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Snakewater
Snakewater mid.jpg
基本信息
开发者: {{{map-developer}}}
地图资料
环境: 高山
设定: 白天,多云
地图照片
Loading screen photos.
地图俯视图
Snakewater overview.png
地图邮票
Item icon Map Stamp - Snakewater.png
支持者排行榜
Snakewater 是什么?这么说吧,它是一张动感十足的控制点地图,由社区作者 Toivo Sawen 创建。它曾多次作为世界各地的竞技比赛的专门地图。现在它属于TF2官方地图的一部分了。但还有一件事,因为这是双城更新,所以不仅仅只有这一座城,我们将会在明天公布第二座城。不过根据情报来看,Snakewater 与其说是一座城,不如说是一座制造厂。总而言之:动感十足。Toivo Sawen。官方的一份子。不是一座城。
双城更新

Snakewater是一个于双城之战更新发布的官方标准控制点地图。该地图以一根原木和一些建筑为中心,由每个团队的基地、后期开放的第二控制点和一个中心控制点组成。在红队和蓝队的最后的重生点里,有一辆救护车作为各团队的补给柜。

Snakewater 经常被用于作为 6v6 竞技比赛地图。


地点

Note: If you're having trouble with finding the locations listed here, you can scroll down to the Helpful overview section to see their exact position marked on the map.

All directions and names are given from the perspective of defense as their primary name, excluding the middle point.

控制点 1/5

  • Left: One of two main paths that the team can move through, the other being right. There is a raised plank allowing for cover from support classes as well as a fence located further up.
  • Lower/Main: This area is lower down and has a large path to the point. This makes it difficult if there is players on the control point. There is a staircase that leads up to the right area for a quick getaway as well.
  • Right: This is the other main path that the team can push from. There is a large rock and an elevated house, which is useful for the defending team to watch any area that the offending team may push from.
  • Drop Down: This area is to the far left, and is a small, one man door on top of a long crate with stairs made of boxes. This area is mostly only useful for the defending team to move through, or for a Spy to come in.
  • Lobby: This is the main area where the attacking team stands and it has access to all of the paths for attacking.

控制点 2/4

Some people refer to this control point as "Yard" because of its open area.

  • Ramp: One main area that allows access into the lobby, it's located in the middle area of the yard.
  • Cliff/Drop Down: This area is covered behind a fence, as well as having access to the lobby. This area is called drop down because a player can go through the lobby and go through the pit at the top, getting easy access behind the opposing team.
  • Control Point: The control point itself is located more to the left of the whole area. The cliff is located above it, so the team can drop down to defend it. A train cart is located to the right of the point. A fence and a house protect the team from direct fire, however they can both be jumped over.
  • Main: This is the main area where most players will tend to move onto the point. It is located right in front of the team and acts as an opening area.
  • House: This area is mostly used as a sniping area for attacking Snipers. It is located above the main area. Players can drop down from it, but it is generally more difficult to get back up.

控制点 3

Because of the symmetrical style of Snakewater (and almost all 5 Point Control Point maps), each team share a similar landmark/location on their respective sides of the middle point. A popular method to counteract this is to add the prefix "our" or "their", e.g. "their Choke". Some players may also refer the middle point as "Mid".

  • Control Point: The middle point is comprised of two sheds with outstretched planks, containing a log that connects the two. This log hangs directly over the middle point.
  • Kitchen/Shed: These buildings are located to the left and right of the point. Inside both of the buildings are areas that lead to either team's respective right area.
  • Choke: This is the area where the team can emerge from from. It is straight behind the little house vertical to the point.
  • Right: The area that is directly to the right of the choke. Players can go through the sheds to get to this area for each respective team. Teams can push through right instead of through choke because of its advantages.
  • Houses: These areas are located somewhat behind the planks on top of the shed and are often used to fire down on the control point and sheds. Within these buildings are two rooms; the lower room is "Saw Room" and the upper room is "Window Room".

实用概览

Snakewater's locations
1.厨房/工作棚
2.房屋
3.空地
4.悬崖
5.穿堂
6.右侧通道
7.低地/空地
8.左侧通道
9.房屋群
红色/蓝色单斜线区:红队/蓝队最初重生点
红色/蓝色双斜线区:红队/蓝队第二重生点
红色/蓝色双斜线带圈区:红队/蓝队第三重生点
橙圈:中心/第三控制点
黄圈:第二/第四控制点
绿圈:第一/第五控制点

战术

主条目: Snakewater 社区战术

控制点计时

控制点 玩家人数
控制点 1 和 5 ×1
4 .600
×2
3 .067
×3
2 .509
×4
2 .208
控制点 2 和 4 ×1
14 .000
×2
9 .333
×3
7 .636
×4
6 .720
控制点 3 ×1
22 .000
×2
14 .667
×3
12 .000
×4
10 .560


相关成就

另见: 如何解锁 Snakewater 成就

Snakewater 拥有 5 个地图专属成就

Snakewater 推销员
Snakewater 推销员
赢得 141 局游戏。


蛇咬
蛇咬
在敌人试图占领我方的最后一个控制点之后,仍然赢得此局。


干扰记录
干扰记录
在中央控制点上方的椽子上消灭 15 个敌人。
引蛇出洞
引蛇出洞
和至少 12 名玩家一起在服务器内击败另一支团队。


同归于空
同归于空
在火箭跳时,用一发火箭杀死一名敌方士兵,他也在火箭跳的同时用一发火箭杀死了你。

更新历史

2013年11月21日补丁双城之战更新
  • Added Snakewater to the game.
  • Added achievements for Snakewater, Process, and Standin.

2016年2月29日补丁

2016年10月12日补丁

  • Changes based on community feedback.

2018年12月19日补丁圣诞节 2018

  • Fixed "splash bug" issues throughout the map.
  • Fixed a lot of visual issues.
  • Improved clipping and made movement smoother.
  • Made fence near yard closed to projectiles.

2019年1月8日补丁

  • Fixed missing clip brush in RED kitchen.
  • Fixed minor clipping issues.

2019年1月22日补丁

  • Updated cp_snakewater_final1 to fix missing player clips.

2021年6月22日补丁

  • Fixed clipping throughout map.
  • Fixed explosion splash being caught by objects throughout map.
  • Made movement smoother throughout map.
  • Reworked some problematic areas like the kitchen.
  • Minor visual enhancements throughout the map.

2021年9月16日补丁

  • Minor visual fixes
  • Minor clipping fixes
  • Slightly increased spawn time when attacking last
  • Fixed some jumps being made impossible in previous update
  • Made some areas like respawn doors smoother to walk past
  • Nature & Wildlife preservation measures