Difference between revisions of "Audio cues"

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(Mann vs. Machine: Added the Mannhattan alarm [better late to add this then never])
 
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[[File:Call for a Coach.png|right|256px|Coaching]]
 
[[File:Call for a Coach.png|right|256px|Coaching]]
'''Audio cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Duelling]] and [[Trading]]. Most audio cues will be accompanied by a small [[Alerts|alert]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
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'''Audio cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Dueling]] and [[Trading]]. Most audio cues will be accompanied by a small [[Alerts|alert]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
  
 
== Coaching ==
 
== Coaching ==
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== Duelling cues ==
 
== Duelling cues ==
 
{{main|Dueling Mini-Game}}
 
{{main|Dueling Mini-Game}}
These sound effects are used when using Dueling Mini-Games and are accompanied by on-screen [[alerts].
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These sound effects are used when using Dueling Mini-Games and are accompanied by on-screen [[alerts]].
 
* [[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>1</sup>
 
* [[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>1</sup>
 
* [[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>1</sup>
 
* [[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>1</sup>
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* [[Media:Hud_warning.wav|Building is damaged.]] This is the sound that accompanies the warning on the [[Engineer]]'s or [[Spy]]'s [[HUD]] if his building is damaged or [[Sentry Gun]] needs ammunition.
 
* [[Media:Hud_warning.wav|Building is damaged.]] This is the sound that accompanies the warning on the [[Engineer]]'s or [[Spy]]'s [[HUD]] if his building is damaged or [[Sentry Gun]] needs ammunition.
 
* [[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in [[Multiplayer Options#Advanced multiplayer options|advanced multiplayer options]].
 
* [[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in [[Multiplayer Options#Advanced multiplayer options|advanced multiplayer options]].
* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
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* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been [[Mechanics#MarkedForDeath|marked for death]] by the [[Fan O'War]], Or the timer expires while carrying the Intelligence in Mannpower..
 
* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the [[achievement]] earner's head.
 
* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the [[achievement]] earner's head.
* [[Media:System_message_alert.wav|You have a new system notification.]] Used for official Valve messages usually when the item system is being taken down for maintenance.
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* [[Media:System_message_alert.wav|You have a new system notification.]] Used for [[System messages|official Valve messages]] usually when the item system is being taken down for maintenance.
 
* [[Media:Happy birthday.wav|You have a new party notification.]] Used when a [[Secret Saxton]] or [[Pile o' Gifts]] is given out. Also used when the player's [[Strange]] weapons rank up.
 
* [[Media:Happy birthday.wav|You have a new party notification.]] Used when a [[Secret Saxton]] or [[Pile o' Gifts]] is given out. Also used when the player's [[Strange]] weapons rank up.
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* [[Media:Chat display text.wav|You have a new party message.]] Used when a member of a party sends a message via party chat.
  
== Mann Vs. Machine ==
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== Mann vs. Machine ==
 
{{main|Mann vs. Machine}}
 
{{main|Mann vs. Machine}}
 
* [[Media:mvm_bomb_warning.wav|The bomb has entered the alarm area.]]
 
* [[Media:mvm_bomb_warning.wav|The bomb has entered the alarm area.]]
 
* [[Media:mvm_bought_in.wav|A player has bought himself back in the game.]]<sup>2</sup>
 
* [[Media:mvm_bought_in.wav|A player has bought himself back in the game.]]<sup>2</sup>
 
* [[Media:mvm_player_died.wav|A player has died.]]
 
* [[Media:mvm_player_died.wav|A player has died.]]
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* [[Media:mvm_revive.wav|A Medic has revived another player.]]
 
* [[Media:mvm_warning.wav|The bomb carrier has upgraded.]]
 
* [[Media:mvm_warning.wav|The bomb carrier has upgraded.]]
 
* [[Media:mvm_sentrybuster_intro.wav|A Sentry Buster has appeared.]]
 
* [[Media:mvm_sentrybuster_intro.wav|A Sentry Buster has appeared.]]
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* [[Media:mvm_tank_end.wav|A tank has been destroyed.]]
 
* [[Media:mvm_tank_end.wav|A tank has been destroyed.]]
 
* [[Media:mvm_lost_wave.wav|The wave was lost.]]
 
* [[Media:mvm_lost_wave.wav|The wave was lost.]]
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* [[Media:mvm_cpoint_klaxon.wav|A gate is being captured.]]
  
 
== Special event ==
 
== Special event ==
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== Voting ==
 
== Voting ==
 
{{main|Voting}}
 
{{main|Voting}}
These are accompanied by the voting panel on the HUD
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These are accompanied by the voting panel on the HUD.
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Cues are taken from the song "[[The Art of War (Soundtrack)|The Art of War]]".
 
* [[Media:Vote started.wav|A vote was started.]]
 
* [[Media:Vote started.wav|A vote was started.]]
 
* [[Media:Vote yes.wav|A player has voted yes.]]
 
* [[Media:Vote yes.wav|A player has voted yes.]]
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* [[Media:Trade_sucess.wav|Trade complete.]]
 
* [[Media:Trade_sucess.wav|Trade complete.]]
  
=== Coaching= ==
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=== Coaching ===
 
* [[Media:Coach student died.wav|Unused sound file thought to accompany the Coaching alert for when your student dies.]]
 
* [[Media:Coach student died.wav|Unused sound file thought to accompany the Coaching alert for when your student dies.]]
  

Latest revision as of 05:04, 13 May 2023

Coaching

Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Dueling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling cues

Main article: Dueling Mini-Game

These sound effects are used when using Dueling Mini-Games and are accompanied by on-screen alerts.

General cues

Mann vs. Machine

Main article: Mann vs. Machine

Special event

These cues were active during the Scream Fortress update.

These cues were active during the Very Scary Halloween Special update.

These cues were active during the Spectral Halloween Special update.

Voting

Main article: Voting

These are accompanied by the voting panel on the HUD. Cues are taken from the song "The Art of War".

Unused content

Trading cues

These cues were used before trading was handled through the Steam interface.

Coaching

Notes

  • 1 indicates the audio cue is accompanied by a class response.
  • 2 Indicates the audio cue is accompanied by a message in the chatbar
  • 3 indicates the audio cue is accompanied by a alert popup.

See also