Difference between revisions of "November 21, 2007 Patch"
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{{Patch layout | {{Patch layout | ||
| notes = | | notes = | ||
− | === | + | ===Source Engine=== |
− | * | + | * Took a more aggressive approach to solving the [[exploit]] that would allow players to get underneath terrain in Team Fortress 2 |
− | ===[[SourceTV | + | ===[[SourceTV]]=== |
− | * | + | * Fixed [[building]] bone merge cache from dormant entities. Fixes weapons in SourceTV attached to wrong bones |
− | * | + | * Pass over [[spectator]] [[UI]] and [[scoreboard]] in SourceTV mode, disabled/changed some VGUI elements |
− | * | + | * ALT will switch to Auto-Director mode in SourceTV |
| source = http://store.steampowered.com/news/1326/ | | source = http://store.steampowered.com/news/1326/ | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | before = [[November 20, 2007 Patch | + | | before = [[November 20, 2007 Patch]] |
− | + | | after = [[November 27, 2007 Patch]] | |
− | | after = [[November 27, 2007 Patch | ||
}} | }} |
Revision as of 05:30, 5 June 2011
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Source: Team Fortress 2 Update Released
Patch notes
Source Engine
- Took a more aggressive approach to solving the exploit that would allow players to get underneath terrain in Team Fortress 2
SourceTV
- Fixed building bone merge cache from dormant entities. Fixes weapons in SourceTV attached to wrong bones
- Pass over spectator UI and scoreboard in SourceTV mode, disabled/changed some VGUI elements
- ALT will switch to Auto-Director mode in SourceTV