수정했습니다.
    • 레드 팀과 블루 팀의 첫 번째 대기실의 모습이 일치하도록 했습니다.
  • cp_gravelpit
    • 점령 지점 A 건물의 지붕을 깎아냈습니다.
    • 치료제를 아래로 옮겼습니다.
    • 치료제와 탄약통 아래에 표시를 했습니다.
  • cp_gullywash
    • 플레이어가 중간 점령 지점에서 맵 밖으로 나갈 수 있던 현상을 수정했습니다.
    • 중간 점령 지점의 끼임 현상을 수정했습니다.
  • cp_mountainlab
    • 첫 점령 지점 유도 지역에 있는 사다리와 언덕에 끼이는 현상을 수정했습니다.
    • 고정된 소품 광원을 수정했습니다.
  • cp_steel
    • 플레이어가 점령 지점 B에서 대기실 문에 가로막히는 현상을 수정했습니다.
    • 점령 지점 B 근처 언덕에 끼이는 현상을 수정했습니다.
    • 플레이어가 레드 팀 대기실 안에 구조물을 지을 수 없도록 했습니다.
    • 블루 팀 대기실의 격자를 제거했습니다.
  • ctf_2fort
    • 부활지역 안에서 구조물이 설치되는 오류를 해결했습니다.
    • 플레이어가 발코니에서 겹쳐지는 오류를 해결했습니다.
    • 블루 팀 기지에 있는 나선형 경사로의 출입구의 높이를 늘려서, 디스펜서가 설치되어도 플레이어들이 웅크려서 넘어 갈 수 있도록 수정했습니다.
    • 겹쳐지는 소품을 제거했습니다.
    • 마차 바퀴와 다른 소품끼리 겹쳐지는 오류를 해결했습니다.
  • ctf_well
    • 플레이어가 맵 밖으로 점프할 수 있던 현상을 수정했습니다.
  • koth_king
    • 치료제와 탄약 통이 블루와 레드 팀의 일치하는 위치에 생성되도록 했습니다.
    • 대기실 문에 구조물을 지을 수 있도록 했습니다.
  • koth_lakeside
    • 로켓이 점령 지점 근처에서 지형을 통과해 날아갈 수 있던 현상을 수정했습니다.
  • koth_viaduct
    • 플레이어가 대기실 서까래에 구조물을 지을 수 있던 현상을 수정했습니다.
  • mvm_bigrock
    • 플레이어가 동굴 내 일부 바위에 구조물을 지을 수 있던 현상을 수정했습니다.
  • pl_badwater
    • 플레이어 정렬 브러시 오류와 천장과 바위벽 플레이어 정렬 브러시가 사라지는 현상을 수정했습니다.
    • 플레이어를 다듬었습니다.
    • 울타리를 다듬었습니다.
    • 스카이박스의 돌이 허공에 떠 있는 현상을 수정했습니다.
    • 소품의 광원을 수정했습니다.
    • 협곡 경치의 광원을 수정했습니다.
    • 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
    • 모델 충돌 현상과 모델 페이드 거리를 감소시켰습니다.
    • 플레이어가 블루 팀 대기실 안에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 텔레포터를 제1 점령 지점 아래에 설치할 수 없도록 했습니다.
    • 플레이어가 점령 지점 3을 장악하기 전에는 대기실로 들어갈 수 없도록 했습니다.
    • 플레이어가 제2 점령 지점의 닫히는 문 위에 있으면 압사당하도록 했습니다.
  • pl_barnblitz
    • 레드 팀 마지막 점령 지점 위 스카이박스에 구조물을 지을 수 있던 현상을 수정했습니다.
    • 텔레포터가 블루 팀 제1 점령 지점 흉벽 근처에 있을 경우 스스로 폭파시키지 못하던 현상을 수정했습니다.
  • pl_frontier
    • 제2 점령 지점을 장악한 후 대기실 문이 열리지 않던 현상을 수정했습니다.
    • 플레이어가 kill volumes 안에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 블루 팀 두 번째 대기실 안에 구조물을 지을 수 없도록 했습니다.
