This weapon fires a burst of electrical energy that deals damage to enemies at the expense of 5 metal and destroys enemy projectiles within a 75 degree radius at the expense of 15 metal. If the player has 15 to 20 metal and fires at a projectile, the remaining metal will be consumed; if the player has less than 15 the projectile will not be destroyed and only 5 metal will be deducted. It also does very minor damage to enemies within the area of effect. The weapon's electrical arcs are capable of hitting multiple projectiles in a single shot, but do not hit cloaked Spies. Although unable to operate underwater or deal critical hits through any means (Except a stunned Merasmus), the Short Circuit does not require reloading and instead draws ammunition directly from the Engineer's metal supply.
Enemies killed by the Short Circuit suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.
The kill icon for the Short Circuit was contributed by Ani.
Damage and function times
|Damage and function times|
|Shot type||Area of Effect|
|Ranged or Melee damage?||Ranged|
|Attack interval||0.15 s|
|Values are approximate and determined by community testing.|
|Reclaimed Metal||Scrap Metal||Gunslinger||Short Circuit|
|Class Token - Engineer||Slot Token - Secondary||Scrap Metal|
As a crafting ingredient
|Reclaimed Metal||Righteous Bison||Short Circuit||Pomson 6000|
- During development, the Short Circuit was going to be a minigun that opened up from Engineer's glove. Valve, however, told the creator they wanted a less-powerful electric based weapon, so it was changed to the current design.
- A short circuit is a malfunction in a circuit that allows a current to travel on an unintended path.
- The filenames for this weapon's sounds within the VPK files reference Lawrence Barrett, a character from the Deus Ex: Human Revolution title known for his gun-arm.