Difference between revisions of "October 5, 2007 Patch"
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* Added a warning for when paged pool memory is low | * Added a warning for when paged pool memory is low | ||
* Fixed some prediction errors with player avoidance | * Fixed some prediction errors with player avoidance | ||
− | * Fixed columns and row bunching up in server browser | + | * Fixed columns and row bunching up in [[server browser]] |
* Fixed a rare bug where the wrong launcher.dll was being used to launch the game | * Fixed a rare bug where the wrong launcher.dll was being used to launch the game | ||
* Fixed [[teleporter]]/[[spawn]] doorway [[exploit]] | * Fixed [[teleporter]]/[[spawn]] doorway [[exploit]] |
Revision as of 18:07, 22 February 2011
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Patch notes
Team Fortress 2
- Fixed certain crashes with paged pool memory
- Added a warning for when paged pool memory is low
- Fixed some prediction errors with player avoidance
- Fixed columns and row bunching up in server browser
- Fixed a rare bug where the wrong launcher.dll was being used to launch the game
- Fixed teleporter/spawn doorway exploit
Undocumented Changes
- net_graph 1 shows graph not just text.
- sv_gravity no longer available as a server cvar (might have happened in a previous patch)