    • 레드 팀 플레이어가 승리하면 블루 팀 대기실에 들어갈 수 있도록 했습니다.
  • pl_goldrush
    • 소품 충돌과 정렬 오류를 수정했습니다.
    • 3단계의 끝 부분에 구조물을 지을 수 있던 현상을 수정했습니다.
    • 플레이어가 벽을 통과해 수레를 멈추지 못하도록 했습니다.
    • 플레이어가 대기실 출구에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 3단계 끝 부분 근처 통신실 지붕에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 구조물을 1단계의 점령 지점 위 방에 설치해 벽을 통과해 처치할 수 있던 현상을 수정했습니다.
    • 플레이어가 1단계 객석에 구조물을 설치할 수 없도록 했습니다.
    • 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
  • pl_thundermountain
    • 3단계에서 눈에 보이는 문을 통과할 수 있던 현상을 수정했습니다.
    • 3단계 블루 팀 대기실을 다듬었습니다.
    • 플레이어가 1단계의 처치 구역에 구조물을 지을 수 있던 현상을 수정했습니다.
  • pl_upward
    • 블루 팀이 마지막 지점 대기실에 함정을 깔아 놓을 수 있던 버그를 수정했습니다.
    • 블루 팀 플레이어가 첫 번째 대기실에서 총을 맞출 수 있던 구멍을 수정했습니다.
    • 블루 팀 대기실 소품의 페이드 거리를 수정했습니다.
    • 플레이어가 마지막 구덩이의 통로 아래에 구조물을 지을 수 있던 현상을 수정했습니다.
    • 정렬 브러시 오류를 수정했습니다.
    • 플레이어가 마지막 점령 지점 근처 계단 아래에 텔레포터를 설치할 수 없도록 했습니다.
    • 플레이어가 레드 팀 마지막 대기실 안에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 대기실 문 안에 구조물을 지을 수 없도록 했습니다.
    • 플레이어가 마지막 점령 지점에 함정을 깔 수 없도록 했습니다.
    • 블루 팀이 중립 상태일 때 마지막 대기실에 들어가지 못하도록 했습니다.
    • 맵을 말끔하게 다듬었습니다.
    • 충돌 동작을 늘렸습니다.
    • 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
    • 레드 팀 마지막 대기실 천장 텍스처를 변경했습니다.
  • plr_hightower
    • 절벽에 구조물을 설치할 수 있는 정렬 브러시 오류를 수정했습니다.
  • plr_nightfall
    • 플레이어가 맵 밖으로 점프할 수 있던 현상을 수정했습니다.
    • 소품에 끼이는 빈도를 줄였습니다.
  • plr_pipeline
    • 보이지 않는 표면을 수정했습니다.
    • 난간이 총알과 투사체와 부딪히지 않도록 했습니다.
  • tc_hydro
    • 플레이어가 세계 밖으로 나가는 정렬 브러시 오류를 수정했습니다.
    • 플레이어가 기념탑 위에 올라갈 수 있던 현상을 수정했습니다.

아이템

  • 훅가콜라
    • 삭제: 소형 치명타로 피해를 받음
    • 추가: 받는 피해량 25% 증가
  • 유격수
    • 장착 시 치료량 20% 증가 효과를 추가했습니다.
    • 피해와 압축 공기 분사에서 받는 밀어내기 위력 증가를 추가했습니다.
  • 윙어
    • 장착 시 점프 높이 25% 증가를 추가했습니다.
  • 특급 배달 (세트)
    • 삭제: 착용 시 최대 체력 25 증가
    • 추가: 희생자 위에 비석을 남깁니다.
  • 부대 지원
    • 효과가 활성화되어 있는 동안 모든 동료들에게 센트리 피해 저항 15% 증가를 추가했습니다. (증진 시 50% 피해량 감소)
    • 분노는 주는 피해에 따라 증가합니다.
  • 블랙박스
    • 로켓 폭발은 이제 올바른 효과음을 사용합니다.
  • 거지의 바주카
    • 플레이어가 장전한 로켓을 계속 가지고 있던 현상을 수정했습니다. (재장전 취소)
    • 불발된 로켓은 이제 사라지고 탄창에서 다시 장전됩니다.
