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− | {{Item infobox
| + | Pyro is a shit class |
− | | type = weapon
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− | | 3d-image-1 = Powerjack
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− | | 3d-image-3 = Powerjack Festivized
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− | | 3d-button-1 = colored_pair
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− | | 3d-button-3 = colored_pair
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− | | 3d-viewname-1 = Default
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− | | 3d-viewname-3 = Festivized
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− | | team-colors = yes
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− | | skin-image-red = RED Powerjack.png
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− | | skin-image-blu = BLU Powerjack.png
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− | | used-by = [[Pyro]]
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− | | slot = melee
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− | | contributed-by = {{Backpack Item Link|76561197960449110|143018553}}
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− | | released = {{Patch name|9|30|2010}}<br />([[Mann-Conomy Update]])
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− | | availability = {{avail|drop|craft|purchase|Crate5|Crate17|Crate25-strange|collectors|warpaint}}
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− | | marketable = yes
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− | | numbered = no
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− | | loadout = yes
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− | | item-kind = Sledgehammer
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− | | item-level = 5
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− | | att-1-neutral = When weapon is active:
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− | | att-2-positive = +15% faster move speed on wearer
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− | | att-3-positive = +25 health restored on kill
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− | | att-4-negative = 20% damage vulnerability on wearer
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− | }}
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− | {{Quotation|'''Powerjack''' publicity blurb|Vintage 1950's automobile jack paired with an equally painful car battery. Packs a devastating melee punch with the weight of the battery and steel.}}
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− | The '''Powerjack''' is a [[Steam Workshop|community-created]] [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is an antique automobile jack with a team-colored car battery strapped to its base with tan leather straps<!-- The arrangement is physically impossible for rubber bands, and if the Gas Jockey has a Model T jack, he has a Model T fan belt. -->.
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− | This weapon deals identical damage to the [[Fire Axe]], and upon killing an enemy with this weapon, the player will be awarded 25 [[health]]. While this weapon is active, the player is granted a 15% speed bonus. As a downside, the player suffers from an additional 20% weakness to all damage sources when the Powerjack is active.
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− | The kill icon for the Powerjack was contributed by {{Steamid|76561197976113694}}.
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− | | |
− | == Damage and function times ==
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− | {{Damage table
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− | | damagetype = Melee
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− | | rangetype = Melee
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− | | |
− | |damage = yes
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− | | base = 65
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− | | crit = 195
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− | | minicrit = 88
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− | | |
− | |healing = yes
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− | | selfheal = {{tooltip|25|On kill}}
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− | | |
− | |function times = yes
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− | | attack interval = 0.8 s
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− | }}
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− | | |
− | == Item set ==
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− | {{Set|The Gas Jockey's Gear}}
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− | | |
− | {{Weapon Demonstration}}
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− | | |
− | ==Crafting==
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− | {{See also|Crafting}}
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− | ===Blueprint===
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− | {{Blueprint
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− | |ingredient-1 = Axtinguisher
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− | |ingredient-2 = Reclaimed Metal
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− | |result = Powerjack
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− | }}
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− | {{Blueprint |autoresult = Pyro melee}}
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− | === As a crafting ingredient ===
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− | {{Blueprint
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− | |ingredient-1 = Reclaimed Metal
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− | |ingredient-2 = Axtinguisher
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− | |ingredient-3 = Powerjack
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− | |result = Third Degree
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− | }}
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− | {{Blueprint|autoresult=Gas Jockey's Gear}}
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− | | |
− | == Strange variant ==
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− | {{Strange item info
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− | | item-type = Sledgehammer
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− | | rankson = kills
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− | | rankson2 =
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− | | festive =
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− | | att-1-neutral = When weapon is active:
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− | | att-2-positive = +15% faster move speed on wearer
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− | | att-3-positive = +25 health restored on kill
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− | | att-4-negative = 20% damage vulnerability on wearer
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− | | can deal damage = yes
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− | | can deal gib damage = no
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− | | can headshot = no
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− | | can reflect projectiles = no
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− | | can deal posthumous damage = no
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− | | can extinguish = no
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− | | notes =
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− | }}
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− | | |
− | == Related achievements ==
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− | === {{class link|Pyro}} ===
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− | {{Achievement table
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− | | 1 = {{Show achievement|Pyro|Clearcutter}}
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− | | 2 = {{Show achievement|Pyro|Lumberjack}}
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− | }}
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− | | |
− | == Update history ==
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− | {{Update history|
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− | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
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− | * The Powerjack was added to the game. It has a 25% damage bonus, provides 75 health on kill, and cannot gain random crits.
