Difference between revisions of "Talk:Quickiebomb Launcher"

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(Fizzle)
(Fizzle)
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:It's hard to place all 6 and detonate them just in time, based on the real gameplay. 5 is the maximum possibility that most players can do. Some can do 6 but mostly the 6 one will be airburst instead of trap. That's the reason I reverted that edit. [[File:User Hinaomi Hinaomi-sig.png|link=User:Hinaomi]] [[User:Hinaomi|Rikka Takanashi]] <small>([[User talk:Hinaomi|talk]]) • ([[Special:Contributions/Hinaomi|contributions]])</small> 17:20, 15 January 2016 (PST)
 
:It's hard to place all 6 and detonate them just in time, based on the real gameplay. 5 is the maximum possibility that most players can do. Some can do 6 but mostly the 6 one will be airburst instead of trap. That's the reason I reverted that edit. [[File:User Hinaomi Hinaomi-sig.png|link=User:Hinaomi]] [[User:Hinaomi|Rikka Takanashi]] <small>([[User talk:Hinaomi|talk]]) • ([[Special:Contributions/Hinaomi|contributions]])</small> 17:20, 15 January 2016 (PST)
 
::The previous description read: You can only place 3-5 bombs. The time that the stickies remain has been doubled since then, and no change was made to the previous description. I have actually tried it myself, and you literally have to detonate sticky no.6 as soon as it primes.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:25, 15 January 2016 (PST)
 
::The previous description read: You can only place 3-5 bombs. The time that the stickies remain has been doubled since then, and no change was made to the previous description. I have actually tried it myself, and you literally have to detonate sticky no.6 as soon as it primes.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:25, 15 January 2016 (PST)
:::I just checked the function times for the Quickiebomb launcher. It says 0.6 sec fire speed, and approx 0.5 sec bomb arm time. That means all six stickies can be shot in 3 seconds, and the final sticky will prime at the 3.5 second mark, giving the user half a second to detonate all the bombs. :) [[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:25, 15 January 2016 (PST)
+
:::I just checked the function times for the Quickiebomb launcher. It says 0.6 sec fire speed, and approx 0.5 sec bomb arm time. That means all six stickies can be shot in 3 seconds, and the final sticky will prime at the 3.5 second mark, giving the user half a second to detonate all the bombs. :) And this can be done with all 6 stickies on the ground. [[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:25, 15 January 2016 (PST)
 
I just realized the previous description must have been wrong because you could only shoot 3 stickies and detonate the trap previously.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:32, 15 January 2016 (PST)
 
I just realized the previous description must have been wrong because you could only shoot 3 stickies and detonate the trap previously.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:32, 15 January 2016 (PST)
An exception to the fizzle rule is if the stickies are airborne. If you somehow manage to keep the stickies airborne, you could theoretically detonate an infinite number of stickies in an airborne sticky attack. This also works on maps such as nucleus and high tower, you could have 20 bombs in a single trap.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:34, 15 January 2016 (PST)
+
An exception to the fizzle rule is if the stickies are airborne. If you somehow manage to keep the stickies airborne, you could theoretically detonate an infinite number of stickies in an airborne sticky attack. This also works on maps such as nucleus and high tower, you could have 20 bombs in a single trap. (in this case with the glitch, the 20 stickies will basically be on the ground but are counted as airborne)[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 19:34, 15 January 2016 (PST)

Revision as of 03:37, 16 January 2016

Does this work towards Robbed Royal? ShlaeNg (talk) 03:34, 23 December 2014 (PST)

Fizzle

The time until fizzle has been increased by two seconds. The description (can only place practically 3-5 bombs) should now read (can place 6 bombs at once but only temporarily.) Thank you. Hayzze (talk) 16:45, 15 January 2016 (PST)

It's hard to place all 6 and detonate them just in time, based on the real gameplay. 5 is the maximum possibility that most players can do. Some can do 6 but mostly the 6 one will be airburst instead of trap. That's the reason I reverted that edit. User Hinaomi Hinaomi-sig.png Rikka Takanashi (talk) • (contributions) 17:20, 15 January 2016 (PST)
The previous description read: You can only place 3-5 bombs. The time that the stickies remain has been doubled since then, and no change was made to the previous description. I have actually tried it myself, and you literally have to detonate sticky no.6 as soon as it primes.Hayzze (talk) 19:25, 15 January 2016 (PST)
I just checked the function times for the Quickiebomb launcher. It says 0.6 sec fire speed, and approx 0.5 sec bomb arm time. That means all six stickies can be shot in 3 seconds, and the final sticky will prime at the 3.5 second mark, giving the user half a second to detonate all the bombs. :) And this can be done with all 6 stickies on the ground. Hayzze (talk) 19:25, 15 January 2016 (PST)

I just realized the previous description must have been wrong because you could only shoot 3 stickies and detonate the trap previously.Hayzze (talk) 19:32, 15 January 2016 (PST) An exception to the fizzle rule is if the stickies are airborne. If you somehow manage to keep the stickies airborne, you could theoretically detonate an infinite number of stickies in an airborne sticky attack. This also works on maps such as nucleus and high tower, you could have 20 bombs in a single trap. (in this case with the glitch, the 20 stickies will basically be on the ground but are counted as airborne)Hayzze (talk) 19:34, 15 January 2016 (PST)