Difference between revisions of "January 7, 2011 Patch"
Moussekateer (talk | contribs) (Created page with '{{Patch layout | source = http://store.steampowered.com/news/4863/ | source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch U…') |
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=== Team Fortress 2 === | === Team Fortress 2 === | ||
*Added community submitted kill icons. | *Added community submitted kill icons. | ||
− | *Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward. | + | *Fixed enemies seeing death notices when you backstab their team mates with [[Your Eternal Reward]]. |
*Fixed the attack animation not always playing correctly for Your Eternal Reward. | *Fixed the attack animation not always playing correctly for Your Eternal Reward. | ||
*Fixed the critboost sound not playing when the Kritzkrieg charge is deployed. | *Fixed the critboost sound not playing when the Kritzkrieg charge is deployed. | ||
− | *Fixed a broken texture on the Flipped Trilby. | + | *Fixed a broken texture on the [[Flipped Trilby]]. |
− | *Updated the material for the Jag. | + | *Updated the material for the [[Jag]]. |
*Community Request | *Community Request | ||
**Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input. | **Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input. |
Revision as of 00:14, 8 January 2011
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Patch notes
Team Fortress 2
- Added community submitted kill icons.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
- Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
- Fixed a broken texture on the Flipped Trilby.
- Updated the material for the Jag.
- Community Request
- Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
- Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.