Difference between revisions of "Armor (Classic)"
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==Green Armor== | ==Green Armor== | ||
+ | Green armor absorbs 30% of damage. It is used by the [[Scout (Team Fortress Classic)|Scout]] and [[Sniper (Team Fortress Classic)|Sniper]]. | ||
==Yellow Armor== | ==Yellow Armor== | ||
+ | Yellow armor absorbs 60% of damage. It is used by the Medic, Demoman, Pyro, Spy, and Engineer. | ||
==Red Armor== | ==Red Armor== | ||
+ | Red armor absorbs 80% of damage. It is used by the Soldier and Heavy. | ||
==Chargers and Batteries== | ==Chargers and Batteries== | ||
+ | An alternative way to recharge armor in unofficial maps is to use Batteries and HEV Chargers, which are usable by all classes. Both of those items come from Half-Life. | ||
+ | |||
+ | ==See Also== | ||
+ | |||
+ | [[Category:Team Fortress Classic]] |
Revision as of 06:47, 22 October 2010
Contents
Armor Function
Green Armor
Green armor absorbs 30% of damage. It is used by the Scout and Sniper.
Yellow Armor
Yellow armor absorbs 60% of damage. It is used by the Medic, Demoman, Pyro, Spy, and Engineer.
Red Armor
Red armor absorbs 80% of damage. It is used by the Soldier and Heavy.
Chargers and Batteries
An alternative way to recharge armor in unofficial maps is to use Batteries and HEV Chargers, which are usable by all classes. Both of those items come from Half-Life.