Difference between revisions of "Template:Class weapons table demoman primary"
Lawgamer411 (talk | contribs) m (Changed stats for Bootleggers and Ali Baba's Wee booties to correct data of 200% turn control while charging. Also, please fix translations if wrong!) |
(Updated(Japanese)) |
||
Line 42: | Line 42: | ||
{{Info}}A colpo diretto, le granate non subiscono la riduzione del raggio d'azione.<br> | {{Info}}A colpo diretto, le granate non subiscono la riduzione del raggio d'azione.<br> | ||
| ja = | | ja = | ||
− | {{Info}} | + | {{Info}}グレネード弾は[[Damage/ja|距離によって威力が減衰しない]]<br/> |
− | {{Info}} | + | {{Info}}グレネード弾がバウンドせずに敵プレイヤーや装置に直撃した場合は即爆発する<br /> |
| ko = | | ko = | ||
{{Info}}유탄으로 정확히 맞췄을 경우 [[Damage/ko|피해량]] 감소가 없습니다.<br /> | {{Info}}유탄으로 정확히 맞췄을 경우 [[Damage/ko|피해량]] 감소가 없습니다.<br /> | ||
Line 150: | Line 150: | ||
{{Con}}+25% Danni contro se stessi.<br/> | {{Con}}+25% Danni contro se stessi.<br/> | ||
| ja = | | ja = | ||
− | {{Info}} | + | {{Info}}グレネード弾は距離によって威力が減衰しない<br/> |
− | {{Pro}} | + | {{Info}}グレネード弾は敵プレイヤーや装置に直撃すると即爆発する<br /> |
+ | {{Pro}}与ダメージボーナス +20%<br/> | ||
{{Pro}}投射速度 +25%<br/> | {{Pro}}投射速度 +25%<br/> | ||
− | {{Con}}弾倉サイズ - | + | {{Con}}弾倉サイズ -25%<br/> |
+ | {{Con}}爆発範囲 -25%<br/> | ||
{{Con}}発射した爆弾を接地時に破壊 (直撃させないと爆発せず消滅)<br/> | {{Con}}発射した爆弾を接地時に破壊 (直撃させないと爆発せず消滅)<br/> | ||
− | |||
| ko = | | ko = | ||
{{Info}}유탄으로 정확히 맞췄을 경우 피해량 감소가 없습니다.<br /> | {{Info}}유탄으로 정확히 맞췄을 경우 피해량 감소가 없습니다.<br /> | ||
Line 276: | Line 277: | ||
{{Pro}}着用者の最大ヘルス +25<br/> | {{Pro}}着用者の最大ヘルス +25<br/> | ||
{{Pro}}突進中の方向転換速度 +200%<br/> | {{Pro}}突進中の方向転換速度 +200%<br/> | ||
− | {{Info}} | + | {{Pro}}キル時に突進メーター 25%回復<br /> |
+ | {{Info}}効果は常時発動するため、この武器を構える必要はない<br /> | ||
| ko = | | ko = | ||
{{Pro}}최대 체력을 25 증가시켜 줍니다.<br /> | {{Pro}}최대 체력을 25 증가시켜 줍니다.<br /> | ||
Line 361: | Line 363: | ||
{{Con}}50%-kal csökken a sebzéserő, ha az ágyúgolyó valamilyen természeti felülettel érintkezik.<br /> | {{Con}}50%-kal csökken a sebzéserő, ha az ágyúgolyó valamilyen természeti felülettel érintkezik.<br /> | ||
| ja = | | ja = | ||
− | {{Info}} | + | {{Info}}砲弾は1秒で爆発する。攻撃キーを押し続けることにより爆発を早められる<br/> |
− | {{ | + | {{Pro}}砲弾が直撃するとプレイヤーを押し飛ばす<br /> |
− | {{Con}} | + | {{Pro}}投射速度 +50%<br /> |
− | {{Con}} | + | {{Pro}}Double-Donk: 砲弾が直撃した敵に 0.5秒以内に爆発ダメージを与えると、爆発は[[Critical hits/ja#ミニクリティカル|ミニクリティカル]]になる<br /> |
+ | {{Con}}砲弾は直撃しても爆発しない<br/> | ||
+ | {{Con}}地面でバウンドすると与ダメージペナルティ -50%<br/> | ||
| ko = | | ko = | ||
{{Info}}포탄은 1초간의 점화시간이 있습니다. 발사 키를 눌러서 점화시간을 더 빠르게 조정할 수 있습니다.<br /> | {{Info}}포탄은 1초간의 점화시간이 있습니다. 발사 키를 눌러서 점화시간을 더 빠르게 조정할 수 있습니다.<br /> | ||
Line 401: | Line 405: | ||
| fr = | | fr = | ||
{{Info}}Permet au joueur d'activer un parachute en plein vol, ralentissant ainsi leur chute.<br/> | {{Info}}Permet au joueur d'activer un parachute en plein vol, ralentissant ainsi leur chute.<br/> | ||
+ | | ja = | ||
+ | {{Info}}空中でパラシュートを展開し、落下速度を低下出来る<br /> | ||
| ru = | | ru = | ||
{{Info}}Позволяет активировать в воздухе парашют, который замедлит скорость падения.<br/> | {{Info}}Позволяет активировать в воздухе парашют, который замедлит скорость падения.<br/> | ||
Line 418: | Line 424: | ||
{{Con}}-20% explosion radius.<br /> | {{Con}}-20% explosion radius.<br /> | ||
{{Con}}-10% damage on grenades that explode on timer.<br /> | {{Con}}-10% damage on grenades that explode on timer.<br /> | ||
+ | | ja = | ||
+ | {{Info}}グレネード弾は距離によって威力が減衰しない<br /> | ||
+ | {{Info}}グレネード弾はほとんど転がらずに、最初に接地したのとほぼ同じ場所で爆発する<br /> | ||
+ | {{Pro}}グレネード弾はほとんど転がらない<br /> | ||
+ | {{Con}}爆発範囲 -20%<br /> | ||
+ | {{Con}}タイマーで起爆した場合の与ダメージ -10%<br /> | ||
}} | }} | ||
|} | |} |
Revision as of 06:08, 29 January 2015
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Grenade Launcher |
4 / 6 | 16 / 30 | On direct hit:
Base: 100
Base: 22–64 |
Grenades have zero range falloff. Grenades explode on contact with an enemy player or building, provided they have not bounced first. | |
Craft Loch-n-Load |
3 | 16 | On direct hit:
Base: 117–123 |
Grenades have zero range falloff on a direct hit. Grenades explode only on contact with an enemy player or building. | |
Craft Ali Baba's Wee Booties |
N/A | N/A | N/A | N/A | Increases maximum health by 25. Increases turning speed while charging by 200%. |
Craft Bootlegger | |||||
Craft Loose Cannon |
4 | 16 | On direct hit:
Base: 58-61
Base: 29-57 |
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key. Cannonballs push players back on impact. | |
Craft B.A.S.E. Jumper |
N/A | N/A | N/A | N/A | Allows player to activate a parachute whilst midair, slowing their descent. |
Craft Iron Bomber |
4 | 16 | On direct hit:
Base: 105–120 |
Grenades have zero range falloff on a direct hit. Grenades do not bounce or roll much at all, leaving them to explode in mostly the same place where they first collided with an object. |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv (add) |