Difference between revisions of "Caltrop (Classic)"

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| QTF-model    = Caltrop qwtf.png
 
| QTF-model    = Caltrop qwtf.png
 
| used-by      = [[Scout (Classic)|Scout]]
 
| used-by      = [[Scout (Classic)|Scout]]
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| show-kill-icon = yes
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| slot = [[Weapons (Classic)#Primary grenades|Primary grenaade]]
 
| ammo-loaded  = N/A
 
| ammo-loaded  = N/A
 
| ammo-carried = 3
 
| ammo-carried = 3
| ammo-type    = Grenade
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| ammo-type    = [[Weapons (Classic)|Grenade]]
 
| tfc-model    = Caltrop tfc.png
 
| tfc-model    = Caltrop tfc.png
 
| qtf-model    = Caltrop qwtf.png
 
| qtf-model    = Caltrop qwtf.png
 
}}
 
}}
The '''Caltrop''' is a [[Grenade (Classic)|grenade]] in the classic Team Fortress game, used exclusively by the [[Scout (Classic)|Scout]] class. When the “secondary grenade” key is pressed, a second passes, then the player releases six caltrops in a circle pattern. When an enemy walks on a caltrop, they will suffer a small amount of damage, and their maximum speed will decrease. This effect is similar to that of being shot in the leg with the [[Sniper Rifle (Classic)|Sniper Rifle]]. The effects of a caltrop can be stacked.  The player that released the caltrops is not immune to their effect, and will suffer from the maximum speed penalty an enemy would if stepped on. The movement penalty from caltrops can be removed by passing through a door.
 
  
==Damage==
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The '''Caltrop''' is a [[Weapons (Classic)#Primary grenades|primary grenade]] for the [[Scout (Classic)|Scout]] in the ''[[Team Fortress]]'' series of games.
  
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When the primary grenade key is pressed, a second passes and then the player releases six Caltrops in a circular pattern. When an enemy walks on the Caltrop, they suffer a small amount of damage and their maximum speed decreases. This effect is similar to that of being shot in the leg with the [[Sniper Rifle (Classic)|Sniper Rifle]]. The effects of the Caltrop can be stacked. The player that releases the Caltrop is not immune to its effects, and suffers from the maximum speed penalty if they step on it. The penalty from the Caltrop can be removed by passing through a door.
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== Damage ==
 
Low for each Caltrop stepped on.  
 
Low for each Caltrop stepped on.  
  
==Quake Team Fortress death messages==
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== Team Fortress death messages ==
 
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{{Quotation|'''Player killed by the Caltrop'''|Player1 stepped on too many of Player2's Caltrops.|}}
{{Quotation|'''Player killed by Caltrop'''|Player1 stepped on too many of Player2's caltrops.|}}
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{{Quotation|'''Caltrop suicide'''|Player stepped on too many of his Caltrops.|}}
{{Quotation|'''Caltrop suicide'''|Player stepped on too many of his caltrops.|}}
 
  
==Trivia==
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== Trivia ==
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*The Caltrop was scheduled to appear in ''[[Team Fortress 2]]'' in the form of the [[Bear Trap]], but was [[scrapped]] when grenades were removed as weapons.
  
*The Caltrop was originally intended to be used in [[Team Fortress 2]] in the form of the [[Bear trap]], but was [[scrapped]] when grenades were removed from the game prior to its release.
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{{Classic Weapons nav}}
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{{Classic Scout nav}}
  
{{Classic_Weapons_nav}}
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[[Category:Grenades (Classic)]]
{{Classic_Scout_nav}}
 
[[Category:Grenades_(Classic)]]
 

Revision as of 13:13, 14 October 2011

The Caltrop is a primary grenade for the Scout in the Team Fortress series of games.

When the primary grenade key is pressed, a second passes and then the player releases six Caltrops in a circular pattern. When an enemy walks on the Caltrop, they suffer a small amount of damage and their maximum speed decreases. This effect is similar to that of being shot in the leg with the Sniper Rifle. The effects of the Caltrop can be stacked. The player that releases the Caltrop is not immune to its effects, and suffers from the maximum speed penalty if they step on it. The penalty from the Caltrop can be removed by passing through a door.

Damage

Low for each Caltrop stepped on.

Team Fortress death messages

Player1 stepped on too many of Player2's Caltrops.
Player killed by the Caltrop
Player stepped on too many of his Caltrops.
Caltrop suicide

Trivia