  • 전복자
    • 분노는 이제 피해를 입힐 때만 차오릅니다.[2]
    • 증진 시 플레이어는 공격 시 체력으로 변환될 뿐만 아니라, 이동 속도가 향상됩니다.
  • 소도륙 5000
    • 장탄수를 감소시켰습니다. (5에서 4로)
    • 10% 피해량 감소를 제거했습니다.
    • 5% 장전 속도 감소를 제거했습니다.
    • 사라진 "적에게 불을 붙입니다" 설명문을 추가했습니다.
    • 새로운 입자와 소리
  • 탈출 계획
    • 무기 사용 중 및 전환 직후 죽음의 표식이 새겨지도록 했습니다.
  • 자유투사
    • 장탄수 25% 감소를 제거했습니다.
    • 추가: 피해량 25% 감소
  • 원조
    • 로켓 폭발은 이제 올바른 효과음을 사용합니다.
  • 전차 파괴자 (세트)
    • 제거: 장착 시 센트리 피해량 20% 감소
    • 추가: 희생자에게 비석을 남깁니다.
  • 플로지스톤 활성화 장치
    • "무앙" 게이지 진행이 재보급 소품함을 건드리면 초기화되는 현상을 수정했습니다.
  • 전원 잭
    • 추가: 장착 시 15% 이동 속도 증가
    • 추가: 피해 20% 취약
  • 주유원의 장비 (세트)
    • 제거: 장착 시 10% 이동 속도 증가
    • 제거: 장착 시 총알 피해 10% 취약
    • 추가: 희생자에게 비석을 남깁니다.
  • 돌격 방패
    • 추가: 화상 피해 내성
  • 통제불능 대포
    • 범위는 더 이상 포탄의 직접적인 충격 피해량에 영향을 주지 않습니다.
    • 점화 시간을 1초로 단축시켰습니다.
    • 추가됨: 더블 동크 (포탄이 충돌 후 0.5초 내로 터지면 효과 발생) 효과음
    • 더블 동크는 이제 소형 치명타 피해를 입힙니다.
  • 폭발물 설치반 (세트)
    • 제거: 착용 시 10% 화염 저항
  • 총잡이
    • 소형 센트리를 건설 중 체력이 증가하는 현상을 수정했습니다.
  • 구조대원
    • 볼트 당 피해량이 약간 증가했습니다.
    • 볼트 당 구조물 체력 증가량이 50에서 75로 증가했습니다.
  • 합선기
    • 투사체를 없앨 때마다 소모되는 금속량을 감소시켰습니다.
    • 발사할 때마다 소모되는 금속량을 18로 변경했습니다.
  • 원격 조련 장비
    • 먼 곳을 센트리로 조종할 때 정확성이 감소하도록 했습니다.
    • 조종하던 엔지니어가 죽은 뒤 방어막이 1초 동안 남아 있게 됩니다.
  • 십자군의 쇠뇌
    • 투사체를 화살에서 큰 주사기로 변경했습니다.
    • 새로운 탄환 궤적 효과를 추가했습니다.
    • 장전 애니메이션을 매끄럽게 변경했습니다. (DPS는 바뀌지 않음)
    • 치료를 막는 아이템을 들고 있던 플레이어를 치료할 수 있던 현상을 수정했습니다.[4]
  • 응급처치
    • 50% 과치료를 추가했습니다.
    • 이제 치료받는 사람이 없어도 우버가 적용됩니다.
    • 넉백 효과가 있는 산탄총(자연에 섭리)은 이제 응급조치의 우버를 받은 플레이어에게 효과가 적용되지 않습니다.
  • 예방접종기
    • 우버는 이제 선택한 피해 유형에 따라 치명타 피해를 완벽히 흡수하지만, 피해량에 따라 우버를 소모합니다.
  • 시장 흥정품
    • 처음 충전량을 -20% 대신 -40%로 대체했습니다.
    • 최대 충전량을 200%로 변경했습니다.
  • 안락한 야영 장비
    • 이동 속도 감소를 제거했습니다.
