Related changes
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20 September 2024
12 September 2024
m 16:19 | Critical hits (diff | hist) . . (+1) . . Umbreon (Umbreon) (talk | contribs) (→Critical hit chance: Since it's talking about the stock weapon, "Thrower" is separated from "Flame") |
11 September 2024
22:50 | Weapons (diff | hist) . . (+476) . . GrampaSwood (talk | contribs) (Added mention in intro of how weapons are changed (loadout) and of the existence of the different slots) |
9 September 2024
8 September 2024
m 08:08 | Gibs (diff | hist) . . (0) . . Kibblekip (talk | contribs) (Fixed inconsistent capitalization for RED and BLU teams) |
1 September 2024
12:41 | Buildings (2 changes | history) . . (+104) . . [GrampaSwood; Asking now] | ||
12:41 (cur | prev) . . (-216) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as this allows effectively for an instant kill on light classes) | |||
m | 12:35 (cur | prev) . . (+320) . . Asking now (talk | contribs) (Added the double hit exploit (showed here: https://m.youtube.com/watch?v=n5MuHq1QY-w&pp=ygUSRG91YmxlIGhpdCBleHBsb2l0) in the bugs section of building) |
29 August 2024
12:23 | Gunslinger (diff | hist) . . (-187) . . WgetJane (talk | contribs) (→Bugs: this bug was fixed by a recent patch) |
27 August 2024
17:24 | Gunslinger (2 changes | history) . . (+425) . . [BrazilianNut (2×)] | ||
m | 17:24 (cur | prev) . . (-3) . . BrazilianNut (talk | contribs) | ||
16:59 (cur | prev) . . (+428) . . BrazilianNut (talk | contribs) (Expanded description of item's visual.) |