Difference between revisions of "January 9, 2014 Patch"

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m (Added source)
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| source      = http://store.steampowered.com/news/12196/
 
| source      = http://store.steampowered.com/news/12196/
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Added the ability to change an item's style in the class loadout menu
+
* Added the ability to change an item's [[style]] in the class loadout menu
* Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items
+
* Fixed not being able to apply [[Killstreak Kit]]s to the Sleeping Dogs promo items
* Fixed Killstreak sheens for the Gunslinger and the Heavy's Fists
+
* Fixed Killstreak sheens for the [[Gunslinger]] and the Heavy's [[Fists]]
 
* Fixed Killstreak counts being limited to 128 kills
 
* Fixed Killstreak counts being limited to 128 kills
* Fixed projectiles not drawing correctly in old .dem files
+
* Fixed [[projectile]]s not drawing correctly in old [[Demo files|.dem]] files
* Fixed not being able to gift wrap the Festive Sapper
+
* Fixed not being able to [[gift wrap]] the [[Festive Sapper]]
* Fixed the Mann vs. Machine scoreboard not always displaying values correctly
+
* Fixed the [[Mann vs. Machine]] scoreboard not always displaying values correctly
 
* Fixed an exploit in Mann vs. Machine related to purchasing upgrades
 
* Fixed an exploit in Mann vs. Machine related to purchasing upgrades
* Fixed not being able to use the Festive Crusader's Crossbow in Medieval mode
+
* Fixed not being able to use the [[Festive Crusader's Crossbow]] in [[Medieval mode]]
* Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped
+
* Fixed Medics seeing the incorrect string when trying to heal a target with the [[Escape Plan]] equipped
* Fixed Medigun healing beams staying on when the Medic dies while healing someone
+
* Fixed [[Medigun]] healing beams staying on when the Medic dies while healing someone
 
* Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
 
* Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
* Updated Strange Wranglers to track wrangled sentry kills
+
* Updated Strange [[Wranglers]] to track wrangled sentry kills
* Updated the Heart of Gold so name tags and description tags can be applied to it
+
* Updated the [[Heart of Gold]] so [[name tag]]s and [[description tag]]s can be applied to it
 
* Updated the localization files
 
* Updated the localization files
* Updated the Short Circuit
+
* Updated the [[Short Circuit]]
 
** Damage lowered
 
** Damage lowered
 
** Consumes 15 metal per projectile destroyed
 
** Consumes 15 metal per projectile destroyed
** Can no longer fire underwater
+
** Can no longer fire under[[water]]
 
** Fixed a bug with orphaned particles
 
** Fixed a bug with orphaned particles
 
}}
 
}}

Revision as of 22:50, 9 January 2014

Patch notes

Team Fortress 2

  • Added the ability to change an item's style in the class loadout menu
  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items
  • Fixed Killstreak sheens for the Gunslinger and the Heavy's Fists
  • Fixed Killstreak counts being limited to 128 kills
  • Fixed projectiles not drawing correctly in old .dem files
  • Fixed not being able to gift wrap the Festive Sapper
  • Fixed the Mann vs. Machine scoreboard not always displaying values correctly
  • Fixed an exploit in Mann vs. Machine related to purchasing upgrades
  • Fixed not being able to use the Festive Crusader's Crossbow in Medieval mode
  • Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped
  • Fixed Medigun healing beams staying on when the Medic dies while healing someone
  • Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
  • Updated Strange Wranglers to track wrangled sentry kills
  • Updated the Heart of Gold so name tags and description tags can be applied to it
  • Updated the localization files
  • Updated the Short Circuit
    • Damage lowered
    • Consumes 15 metal per projectile destroyed
    • Can no longer fire underwater
    • Fixed a bug with orphaned particles

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Deleted: tf/tf2_misc_dir.vpk/resource/ui/loadoutparticleslider.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strongbox_crate.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strongbox_crate_large.vtf