    • 추가: 받는 피해량 20% 증가
  • 다윈산 차단막
    • 추가: 총알 피해 15% 저항
    • 추가: 폭발 피해 20% 감소
  • 악어풍 장비 (세트)
    • 헤드샷 내성을 제거했습니다.
    • 추가: 희생자에게 비석을 남깁니다.
  • 데드 링어
    • 가짜 시체 효과가 활성화 시, 피해량이 지속 시간을 감소시킵니다.
  • 이방인
    • 추가: 은폐 지속 시간 40% 증가
  • 스파이 고드름
    • 스파이가 죽으면 재사용 미터기가 초기화되지 않던 현상을 수정했습니다.
  • 사하라 스파이 (세트)
    • 제거: 은폐 해제 소리 감소
    • 제거: 은폐 변환 시간 0.5초 증가
    • 도발 시 사용자 지정 입자 효과를 추가했습니다.

언급되지 않은 변경 사항

주석

  1. 대학교 교정의 인 기남 씨, 간지남 카디건, 번개처럼 빠르게, 붉은 군대 울새, 헤비급 챔피언, 짜르보시, 글래스고식 견고한 투구, 카페인 냉각기, 하프 파이프 고수, 마초 만, 잔해 가방, 갈증 '그 만', 젊은이, 배낭형 브로일러, 불타는 두건, 화끈한 정장, 군체 수호자, 카추샤, 다스 위홈환경보호구, 다스 긔분조나조쿤가방, 다스 조나엄수칸양봔, 다스 강처르고기가봇, 동업짜의 올백머리, 오스트레일리알카트라즈의 조류학자, 카멜레온 벗, 응사꾼, 그레이밴, 흑색부대, 폭파르타 전사, 게일식 골프 가방, 보르시 벨트, 다스 고르통보호기, 위스키 턱받이, 노르만 돌격병, 나팔바지 개척자, 밸리 포지, 애국동료, 카리브 해의 정복자, 식민지 시절 마개용 나막신, 회전하는 전사, 연방 해결사, 반동노무 선동분자, 다스 미췬으사양봔, 기초 불곰 수급자, 해악부르크, 게일족 의복, 기만자의 기만용 구두, 쇼군의 어깨 보호대, 다스 머찌고꼴리는머뤼터르, 전직 벨기에 경찰, 나팔수 넬슨, 깨물이 중위, 쌈박질 해적, 혈액 은행업자, 어둑해진 뒤에, 비행 청년의 오리털 조끼, 궂은 일, 븨헨기이써 남작, 다스 믜인바그명, 볼셰비크 폭주자, 응석받이 파이로, 가상 접안 장치, 게이벤 안경, 헌법 제정자
  2. 이것은 이미 2012년 6월 27일 패치 때 수정되었습니다.
  3. 어육완자에도 적용됩니다.
  4. 수정되지 않았습니다.
  5. 2013년 7월 11일 패치 때 수정되었습니다.

변경된 파일

추신: 아래의 변경된 파일 목록은 두 다른 버전의 게임으로부터 산출해냈습니다.