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− | '''{{Patch name|10|8|2010}}'''
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− | * {{Undocumented}} The Powerjack was added to the crafting blueprint for the [[Attendant]].
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− | '''{{Patch name|1|7|2011}}'''
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− | * {{Undocumented}} Fixed players claiming health by switching to the Powerjack as the enemy dies from [[Fire|burn damage]] from the [[Flamethrower]].
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− | '''{{Patch name|1|10|2011}}'''
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− | * {{Undocumented}} Reverted the changes from the above patch.
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− | '''{{Patch name|2|14|2011}}'''
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− | * Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
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− | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
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− | '''{{Patch name|3|1|2011}}'''
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− | * {{Undocumented}} Added the Powerjack to the crafting blueprint for the [[Sharpened Volcano Fragment]].
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− | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
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− | * Updated model with optimizations and [[LOD]]s.
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− | '''{{Patch name|3|11|2011}}'''
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− | * Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
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− | '''{{Patch name|3|15|2011}}'''
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− | * {{Undocumented}} Removed the Powerjack from the crafting blueprint for the Sharpened Volcano Fragment.
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− | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
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− | * Replaced the no-crit attribute with -25% damage. (As a result, the previous +25% damage was nullified, resulting in the weapon now doing stock damage.)
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− | * Added +20% melee vulnerability when active.
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− | '''July 12, 2011'''
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− | * {{item server}} Added [[Strange]] quality.
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− | '''{{Patch name|1|11|2012}}'''
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− | * {{Undocumented}} The Powerjack was added in the crafting blueprint for the [[Third Degree]].
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− | '''{{Patch name|7|10|2013}}'''
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− | * Changed attributes:
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− | ** Added 15% increase move speed while deployed.
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− | ** Added 20% damage vulnerability to all sources.
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− | '''{{Patch name|11|12|2013}}'''
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− | * {{Undocumented}} Added [[Collector's]] quality.
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− | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
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− | * Changed attribute:
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− | ** Reduced health gained on kill from +75hp to +25hp.
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− | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
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− | * Changed attribute:
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− | ** {{Undocumented}} The Powerjack's health gain on kill can no longer overheal.
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− | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]])
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− | * Added [[Festivizer|Festivized]] variant.
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− | }}
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− | ==Trivia==
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− | * The [http://www.mtfca.com/discus/messages/50893/73212.html?1227499313 1910’s Ford Model T car jack] model used for the handle is missing the ratchet mechanism used to select whether lever action raises or lowers the screw jack.
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− | * The original [http://www.snydersantiqueauto.com/leather-fan-belts Ford Model T fan belts] were brown leather straps.
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− | ==Gallery==
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− | <gallery>
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− | File:Powerjack 1st person red.png|[[RED]] first-person view.
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− | File:Powerjack 1st person blu.png|[[BLU]] first-person view.
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− | File:Powerjack First Person Festivized RED.png|RED [[Festivizer|Festivized]] variant.
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− | File:Powerjack First Person Festivized BLU.png|BLU Festivized variant.
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− | </gallery>
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− | == See also ==
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− | * [[Pyro strategy#Powerjack|Powerjack strategy]]
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− | {{MannConomyNav}}
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− | {{Allweapons Nav}}
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− | {{Pyro Nav}}
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− | [[Category:The Gas Jockey's Gear]]
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