변경 사항
Modified: tf/steam.inf
Renamed: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_coaltown_event.vtf -> tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_ghost_town.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_coaltown_event.vtf -> tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_ghost_town.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/SDL2.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/headtrack_oculus.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps30.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_vs20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_vs30.vcs
Modified: hl2/hl2_sound_misc_dir.vpk/sound/music/hl2_ambient_1.wav
Added: hl2/hl2_sound_vo_english_dir.vpk/sound/vo/npc/male01/question31.wav
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalfence007a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgate001a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgrate013a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgrate014a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_c17/gate_door01a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_c17/gate_door02a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/nature/blenddirtmud003a_tooltexture.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/wood/woodwall039a.vtf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_badlands.bsp
Modified: tf/maps/cp_dustbowl.bsp
Modified: tf/maps/cp_egypt_final.bsp
Modified: tf/maps/cp_gorge.bsp
Modified: tf/maps/cp_granary.bsp
Modified: tf/maps/cp_gravelpit.bsp
Modified: tf/maps/cp_gullywash_final1.bsp
Modified: tf/maps/cp_mountainlab.bsp
Added: tf/maps/cp_process_final.bsp
Added: tf/maps/cp_standin_final.bsp
Modified: tf/maps/cp_steel.bsp
Modified: tf/maps/ctf_2fort.bsp
Modified: tf/maps/ctf_well.bsp
Modified: tf/maps/itemtest.bsp
Modified: tf/maps/koth_king.bsp
Modified: tf/maps/koth_lakeside_final.bsp
Modified: tf/maps/koth_viaduct.bsp
Modified: tf/maps/mvm_bigrock.bsp
Deleted: tf/maps/mvm_coaltown_event.bsp
Added: tf/maps/mvm_ghost_town.bsp
Modified: tf/maps/pl_badwater.bsp
Modified: tf/maps/pl_barnblitz.bsp
Modified: tf/maps/pl_frontier_final.bsp
Modified: tf/maps/pl_goldrush.bsp
Modified: tf/maps/pl_thundermountain.bsp
Modified: tf/maps/pl_upward.bsp
Modified: tf/maps/plr_hightower.bsp
Modified: tf/maps/plr_nightfall_final.bsp
Modified: tf/maps/plr_pipeline.bsp
Modified: tf/maps/tc_hydro.bsp
Modified: tf/tf2_misc_dir.vpk/maps/cp_dustbowl.nav
Deleted: tf/tf2_misc_dir.vpk/maps/cp_egypt_final_l_0.lmp
Modified: tf/tf2_misc_dir.vpk/maps/cp_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_king.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_lakeside_event.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_lakeside_final.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_viaduct.nav
Modified: tf/tf2_misc_dir.vpk/maps/mvm_bigrock.nav
Deleted: tf/tf2_misc_dir.vpk/maps/mvm_coaltown_event.nav
Added: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_barnblitz.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_goldrush.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_thundermountain.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_upward.nav
Deleted: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_mvm_coaltown_event.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_mvm_coaltown_event.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.vvd
Deleted: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_medic_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_class_act/jul13_class_act.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_class_act/jul13_class_act.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_class_act/jul13_class_act.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_class_act/jul13_class_act.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_class_act/jul13_class_act.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.vvd
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/crit.pcf
Modified: tf/tf2_misc_dir.vpk/particles/drg_cowmangler.pcf
Modified: tf/tf2_misc_dir.vpk/particles/items_demo.pcf
Modified: tf/tf2_misc_dir.vpk/particles/mvm.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail_dx90_slow.pcf
Deleted: tf/tf2_misc_dir.vpk/resource/ui/econ/confirmcollectdialog.res
Deleted: tf/tf2_misc_dir.vpk/scripts/population/mvm_coaltown_event.pop
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/doubledonk.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_02.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_03.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_02.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_03.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_main_shot.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_over_charge.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_reload_final.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/claimcheck.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/claimcheck_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_process.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_process_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_standin.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_standin_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_coldfront_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_collection_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_egypt_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_fastlane_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_freight_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_frontier_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_gullywash_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_harvest_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hoodoo_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_junction_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_kongking_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_lakeside_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_manor_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_mountainlab_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_nightfall_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_offblast_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_process.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_process_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_process_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_process_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_steel_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_turbine_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_watchtower_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_yukon_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_01.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_01_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_02.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_02_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_03.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_08_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/gift_wrapped_summer_key.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/gift_wrapped_summer_key_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_01.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_01_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_02.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_02_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_03.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_08_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/pile_of_summer_keys.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/pile_of_summer_keys_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_class_act/jul13_class_act.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_class_act/jul13_class_act_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003d.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003e.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003f.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/a_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/a_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/b_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/b_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/c_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/c_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/doubledonk.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/healingtrail.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/red_dx8.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_defense_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_defense_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_healonhit_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_healonhit_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_offense_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_offense_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/yellow_dx8.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_crocostyle.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_gasjockey.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_specialdelivery.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_tankbuster.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_spytech/tv001.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_etool.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_liberty.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_class_act/jul13_class_act_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_process_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_standin_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_process_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_standin_final.vtf